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/*
 *      Copyright (C) 2005-2008 Team XBMC
 *      http://www.xbmc.org
 *
 *  This Program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2, or (at your option)
 *  any later version.
 *
 *  This Program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with XBMC; see the file COPYING.  If not, write to
 *  the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
 *  http://www.gnu.org/copyleft/gpl.html
 *
 */

#include "system.h"
#include "GUITextureGLES.h"
#include "Texture.h"

#if defined(HAS_GLES)

CGUITextureGLES::CGUITextureGLES(float posX, float posY, float width, float height, const CTextureInfo &texture)
: CGUITextureBase(posX, posY, width, height, texture)
{
  // TODO: OpenGLES
}

void CGUITextureGLES::Begin()
{
  // TODO: OpenGLES
}

void CGUITextureGLES::End()
{
  // TODO: OpenGLES
}

void CGUITextureGLES::Draw(float *x, float *y, float *z, const CRect &texture, const CRect &diffuse, DWORD color, int orientation)
{
  // TODO: OpenGLES
}

void CGUITextureGLES::DrawQuad(const CRect &rect, DWORD color)
{
  // TODO: OpenGLES
}

#endif