1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
|
/*
* video_out_sdl.c
*
* Copyright (C) 2000-2003 Ryan C. Gordon <icculus@lokigames.com> and
* Dominik Schnitzer <aeneas@linuxvideo.org>
*
* SDL info, source, and binaries can be found at http://www.libsdl.org/
*
* This file is part of mpeg2dec, a free MPEG-2 video stream decoder.
* See http://libmpeg2.sourceforge.net/ for updates.
*
* mpeg2dec is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpeg2dec is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#ifdef LIBVO_SDL
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <SDL/SDL.h>
#include <inttypes.h>
#include "video_out.h"
#include "vo_internal.h"
typedef struct {
vo_instance_t vo;
int width;
int height;
SDL_Surface * surface;
Uint32 sdlflags;
Uint8 bpp;
} sdl_instance_t;
static void sdl_setup_fbuf (vo_instance_t * _instance,
uint8_t ** buf, void ** id)
{
sdl_instance_t * instance = (sdl_instance_t *) _instance;
SDL_Overlay * overlay;
*id = overlay = SDL_CreateYUVOverlay (instance->width, instance->height,
SDL_YV12_OVERLAY, instance->surface);
buf[0] = overlay->pixels[0];
buf[1] = overlay->pixels[2];
buf[2] = overlay->pixels[1];
if (((long)buf[0] & 15) || ((long)buf[1] & 15) || ((long)buf[2] & 15)) {
fprintf (stderr, "Unaligned buffers. Anyone know how to fix this ?\n");
exit (1);
}
}
static void sdl_start_fbuf (vo_instance_t * instance,
uint8_t * const * buf, void * id)
{
SDL_LockYUVOverlay ((SDL_Overlay *) id);
}
static void sdl_draw_frame (vo_instance_t * _instance,
uint8_t * const * buf, void * id)
{
sdl_instance_t * instance = (sdl_instance_t *) _instance;
SDL_Overlay * overlay = (SDL_Overlay *) id;
SDL_Event event;
while (SDL_PollEvent (&event))
if (event.type == SDL_VIDEORESIZE)
instance->surface =
SDL_SetVideoMode (event.resize.w, event.resize.h,
instance->bpp, instance->sdlflags);
SDL_DisplayYUVOverlay (overlay, &(instance->surface->clip_rect));
}
static void sdl_discard (vo_instance_t * _instance,
uint8_t * const * buf, void * id)
{
SDL_UnlockYUVOverlay ((SDL_Overlay *) id);
}
#if 0
static void sdl_close (vo_instance_t * _instance)
{
sdl_instance_t * instance;
int i;
instance = (sdl_instance_t *) _instance;
for (i = 0; i < 3; i++)
SDL_FreeYUVOverlay (instance->frame[i].overlay);
SDL_FreeSurface (instance->surface);
SDL_QuitSubSystem (SDL_INIT_VIDEO);
}
#endif
static int sdl_setup (vo_instance_t * _instance, unsigned int width,
unsigned int height, unsigned int chroma_width,
unsigned int chroma_height, vo_setup_result_t * result)
{
sdl_instance_t * instance;
instance = (sdl_instance_t *) _instance;
instance->width = width;
instance->height = height;
instance->surface = SDL_SetVideoMode (width, height, instance->bpp,
instance->sdlflags);
if (! (instance->surface)) {
fprintf (stderr, "sdl could not set the desired video mode\n");
return 1;
}
result->convert = NULL;
return 0;
}
vo_instance_t * vo_sdl_open (void)
{
sdl_instance_t * instance;
const SDL_VideoInfo * vidInfo;
instance = (sdl_instance_t *) malloc (sizeof (sdl_instance_t));
if (instance == NULL)
return NULL;
instance->vo.setup = sdl_setup;
instance->vo.setup_fbuf = sdl_setup_fbuf;
instance->vo.set_fbuf = NULL;
instance->vo.start_fbuf = sdl_start_fbuf;
instance->vo.discard = sdl_discard;
instance->vo.draw = sdl_draw_frame;
instance->vo.close = NULL; /* sdl_close; */
instance->sdlflags = SDL_HWSURFACE | SDL_RESIZABLE;
putenv((char *)"SDL_VIDEO_YUV_HWACCEL=1");
putenv((char *)"SDL_VIDEO_X11_NODIRECTCOLOR=1");
if (SDL_Init (SDL_INIT_VIDEO)) {
fprintf (stderr, "sdl video initialization failed.\n");
return NULL;
}
vidInfo = SDL_GetVideoInfo ();
if (!SDL_ListModes (vidInfo->vfmt, SDL_HWSURFACE | SDL_RESIZABLE)) {
instance->sdlflags = SDL_RESIZABLE;
if (!SDL_ListModes (vidInfo->vfmt, SDL_RESIZABLE)) {
fprintf (stderr, "sdl couldn't get any acceptable video mode\n");
return NULL;
}
}
instance->bpp = vidInfo->vfmt->BitsPerPixel;
if (instance->bpp < 16) {
fprintf(stderr, "sdl has to emulate a 16 bit surfaces, "
"that will slow things down.\n");
instance->bpp = 16;
}
return (vo_instance_t *) instance;
}
#endif
|