aboutsummaryrefslogtreecommitdiff
path: root/system/keymaps/joystick.Nintendo.Wii.U.Pro.Controller.xml
blob: 4ada215aa9a70339b31cac4761276b3ae09bee25 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
<?xml version="1.0" encoding="UTF-8"?>
<!--
     Button mappings for the Nintendo Wii U Pro Controller (currently Linux only).

     - The Power button is not actually usuable as a button
       but can only be used to turn off the controller.

     - Up until kernel 3.12, one of the axis was inverted
       and the driver occasionally crashed, so one should at least
       run kernel 3.13 to use this controller.

     ID          Button

     1           B
     2           A
     3           X
     4           Y
     5           L
     6           R
     7           ZL
     8           ZR
     9           Select
     10          Start
     11          Home
     12          Left stick click
     13          Right stick click
     14          D-Pad Up
     15          D-Pad Down
     16          D-Pad Left
     17          D-Pad Right
     Axis 1      Left stick left/right
     Axis 2      Left stick up/down
     Axis 3      Right stick left/right
     Axis 4      Right stick up/down

-->
<keymap>
  <global>
    <joystick name="Nintendo Wii Remote Pro Controller">
      <!-- B, A, X, Y -->
      <button id="1">Back</button>
      <button id="2">Select</button>
      <button id="3">FullScreen</button>
      <button id="4">ContextMenu</button>

      <!-- L, R -->
      <button id="5">Queue</button>
      <button id="6">Playlist</button>

      <!-- ZL, ZR -->
      <button id="7">ScrollUp</button>
      <button id="8">ScrollDown</button>

      <!-- Home -->
      <button id="11">XBMC.ActivateWindow(Home)</button>

      <!-- Left/Right stick click -->
      <button id="12">XBMC.ActivateWindow(ShutdownMenu)</button>
      <button id="13">XBMC.ActivateWindow(PlayerControls)</button>

      <!-- D-Pad -->
      <button id="14">Up</button>
      <button id="15">Down</button>
      <button id="16">Left</button>
      <button id="17">Right</button>

      <!-- Left stick -->
      <axis id="1" limit="-1">Left</axis>
      <axis id="1" limit="+1">Right</axis>
      <axis id="2" limit="-1">Up</axis>
      <axis id="2" limit="+1">Down</axis>

      <!-- Right stick up/down -->
      <axis id="4" limit="-1">VolumeUp</axis>
      <axis id="4" limit="+1">VolumeDown</axis>
    </joystick>
  </global>

  <FullscreenVideo>
    <joystick name="Nintendo Wii Remote Pro Controller">
      <!-- B, A, Y; X is global FullScreen. -->
      <button id="1">Stop</button>
      <button id="2">Pause</button>
      <button id="4">OSD</button>

      <!-- L/R -->
      <button id="5">AudioNextLanguage</button>
      <button id="6">NextSubtitle</button>

      <!-- ZL/ZR -->
      <button id="7">Rewind</button>
      <button id="8">FastForward</button>

      <!-- Start -->
      <button id="10">Info</button>

      <!-- Right stick click -->
      <button id="13">AspectRatio</button>

      <!-- D-Pad -->
      <button id="14">BigStepForward</button>
      <button id="15">BigStepBack</button>
      <button id="16">StepBack</button>
      <button id="17">StepForward</button>

      <!-- Left stick left/right -->
      <axis id="1" limit="-1">AnalogRewind</axis>
      <axis id="1" limit="+1">AnalogFastForward</axis>

    </joystick>
  </FullscreenVideo>
</keymap>