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2013-08-01Merge pull request #2999 from dnunes/webinterfaceSascha Montellese
[webinterface.default] JS bugfix, cleanup and linting.
2013-08-01egl: take flags into account when chaning check if we need to recreateJoakim Plate
3d mode or interlacing could have changed
2013-08-01rbpi: make sure we take mode flags into account when finding desktop resJoakim Plate
2013-08-01rbpi: fixup more pixel ratio's for stereo modesJoakim Plate
2013-08-01rbpi: fix pixel ratio setup for rbpiJoakim Plate
2013-08-01gui: restore stereo correction on resolution when writing calibrationJoakim Plate
2013-08-01gui: automaticlly switch to stereo mode if we select a stereo resolutionJoakim Plate
2013-08-01gui: make sure we match 3d type when finding display modesJoakim Plate
2013-08-01gui: fixed player info that was remaining after playback of itemJoakim Plate
If music was played after a video, some of the video metadata would still be present. This also fixes the issue that gui would switch to a 3d mode on playback of audio.
2013-08-01winrenderer: correct for stereo offsetelupus
Needed since this is using non transformed vertizes during render
2013-08-01slideshow/waveform: avoid using non transformed verticeselupus
They skip viewport offsets and similar
2013-08-01[3D] fix rbi 3d modes to have correctly set pixel ratioJoakim Plate
2013-08-01[3D] add support for frame packed resolutionsJoakim Plate
2013-08-01[3D] adjust gui resolution for 3d mode instead of modifying transformJoakim Plate
This allows real 3d resolutions to be provided from windowing layer
2013-08-01gl: fix project call for the case of moved or partial viewportJoakim Plate
2013-08-01gui: don't modify transforms for defined viewportJoakim Plate
This kills the posibility of using a set viewport to move the render output with an offset. It is alwo very questionable, if we should take width/height of viewport into account here either.
2013-08-01projectm: retain viewport set during renderJoakim Plate
2013-08-01gui: avoid asking windowing for viewportJoakim Plate
This could stall GPU and we can just keep track of it at top of stack.
2013-08-01dvdplayer: look for stereo_mode metadata in frames to update stereo modeJoakim Plate
2013-08-01ffmpeg: add patch file for stereoscopic metadata from h264Joakim Plate
2013-08-01h264: expose h264 frame packing as stereo_mode metadataJoakim Plate
2013-08-01[3D] don't allow setting modes that are unsupportedJoakim Plate
2013-08-01[3D] fixup some labelsJoakim Plate
2013-08-01[3D] display selection for matching the video's modeJoakim Plate
2013-08-01gui: let gui dialog select return id of added itemsJoakim Plate
Simplifies usage when some options are optional
2013-08-01[3D] add half-tab/sbs filename keywordJoakim Plate
2013-08-01gui: fix scrolling text to not move between two render passesJoakim Plate
2013-08-01[3D] move preferred sterescopic mode into system settingsJoakim Plate
It will apply to viz and pictures eventually
2013-08-01dvdplayer: allow setting the video's stereo scopic mode from video settingsJoakim Plate
2013-08-01[3D] drop setting for global enablement of stereoscopic supportJoakim Plate
We should not hide this feature, it should have sane defaults and only display when we find a movie with stereo data or forced stereo info
2013-08-01Remove Pi specific 3D support and use new generic 3d supportpopcornmix
2013-08-01[3D] make language labels more generic (replace "movie" with "video")Joakim Plate
2013-08-01[3d] simplify some code by moving error checkJoakim Plate
2013-08-01[3D] add stereo mode popup to Confluence similar to the subtitle popupFranz Koch
2013-08-01[3D] turn off stereoscopic mode on startupFranz Koch
2013-08-01[3D] allow next/prev stereo mode select the none caseJoakim Plate
2013-08-01[3D] add cAction to toggle between stereoscopic/3D and mono/2D modeFranz Koch
2013-08-01[3D] add cAction to select stereoscopic mode from a listFranz Koch
2013-08-01[3D] add settings to configure the playback behavior of stereoscopic videosFranz Koch
- preferred playback mode of stereoscopic movies (ask, stereoscopic/3D, mono/2D) - preferred stereoscopic mode (use video mode or a fixed mode) - quit stereoscopic mode when playback stopped
2013-08-01[3D] add GUI stereoscopic mode to GUIInfoManager to have it available in skinsFranz Koch
2013-08-01[3D] add stereo mode info to stream details and make it available to skins ↵Franz Koch
via the GUIInfoManager
2013-08-01[3D] add stereoscopic mode "mono" (2D)Franz Koch
2013-08-01[3D] move stereomode detection from filename to stereoscopicsmanager and ↵Franz Koch
make the flags configurable via advanced settings.
2013-08-01[3D] add cActions to cycle through stereo modes and toggle it on/offFranz Koch
2013-08-01[3D] observe changes to the stereoscopicmode setting and push changes to the ↵Franz Koch
GraphicContext instead of having the context constantly checking the setting
2013-08-01[3D] add a global toggle to enable/disable stereoscopic related features and ↵Joakim Plate
moved interaction with stereoscopic related settings to a central stereoscopics manager
2013-08-01gl: support stereo rendering using opengl builtin systemJoakim Plate
2013-08-01gl: support anaglyph and interlaced stereo renderingJoakim Plate
2013-08-01d3d: support anaglyph stereo renderingJoakim Plate
2013-08-01dvdplayer: pass stereo_mode to renderers and select what to renderJoakim Plate