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2020-10-30Revert "kodi-config.cmake: use CMAKE_FIND_ROOT_PATH to fix cross-compilation"Dave Blake
2020-06-21kodi-config.cmake: use CMAKE_FIND_ROOT_PATH to fix cross-compilationThomas Petazzoni
When cross-compiling, the location at build time of the libraries is not the same as the one at run-time. The CMAKE_FIND_ROOT_PATH variable is here to handle this difference, so use it in kodi-config.cmake. Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com> (rebased and simplified for Kodi 17.0-Krypton) Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de> (rebased for Kodi 19.0-Matrix)
2020-06-03Expose VERSION_CODE and GIT SHA to GUIpeak3d
2019-09-16[cmake] Enable C++14 support for coreChristian Fetzer
Also remove the FindCXX11.cmake module and make use of CMake techniques to specify the necessary compiler flags.
2019-04-20Use CMAKE_CXX_STANDARD to settle on --std= C++ optionOlaf Hering
The project CMakeLists.txt usually sets the CMAKE_CXX_STANDARD variable, and it also makes this standard a requirement. As a result, cmake will pass the desired -std=${val} already to the compiler. To cover also external addons, set the relevant CXX flags in KodiConfig.cmake, which is used by addons. Remove unneeded assignments to CXX11_SWITCH. Remove uneeded FindCXX11.cmake. Signed-off-by: Olaf Hering <olaf@aepfle.de>
2018-10-11[addons] add architecture dependent platform stringsRechi
2018-01-04added: pass render system to use to add-onsnotspiff
wayland can use either gl or gles and we need to know which in add-ons
2017-04-03CHG: [droid] specify package name fully in version.txtChris "Koying" Browet
Remove hardcoded "org.xbmc" package name prefix across the source tree
2016-12-21[cmake] Move to root folder: Move filesh.udo