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/*
* Copyright (C) 2005-2009 Team XBMC
* http://www.xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "system.h"
#include "TextureBundle.h"
CTextureBundle::CTextureBundle(void)
{
m_useXPR = false;
m_useXBT = false;
}
CTextureBundle::~CTextureBundle(void)
{
}
bool CTextureBundle::HasFile(const CStdString& Filename)
{
if (m_useXBT)
{
return m_tbXBT.HasFile(Filename);
}
else if (m_useXPR)
{
return m_tbXPR.HasFile(Filename);
}
else if (m_tbXBT.HasFile(Filename))
{
m_useXBT = true;
return true;
}
else if (m_tbXPR.HasFile(Filename))
{
m_useXPR = true;
return true;
}
else
{
return false;
}
}
void CTextureBundle::GetTexturesFromPath(const CStdString &path, std::vector<CStdString> &textures)
{
if (m_useXBT)
{
m_tbXBT.GetTexturesFromPath(path, textures);
}
else if (m_useXPR)
{
m_tbXPR.GetTexturesFromPath(path, textures);
}
}
bool CTextureBundle::LoadTexture(const CStdString& Filename, CBaseTexture** ppTexture,
int &width, int &height)
{
if (m_useXBT)
{
return m_tbXBT.LoadTexture(Filename, ppTexture, width, height);
}
else if (m_useXPR)
{
return m_tbXPR.LoadTexture(Filename, ppTexture, width, height);
}
else
{
return false;
}
}
int CTextureBundle::LoadAnim(const CStdString& Filename, CBaseTexture*** ppTextures,
int &width, int &height, int& nLoops, int** ppDelays)
{
if (m_useXBT)
{
return m_tbXBT.LoadAnim(Filename, ppTextures, width, height, nLoops, ppDelays);
}
else if (m_useXPR)
{
return m_tbXPR.LoadAnim(Filename, ppTextures, width, height, nLoops, ppDelays);
}
else
{
return 0;
}
}
void CTextureBundle::Cleanup()
{
if (m_useXBT)
{
m_tbXBT.Cleanup();
}
else if (m_useXPR)
{
m_tbXPR.Cleanup();
}
}
void CTextureBundle::SetThemeBundle(bool themeBundle)
{
m_tbXPR.SetThemeBundle(themeBundle);
m_tbXBT.SetThemeBundle(themeBundle);
}
CStdString CTextureBundle::Normalize(const CStdString &name)
{
return CTextureBundleXBT::Normalize(name);
}
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