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/*
* Copyright (C) 2005-2008 Team XBMC
* http://www.xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "system.h"
#include "GUITextureGLES.h"
#include "Texture.h"
#if defined(HAS_GLES)
CGUITextureGLES::CGUITextureGLES(float posX, float posY, float width, float height, const CTextureInfo &texture)
: CGUITextureBase(posX, posY, width, height, texture)
{
// TODO: OpenGLES
}
void CGUITextureGLES::Begin()
{
// TODO: OpenGLES
}
void CGUITextureGLES::End()
{
// TODO: OpenGLES
}
void CGUITextureGLES::Draw(float *x, float *y, float *z, const CRect &texture, const CRect &diffuse, DWORD color, int orientation)
{
// TODO: OpenGLES
}
void CGUITextureGLES::DrawQuad(const CRect &rect, DWORD color)
{
// TODO: OpenGLES
}
#endif
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