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if(NOT APP_RENDER_SYSTEM OR APP_RENDER_SYSTEM STREQUAL "gl")
list(APPEND PLATFORM_REQUIRED_DEPS OpenGl)
set(APP_RENDER_SYSTEM gl)
list(APPEND SYSTEM_DEFINES -DGL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED)
else()
message(SEND_ERROR "Currently only OpenGL rendering is supported. Please set APP_RENDER_SYSTEM to \"gl\"")
endif()
if(NOT APP_WINDOW_SYSTEM OR APP_WINDOW_SYSTEM STREQUAL sdl)
list(APPEND SYSTEM_DEFINES -DHAS_SDL)
list(APPEND PLATFORM_REQUIRED_DEPS Sdl)
list(APPEND CORE_MAIN_SOURCE ${CMAKE_SOURCE_DIR}/xbmc/platform/darwin/osx/SDL/SDLMain.mm
${CMAKE_SOURCE_DIR}/xbmc/platform/posix/main.cpp)
elseif(APP_WINDOW_SYSTEM STREQUAL native)
# native windowing and input
list(APPEND CORE_MAIN_SOURCE ${CMAKE_SOURCE_DIR}/xbmc/platform/darwin/osx/XBMCApplication.mm)
else()
message(SEND_ERROR "Only SDL or native windowing options are supported.")
endif()
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