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Diffstat (limited to 'tools/TexturePacker/Win32/TexturePacker.vcxproj')
-rw-r--r--tools/TexturePacker/Win32/TexturePacker.vcxproj8
1 files changed, 4 insertions, 4 deletions
diff --git a/tools/TexturePacker/Win32/TexturePacker.vcxproj b/tools/TexturePacker/Win32/TexturePacker.vcxproj
index ff39345dd9..900a833144 100644
--- a/tools/TexturePacker/Win32/TexturePacker.vcxproj
+++ b/tools/TexturePacker/Win32/TexturePacker.vcxproj
@@ -51,7 +51,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>.;..\..\..\src;..\..\..\lib;..\..\..\src\win32%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>.;..\..\..\xbmc;..\..\..\lib;..\..\..\xbmc\win32%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@@ -73,7 +73,7 @@
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
- <AdditionalIncludeDirectories>.;..\..\..\src;..\..\..\lib;..\..\..\src\win32%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>.;..\..\..\xbmc;..\..\..\lib;..\..\..\xbmc\win32%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;USE_LZO_PACKING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
@@ -97,7 +97,7 @@
<ClCompile Include="..\SDL_anigif.cpp" />
<ClCompile Include="dirent.c" />
<ClCompile Include="..\XBMCTex.cpp" />
- <ClCompile Include="..\..\..\src\guilib\XBTF.cpp" />
+ <ClCompile Include="..\..\..\xbmc\guilib\XBTF.cpp" />
<ClCompile Include="..\XBTFWriter.cpp" />
</ItemGroup>
<ItemGroup>
@@ -105,7 +105,7 @@
<ClInclude Include="dirent.h" />
<ClInclude Include="..\md5.h" />
<ClInclude Include="..\SDL_anigif.h" />
- <ClInclude Include="..\..\..\src\guilib\XBTF.h" />
+ <ClInclude Include="..\..\..\xbmc\guilib\XBTF.h" />
<ClInclude Include="..\XBTFWriter.h" />
</ItemGroup>
<ItemGroup>