blob: bf5e858a7a8d0f5e7f8c0a341f2c4be8727ebb40 (
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|
if(X_FOUND)
set(USE_X11 1)
else()
set(USE_X11 0)
endif()
if(OPENGL_FOUND)
set(USE_OPENGL 1)
else()
set(USE_OPENGL 0)
endif()
if(OPENGLES_FOUND)
set(USE_OPENGLES 1)
else()
set(USE_OPENGLES 0)
endif()
# CMake config
set(APP_BINARY ${APP_NAME_LC}${APP_BINARY_SUFFIX})
set(APP_PREFIX ${prefix})
set(APP_LIB_DIR ${libdir}/${APP_NAME_LC})
set(APP_DATA_DIR ${datarootdir}/${APP_NAME_LC})
set(APP_INCLUDE_DIR ${includedir}/${APP_NAME_LC})
# Set XBMC_STANDALONE_SH_PULSE so we can insert PulseAudio block into kodi-standalone
if(EXISTS ${CMAKE_SOURCE_DIR}/tools/Linux/kodi-standalone.sh.pulse)
if(ENABLE_PULSEAUDIO AND PULSEAUDIO_FOUND)
file(READ "${CMAKE_SOURCE_DIR}/tools/Linux/kodi-standalone.sh.pulse" pulse_content)
set(XBMC_STANDALONE_SH_PULSE ${pulse_content})
endif()
endif()
# Configure startup scripts
configure_file(${CMAKE_SOURCE_DIR}/tools/Linux/kodi.sh.in
${CORE_BUILD_DIR}/scripts/${APP_NAME_LC} @ONLY)
configure_file(${CMAKE_SOURCE_DIR}/tools/Linux/kodi-standalone.sh.in
${CORE_BUILD_DIR}/scripts/${APP_NAME_LC}-standalone @ONLY)
# Configure cmake files
configure_file(${CMAKE_SOURCE_DIR}/cmake/KodiConfig.cmake.in
${CORE_BUILD_DIR}/scripts/${APP_NAME}Config.cmake @ONLY)
# Configure xsession entry
configure_file(${CMAKE_SOURCE_DIR}/tools/Linux/kodi-xsession.desktop.in
${CORE_BUILD_DIR}/${APP_NAME_LC}-xsession.desktop @ONLY)
# Configure desktop entry
configure_file(${CMAKE_SOURCE_DIR}/tools/Linux/kodi.desktop.in
${CORE_BUILD_DIR}/${APP_NAME_LC}.desktop @ONLY)
# Configure metainfo
configure_file(${CMAKE_SOURCE_DIR}/tools/Linux/kodi.metainfo.xml.in
${CORE_BUILD_DIR}/${APP_PACKAGE}.metainfo.xml @ONLY)
# Install app
install(TARGETS ${APP_NAME_LC}
DESTINATION ${libdir}/${APP_NAME_LC}
COMPONENT kodi-bin)
if(X_FOUND AND XRANDR_FOUND)
install(TARGETS ${APP_NAME_LC}-xrandr
DESTINATION ${libdir}/${APP_NAME_LC}
COMPONENT kodi-bin)
endif()
# Install scripts
install(PROGRAMS ${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/scripts/${APP_NAME_LC}
${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/scripts/${APP_NAME_LC}-standalone
DESTINATION ${bindir}
COMPONENT kodi-bin)
# Install libraries
foreach(library ${LIBRARY_FILES})
get_filename_component(dir ${library} DIRECTORY)
string(REPLACE "${CMAKE_BINARY_DIR}/" "" dir ${dir})
install(PROGRAMS ${library}
DESTINATION ${libdir}/${APP_NAME_LC}/${dir}
COMPONENT kodi-bin)
endforeach()
# Install add-ons, fonts, icons, keyboard maps, keymaps, etc
# (addons, media, system, userdata folders in share/kodi/)
foreach(file ${install_data})
get_filename_component(dir ${file} DIRECTORY)
install(FILES ${CMAKE_BINARY_DIR}/${file}
DESTINATION ${datarootdir}/${APP_NAME_LC}/${dir}
COMPONENT kodi)
endforeach()
# Install xsession entry
install(FILES ${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/${APP_NAME_LC}-xsession.desktop
RENAME ${APP_NAME_LC}.desktop
DESTINATION ${datarootdir}/xsessions
COMPONENT kodi)
# Install desktop entry
install(FILES ${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/${APP_NAME_LC}.desktop
DESTINATION ${datarootdir}/applications
COMPONENT kodi)
# Install metainfo
install(FILES ${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/${APP_PACKAGE}.metainfo.xml
DESTINATION ${datarootdir}/metainfo
COMPONENT kodi)
# Install icons
install(FILES ${CMAKE_SOURCE_DIR}/tools/Linux/packaging/media/icon16x16.png
RENAME ${APP_NAME_LC}.png
DESTINATION ${datarootdir}/icons/hicolor/16x16/apps
COMPONENT kodi)
install(FILES ${CMAKE_SOURCE_DIR}/tools/Linux/packaging/media/icon22x22.png
RENAME ${APP_NAME_LC}.png
DESTINATION ${datarootdir}/icons/hicolor/22x22/apps
COMPONENT kodi)
install(FILES ${CMAKE_SOURCE_DIR}/tools/Linux/packaging/media/icon24x24.png
RENAME ${APP_NAME_LC}.png
DESTINATION ${datarootdir}/icons/hicolor/24x24/apps
COMPONENT kodi)
install(FILES ${CMAKE_SOURCE_DIR}/tools/Linux/packaging/media/icon32x32.png
RENAME ${APP_NAME_LC}.png
DESTINATION ${datarootdir}/icons/hicolor/32x32/apps
COMPONENT kodi)
install(FILES ${CMAKE_SOURCE_DIR}/tools/Linux/packaging/media/icon48x48.png
RENAME ${APP_NAME_LC}.png
DESTINATION ${datarootdir}/icons/hicolor/48x48/apps
COMPONENT kodi)
install(FILES ${CMAKE_SOURCE_DIR}/tools/Linux/packaging/media/icon64x64.png
RENAME ${APP_NAME_LC}.png
DESTINATION ${datarootdir}/icons/hicolor/64x64/apps
COMPONENT kodi)
install(FILES ${CMAKE_SOURCE_DIR}/tools/Linux/packaging/media/icon128x128.png
RENAME ${APP_NAME_LC}.png
DESTINATION ${datarootdir}/icons/hicolor/128x128/apps
COMPONENT kodi)
install(FILES ${CMAKE_SOURCE_DIR}/tools/Linux/packaging/media/icon256x256.png
RENAME ${APP_NAME_LC}.png
DESTINATION ${datarootdir}/icons/hicolor/256x256/apps
COMPONENT kodi)
# Install firewalld service definitions
install(FILES ${CMAKE_SOURCE_DIR}/tools/Linux/firewalld-services/kodi-eventserver.xml
${CMAKE_SOURCE_DIR}/tools/Linux/firewalld-services/kodi-http.xml
${CMAKE_SOURCE_DIR}/tools/Linux/firewalld-services/kodi-jsonrpc.xml
DESTINATION ${prefix}/lib/firewalld/services
COMPONENT kodi)
# Install docs
install(FILES ${CMAKE_SOURCE_DIR}/LICENSE.md
${CMAKE_SOURCE_DIR}/version.txt
${CMAKE_SOURCE_DIR}/docs/README.Linux.md
DESTINATION ${docdir}
COMPONENT kodi)
install(FILES ${CMAKE_SOURCE_DIR}/privacy-policy.txt
DESTINATION ${datarootdir}/${APP_NAME_LC}
COMPONENT kodi)
# Install kodi-tools-texturepacker
if(INTERNAL_TEXTUREPACKER_INSTALLABLE)
install(PROGRAMS $<TARGET_FILE:TexturePacker::TexturePacker::Installable>
DESTINATION ${bindir}
COMPONENT kodi-tools-texturepacker)
endif()
# Install kodi-addon-dev headers
include(${CMAKE_SOURCE_DIR}/xbmc/addons/AddonBindings.cmake)
install(DIRECTORY ${CORE_ADDON_BINDINGS_DIRS}/
DESTINATION ${includedir}/${APP_NAME_LC}
COMPONENT kodi-addon-dev
REGEX ".txt" EXCLUDE)
install(FILES ${CORE_ADDON_BINDINGS_FILES}
DESTINATION ${includedir}/${APP_NAME_LC}
COMPONENT kodi-addon-dev)
# Install kodi-addon-dev add-on bindings
install(FILES ${CMAKE_SOURCE_DIR}/cmake/scripts/common/AddonHelpers.cmake
${CMAKE_SOURCE_DIR}/cmake/scripts/common/AddOptions.cmake
${CMAKE_SOURCE_DIR}/cmake/scripts/common/ArchSetup.cmake
${CMAKE_SOURCE_DIR}/cmake/scripts/common/CheckCommits.cmake
${CMAKE_SOURCE_DIR}/cmake/scripts/common/CheckTargetPlatform.cmake
${CMAKE_SOURCE_DIR}/cmake/scripts/common/GenerateVersionedFiles.cmake
${CMAKE_SOURCE_DIR}/cmake/scripts/common/GeneratorSetup.cmake
${CMAKE_SOURCE_DIR}/cmake/scripts/common/HandleDepends.cmake
${CMAKE_SOURCE_DIR}/cmake/scripts/common/Macros.cmake
${CMAKE_SOURCE_DIR}/cmake/scripts/common/PrepareEnv.cmake
${CMAKE_SOURCE_DIR}/cmake/scripts/common/ProjectMacros.cmake
${CMAKE_SOURCE_DIR}/cmake/scripts/linux/PathSetup.cmake
DESTINATION ${datarootdir}/${APP_NAME_LC}/cmake
COMPONENT kodi-addon-dev)
# ${APP_NAME}Config.cmake contains architecture-specific paths so it
# should be installed in ${libdir}/${APP_NAME_LC}/${dir}
install(FILES ${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/scripts/${APP_NAME}Config.cmake
DESTINATION ${libdir}/${APP_NAME_LC}/cmake
COMPONENT kodi-addon-dev)
if(ENABLE_EVENTCLIENTS)
execute_process(COMMAND ${PYTHON_EXECUTABLE} -c "from distutils.sysconfig import get_python_lib; print(get_python_lib(prefix=''))"
OUTPUT_VARIABLE PYTHON_LIB_PATH OUTPUT_STRIP_TRAILING_WHITESPACE)
# Install kodi-eventclients-common BT python files
install(PROGRAMS ${CMAKE_SOURCE_DIR}/tools/EventClients/lib/python/bt/__init__.py
${CMAKE_SOURCE_DIR}/tools/EventClients/lib/python/bt/bt.py
${CMAKE_SOURCE_DIR}/tools/EventClients/lib/python/bt/hid.py
DESTINATION ${PYTHON_LIB_PATH}/${APP_NAME_LC}/bt
COMPONENT kodi-eventclients-common)
# Install kodi-eventclients-common PS3 python files
install(PROGRAMS ${CMAKE_SOURCE_DIR}/tools/EventClients/lib/python/ps3/__init__.py
${CMAKE_SOURCE_DIR}/tools/EventClients/lib/python/ps3/keymaps.py
${CMAKE_SOURCE_DIR}/tools/EventClients/lib/python/ps3/sixaxis.py
${CMAKE_SOURCE_DIR}/tools/EventClients/lib/python/ps3/sixpair.py
${CMAKE_SOURCE_DIR}/tools/EventClients/lib/python/ps3/sixwatch.py
DESTINATION ${PYTHON_LIB_PATH}/${APP_NAME_LC}/ps3
COMPONENT kodi-eventclients-common)
# Install kodi-eventclients-common python files
file(WRITE ${CMAKE_BINARY_DIR}/packages/deb/defs.py ICON_PATH="/usr/share/pixmaps/${APP_NAME_LC}/")
install(PROGRAMS ${CMAKE_BINARY_DIR}/packages/deb/defs.py
${CMAKE_SOURCE_DIR}/tools/EventClients/lib/python/__init__.py
${CMAKE_SOURCE_DIR}/tools/EventClients/Clients/PS3BDRemote/ps3_remote.py
${CMAKE_SOURCE_DIR}/tools/EventClients/lib/python/xbmcclient.py
${CMAKE_SOURCE_DIR}/tools/EventClients/lib/python/zeroconf.py
DESTINATION ${PYTHON_LIB_PATH}/${APP_NAME_LC}
COMPONENT kodi-eventclients-common)
# Install kodi-eventclients-common icons
install(FILES ${CMAKE_SOURCE_DIR}/tools/EventClients/icons/bluetooth.png
${CMAKE_SOURCE_DIR}/tools/EventClients/icons/phone.png
${CMAKE_SOURCE_DIR}/tools/EventClients/icons/mail.png
${CMAKE_SOURCE_DIR}/tools/EventClients/icons/mouse.png
DESTINATION ${datarootdir}/pixmaps/${APP_NAME_LC}
COMPONENT kodi-eventclients-common)
# Install kodi-eventclients-dev headers
install(FILES ${CMAKE_SOURCE_DIR}/tools/EventClients/lib/c++/xbmcclient.h
DESTINATION ${includedir}/${APP_NAME_LC}
COMPONENT kodi-eventclients-dev)
# Install kodi-eventclients-dev C# examples
install(FILES "${CMAKE_SOURCE_DIR}/tools/EventClients/examples/c#/XBMCDemoClient1.cs"
DESTINATION "${docdir}/${APP_NAME_LC}-eventclients-dev/examples/C#"
COMPONENT kodi-eventclients-dev)
# Install kodi-eventclients-dev C++ examples
install(FILES ${CMAKE_SOURCE_DIR}/tools/EventClients/examples/c++/example_notification.cpp
${CMAKE_SOURCE_DIR}/tools/EventClients/examples/c++/example_log.cpp
${CMAKE_SOURCE_DIR}/tools/EventClients/examples/c++/example_button1.cpp
${CMAKE_SOURCE_DIR}/tools/EventClients/examples/c++/example_mouse.cpp
${CMAKE_SOURCE_DIR}/tools/EventClients/examples/c++/example_button2.cpp
DESTINATION ${docdir}/${APP_NAME_LC}-eventclients-dev/examples/C++
COMPONENT kodi-eventclients-dev)
# Install kodi-eventclients-dev java examples
install(FILES ${CMAKE_SOURCE_DIR}/tools/EventClients/examples/java/XBMCDemoClient1.java
DESTINATION ${docdir}/${APP_NAME_LC}-eventclients-dev/examples/java
COMPONENT kodi-eventclients-dev)
# Install kodi-eventclients-dev python examples
install(PROGRAMS ${CMAKE_SOURCE_DIR}/tools/EventClients/examples/python/example_mouse.py
${CMAKE_SOURCE_DIR}/tools/EventClients/examples/python/example_button1.py
${CMAKE_SOURCE_DIR}/tools/EventClients/examples/python/example_notification.py
${CMAKE_SOURCE_DIR}/tools/EventClients/examples/python/example_action.py
${CMAKE_SOURCE_DIR}/tools/EventClients/examples/python/example_button2.py
${CMAKE_SOURCE_DIR}/tools/EventClients/examples/python/example_simple.py
DESTINATION ${docdir}/${APP_NAME_LC}-eventclients-dev/examples/python
COMPONENT kodi-eventclients-dev)
# Install kodi-eventclients-ps3
install(PROGRAMS ${CMAKE_SOURCE_DIR}/tools/EventClients/Clients/PS3BDRemote/ps3_remote.py
RENAME ${APP_NAME_LC}-ps3remote
DESTINATION ${bindir}
COMPONENT kodi-eventclients-ps3)
if(BLUETOOTH_FOUND AND CWIID_FOUND)
# Install kodi-eventclients-wiiremote
install(PROGRAMS ${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/WiiRemote/${APP_NAME_LC}-wiiremote
DESTINATION ${bindir}
COMPONENT kodi-eventclients-wiiremote)
endif()
# Install kodi-eventclients-kodi-send
install(PROGRAMS ${CMAKE_SOURCE_DIR}/tools/EventClients/Clients/KodiSend/kodi-send.py
RENAME ${APP_NAME_LC}-send
DESTINATION ${bindir}
COMPONENT kodi-eventclients-kodi-send)
endif()
# Install XBT skin files
foreach(texture ${XBT_FILES})
string(REPLACE "${CMAKE_BINARY_DIR}/" "" dir ${texture})
get_filename_component(dir ${dir} DIRECTORY)
install(FILES ${texture}
DESTINATION ${datarootdir}/${APP_NAME_LC}/${dir}
COMPONENT kodi)
endforeach()
# Install extra stuff if it exists
if(EXISTS ${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/extra-installs)
install(CODE "file(STRINGS ${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/extra-installs dirs)
foreach(dir \${dirs})
file(GLOB_RECURSE FILES RELATIVE ${CMAKE_BINARY_DIR} \${dir}/*)
foreach(file \${FILES})
get_filename_component(dir \${file} DIRECTORY)
file(INSTALL \${file} DESTINATION ${datarootdir}/${APP_NAME_LC}/\${dir})
endforeach()
endforeach()")
endif()
if(NOT "$ENV{DESTDIR}" STREQUAL "")
set(DESTDIR ${CMAKE_BINARY_DIR}/$ENV{DESTDIR})
endif()
foreach(subdir ${build_dirs})
if(NOT subdir MATCHES kodi-platform)
string(REPLACE " " ";" subdir ${subdir})
list(GET subdir 0 id)
install(CODE "execute_process(COMMAND ${CMAKE_MAKE_PROGRAM} -C ${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/${id}/src/${id}-build install DESTDIR=${DESTDIR})")
endif()
endforeach()
# generate packages? yes please, if everything checks out
if(CPACK_GENERATOR)
if(CPACK_GENERATOR STREQUAL DEB AND CORE_SYSTEM_NAME STREQUAL linux)
if(CMAKE_BUILD_TYPE STREQUAL Debug)
message(STATUS "DEB Generator: Build type is set to 'Debug'. Packaged binaries will be unstripped.")
endif()
include(${CMAKE_SOURCE_DIR}/cmake/cpack/CPackConfigDEB.cmake)
else()
message(FATAL_ERROR "DEB Generator: Can't configure CPack to generate Debian packages on non-linux systems.")
endif()
endif()
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