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path: root/guilib/D3DResource.h
AgeCommit message (Expand)Author
2010-07-31[WIN32] changed: better error reporting for vertex bufferCrystalPT
2010-07-25[WIN32] changed: better LockRect/UnlockRect and renderer error loggingCrystalPT
2010-07-10Merge branch 'commit-shaders'CrystalPT
2010-06-18changed: set eol-style nativeCrystalPT
2010-05-11fixed: DX texture save/restore (Trac #9154)CrystalPT
2010-05-01added: #9148 Fix D3D9 Dynamix Texture Handling, Thx CrystalPelupus
2010-01-24changed: misc. guilib cleanupsmonkeyman_67156
2010-01-17[WIN32] added: D3D Pixel Shader Video Scalers #8412 (thanks ArtVandelae)wiso
2009-11-04added: brightness and contrast support for d3d rendererelupus
2009-11-03added: Wrappers for Direct3D resources to ensure they survive a device teardo...jmarshallnz