Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-11-01 | use keychain profile for notarytool | Andrey Filipenkov | |
2023-10-31 | migrate from altool to notarytool | Andrey Filipenkov | |
2023-08-07 | [cmake][macOS] Allow building without xbmchelper - default for arm64 | Miguel Borges de Freitas | |
2023-05-24 | [macos] allow primary executable target to be built as bundle | fuzzard | |
Instead of building the kodi target as a binary, build as a bundle. This fixes not being able to use keyboard input when running kodi target in xcode for debugging. | |||
2022-05-30 | [macOS] make the parent DMG script sh-compatible | Andrey Filipenkov | |
2022-05-30 | [macOS] rewrite DMG creation script in bash | Andrey Filipenkov | |
prepares DMG content in temp directory instead of writing directly to the disk image, the image is mounted only to set volume icon | |||
2022-05-25 | [macos] unmount dmg before detaching it | Andrey Filipenkov | |
fixes detach error on Catalina | |||
2022-05-25 | [macos] replace existing signature in the main and helper executables | Andrey Filipenkov | |
2021-11-23 | [tools/depends][packaging] remove hardcoded intel string | fuzzard | |
2020-11-28 | [OSX][packaging] allow the ability to create dmg from xcode generated project | fuzzard | |
currently the mkdmg-osx.sh script will fail when project is an xcode generated project You need to specify the build target The issue is that xcode projects arent a set configuration type at cmake generation time CORE_BUILD_CONFIG will be empty. This passes the xcode configuration type to the script so the type can be used to build the dmg correctly. | |||
2020-08-28 | [macos] fail only release build on notarization failure | Andrey Filipenkov | |
2020-07-14 | [macos] add ability to notarize dmg | Andrey Filipenkov | |
2020-07-14 | [macos] add ability to codesign app and dmg | Andrey Filipenkov | |
2020-01-22 | [macos][packaging] fix parsing device handle of a mounted dmg | Andrey Filipenkov | |
`/dev/disk` can have arbitrary amount of digits | |||
2018-06-12 | [tools] nuke whitespace | h.udo | |
2016-05-04 | [mkdmg] Fix dmg rebuild | Christian Fetzer | |
Fix dmg recreation if there is already a dmg build. - Delete the correct file (no need for sudo) - Unmount the correct volume | |||
2014-12-22 | Made versiontag optional | Tobias Arrskog | |
2014-11-24 | [osx/packaging] - premade .DS_Store which works for /Volumes/Kodi | Memphiz | |
2014-11-24 | [osx/packaging] - ensure that our dmg is always mounted with a static name ↵ | Memphiz | |
(/Volumes/Kodi in our case) - else the prepared .DS_Store won't work and we don't get the background image and icon position | |||
2014-11-24 | [osx] - new DSStore template for the dmg folder (uses the new background and ↵ | Memphiz | |
has properly aligned icons) | |||
2014-11-24 | [osx/packaging] - generate the volumeicon.icns in the packaging script and ↵ | Memphiz | |
fixup some pathes - remove some unneeded checks and do a sanity clean of the rw dmg during packaging | |||
2014-11-24 | [rebrand][osx] new DMG volume icon and background artwork | da-anda | |
2014-11-23 | [rebrand][osx] new icons and installer background (reverted from commit ↵ | Voyager1 | |
92cbadcd53e13edb8384ab5f474f34f58f0cfebd) | |||
2014-11-23 | [WIP][rebrand][osx] dynamically create VolumeIcon.icns and move packaging ↵ | Voyager1 | |
related artwork to the central folder for this (reverted from commit 2a9f21e0f24a08b708a54051842f29bba5e3c205) | |||
2014-11-23 | [WIP][rebrand][osx] dynamically create VolumeIcon.icns and move packaging ↵ | da-anda | |
related artwork to the central folder for this | |||
2014-11-23 | [rebrand][osx] new icons and installer background | da-anda | |
2014-10-19 | [rebrand] - more usage of APP_NAME and APP_NAME_LC in generated files | Memphiz | |
2014-10-19 | [rebrand][packaging/osx/ios/atv2] - move all package scripts to appname | Memphiz | |
agnostic folders, rename them to be appname agnostic and use @APP_NAME@ - also add migration step in debian post-inst which will move XBMC data to Kodi if found |