1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
|
/*
TiMidity++ -- MIDI to WAVE converter and player
Copyright (C) 1999-2002 Masanao Izumo <mo@goice.co.jp>
Copyright (C) 1995 Tuukka Toivonen <tt@cgs.fi>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
bitset.c
Author: Masanao Izumo <mo@goice.co.jp>
Create: Sun Mar 02 1997
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include <stdio.h>
#include <stdlib.h>
#ifndef NO_STRING_H
#include <string.h>
#else
#include <strings.h>
#endif
#include "timidity.h"
#include "common.h"
#include "bitset.h"
#define CUTUP(n) (((n) + BIT_CHUNK_SIZE - 1) & ~(BIT_CHUNK_SIZE - 1))
#define CUTDOWN(n) ((n) & ~(BIT_CHUNK_SIZE - 1))
/* 右から n ビットを 1 に */
#define RFILLBITS(n) ((1u << (n)) - 1)
/* 左から n ビットを 1 に */
#define LFILLBITS(n) (RFILLBITS(n) << (BIT_CHUNK_SIZE - (n)))
static void print_uibits(unsigned int x)
{
unsigned int mask;
for(mask = (1u << (BIT_CHUNK_SIZE-1)); mask; mask >>= 1)
if(mask & x)
putchar('1');
else
putchar('0');
}
/* bitset の中を表示 */
void print_bitset(Bitset *bitset)
{
int i, n;
unsigned int mask;
n = CUTDOWN(bitset->nbits)/BIT_CHUNK_SIZE;
for(i = 0; i < n; i++)
{
print_uibits(bitset->bits[i]);
#if 0
putchar(',');
#endif
}
n = bitset->nbits - CUTDOWN(bitset->nbits);
mask = (1u << (BIT_CHUNK_SIZE-1));
while(n--)
{
if(mask & bitset->bits[i])
putchar('1');
else
putchar('0');
mask >>= 1;
}
}
/*
* Bitset の初期化
* 初期化後、全てのビットは 0 に初期化される
*/
void init_bitset(Bitset *bitset, int nbits)
{
bitset->bits = (unsigned int *)
safe_malloc((CUTUP(nbits) / BIT_CHUNK_SIZE)
* sizeof(unsigned int));
bitset->nbits = nbits;
memset(bitset->bits, 0, (CUTUP(nbits) / BIT_CHUNK_SIZE) * sizeof(int));
}
/*
* start 番目のビットから、nbit 分、0 にセットする。
*/
void clear_bitset(Bitset *bitset, int start, int nbits)
{
int i, j, sbitoff, ebitoff;
unsigned int mask;
if(nbits == 0 || start < 0 || start >= bitset->nbits)
return;
if(start + nbits > bitset->nbits)
nbits = bitset->nbits - start;
i = CUTDOWN(start);
sbitoff = start - i; /* 左側 n ビット目からスタート */
i /= BIT_CHUNK_SIZE; /* i 番目から */
j = CUTDOWN(start + nbits - 1);
ebitoff = start + nbits - j; /* 左側 n ビット目まで */
/* ebitoff := [1 ... BIT_CHUNK_SIZE] */
j /= BIT_CHUNK_SIZE; /* j 番目まで */
/* 左側 sbitoff ビットまでを 1, それ以外は 0 */
mask = LFILLBITS(sbitoff);
if(i == j) /* 1 つの Chunk の中に入る */
{
/* 左側 ebitoff 以降は 1 */
mask |= RFILLBITS(BIT_CHUNK_SIZE - ebitoff);
bitset->bits[i] &= mask;
return;
}
bitset->bits[i] &= mask;
for(i++; i < j; i++)
bitset->bits[i] = 0;
mask = RFILLBITS(BIT_CHUNK_SIZE - ebitoff);
bitset->bits[i] &= mask;
}
/*
* start ビットから、nbits 分、bits にセットする
*/
void set_bitset(Bitset *bitset, const unsigned int *bits,
int start, int nbits)
{
int i, j, lsbitoff, rsbitoff, ebitoff;
unsigned int mask;
if(nbits == 0 || start < 0 || start >= bitset->nbits)
return;
if(start + nbits > bitset->nbits)
nbits = bitset->nbits - start;
i = CUTDOWN(start);
lsbitoff = start - i; /* 左側 n ビット目からスタート */
rsbitoff = BIT_CHUNK_SIZE - lsbitoff; /* 右側 n ビット目からスタート */
i /= BIT_CHUNK_SIZE; /* i 番目から */
j = CUTDOWN(start + nbits - 1);
ebitoff = start + nbits - j; /* 左側 n ビット目まで */
/* ebitoff := [1 ... BIT_CHUNK_SIZE] */
j /= BIT_CHUNK_SIZE; /* j 番目まで */
/* 左側 lsbitoff ビットまでを 1, それ以外は 0 */
mask = LFILLBITS(lsbitoff);
if(i == j) /* 1 つの Chunk の中に入る */
{
mask |= RFILLBITS(BIT_CHUNK_SIZE - ebitoff);
bitset->bits[i] = ((~mask & (*bits >> lsbitoff))
| (mask & bitset->bits[i]));
return;
}
/* |1 2 3 4|1 2 3[...]
* \ \ \
* \ \ \
* |1 2 3 4|1 2 3 4|1 2 3 4|...
*/
bitset->bits[i] = ((~mask & (*bits >> lsbitoff))
| (mask & bitset->bits[i]));
i++;
bits++;
for(; i < j; i++)
{
bitset->bits[i] = ((bits[-1] << rsbitoff) | (bits[0] >> lsbitoff));
bits++;
}
mask = LFILLBITS(ebitoff);
bitset->bits[i] = ((bits[-1] << rsbitoff) |
((mask & bits[0]) >> lsbitoff) |
(~mask & bitset->bits[i]));
}
/*
* start ビットから、nbits 分、得る
*/
void get_bitset(const Bitset *bitset, unsigned int *bits,
int start, int nbits)
{
int i, j, lsbitoff, rsbitoff, ebitoff;
memset(bits, 0, CUTUP(nbits) / 8);
if(nbits == 0 || start < 0 || start >= bitset->nbits)
return;
if(start + nbits > bitset->nbits)
nbits = bitset->nbits - start;
i = CUTDOWN(start);
lsbitoff = start - i; /* 左側 n ビット目からスタート */
rsbitoff = BIT_CHUNK_SIZE - lsbitoff; /* 右側 n ビット目からスタート */
i /= BIT_CHUNK_SIZE; /* i 番目から */
j = CUTDOWN(start + nbits - 1);
ebitoff = start + nbits - j; /* 左側 n ビット目まで */
/* ebitoff := [1 ... BIT_CHUNK_SIZE] */
j /= BIT_CHUNK_SIZE; /* j 番目まで */
if(i == j) /* 1 つの Chunk の中に入る */
{
unsigned int mask;
mask = LFILLBITS(lsbitoff) | RFILLBITS(BIT_CHUNK_SIZE - ebitoff);
*bits = (~mask & bitset->bits[i]) << lsbitoff;
return;
}
/* |1 2 3 4|1 2 3 4|1 2 3 4|...
* / / . /
* / / . /
* |1 2 3 4|1 2 3[...]
*/
for(; i < j; i++)
{
*bits = ((bitset->bits[i] << lsbitoff) |
(bitset->bits[i + 1] >> rsbitoff));
bits++;
}
if(ebitoff < lsbitoff)
bits[-1] &= LFILLBITS(BIT_CHUNK_SIZE + ebitoff - lsbitoff);
else
*bits = (bitset->bits[i] << lsbitoff) & LFILLBITS(ebitoff - lsbitoff);
}
/*
* bitset の中に 1 ビットも含まれていなければ 0 を返し,
* 1 ビットでも含まれている場合は 1 を返す.
*/
unsigned int has_bitset(const Bitset *bitset)
{
int i, n;
const unsigned int *p;
n = CUTUP(bitset->nbits) / BIT_CHUNK_SIZE;
p = bitset->bits;
for(i = 0; i < n; i++)
if(p[i])
return 1;
return 0;
}
int get_bitset1(Bitset *bitset, int n)
{
int i;
if(n < 0 || n >= bitset->nbits)
return 0;
i = BIT_CHUNK_SIZE - n - 1;
return (bitset->bits[n / BIT_CHUNK_SIZE] & (1u << i)) >> i;
}
void set_bitset1(Bitset *bitset, int n, int bit)
{
if(n < 0 || n >= bitset->nbits)
return;
if(bit)
bitset->bits[n / BIT_CHUNK_SIZE] |=
(1 << (BIT_CHUNK_SIZE - n - 1));
else
bitset->bits[n / BIT_CHUNK_SIZE] &=
~(1 << (BIT_CHUNK_SIZE - n - 1));
}
#if 0
void main(void)
{
int i, j;
Bitset b;
unsigned int bits[3];
init_bitset(&b, 96);
b.bits[0] = 0x12345678;
b.bits[1] = 0x9abcdef1;
b.bits[2] = 0xaaaaaaaa;
print_bitset(&b);
for(i = 0; i <= 96; i++)
{
bits[0] = 0xffffffff;
bits[1] = 0xffffffff;
get_bitset(&b, bits, i, 60);
print_uibits(bits[0]);putchar(',');
print_uibits(bits[1]);
putchar('\n');
}
}
#endif
|