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set(OS "@platform_os@")
set(CMAKE_SYSTEM_PROCESSOR @host_cpu@)
set(CPU "@use_cpu@")
set(PLATFORM "@target_platform@")
set(APP_RENDER_SYSTEM @app_rendersystem@)
set(CMAKE_FIND_ROOT_PATH @CMAKE_FIND_ROOT_PATH@)
# set CORE_SYSTEM_NAME and CMAKE_SYSTEM_NAME (sets CMAKE_CROSSCOMPILING)
if(OS STREQUAL linux)
set(CMAKE_SYSTEM_NAME Linux)
set(CORE_SYSTEM_NAME linux)
set(CORE_PLATFORM_NAME @target_platform@)
if(NOT APP_RENDER_SYSTEM)
set(APP_RENDER_SYSTEM gl)
endif()
elseif(OS STREQUAL android)
set(CMAKE_SYSTEM_NAME Android)
set(CORE_SYSTEM_NAME android)
if(NOT APP_RENDER_SYSTEM)
set(APP_RENDER_SYSTEM gles)
endif()
elseif(OS STREQUAL osx)
set(CMAKE_SYSTEM_NAME Darwin)
set(CORE_SYSTEM_NAME osx)
if(NOT APP_RENDER_SYSTEM)
set(APP_RENDER_SYSTEM gl)
endif()
elseif(OS STREQUAL darwin_embedded)
set(CMAKE_SYSTEM_NAME Darwin)
set(CORE_SYSTEM_NAME darwin_embedded)
if(PLATFORM STREQUAL appletvos)
set(CORE_PLATFORM_NAME tvos)
else()
set(CORE_PLATFORM_NAME ios)
endif()
if(NOT APP_RENDER_SYSTEM)
set(APP_RENDER_SYSTEM gles)
endif()
endif()
if(CMAKE_SYSTEM_NAME STREQUAL Darwin)
set(CMAKE_OSX_SYSROOT @use_sdk_path@)
list(APPEND CMAKE_FIND_ROOT_PATH ${CMAKE_OSX_SYSROOT} ${CMAKE_OSX_SYSROOT}/usr /usr/X11R6)
set(CMAKE_LIBRARY_PATH @CMAKE_FIND_ROOT_PATH@/lib:@use_sdk_path@/lib:/usr/X11R6/lib)
set(CMAKE_INCLUDE_PATH @CMAKE_FIND_ROOT_PATH@/include:@use_sdk_path@/include:/usr/X11R6/include)
endif()
set(CMAKE_SYSTEM_VERSION 1)
# specify the cross compiler
set(CMAKE_C_COMPILER @CC@)
set(CMAKE_CXX_COMPILER @CXX@)
set(CMAKE_AR @AR@ CACHE FILEPATH "Archiver")
set(CMAKE_LINKER @LD@ CACHE FILEPATH "Linker")
set(CMAKE_NM @NM@ CACHE FILEPATH "Nm")
set(CMAKE_OBJDUMP @OBJDUMP@ CACHE FILEPATH "Objdump")
set(CMAKE_RANLIB @RANLIB@ CACHE FILEPATH "Ranlib")
if(NOT "@use_ccache@" STREQUAL "")
set(CMAKE_CXX_COMPILER_LAUNCHER @CCACHE@)
set(CMAKE_C_COMPILER_LAUNCHER @CCACHE@)
endif()
# where is the target environment
if(NOT "@use_toolchain@" STREQUAL "")
list(APPEND CMAKE_FIND_ROOT_PATH @use_toolchain@/sysroot/usr)
endif()
# add Android directories and tools
if(CORE_SYSTEM_NAME STREQUAL android)
set(NDKROOT @use_ndk_path@)
set(SDKROOT @use_sdk_path@)
set(TOOLCHAIN @use_toolchain@)
set(HOST @use_host@)
list(APPEND CMAKE_LIBRARY_PATH ${TOOLCHAIN}/sysroot/usr/lib/${HOST}/@use_ndk_api@)
string(REPLACE ":" ";" SDK_BUILDTOOLS_PATH "@build_tools_path@")
endif()
set(CMAKE_C_FLAGS "@platform_cflags@ @platform_includes@")
set(CMAKE_CXX_FLAGS "@platform_cxxflags@ @platform_includes@")
set(CMAKE_C_FLAGS_RELEASE "@platform_cflags_release@ @platform_includes@")
set(CMAKE_CXX_FLAGS_RELEASE "@platform_cxxflags_release@ @platform_includes@")
set(CMAKE_C_FLAGS_DEBUG "@platform_cflags_debug@ @platform_includes@")
set(CMAKE_CXX_FLAGS_DEBUG "@platform_cxxflags_debug@ @platform_includes@")
set(CMAKE_CPP_FLAGS "@platform_cflags@ @platform_includes@")
set(CMAKE_EXE_LINKER_FLAGS "@platform_ldflags@")
set(ENV{CFLAGS} ${CMAKE_C_FLAGS})
set(ENV{CXXFLAGS} ${CMAKE_CXX_FLAGS})
set(ENV{CPPFLAGS} ${CMAKE_CPP_FLAGS})
set(ENV{LDFLAGS} ${CMAKE_EXE_LINKER_FLAGS})
# search for programs in the build host directories
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
# for libraries and headers in the target directories
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_FIND_FRAMEWORK LAST)
# Binary Addons
if(NOT CORE_SYSTEM_NAME STREQUAL linux)
set(ADDONS_PREFER_STATIC_LIBS ON)
endif()
set(KODI_DEPENDSBUILD 1)
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