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AgeCommit message (Expand)Author
2018-01-02VideoPlayer: GL - fix nonlinear streatch for shader with filterRainer Hochecker
2017-12-29VideoPlayer: GL - yuv2rgb shader with filterRainer Hochecker
2017-12-29VideoPlayer: GL - some optimization for NV12Rainer Hochecker
2017-12-29VideoPlayer: drop unneeded define USE1DTEXTURERainer Hochecker
2017-10-05VideoPlayer: OpenGL, rework and fix shadersRainer Hochecker
2017-10-05VP: fix VTB (OSX) after OpenGL migrationRainer Hochecker
2017-10-05OpenGL: migrate to 3.2 - nextRainer Hochecker
2017-10-05OpenGL: migrate to 3.2, WIPRainer Hochecker
2017-10-05OpenGL: move shaders to version dpendent subfolderRainer Hochecker
2017-10-05VideoPlayer: OpenGL - drop fixed function pipelineRainer Hochecker
2017-10-05OpenGL: migrate GUITexture and Fonts to shadersRainer Hochecker
2017-10-01RetroPlayer: Nearest neighbor scaling support for WindowsVelocityRa
2017-09-14YUV2RGBShader: split into GL and GLES filesLukas Rusak
2017-09-07LinuxRendererGLES: implement hq scalersLukas Rusak
2017-07-17[VideoPlayer] WinRenderer: load 3dlut asynchronousAnton Fedchin
2017-07-17[VideoPlayer] WinRenderer: added dithering.Anton Fedchin
2017-07-17[guilib] GUIShaderDX: drop unused shaders.Anton Fedchin
2017-07-17[shaders] fx: re-factor shaders.Anton Fedchin
2017-05-24shaders/yuv2rgb_basic_gles.glsl: support NV12_RRG formatMax Kellermann
2016-12-22convolution-6x6: Fix assignemnt of vec4fritsch
2016-06-20color: add 3D LUT support to Linux GL rendererLauri Myllari
2016-04-28VideoPlayer: fix GLSL on OSX, clamp not supported in version 1.2Rainer Hochecker
2016-04-28VideoPlayer: move limited/full range conversion to matrix for single passRainer Hochecker
2016-03-20[WinRenderer] Re-work color shader. try to fix wrong colors on some hardware.Anton Fedchin
2016-03-20[WinRenderer] speed up a bit configuring renderer.Anton Fedchin
2016-01-08[win32] Fixed convolution-6x6_d3d.fx shader.Anton Fedchin
2015-12-30[VideoPlayer/VideoRenderers/Win] Added workaround to fix an issue with color ...Anton Fedchin
2015-12-06gl: GLSLOutput helper with ditheringLauri Myllari
2015-12-06gl: split output stage from convolution shadersLauri Myllari
2015-12-06gl: split output stage from yuv2rgb shaderLauri Myllari
2015-12-06X11: add EGLRainer Hochecker
2015-09-25[WinVideoFilter] Lower feature level for test shader. This fixes segfault in ...Anton Fedchin
2015-08-28[guilib] GUIShaderDX: Added color adjustment to shaders for correct displayin...Anton Fedchin
2015-07-11[dx11] WinVideoFilter: a little shaders optimizations.Anton Fedchin
2015-07-04[win32/dx] Fixed segfault on feature level 9.1.Anton Fedchin
2015-07-04[WinVideoFilter] Rework to DirectX11.Anton Fedchin
2015-07-04[win32] Added DirectX11 GUI shaders.Anton Fedchin
2015-01-20ADD: [gles] enable contrast & brightness controlsChris "Koying" Browet
2015-01-20CHG: [gles] use shader for generic yuv bob deinterlacingChris "koying" Browet
2015-01-20ADD: [gles] BOB deinterlacingChris "Koying" Browet
2013-10-17gles: fixed, add missing nv12 render formatdavilla
2013-10-02droid: Add Android MediaCodec for DVDPlayerdavilla
2013-09-15[GLES] Batch textures and their borderstheuni
2013-09-13[GLSL] cut diffuse+blend render time by 1/3theuni
2013-09-13[GLES] speed up blendingtheuni
2013-09-12vdpau: redesignxbmc
2013-08-11[cosmetic] update copyright headersMartijn Kaijser
2013-07-25[cosmetics] update copyright headersM. Kaijser
2013-02-09[cosmetics] update date in GPL headerMartijn Kaijser
2011-09-02Scale horizontally to an intermediate target, then vertically to the final ta...CrystalP