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<?xml version="1.0" encoding="utf-8"?>
<window>
<defaultcontrol always="true">602</defaultcontrol>
<depth>DepthOSD</depth>
<controls>
<control type="button">
<description>background close area</description>
<left>0</left>
<top>0</top>
<width>100%</width>
<bottom>180</bottom>
<texturefocus></texturefocus>
<texturenofocus></texturenofocus>
<onclick>Action(close)</onclick>
</control>
<control type="group" id="200">
<bottom>0</bottom>
<height>120</height>
<visible>!Window.IsActive(osdaudiosettings) + !Window.IsActive(osdvideosettings) + !Window.IsActive(playerprocessinfo)</visible>
<include>Animation_BottomSlide</include>
<animation type="Visible" reversible="false">
<effect type="fade" start="0" end="100" time="300"/>
<effect type="slide" start="0,200" end="0,0" time="300" tween="cubic" easing="out" />
</animation>
<animation type="Hidden" reversible="false">
<effect type="fade" start="100" end="0" time="300"/>
<effect type="slide" start="0,0" end="0,200" time="300" tween="cubic" easing="out" />
</animation>
<control type="grouplist" id="201">
<left>20</left>
<top>30</top>
<width>100%</width>
<height>135</height>
<itemgap>20</itemgap>
<scrolltime tween="sine">200</scrolltime>
<orientation>horizontal</orientation>
<onup>87</onup>
<ondown>noop</ondown>
<onleft>5000</onleft>
<onright>620</onright>
<control type="radiobutton" id="600">
<include content="OSDButton">
<param name="texture" value="osd/fullscreen/buttons/previous.png"/>
</include>
<onclick>PlayerControl(Previous)</onclick>
</control>
<control type="radiobutton" id="602">
<textureradioonfocus colordiffuse="white">osd/fullscreen/buttons/play.png</textureradioonfocus>
<textureradioonnofocus>osd/fullscreen/buttons/play.png</textureradioonnofocus>
<textureradioofffocus colordiffuse="white">osd/fullscreen/buttons/pause.png</textureradioofffocus>
<textureradiooffnofocus>osd/fullscreen/buttons/pause.png</textureradiooffnofocus>
<texturefocus colordiffuse="button_focus">osd/fullscreen/buttons/button-fo.png</texturefocus>
<width>76</width>
<animation center="38,38" effect="zoom" end="100" reversible="false" start="95" time="480" tween="back">Focus</animation>
<height>76</height>
<radiowidth>74</radiowidth>
<radioheight>74</radioheight>
<font></font>
<texturenofocus></texturenofocus>
<radioposx>1</radioposx>
<radioposy>0</radioposy>
<selected>Player.Paused</selected>
<onclick>PlayerControl(Play)</onclick>
</control>
<control type="radiobutton" id="603">
<include content="OSDButton">
<param name="texture" value="osd/fullscreen/buttons/stop.png"/>
</include>
<onclick>PlayerControl(Stop)</onclick>
</control>
<control type="radiobutton" id="605">
<include content="OSDButton">
<param name="texture" value="osd/fullscreen/buttons/next.png"/>
</include>
<onclick>PlayerControl(Next)</onclick>
<visible>MusicPlayer.HasNext</visible>
</control>
</control>
<control type="grouplist" id="202">
<right>20</right>
<top>30</top>
<width>1850</width>
<height>135</height>
<align>right</align>
<itemgap>20</itemgap>
<scrolltime tween="sine">200</scrolltime>
<orientation>horizontal</orientation>
<onup>87</onup>
<ondown>noop</ondown>
<onleft>605</onleft>
<onright>600</onright>
<control type="radiobutton" id="620">
<include content="OSDButton">
<param name="texture" value="osd/fullscreen/buttons/rating.png"/>
</include>
<onclick>SetRating</onclick>
</control>
<control type="group" id="699">
<width>76</width>
<height>76</height>
<visible>!MusicPlayer.Content(LiveTV)</visible>
<control type="button" id="704">
<left>0</left>
<top>0</top>
<width>74</width>
<height>74</height>
<label></label>
<font></font>
<texturefocus colordiffuse="button_focus">osd/fullscreen/buttons/button-fo.png</texturefocus>
<texturenofocus></texturenofocus>
<onleft>620</onleft>
<onright>607</onright>
<onup>87</onup>
<ondown>noop</ondown>
<onclick>PlayerControl(Repeat)</onclick>
</control>
<control type="image">
<left>0</left>
<top>0</top>
<width>74</width>
<height>74</height>
<animation center="38,38" effect="zoom" end="100" reversible="false" start="95" time="480" tween="back" condition="Control.HasFocus(704)">Conditional</animation>
<texture colordiffuse="white">$VAR[PlayerControlsRepeatImageVar]</texture>
</control>
</control>
<control type="radiobutton" id="607">
<textureradioonfocus colordiffuse="white">osd/fullscreen/buttons/random-on.png</textureradioonfocus>
<textureradioonnofocus>osd/fullscreen/buttons/random-on.png</textureradioonnofocus>
<textureradioofffocus colordiffuse="white">osd/fullscreen/buttons/random-off.png</textureradioofffocus>
<textureradiooffnofocus>osd/fullscreen/buttons/random-off.png</textureradiooffnofocus>
<textureradioondisabled colordiffuse="disabled">osd/fullscreen/buttons/random-on.png</textureradioondisabled>
<textureradiooffdisabled colordiffuse="disabled">osd/fullscreen/buttons/random-off.png</textureradiooffdisabled>
<texturefocus colordiffuse="button_focus">osd/fullscreen/buttons/button-fo.png</texturefocus>
<width>76</width>
<animation center="38,38" effect="zoom" end="100" reversible="false" start="95" time="480" tween="back">Focus</animation>
<height>76</height>
<radiowidth>74</radiowidth>
<radioheight>74</radioheight>
<font></font>
<texturenofocus></texturenofocus>
<radioposx>1</radioposx>
<radioposy>0</radioposy>
<selected>Playlist.IsRandom</selected>
<visible>!MusicPlayer.Content(LiveTV)</visible>
<onclick>PlayerControl(Random)</onclick>
</control>
<control type="radiobutton" id="703">
<include content="OSDButton">
<param name="texture" value="osd/fullscreen/buttons/settings-subtitle.png"/>
</include>
<onclick>Close</onclick>
<onclick condition="!String.IsEmpty(Skin.String(LyricScript_Path))">RunScript($INFO[Skin.String(LyricScript_Path)])</onclick>
<onclick condition="String.IsEmpty(Skin.String(LyricScript_Path))">Skin.SetAddon(LyricScript_Path,xbmc.python.lyrics)</onclick>
<onclick condition="String.IsEmpty(Skin.String(LyricScript_Path))">Close</onclick>
<onclick condition="String.IsEmpty(Skin.String(LyricScript_Path))">RunScript($INFO[Skin.String(LyricScript_Path)])</onclick>
</control>
<control type="radiobutton" id="5000">
<include content="OSDButton">
<param name="texture" value="osd/fullscreen/buttons/settings.png"/>
</include>
<onclick>ActivateWindow(1105)</onclick>
</control>
</control>
<control type="label">
<right>30</right>
<top>-60</top>
<textoffsetx>20</textoffsetx>
<aligny>center</aligny>
<align>right</align>
<width>1858</width>
<height>60</height>
<label>$VAR[MusicOSDHelpTextVar]</label>
</control>
</control>
<control type="group">
<top>960</top>
<animation effect="fade" start="0" end="100" time="250">WindowOpen</animation>
<animation effect="fade" start="100" end="0" time="250">WindowClose</animation>
<control type="button" id="87">
<include>HiddenObject</include>
<onup condition="Player.Forwarding | Player.Rewinding">PlayerControl(Play)</onup>
<onup>201</onup>
<ondown condition="Player.Forwarding | Player.Rewinding">PlayerControl(Play)</ondown>
<ondown>200</ondown>
<onright condition="!Player.Forwarding32x">PlayerControl(Forward)</onright>
<onleft condition="!Player.Rewinding32x">PlayerControl(Rewind)</onleft>
<visible>Player.SeekEnabled</visible>
<onclick condition="Player.Forwarding | Player.Rewinding">PlayerControl(Play)</onclick>
</control>
<control type="slider">
<left>0</left>
<top>-5</top>
<width>100%</width>
<height>25</height>
<onup>8010</onup>
<ondown>650</ondown>
<texturesliderbar colordiffuse="00FFFFFF">osd/progress/nub_leftright.png</texturesliderbar>
<textureslidernib>osd/progress/nub_leftright.png</textureslidernib>
<textureslidernibfocus colordiffuse="button_focus">osd/progress/nub_leftright.png</textureslidernibfocus>
<info>Player.Progress</info>
<visible>Player.SeekEnabled</visible>
<action>seek</action>
<visible>!Control.HasFocus(87)</visible>
</control>
<control type="slider">
<left>0</left>
<top>-5</top>
<width>100%</width>
<height>25</height>
<onup>8010</onup>
<ondown>650</ondown>
<texturesliderbar colordiffuse="00FFFFFF">osd/progress/nub_leftright.png</texturesliderbar>
<textureslidernib colordiffuse="button_focus">osd/progress/nub_leftright.png</textureslidernib>
<textureslidernibfocus colordiffuse="button_focus">osd/progress/nub_leftright.png</textureslidernibfocus>
<info>Player.Progress</info>
<visible>Player.SeekEnabled</visible>
<action>seek</action>
<visible>Control.HasFocus(87)</visible>
</control>
</control>
</controls>
</window>
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