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1 files changed, 73 insertions, 0 deletions
diff --git a/system/shaders/guishader_common.hlsl b/system/shaders/guishader_common.hlsl
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+/*
+ * Copyright (C) 2005-2015 Team Kodi
+ * http://kodi.tv
+ *
+ * This Program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This Program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with XBMC; see the file COPYING. If not, see
+ * <http://www.gnu.org/licenses/>.
+ *
+ */
+
+struct VS_INPUT
+{
+ float4 pos : POSITION;
+ float4 color: COLOR0;
+ float2 tex : TEXCOORD0;
+ float2 tex2 : TEXCOORD1;
+};
+
+struct PS_INPUT
+{
+ float4 pos : SV_POSITION;
+ float4 color: COLOR0;
+ float2 tex : TEXCOORD0;
+ float2 tex2 : TEXCOORD1;
+};
+
+SamplerState LinearSampler : register(s0)
+{
+ Filter = MIN_MAG_MIP_LINEAR;
+ AddressU = CLAMP;
+ AddressV = CLAMP;
+ Comparison = NEVER;
+};
+
+#define STEREO_LEFT_EYE_INDEX 0
+#define STEREO_RIGHT_EYE_INDEX 1
+
+#ifdef STEREO_MODE_SHADER
+
+inline float4 StereoInterlaced(PS_INPUT input, int eye)
+{
+ uint pixelY = abs(trunc(input.tex.y * g_viewPortHeigh));
+ uint odd = pixelY % 2;
+
+ if ((odd == 0 && !eye) || (odd != 0 && eye))
+ return float4(texView.Sample(LinearSampler, input.tex).rgb, 1.0);
+ else
+ return float4(0.0, 0.0, 0.0, 0.0);
+}
+
+inline float4 StereoCheckerboard(PS_INPUT input, int eye)
+{
+ uint pixelX = abs(trunc(input.tex.x * g_viewPortWidth));
+ uint pixelY = abs(trunc(input.tex.y * g_viewPortHeigh));
+ uint odd = (pixelX + pixelY) % 2;
+
+ if ((odd == 0 && !eye) || (odd != 0 && eye))
+ return float4(texView.Sample(LinearSampler, input.tex).rgb, 1.0);
+ else
+ return float4(0.0, 0.0, 0.0, 0.0);
+}
+
+#endif \ No newline at end of file