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# - Finds D3DX11 dependencies
# Once done this will define
#
# D3DCOMPILER_DLL - Path to the Direct3D Compiler
# FXC - Path to the DirectX Effects Compiler (FXC)

if(NOT CORE_SYSTEM_NAME STREQUAL windowsstore)
  find_file(D3DCOMPILER_DLL
            NAMES d3dcompiler_47.dll d3dcompiler_46.dll
            PATHS
              "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v10.0;InstallationFolder]/Redist/D3D/${SDK_TARGET_ARCH}"
              "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.1;InstallationFolder]/Redist/D3D/${SDK_TARGET_ARCH}"
              "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;InstallationFolder]/Redist/D3D/${SDK_TARGET_ARCH}"
              "$ENV{WindowsSdkDir}Redist/d3d/${SDK_TARGET_ARCH}"
            NO_DEFAULT_PATH)
  if(NOT D3DCOMPILER_DLL)
    message(WARNING "Could NOT find Direct3D Compiler")
  endif()
  mark_as_advanced(D3DCOMPILER_DLL)
  copy_file_to_buildtree(${D3DCOMPILER_DLL} DIRECTORY .)
endif()

find_program(FXC fxc
             PATHS
               "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v10.0;InstallationFolder]/bin/x86"
               "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v10.0;InstallationFolder]/bin/[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v10.0;ProductVersion].0/x86"
               "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.1;InstallationFolder]/bin/x86"
               "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;InstallationFolder]/bin/x86"
               "$ENV{WindowsSdkDir}bin/x86")
if(NOT FXC)
  message(WARNING "Could NOT find DirectX Effects Compiler (FXC)")
endif()
mark_as_advanced(FXC)