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/*!
\file GUIFontManager.h
\brief
*/
#ifndef GUILIB_FONTMANAGER_H
#define GUILIB_FONTMANAGER_H
#pragma once
/*
* Copyright (C) 2005-2008 Team XBMC
* http://www.xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "GraphicContext.h"
#include "IMsgTargetCallback.h"
// Forward
class CGUIFont;
class CGUIFontTTFBase;
class TiXmlDocument;
class TiXmlNode;
struct OrigFontInfo
{
int size;
float aspect;
CStdString fontFilePath;
CStdString fileName;
RESOLUTION sourceRes;
};
/*!
\ingroup textures
\brief
*/
class GUIFontManager : public IMsgTargetCallback
{
public:
GUIFontManager(void);
virtual ~GUIFontManager(void);
virtual bool OnMessage(CGUIMessage &message);
void Unload(const CStdString& strFontName);
void LoadFonts(const CStdString& strFontSet);
CGUIFont* LoadTTF(const CStdString& strFontName, const CStdString& strFilename, color_t textColor, color_t shadowColor, const int iSize, const int iStyle, float lineSpacing = 1.0f, float aspect = 1.0f, RESOLUTION res = RES_INVALID);
CGUIFont* GetFont(const CStdString& strFontName, bool fallback = true);
void Clear();
void FreeFontFile(CGUIFontTTFBase *pFont);
bool IsFontSetUnicode() { return m_fontsetUnicode; }
bool IsFontSetUnicode(const CStdString& strFontSet);
bool GetFirstFontSetUnicode(CStdString& strFontSet);
protected:
void ReloadTTFFonts();
void LoadFonts(const TiXmlNode* fontNode);
CGUIFontTTFBase* GetFontFile(const CStdString& strFontFile);
bool OpenFontFile(TiXmlDocument& xmlDoc);
std::vector<CGUIFont*> m_vecFonts;
std::vector<CGUIFontTTFBase*> m_vecFontFiles;
std::vector<OrigFontInfo> m_vecFontInfo;
bool m_fontsetUnicode;
RESOLUTION m_skinResolution;
bool m_canReload;
};
/*!
\ingroup textures
\brief
*/
extern GUIFontManager g_fontManager;
#endif
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