Age | Commit message (Collapse) | Author |
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Avoid using big array in stack
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Avoid to store big array in stack
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For all platforms: get executable path only when needed
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Set of fixes for font processing
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actually see which scancodes match XBMCK_xxx keys
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(introduced by 187f825a4c53f04e510f7f5c9effa85f7edf12ff)
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cpu freq, cpu temp, gpu temp
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dvdplayer video: fix unneeded drops.
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This should fix gui in 3d modes during video playback using bypass
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Disable Hibernate and Suspend related power options for Raspberry & Co. ...
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[Cores] Revised with cppcheck
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Protect Player!
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wrapper
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RenderCapture implementation for RPi using DispmanX
Minor changes that I reverted to the repo's version
Changed snapshot taking to use g_RBP.CaptureDisplay()
Removed unused fields, and changed implementation to use the width and height parameters
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As GPU can buffer a few seconds of audio, and the visualisation is updated immediately, they are badly out of sync.
The solution is to push the visualisation data through a queue, and retrieve it from queue when the media time is reached.
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As Pi doesn't use GL for video, a screenshot only contains UI.
Need to use Pi specific function for screenshot.
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mp3 playback gain (int32 conversion/shift resulted in -6db)
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pvr: try SwtichChannel when selecting a channel via EPG
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Correct typo
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renderers: fix choosing best resolution
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bitmap is empty
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Empty glyphs (spaces) has zero width and if empty glyph is first cached letter than texture isn't allocated and function complains about "no texture".
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than requested
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device
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[gui] - remove FrameMove from GUIDialog as it is not needed anymore
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fixing pvr after stereoscopic pull
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