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/*
* Copyright (C) 2009-2013 Team XBMC
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
// Xbox360EventClient.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "Xbox360Controller.h"
#include "../../lib/c++/xbmcclient.h"
#pragma comment(lib, "wsock32.lib") // needed for xbmclient.h?
// You can have up to 4 xbox360 controllers on a system
#define MAX_NUM_CONTROLLERS 4
// global variable :(
// needed for exit event handler
CXBMCClient *client;
BOOL exitHandler( DWORD ctrlType )
{
// TODO: Send BYE Packet
delete client;
WSACleanup();
return FALSE;
}
void checkTrigger(Xbox360Controller &cont, CXBMCClient *client, int num, const char* name)
{
if (cont.triggerMoved(num))
{
client->SendButton(name, "XG", 0x20, cont.getTrigger(num) * 128);
}
}
void checkThumb(Xbox360Controller &cont, CXBMCClient *client, int num,
const char* leftname, const char* rightname)
{
if (cont.thumbMoved(num))
{
if (cont.getThumb(num) < 0)
{
client->SendButton(leftname, "XG", 0x20, -cont.getThumb(num));
}
else
{
client->SendButton(rightname, "XG", 0x20, cont.getThumb(num));
}
}
}
void checkButton(Xbox360Controller &cont, CXBMCClient *client, int num, const char* name)
{
if (cont.buttonPressed(num))
{
client->SendButton(name, "XG", 0x02);
}
else if (cont.buttonReleased(num))
{
client->SendButton(name, "XG", 0x04);
}
}
void checkAll(Xbox360Controller &cont)
{
if (cont.isConnected())
{
cont.updateState();
checkButton(cont, client, 0, "a");
checkButton(cont, client, 1, "b");
checkButton(cont, client, 2, "x");
checkButton(cont, client, 3, "y");
checkButton(cont, client, 4, "dpadup");
checkButton(cont, client, 5, "dpaddown");
checkButton(cont, client, 6, "dpadleft");
checkButton(cont, client, 7, "dpadright");
checkButton(cont, client, 8, "start");
checkButton(cont, client, 9, "back");
checkButton(cont, client, 10, "leftthumbbutton");
checkButton(cont, client, 11, "rightthumbbutton");
checkButton(cont, client, 12, "white");
checkButton(cont, client, 13, "black");
checkTrigger(cont, client, 0, "rightanalogtrigger");
checkTrigger(cont, client, 1, "leftanalogtrigger");
checkThumb(cont, client, 0, "leftthumbstickleft", "leftthumbstickright");
checkThumb(cont, client, 1, "leftthumbstickdown", "leftthumbstickup");
checkThumb(cont, client, 2, "rightthumbstickleft", "rightthumbstickright");
checkThumb(cont, client, 3, "rightthumbstickdown", "rightthumbstickup");
}
}
int main(int argc, char* argv[])
{
char *host = "localhost";
char *port = "9777";
Xbox360Controller *controllers[MAX_NUM_CONTROLLERS];
int i;
// Get access to all potential controllers
for ( i = 0; i < MAX_NUM_CONTROLLERS; i++)
{
controllers[i] = new Xbox360Controller(i);
}
// Start Winsock stuff
WSADATA wsaData;
WSAStartup(MAKEWORD(2, 2), &wsaData);
if ( argc > 3 )
{
printf("USAGE: %s [HOST [PORT]]\n\nThe event client connects to the XBMC EventServer at HOST:PORT.\
Default value for HOST is localhost, default value for port is 9777.\n", argv[0]);
return -1;
}
if ( argc > 1 )
{
host = argv[1];
}
if ( argc > 2 )
{
port = argv[2];
}
client = new CXBMCClient(host, atoi(port));
SetConsoleCtrlHandler( (PHANDLER_ROUTINE) exitHandler, TRUE);
client->SendHELO("Xbox 360 Controller", 0);
while(true)
{
// Check each controller for activity
for ( i = 0; i < MAX_NUM_CONTROLLERS; i++ )
{
checkAll(*controllers[i]);
}
Sleep(10);
}
return 0;
}
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