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<window type="dialog" id="2901"> <defaultcontrol></defaultcontrol> <include>dialogeffect</include> <onunload>Skin.Reset(PlayerControlsSubMenuVisible)</onunload> <coordinates> <system>1</system> <posx>0</posx> <posy>0</posy> </coordinates> <controls> <include>PlayerControlCommons</include> </controls> </window>