aboutsummaryrefslogtreecommitdiff
path: root/system/shaders/convolution-6x6.glsl
AgeCommit message (Expand)Author
2010-07-22added: copyright notice to shader filesbobo1on1
2010-06-30make texture coordinates of videofiltershader match with yuvshaderbobo1on1
2010-06-30refactor usage of stepxy in videofiltershaderbobo1on1
2010-05-21fixed: usage of GL_TEXTURE_1D/GL_TEXTURE_2D in VideoFilterShader.cppbobo1on1
2010-03-22revert r28750 and r28588 to keep compatibility with opengl versions lower tha...bobo1on1
2010-03-22fixed: textureOffset requires glsl #version 130bobo1on1
2010-03-15changed: use textureOffset to get pixels, this increases performance by 12% b...bobo1on1
2010-03-15changed: make step a vec2 instead of two floatsbobo1on1
2010-03-11changed: use 8 bit kernel when float textures are not supported, it's equally...bobo1on1
2010-03-06applied r28425 to convolution shadersbobo1on1
2010-03-06changed: Clarified the transform for non-linear stretching, and split actual ...jmarshallnz
2010-03-05added: non-linear stretch for openglbobo1on1
2010-02-10fixed: make sure all taps added together is exactly 1.0, otherwise some disto...bobo1on1
2010-01-18small performance tweakbobo1on1
2010-01-17fixed: make sure lines are summed to a half3bobo1on1
2010-01-17added: support for nvidia's half float when availablebobo1on1
2010-01-15fixed: comments now state what I meant, so AlTheKiller can't blame elupusbobo1on1
2010-01-15fixed: commentsbobo1on1
2010-01-15fixed: integer/fractional shader was using the wrong rangebobo1on1
2010-01-15fixed: renamed HAS_FLOAT to HAS_FLOAT_TEXTUREbobo1on1
2010-01-14fixed: use a macro instead of two separate filesbobo1on1
2010-01-14added: convolution scalers for 8 bit rgba texturesbobo1on1
2010-01-14fixed: use a 1d kernel because it's about 10% fasterbobo1on1
2010-01-14fixed: don't use vec4 if we're only using the rgb componentbobo1on1
2010-01-14improved efficiency by precalculating more valuesbobo1on1
2010-01-12fixed: improved efficiency a little by taking out a calculationbobo1on1
2010-01-12cosmetic: dump unneeded variablesbobo1on1
2010-01-12fixed: compile (sort of)bobo1on1
2010-01-11added: convolution shader in glsl with bicubic, lanczos2 and lanczos3 kernelsbobo1on1