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/*!
\file AnimatedGif.h
\brief
*/
// ****************************************************************************
//
// WINIMAGE.H : Generic classes for raster images (MSWindows specialization)
//
// Content: Class declarations of:
// - class CAnimatedGif : Storage class for single images
// - class CAnimatedGifSet : Storage class for sets of images
// - class C_AnimationWindow : Window Class to display animations
//
// (Includes declarations of routines to Load and Save BMP files and to load
// GIF files into these classes).
//
// --------------------------------------------------------------------------
//
// Copyright (c) 2000, Juan Soulie <jsoulie@cplusplus.com>
//
// Permission to use, copy, modify, distribute and sell this software or any
// part thereof and/or its documentation for any purpose is granted without fee
// provided that the above copyright notice and this permission notice appear
// in all copies.
//
// This software is provided "as is" without express or implied warranty of
// any kind. The author shall have no liability with respect to the
// infringement of copyrights or patents that any modification to the content
// of this file or this file itself may incur.
//
// ****************************************************************************
#include "Texture.h" // for COLOR
#pragma pack(1)
/*!
\ingroup textures
\brief
*/
typedef struct tagGUIRGBQUAD
{
BYTE rgbBlue;
BYTE rgbGreen;
BYTE rgbRed;
BYTE rgbReserved;
}
GUIRGBQUAD;
/*!
\ingroup textures
\brief
*/
typedef struct tagGUIBITMAPINFOHEADER
{
DWORD biSize;
LONG biWidth;
LONG biHeight;
WORD biPlanes;
WORD biBitCount;
DWORD biCompression;
DWORD biSizeImage;
LONG biXPelsPerMeter;
LONG biYPelsPerMeter;
DWORD biClrUsed;
DWORD biClrImportant;
}
GUIBITMAPINFOHEADER;
/*!
\ingroup textures
\brief
*/
typedef struct tagGUIBITMAPINFO
{
GUIBITMAPINFOHEADER bmiHeader;
GUIRGBQUAD bmiColors[1];
} GUIBITMAPINFO;
#pragma pack()
// ****************************************************************************
// * CAnimatedGif *
// * Storage class for single images *
// ****************************************************************************
/*!
\ingroup textures
\brief Storage class for single images
*/
class CAnimatedGif
{
public:
CAnimatedGif();
virtual ~CAnimatedGif();
// standard members:
int Width, Height; ///< Dimensions in pixels
int BPP; // Bits Per Pixel
char* Raster; ///< Bits of Raster Data (Byte Aligned)
COLOR* Palette; ///< Color Map
int BytesPerRow; ///< Width (in bytes) including alignment!
int Transparent; ///< Index of Transparent color (-1 for none)
// Extra members for animations:
int nLoops;
int xPos, yPos; ///< Relative Position
int Delay; ///< Delay after image in 1/1000 seconds.
int Transparency; ///< Animation Transparency.
// Windows GDI specific:
GUIBITMAPINFO* pbmi; ///< BITMAPINFO structure
// constructor and destructor:
// operator= (object copy)
CAnimatedGif& operator= (CAnimatedGif& rhs);
/// \brief Image initializer (allocates space for raster and palette):
void Init (int iWidth, int iHeight, int iBPP, int iLoops = 0);
inline char& Pixel (int x, int y) { return Raster[y*BytesPerRow + x];}
};
// ****************************************************************************
// * CAnimatedGifSet *
// * Storage class for sets of images *
// ****************************************************************************
/*!
\ingroup textures
\brief Storage class for sets of images
*/
class CAnimatedGifSet
{
public:
// constructor and destructor:
CAnimatedGifSet();
virtual ~CAnimatedGifSet();
int FrameWidth, FrameHeight; ///< Dimensions of ImageSet in pixels.
int nLoops; // Number of Loops (0 = infinite)
std::vector<CAnimatedGif*> m_vecimg; ///< Images' Vector.
void AddImage (CAnimatedGif*); ///< Append new image to vector (push_back)
int GetImageCount() const;
// File Formats:
int LoadGIF (const char* szFile);
void Release();
protected:
unsigned char getbyte(FILE *fd);
};
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