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#pragma once
/*
* Copyright (C) 2005-2008 Team XBMC
* http://www.xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "StdString.h"
#include "TextureBundleXPR.h"
#include "TextureBundleXBT.h"
class CTextureBundle
{
public:
CTextureBundle(void);
~CTextureBundle(void);
void Cleanup();
void SetThemeBundle(bool themeBundle);
bool HasFile(const CStdString& Filename);
void GetTexturesFromPath(const CStdString &path, std::vector<CStdString> &textures);
static CStdString Normalize(const CStdString &name);
bool LoadTexture(const CStdString& Filename, CBaseTexture** ppTexture, int &width, int &height);
int LoadAnim(const CStdString& Filename, CBaseTexture*** ppTextures, int &width, int &height, int& nLoops, int** ppDelays);
private:
CTextureBundleXPR m_tbXPR;
CTextureBundleXBT m_tbXBT;
bool m_useXPR;
bool m_useXBT;
};
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