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2011-12-17Revert the rest of the karaokeplayer commits. fixes xcode buildsLars Op den Kamp
This reverts commit 5684e8ef15bc5a4ef2c407a4dafb33684e4afb95 and 33a066668f698c3875da717539fef7e61650945a
2011-12-17[osx/ios/atv2] sync xcode projects after d1c5773amet
2011-12-05[ios] fixed, add missing bit from https://github.com/xbmc/xbmc/pull/527davilla
2011-12-02[ios] fixed, check for Textures.xbt before we decide to strip png/jpg files ↵davilla
from packaging
2011-11-27[ios] fixed, the path to preflight script was wrong, it is ↵davilla
tools/darwin/runtime, not tools/osx/runtime
2011-11-16[osx/ios] sync xcode projects to pull request #527davilla
2011-10-18[ios] fixed, do not sync image files that have been packed by texturepacker, ↵davilla
it is a waste of space
2011-10-11[upnp] - add FileUPNP wrapperMemphiz
2011-10-11[ios] clean up atv2 copy root files scriptdavilla
2011-10-07[ios] fixed, exclude skin.touched from ADDONSYNC as we do for skin.confluencedavilla
2011-10-04[atv2] - fixed - xbmc for atv2 doesn't want to be "touched" in release eitherMemphiz
2011-10-01[osx/ios] clean up projectsdavilla
2011-10-01[change] - define TARGET_DARWIN_IOS_ATV2 in atv2 xcode project (for ↵Memphiz
distinguishing ipad/iphone from atv2)
2011-10-01[ios/atv2/osx] - clean xcode projects - fixed sorting - synced optimisations ↵Memphiz
on ios/atv2 (Debug - none, Release -O2)
2011-09-30[ios] fixed, missing file caused runtime crashdavilla
2011-09-30[ios] fixed builddavilla
2011-09-29[sync] - xcodeprojects for ios/atv2/osx - and fixed atv2 xcode location of ↵Memphiz
infobool.cpp/h
2011-09-26[sync] - xcode projectsMemphis
2011-09-19[osx/ios] cosmetics, keep libs in their include path group in linker settingsdavilla
2011-09-18jpeg: osx/ios supportgimli
2011-09-18[osx/ios/atv2] - sync xcode projectsMemphiz
2011-09-08[sync] - ios/osx xcode projectsMemphiz
2011-09-05[osx/ios/atv2] sync xcode projects after 4e2f18famet
2011-08-29[change] - adapt buildsys for building OpenGLSpectrum on iosMemphiz
- sync of xcode projects
2011-08-23[sync] - sync buildsys/projects for linux,osx,ios for airplay supportMemphiz
2011-08-18[sync] - sync xcode projects after 55941deMemphiz
2011-08-14[move] - move InertialScrollingHandler.cpp/.h to input dir - thx spiffMemphiz
2011-08-08- sync xcode projects for atv2 and ios - for using the eglspect...huceke
2011-08-07[sync] - removed platform.select.h from xcode projectsMemphiz
2011-08-03[ios] sync xcode projects to 8cc004a9537066e773f394fbd404bf0d28be2c52davilla
2011-08-01get rid of depreciated buttonscroller controlJonathan Marshall
2011-07-31[ios] changed compiler optimization levels for release builddavilla
2011-07-29Merge branch 'log_frame_times'Jonathan Marshall
* log_frame_times: make CApplication::FrameMove conditional to cleanup ProcessRenderLoop Enable the timesmoother for frame times Add CTimeSmoother class for smoothing timestamps move update of frame time to immediately following flip, and pass in whether or not a flip occurred No need to call Process() in OnDeinitWindow as ProcessRenderLoop(true) does this Conflicts: xbmc/Application.cpp
2011-07-22[ios/atv2] - don't let gcc optimize debug builds!Memphiz
2011-07-22Add CTimeSmoother class for smoothing timestampsJonathan Marshall
2011-07-20[cosmetic] renamed platform.select to platform.select.h so that it would be ↵Jim Carroll
more obvious what it is.
2011-07-20[ios] fixed, not sure why ios was even compiling thesedavilla
2011-07-20[ios] remove libboost from linking, back to pthreadsdavilla
2011-07-20[ios/atv2] - sync xcode projectsMemphiz
2011-07-18add 3GPP/TX3G (aka MPEG-4 Timed Text) Subtitle support, millions of ↵davilla
XBMC/Handbrake cry out in joy
2011-07-16[ios] removed stray file from projectdavilla
2011-07-14[osx/ios/atv2] sync Xcode project after pull request #265amet
2011-07-09do not strip debug symbols from release buildsdavilla
2011-07-07[fix] - sync xcode projects after 5f3686baMemphiz
2011-07-06Merge pull request #247 from Memphiz/gesture2Memphiz
This will add inertial scrolling for ios (and all future touch devices which don't support it by os). Gestures for ios are mapped as follows: - double finger swipe left -> back - double finger tap -> right mouse - single finger tap -> left mouse - panning, and flicking - panning and flicking works for lists only at the moment ... scrollbars and stuff are only clickable (single tap), for now - solution for this will follow in some days i guess ...
2011-07-04[osx/ios/atv2] - synced xcode projectsMemphiz
2011-07-03[ios/atv2] Add Documentation folder containing README.ios to ios/atv2 xcode ↵Chris Lance
projects (to match osx project)
2011-06-27[osx/ios/atv2] sync xcode projectsamet
2011-06-27move dim/black screensaver to the windowmanagerJonathan Marshall
2011-06-24[ios/atv2] sync xcode projectsamet