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#pragma once
/*
* Copyright (C) 2005-2010 Team XBMC
* http://www.xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include <string>
#include <vector>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
typedef void* GUIHANDLE;
#ifndef _LINUX
#include "../library.xbmc.addon/dlfcn-win32.h"
#define GUI_HELPER_DLL "\\library.xbmc.gui\\libXBMC_gui.dll"
#else
#include <dlfcn.h>
#if defined(__APPLE__)
#if defined(__POWERPC__)
#define GUI_HELPER_DLL "/library.xbmc.gui/libXBMC_gui-powerpc-osx.so"
#else
#define GUI_HELPER_DLL "/library.xbmc.gui/libXBMC_gui-x86-osx.so"
#endif
#elif defined(__x86_64__)
#define GUI_HELPER_DLL "/library.xbmc.gui/libXBMC_gui-x86_64-linux.so"
#elif defined(_POWERPC)
#define GUI_HELPER_DLL "/library.xbmc.gui/libXBMC_gui-powerpc-linux.so"
#elif defined(_POWERPC64)
#define GUI_HELPER_DLL "/library.xbmc.gui/libXBMC_gui-powerpc64-linux.so"
#else /* !__x86_64__ && !__powerpc__ */
#define GUI_HELPER_DLL "/library.xbmc.gui/libXBMC_gui-i486-linux.so"
#endif /* __x86_64__ */
#endif /* _LINUX */
#define ADDON_ACTION_PREVIOUS_MENU 10
#define ADDON_ACTION_CLOSE_DIALOG 51
class cGUIWindow;
class cGUISpinControl;
class cGUIRadioButton;
class cGUIProgressControl;
class cListItem;
class cHelper_libXBMC_gui
{
public:
cHelper_libXBMC_gui()
{
m_libXBMC_gui = NULL;
m_Handle = NULL;
}
~cHelper_libXBMC_gui()
{
if (m_libXBMC_gui)
{
GUI_unregister_me();
dlclose(m_libXBMC_gui);
}
}
bool RegisterMe(void *Handle)
{
m_Handle = Handle;
std::string libBasePath;
libBasePath = ((cb_array*)m_Handle)->libPath;
libBasePath += GUI_HELPER_DLL;
m_libXBMC_gui = dlopen(libBasePath.c_str(), RTLD_LAZY);
if (m_libXBMC_gui == NULL)
{
fprintf(stderr, "Unable to load %s\n", dlerror());
return false;
}
GUI_register_me = (int (*)(void *HANDLE))
dlsym(m_libXBMC_gui, "GUI_register_me");
if (GUI_register_me == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
GUI_unregister_me = (void (*)())
dlsym(m_libXBMC_gui, "GUI_unregister_me");
if (GUI_unregister_me == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
Lock = (void (*)())
dlsym(m_libXBMC_gui, "GUI_lock");
if (Lock == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
Unlock = (void (*)())
dlsym(m_libXBMC_gui, "GUI_unlock");
if (Unlock == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
GetScreenHeight = (int (*)())
dlsym(m_libXBMC_gui, "GUI_get_screen_height");
if (GetScreenHeight == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
GetScreenWidth = (int (*)())
dlsym(m_libXBMC_gui, "GUI_get_screen_width");
if (GetScreenWidth == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
GetVideoResolution = (int (*)())
dlsym(m_libXBMC_gui, "GUI_get_video_resolution");
if (GetVideoResolution == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
Window_create = (cGUIWindow* (*)(const char *xmlFilename, const char *defaultSkin, bool forceFallback, bool asDialog))
dlsym(m_libXBMC_gui, "GUI_Window_create");
if (Window_create == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
Window_destroy = (void (*)(cGUIWindow* p))
dlsym(m_libXBMC_gui, "GUI_Window_destroy");
if (Window_destroy == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
Control_getSpin = (cGUISpinControl* (*)(cGUIWindow *window, int controlId))
dlsym(m_libXBMC_gui, "GUI_control_get_spin");
if (Control_getSpin == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
Control_releaseSpin = (void (*)(cGUISpinControl* p))
dlsym(m_libXBMC_gui, "GUI_control_release_spin");
if (Control_releaseSpin == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
Control_getRadioButton = (cGUIRadioButton* (*)(cGUIWindow *window, int controlId))
dlsym(m_libXBMC_gui, "GUI_control_get_radiobutton");
if (Control_getRadioButton == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
Control_releaseRadioButton = (void (*)(cGUIRadioButton* p))
dlsym(m_libXBMC_gui, "GUI_control_release_radiobutton");
if (Control_releaseRadioButton == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
Control_getProgress = (cGUIProgressControl* (*)(cGUIWindow *window, int controlId))
dlsym(m_libXBMC_gui, "GUI_control_get_progress");
if (Control_getProgress == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
Control_releaseProgress = (void (*)(cGUIProgressControl* p))
dlsym(m_libXBMC_gui, "GUI_control_release_progress");
if (Control_releaseProgress == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
ListItem_create = (cListItem* (*)(const char *label, const char *label2, const char *iconImage, const char *thumbnailImage, const char *path))
dlsym(m_libXBMC_gui, "GUI_ListItem_create");
if (ListItem_create == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
ListItem_destroy = (void (*)(cListItem* p))
dlsym(m_libXBMC_gui, "GUI_ListItem_destroy");
if (ListItem_destroy == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
return GUI_register_me(m_Handle) > 0;
}
void (*Lock)();
void (*Unlock)();
int (*GetScreenHeight)();
int (*GetScreenWidth)();
int (*GetVideoResolution)();
cGUIWindow* (*Window_create)(const char *xmlFilename, const char *defaultSkin, bool forceFallback, bool asDialog);
void (*Window_destroy)(cGUIWindow* p);
cGUISpinControl* (*Control_getSpin)(cGUIWindow *window, int controlId);
void (*Control_releaseSpin)(cGUISpinControl* p);
cGUIRadioButton* (*Control_getRadioButton)(cGUIWindow *window, int controlId);
void (*Control_releaseRadioButton)(cGUIRadioButton* p);
cGUIProgressControl* (*Control_getProgress)(cGUIWindow *window, int controlId);
void (*Control_releaseProgress)(cGUIProgressControl* p);
cListItem* (*ListItem_create)(const char *label, const char *label2, const char *iconImage, const char *thumbnailImage, const char *path);
void (*ListItem_destroy)(cListItem* p);
protected:
int (*GUI_register_me)(void *HANDLE);
void (*GUI_unregister_me)();
private:
void *m_libXBMC_gui;
void *m_Handle;
struct cb_array
{
const char* libPath;
};
};
class cGUISpinControl
{
public:
cGUISpinControl(cGUIWindow *window, int controlId);
virtual ~cGUISpinControl(void) {}
virtual void SetVisible(bool yesNo);
virtual void SetText(const char *label);
virtual void Clear();
virtual void AddLabel(const char *label, int iValue);
virtual int GetValue();
virtual void SetValue(int iValue);
private:
cGUIWindow *m_Window;
int m_ControlId;
GUIHANDLE m_SpinHandle;
};
class cGUIRadioButton
{
public:
cGUIRadioButton(cGUIWindow *window, int controlId);
~cGUIRadioButton() {}
virtual void SetVisible(bool yesNo);
virtual void SetText(const char *label);
virtual void SetSelected(bool yesNo);
virtual bool IsSelected();
private:
cGUIWindow *m_Window;
int m_ControlId;
GUIHANDLE m_ButtonHandle;
};
class cGUIProgressControl
{
public:
cGUIProgressControl(cGUIWindow *window, int controlId);
virtual ~cGUIProgressControl(void) {}
virtual void SetPercentage(float fPercent);
virtual float GetPercentage() const;
virtual void SetInfo(int iInfo);
virtual int GetInfo() const;
virtual std::string GetDescription() const;
private:
cGUIWindow *m_Window;
int m_ControlId;
GUIHANDLE m_ProgressHandle;
};
class cListItem
{
friend class cGUIWindow;
public:
cListItem(const char *label, const char *label2, const char *iconImage, const char *thumbnailImage, const char *path);
virtual ~cListItem(void) {}
virtual const char *GetLabel();
virtual void SetLabel(const char *label);
virtual const char *GetLabel2();
virtual void SetLabel2(const char *label);
virtual void SetIconImage(const char *image);
virtual void SetThumbnailImage(const char *image);
virtual void SetInfo(const char *Info);
virtual void SetProperty(const char *key, const char *value);
virtual const char *GetProperty(const char *key) const;
virtual void SetPath(const char *Path);
// {(char*)"select();
// {(char*)"isSelected();
protected:
GUIHANDLE m_ListItemHandle;
};
class cGUIWindow
{
friend class cGUISpinControl;
friend class cGUIRadioButton;
friend class cGUIProgressControl;
public:
cGUIWindow(const char *xmlFilename, const char *defaultSkin, bool forceFallback, bool asDialog);
~cGUIWindow();
virtual bool Show();
virtual void Close();
virtual void DoModal();
virtual bool SetFocusId(int iControlId);
virtual int GetFocusId();
virtual bool SetCoordinateResolution(int res);
virtual void SetProperty(const char *key, const char *value);
virtual void SetPropertyInt(const char *key, int value);
virtual void SetPropertyBool(const char *key, bool value);
virtual void SetPropertyDouble(const char *key, double value);
virtual const char *GetProperty(const char *key) const;
virtual int GetPropertyInt(const char *key) const;
virtual bool GetPropertyBool(const char *key) const;
virtual double GetPropertyDouble(const char *key) const;
virtual void ClearProperties();
virtual int GetListSize();
virtual void ClearList();
virtual GUIHANDLE AddStringItem(const char *name, int itemPosition = -1);
virtual void AddItem(GUIHANDLE item, int itemPosition = -1);
virtual void AddItem(cListItem *item, int itemPosition = -1);
virtual void RemoveItem(int itemPosition);
virtual GUIHANDLE GetListItem(int listPos);
virtual void SetCurrentListPosition(int listPos);
virtual int GetCurrentListPosition();
virtual void SetControlLabel(int controlId, const char *label);
virtual bool OnClick(int controlId);
virtual bool OnFocus(int controlId);
virtual bool OnInit();
virtual bool OnAction(int actionId);
GUIHANDLE m_cbhdl;
bool (*CBOnInit)(GUIHANDLE cbhdl);
bool (*CBOnFocus)(GUIHANDLE cbhdl, int controlId);
bool (*CBOnClick)(GUIHANDLE cbhdl, int controlId);
bool (*CBOnAction)(GUIHANDLE cbhdl, int actionId);
protected:
GUIHANDLE m_WindowHandle;
};
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