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/*!
\file GUIToggleButtonControl.h
\brief
*/
#ifndef GUILIB_GUITOGGLEBUTTONCONTROL_H
#define GUILIB_GUITOGGLEBUTTONCONTROL_H
#pragma once
/*
* Copyright (C) 2005-2008 Team XBMC
* http://www.xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "GUIButtonControl.h"
/*!
\ingroup controls
\brief
*/
class CGUIToggleButtonControl : public CGUIButtonControl
{
public:
CGUIToggleButtonControl(int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo& textureFocus, const CTextureInfo& textureNoFocus, const CTextureInfo& altTextureFocus, const CTextureInfo& altTextureNoFocus, const CLabelInfo &labelInfo);
virtual ~CGUIToggleButtonControl(void);
virtual CGUIToggleButtonControl *Clone() const { return new CGUIToggleButtonControl(*this); };
virtual void Render();
virtual bool OnAction(const CAction &action);
virtual void AllocResources();
virtual void FreeResources(bool immediately = false);
virtual void DynamicResourceAlloc(bool bOnOff);
virtual void SetInvalid();
virtual void SetPosition(float posX, float posY);
virtual void SetWidth(float width);
virtual void SetHeight(float height);
void SetLabel(const std::string& strLabel);
void SetAltLabel(const std::string& label);
virtual CStdString GetDescription() const;
void SetToggleSelect(int toggleSelect) { m_toggleSelect = toggleSelect; };
void SetAltClickActions(const std::vector<CGUIActionDescriptor> &clickActions);
protected:
virtual void UpdateColors();
virtual void OnClick();
CGUIButtonControl m_selectButton;
int m_toggleSelect;
};
#endif
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