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+#pragma once
+#include <string>
+#include <stdint.h>
+#include <vector>
+
+#if defined(TARGET_WINDOWS) && !defined(va_copy)
+#define va_copy(dst, src) ((dst) = (src))
+#endif
+
+// =============================================================================
+// FILE: StdString.h
+// AUTHOR: Joe O'Leary (with outside help noted in comments)
+//
+// If you find any bugs in this code, please let me know:
+//
+// jmoleary@earthlink.net
+// http://www.joeo.net/stdstring.htm (a bit outdated)
+//
+// The latest version of this code should always be available at the
+// following link:
+//
+// http://www.joeo.net/code/StdString.zip (Dec 6, 2003)
+//
+//
+// REMARKS:
+// This header file declares the CStdStr template. This template derives
+// the Standard C++ Library basic_string<> template and add to it the
+// the following conveniences:
+// - The full MFC CString set of functions (including implicit cast)
+// - writing to/reading from COM IStream interfaces
+// - Functional objects for use in STL algorithms
+//
+// From this template, we intstantiate two classes: CStdStringA and
+// CStdStringW. The name "CStdString" is just a #define of one of these,
+// based upone the UNICODE macro setting
+//
+// This header also declares our own version of the MFC/ATL UNICODE-MBCS
+// conversion macros. Our version looks exactly like the Microsoft's to
+// facilitate portability.
+//
+// NOTE:
+// If you you use this in an MFC or ATL build, you should include either
+// afx.h or atlbase.h first, as appropriate.
+//
+// PEOPLE WHO HAVE CONTRIBUTED TO THIS CLASS:
+//
+// Several people have helped me iron out problems and othewise improve
+// this class. OK, this is a long list but in my own defense, this code
+// has undergone two major rewrites. Many of the improvements became
+// necessary after I rewrote the code as a template. Others helped me
+// improve the CString facade.
+//
+// Anyway, these people are (in chronological order):
+//
+// - Pete the Plumber (???)
+// - Julian Selman
+// - Chris (of Melbsys)
+// - Dave Plummer
+// - John C Sipos
+// - Chris Sells
+// - Nigel Nunn
+// - Fan Xia
+// - Matthew Williams
+// - Carl Engman
+// - Mark Zeren
+// - Craig Watson
+// - Rich Zuris
+// - Karim Ratib
+// - Chris Conti
+// - Baptiste Lepilleur
+// - Greg Pickles
+// - Jim Cline
+// - Jeff Kohn
+// - Todd Heckel
+// - Ullrich Poll�hne
+// - Joe Vitaterna
+// - Joe Woodbury
+// - Aaron (no last name)
+// - Joldakowski (???)
+// - Scott Hathaway
+// - Eric Nitzche
+// - Pablo Presedo
+// - Farrokh Nejadlotfi
+// - Jason Mills
+// - Igor Kholodov
+// - Mike Crusader
+// - John James
+// - Wang Haifeng
+// - Tim Dowty
+// - Arnt Witteveen
+// - Glen Maynard
+// - Paul DeMarco
+// - Bagira (full name?)
+// - Ronny Schulz
+// - Jakko Van Hunen
+// - Charles Godwin
+// - Henk Demper
+// - Greg Marr
+// - Bill Carducci
+// - Brian Groose
+// - MKingman
+// - Don Beusee
+//
+// REVISION HISTORY
+//
+// 2005-JAN-10 - Thanks to Don Beusee for pointing out the danger in mapping
+// length-checked formatting functions to non-length-checked
+// CRT equivalents. Also thanks to him for motivating me to
+// optimize my implementation of Replace()
+//
+// 2004-APR-22 - A big, big thank you to "MKingman" (whoever you are) for
+// finally spotting a silly little error in StdCodeCvt that
+// has been causing me (and users of CStdString) problems for
+// years in some relatively rare conversions. I had reversed
+// two length arguments.
+//
+// 2003-NOV-24 - Thanks to a bunch of people for helping me clean up many
+// compiler warnings (and yes, even a couple of actual compiler
+// errors). These include Henk Demper for figuring out how
+// to make the Intellisense work on with CStdString on VC6,
+// something I was never able to do. Greg Marr pointed out
+// a compiler warning about an unreferenced symbol and a
+// problem with my version of Load in MFC builds. Bill
+// Carducci took a lot of time with me to help me figure out
+// why some implementations of the Standard C++ Library were
+// returning error codes for apparently successful conversions
+// between ASCII and UNICODE. Finally thanks to Brian Groose
+// for helping me fix compiler signed unsigned warnings in
+// several functions.
+//
+// 2003-JUL-10 - Thanks to Charles Godwin for making me realize my 'FmtArg'
+// fixes had inadvertently broken the DLL-export code (which is
+// normally commented out. I had to move it up higher. Also
+// this helped me catch a bug in ssicoll that would prevent
+// compilation, otherwise.
+//
+// 2003-MAR-14 - Thanks to Jakko Van Hunen for pointing out a copy-and-paste
+// bug in one of the overloads of FmtArg.
+//
+// 2003-MAR-10 - Thanks to Ronny Schulz for (twice!) sending me some changes
+// to help CStdString build on SGI and for pointing out an
+// error in placement of my preprocessor macros for ssfmtmsg.
+//
+// 2002-NOV-26 - Thanks to Bagira for pointing out that my implementation of
+// SpanExcluding was not properly handling the case in which
+// the string did NOT contain any of the given characters
+//
+// 2002-OCT-21 - Many thanks to Paul DeMarco who was invaluable in helping me
+// get this code working with Borland's free compiler as well
+// as the Dev-C++ compiler (available free at SourceForge).
+//
+// 2002-SEP-13 - Thanks to Glen Maynard who helped me get rid of some loud
+// but harmless warnings that were showing up on g++. Glen
+// also pointed out that some pre-declarations of FmtArg<>
+// specializations were unnecessary (and no good on G++)
+//
+// 2002-JUN-26 - Thanks to Arnt Witteveen for pointing out that I was using
+// static_cast<> in a place in which I should have been using
+// reinterpret_cast<> (the ctor for unsigned char strings).
+// That's what happens when I don't unit-test properly!
+// Arnt also noticed that CString was silently correcting the
+// 'nCount' argument to Left() and Right() where CStdString was
+// not (and crashing if it was bad). That is also now fixed!
+//
+// 2002-FEB-25 - Thanks to Tim Dowty for pointing out (and giving me the fix
+// for) a conversion problem with non-ASCII MBCS characters.
+// CStdString is now used in my favorite commercial MP3 player!
+//
+// 2001-DEC-06 - Thanks to Wang Haifeng for spotting a problem in one of the
+// assignment operators (for _bstr_t) that would cause compiler
+// errors when refcounting protection was turned off.
+//
+// 2001-NOV-27 - Remove calls to operator!= which involve reverse_iterators
+// due to a conflict with the rel_ops operator!=. Thanks to
+// John James for pointing this out.
+//
+// 2001-OCT-29 - Added a minor range checking fix for the Mid function to
+// make it as forgiving as CString's version is. Thanks to
+// Igor Kholodov for noticing this.
+// - Added a specialization of std::swap for CStdString. Thanks
+// to Mike Crusader for suggesting this! It's commented out
+// because you're not supposed to inject your own code into the
+// 'std' namespace. But if you don't care about that, it's
+// there if you want it
+// - Thanks to Jason Mills for catching a case where CString was
+// more forgiving in the Delete() function than I was.
+//
+// 2001-JUN-06 - I was violating the Standard name lookup rules stated
+// in [14.6.2(3)]. None of the compilers I've tried so
+// far apparently caught this but HP-UX aCC 3.30 did. The
+// fix was to add 'this->' prefixes in many places.
+// Thanks to Farrokh Nejadlotfi for this!
+//
+// 2001-APR-27 - StreamLoad was calculating the number of BYTES in one
+// case, not characters. Thanks to Pablo Presedo for this.
+//
+// 2001-FEB-23 - Replace() had a bug which caused infinite loops if the
+// source string was empty. Fixed thanks to Eric Nitzsche.
+//
+// 2001-FEB-23 - Scott Hathaway was a huge help in providing me with the
+// ability to build CStdString on Sun Unix systems. He
+// sent me detailed build reports about what works and what
+// does not. If CStdString compiles on your Unix box, you
+// can thank Scott for it.
+//
+// 2000-DEC-29 - Joldakowski noticed one overload of Insert failed to do a
+// range check as CString's does. Now fixed -- thanks!
+//
+// 2000-NOV-07 - Aaron pointed out that I was calling static member
+// functions of char_traits via a temporary. This was not
+// technically wrong, but it was unnecessary and caused
+// problems for poor old buggy VC5. Thanks Aaron!
+//
+// 2000-JUL-11 - Joe Woodbury noted that the CString::Find docs don't match
+// what the CString::Find code really ends up doing. I was
+// trying to match the docs. Now I match the CString code
+// - Joe also caught me truncating strings for GetBuffer() calls
+// when the supplied length was less than the current length.
+//
+// 2000-MAY-25 - Better support for STLPORT's Standard library distribution
+// - Got rid of the NSP macro - it interfered with Koenig lookup
+// - Thanks to Joe Woodbury for catching a TrimLeft() bug that
+// I introduced in January. Empty strings were not getting
+// trimmed
+//
+// 2000-APR-17 - Thanks to Joe Vitaterna for pointing out that ReverseFind
+// is supposed to be a const function.
+//
+// 2000-MAR-07 - Thanks to Ullrich Poll�hne for catching a range bug in one
+// of the overloads of assign.
+//
+// 2000-FEB-01 - You can now use CStdString on the Mac with CodeWarrior!
+// Thanks to Todd Heckel for helping out with this.
+//
+// 2000-JAN-23 - Thanks to Jim Cline for pointing out how I could make the
+// Trim() function more efficient.
+// - Thanks to Jeff Kohn for prompting me to find and fix a typo
+// in one of the addition operators that takes _bstr_t.
+// - Got rid of the .CPP file - you only need StdString.h now!
+//
+// 1999-DEC-22 - Thanks to Greg Pickles for helping me identify a problem
+// with my implementation of CStdString::FormatV in which
+// resulting string might not be properly NULL terminated.
+//
+// 1999-DEC-06 - Chris Conti pointed yet another basic_string<> assignment
+// bug that MS has not fixed. CStdString did nothing to fix
+// it either but it does now! The bug was: create a string
+// longer than 31 characters, get a pointer to it (via c_str())
+// and then assign that pointer to the original string object.
+// The resulting string would be empty. Not with CStdString!
+//
+// 1999-OCT-06 - BufferSet was erasing the string even when it was merely
+// supposed to shrink it. Fixed. Thanks to Chris Conti.
+// - Some of the Q172398 fixes were not checking for assignment-
+// to-self. Fixed. Thanks to Baptiste Lepilleur.
+//
+// 1999-AUG-20 - Improved Load() function to be more efficient by using
+// SizeOfResource(). Thanks to Rich Zuris for this.
+// - Corrected resource ID constructor, again thanks to Rich.
+// - Fixed a bug that occurred with UNICODE characters above
+// the first 255 ANSI ones. Thanks to Craig Watson.
+// - Added missing overloads of TrimLeft() and TrimRight().
+// Thanks to Karim Ratib for pointing them out
+//
+// 1999-JUL-21 - Made all calls to GetBuf() with no args check length first.
+//
+// 1999-JUL-10 - Improved MFC/ATL independence of conversion macros
+// - Added SS_NO_REFCOUNT macro to allow you to disable any
+// reference-counting your basic_string<> impl. may do.
+// - Improved ReleaseBuffer() to be as forgiving as CString.
+// Thanks for Fan Xia for helping me find this and to
+// Matthew Williams for pointing it out directly.
+//
+// 1999-JUL-06 - Thanks to Nigel Nunn for catching a very sneaky bug in
+// ToLower/ToUpper. They should call GetBuf() instead of
+// data() in order to ensure the changed string buffer is not
+// reference-counted (in those implementations that refcount).
+//
+// 1999-JUL-01 - Added a true CString facade. Now you can use CStdString as
+// a drop-in replacement for CString. If you find this useful,
+// you can thank Chris Sells for finally convincing me to give
+// in and implement it.
+// - Changed operators << and >> (for MFC CArchive) to serialize
+// EXACTLY as CString's do. So now you can send a CString out
+// to a CArchive and later read it in as a CStdString. I have
+// no idea why you would want to do this but you can.
+//
+// 1999-JUN-21 - Changed the CStdString class into the CStdStr template.
+// - Fixed FormatV() to correctly decrement the loop counter.
+// This was harmless bug but a bug nevertheless. Thanks to
+// Chris (of Melbsys) for pointing it out
+// - Changed Format() to try a normal stack-based array before
+// using to _alloca().
+// - Updated the text conversion macros to properly use code
+// pages and to fit in better in MFC/ATL builds. In other
+// words, I copied Microsoft's conversion stuff again.
+// - Added equivalents of CString::GetBuffer, GetBufferSetLength
+// - new sscpy() replacement of CStdString::CopyString()
+// - a Trim() function that combines TrimRight() and TrimLeft().
+//
+// 1999-MAR-13 - Corrected the "NotSpace" functional object to use _istpace()
+// instead of _isspace() Thanks to Dave Plummer for this.
+//
+// 1999-FEB-26 - Removed errant line (left over from testing) that #defined
+// _MFC_VER. Thanks to John C Sipos for noticing this.
+//
+// 1999-FEB-03 - Fixed a bug in a rarely-used overload of operator+() that
+// caused infinite recursion and stack overflow
+// - Added member functions to simplify the process of
+// persisting CStdStrings to/from DCOM IStream interfaces
+// - Added functional objects (e.g. StdStringLessNoCase) that
+// allow CStdStrings to be used as keys STL map objects with
+// case-insensitive comparison
+// - Added array indexing operators (i.e. operator[]). I
+// originally assumed that these were unnecessary and would be
+// inherited from basic_string. However, without them, Visual
+// C++ complains about ambiguous overloads when you try to use
+// them. Thanks to Julian Selman to pointing this out.
+//
+// 1998-FEB-?? - Added overloads of assign() function to completely account
+// for Q172398 bug. Thanks to "Pete the Plumber" for this
+//
+// 1998-FEB-?? - Initial submission
+//
+// COPYRIGHT:
+// 2002 Joseph M. O'Leary. This code is 100% free. Use it anywhere you
+// want. Rewrite it, restructure it, whatever. If you can write software
+// that makes money off of it, good for you. I kinda like capitalism.
+// Please don't blame me if it causes your $30 billion dollar satellite
+// explode in orbit. If you redistribute it in any form, I'd appreciate it
+// if you would leave this notice here.
+// =============================================================================
+
+// Avoid multiple inclusion
+
+#ifndef STDSTRING_H
+#define STDSTRING_H
+
+// When using VC, turn off browser references
+// Turn off unavoidable compiler warnings
+
+#if defined(_MSC_VER) && (_MSC_VER > 1100)
+ #pragma component(browser, off, references, "CStdString")
+ #pragma warning (disable : 4290) // C++ Exception Specification ignored
+ #pragma warning (disable : 4127) // Conditional expression is constant
+ #pragma warning (disable : 4097) // typedef name used as synonym for class name
+#endif
+
+// Borland warnings to turn off
+
+#ifdef __BORLANDC__
+ #pragma option push -w-inl
+// #pragma warn -inl // Turn off inline function warnings
+#endif
+
+// SS_IS_INTRESOURCE
+// -----------------
+// A copy of IS_INTRESOURCE from VC7. Because old VC6 version of winuser.h
+// doesn't have this.
+
+#define SS_IS_INTRESOURCE(_r) (false)
+
+#if !defined (SS_ANSI) && defined(_MSC_VER)
+ #undef SS_IS_INTRESOURCE
+ #if defined(_WIN64)
+ #define SS_IS_INTRESOURCE(_r) (((uint64_t)(_r) >> 16) == 0)
+ #else
+ #define SS_IS_INTRESOURCE(_r) (((unsigned long)(_r) >> 16) == 0)
+ #endif
+#endif
+
+
+// MACRO: SS_UNSIGNED
+// ------------------
+// This macro causes the addition of a constructor and assignment operator
+// which take unsigned characters. CString has such functions and in order
+// to provide maximum CString-compatability, this code needs them as well.
+// In practice you will likely never need these functions...
+
+//#define SS_UNSIGNED
+
+#ifdef SS_ALLOW_UNSIGNED_CHARS
+ #define SS_UNSIGNED
+#endif
+
+// MACRO: SS_SAFE_FORMAT
+// ---------------------
+// This macro provides limited compatability with a questionable CString
+// "feature". You can define it in order to avoid a common problem that
+// people encounter when switching from CString to CStdString.
+//
+// To illustrate the problem -- With CString, you can do this:
+//
+// CString sName("Joe");
+// CString sTmp;
+// sTmp.Format("My name is %s", sName); // WORKS!
+//
+// However if you were to try this with CStdString, your program would
+// crash.
+//
+// CStdString sName("Joe");
+// CStdString sTmp;
+// sTmp.Format("My name is %s", sName); // CRASHES!
+//
+// You must explicitly call c_str() or cast the object to the proper type
+//
+// sTmp.Format("My name is %s", sName.c_str()); // WORKS!
+// sTmp.Format("My name is %s", static_cast<PCSTR>(sName));// WORKS!
+// sTmp.Format("My name is %s", (PCSTR)sName); // WORKS!
+//
+// This is because it is illegal to pass anything but a POD type as a
+// variadic argument to a variadic function (i.e. as one of the "..."
+// arguments). The type const char* is a POD type. The type CStdString
+// is not. Of course, neither is the type CString, but CString lets you do
+// it anyway due to the way they laid out the class in binary. I have no
+// control over this in CStdString since I derive from whatever
+// implementation of basic_string is available.
+//
+// However if you have legacy code (which does this) that you want to take
+// out of the MFC world and you don't want to rewrite all your calls to
+// Format(), then you can define this flag and it will no longer crash.
+//
+// Note however that this ONLY works for Format(), not sprintf, fprintf,
+// etc. If you pass a CStdString object to one of those functions, your
+// program will crash. Not much I can do to get around this, short of
+// writing substitutes for those functions as well.
+
+#define SS_SAFE_FORMAT // use new template style Format() function
+
+
+// MACRO: SS_NO_IMPLICIT_CAST
+// --------------------------
+// Some people don't like the implicit cast to const char* (or rather to
+// const CT*) that CStdString (and MFC's CString) provide. That was the
+// whole reason I created this class in the first place, but hey, whatever
+// bakes your cake. Just #define this macro to get rid of the the implicit
+// cast.
+
+//#define SS_NO_IMPLICIT_CAST // gets rid of operator const CT*()
+
+
+// MACRO: SS_NO_REFCOUNT
+// ---------------------
+// turns off reference counting at the assignment level. Only needed
+// for the version of basic_string<> that comes with Visual C++ versions
+// 6.0 or earlier, and only then in some heavily multithreaded scenarios.
+// Uncomment it if you feel you need it.
+
+//#define SS_NO_REFCOUNT
+
+// MACRO: SS_WIN32
+// ---------------
+// When this flag is set, we are building code for the Win32 platform and
+// may use Win32 specific functions (such as LoadString). This gives us
+// a couple of nice extras for the code.
+//
+// Obviously, Microsoft's is not the only compiler available for Win32 out
+// there. So I can't just check to see if _MSC_VER is defined to detect
+// if I'm building on Win32. So for now, if you use MS Visual C++ or
+// Borland's compiler, I turn this on. Otherwise you may turn it on
+// yourself, if you prefer
+
+#if defined(_MSC_VER) || defined(__BORLANDC__) || defined(_WIN32)
+ #define SS_WIN32
+#endif
+
+// MACRO: SS_ANSI
+// --------------
+// When this macro is defined, the code attempts only to use ANSI/ISO
+// standard library functions to do it's work. It will NOT attempt to use
+// any Win32 of Visual C++ specific functions -- even if they are
+// available. You may define this flag yourself to prevent any Win32
+// of VC++ specific functions from being called.
+
+// If we're not on Win32, we MUST use an ANSI build
+
+#ifndef SS_WIN32
+ #if !defined(SS_NO_ANSI)
+ #define SS_ANSI
+ #endif
+#endif
+
+// MACRO: SS_ALLOCA
+// ----------------
+// Some implementations of the Standard C Library have a non-standard
+// function known as alloca(). This functions allows one to allocate a
+// variable amount of memory on the stack. It is needed to implement
+// the ASCII/MBCS conversion macros.
+//
+// I wanted to find some way to determine automatically if alloca() is
+// available on this platform via compiler flags but that is asking for
+// trouble. The crude test presented here will likely need fixing on
+// other platforms. Therefore I'll leave it up to you to fiddle with
+// this test to determine if it exists. Just make sure SS_ALLOCA is or
+// is not defined as appropriate and you control this feature.
+
+#if defined(_MSC_VER) && !defined(SS_ANSI)
+ #define SS_ALLOCA
+#endif
+
+
+// MACRO: SS_MBCS
+// --------------
+// Setting this macro means you are using MBCS characters. In MSVC builds,
+// this macro gets set automatically by detection of the preprocessor flag
+// _MBCS. For other platforms you may set it manually if you wish. The
+// only effect it currently has is to cause the allocation of more space
+// for wchar_t --> char conversions.
+// Note that MBCS does not mean UNICODE.
+//
+// #define SS_MBCS
+//
+
+#ifdef _MBCS
+ #define SS_MBCS
+#endif
+
+
+// MACRO SS_NO_LOCALE
+// ------------------
+// If your implementation of the Standard C++ Library lacks the <locale> header,
+// you can #define this macro to make your code build properly. Note that this
+// is some of my newest code and frankly I'm not very sure of it, though it does
+// pass my unit tests.
+
+// #define SS_NO_LOCALE
+
+
+// Compiler Error regarding _UNICODE and UNICODE
+// -----------------------------------------------
+// Microsoft header files are screwy. Sometimes they depend on a preprocessor
+// flag named "_UNICODE". Other times they check "UNICODE" (note the lack of
+// leading underscore in the second version". In several places, they silently
+// "synchronize" these two flags this by defining one of the other was defined.
+// In older version of this header, I used to try to do the same thing.
+//
+// However experience has taught me that this is a bad idea. You get weird
+// compiler errors that seem to indicate things like LPWSTR and LPTSTR not being
+// equivalent in UNICODE builds, stuff like that (when they MUST be in a proper
+// UNICODE build). You end up scratching your head and saying, "But that HAS
+// to compile!".
+//
+// So what should you do if you get this error?
+//
+// Make sure that both macros (_UNICODE and UNICODE) are defined before this
+// file is included. You can do that by either
+//
+// a) defining both yourself before any files get included
+// b) including the proper MS headers in the proper order
+// c) including this file before any other file, uncommenting
+// the #defines below, and commenting out the #errors
+//
+// Personally I recommend solution a) but it's your call.
+
+#ifdef _MSC_VER
+ #if defined (_UNICODE) && !defined (UNICODE)
+ #error UNICODE defined but not UNICODE
+ // #define UNICODE // no longer silently fix this
+ #endif
+ #if defined (UNICODE) && !defined (_UNICODE)
+ #error Warning, UNICODE defined but not _UNICODE
+ // #define _UNICODE // no longer silently fix this
+ #endif
+#endif
+
+
+// -----------------------------------------------------------------------------
+// MIN and MAX. The Standard C++ template versions go by so many names (at
+// at least in the MS implementation) that you never know what's available
+// -----------------------------------------------------------------------------
+template<class Type>
+inline const Type& SSMIN(const Type& arg1, const Type& arg2)
+{
+ return arg2 < arg1 ? arg2 : arg1;
+}
+template<class Type>
+inline const Type& SSMAX(const Type& arg1, const Type& arg2)
+{
+ return arg2 > arg1 ? arg2 : arg1;
+}
+
+// If they have not #included W32Base.h (part of my W32 utility library) then
+// we need to define some stuff. Otherwise, this is all defined there.
+
+#if !defined(W32BASE_H)
+
+ // If they want us to use only standard C++ stuff (no Win32 stuff)
+
+ #ifdef SS_ANSI
+
+ // On Win32 we have TCHAR.H so just include it. This is NOT violating
+ // the spirit of SS_ANSI as we are not calling any Win32 functions here.
+
+ #ifdef SS_WIN32
+
+ #include <TCHAR.H>
+ #include <WTYPES.H>
+ #ifndef STRICT
+ #define STRICT
+ #endif
+
+ // ... but on non-Win32 platforms, we must #define the types we need.
+
+ #else
+
+ typedef const char* PCSTR;
+ typedef char* PSTR;
+ typedef const wchar_t* PCWSTR;
+ typedef wchar_t* PWSTR;
+ #ifdef UNICODE
+ typedef wchar_t TCHAR;
+ #else
+ typedef char TCHAR;
+ #endif
+ typedef wchar_t OLECHAR;
+
+ #endif // #ifndef _WIN32
+
+
+ // Make sure ASSERT and verify are defined using only ANSI stuff
+
+ #ifndef ASSERT
+ #include <assert.h>
+ #define ASSERT(f) assert((f))
+ #endif
+ #ifndef VERIFY
+ #ifdef _DEBUG
+ #define VERIFY(x) ASSERT((x))
+ #else
+ #define VERIFY(x) x
+ #endif
+ #endif
+
+ #else // ...else SS_ANSI is NOT defined
+
+ #include <TCHAR.H>
+ #include <WTYPES.H>
+ #ifndef STRICT
+ #define STRICT
+ #endif
+
+ // Make sure ASSERT and verify are defined
+
+ #ifndef ASSERT
+ #include <crtdbg.h>
+ #define ASSERT(f) _ASSERTE((f))
+ #endif
+ #ifndef VERIFY
+ #ifdef _DEBUG
+ #define VERIFY(x) ASSERT((x))
+ #else
+ #define VERIFY(x) x
+ #endif
+ #endif
+
+ #endif // #ifdef SS_ANSI
+
+ #ifndef UNUSED
+ #define UNUSED(x) x
+ #endif
+
+#endif // #ifndef W32BASE_H
+
+// Standard headers needed
+
+#include <string> // basic_string
+#include <algorithm> // for_each, etc.
+#include <functional> // for StdStringLessNoCase, et al
+#ifndef SS_NO_LOCALE
+ #include <locale> // for various facets
+#endif
+
+// If this is a recent enough version of VC include comdef.h, so we can write
+// member functions to deal with COM types & compiler support classes e.g.
+// _bstr_t
+
+#if defined (_MSC_VER) && (_MSC_VER >= 1100)
+ #include <comdef.h>
+ #define SS_INC_COMDEF // signal that we #included MS comdef.h file
+ #define STDSTRING_INC_COMDEF
+ #define SS_NOTHROW __declspec(nothrow)
+#else
+ #define SS_NOTHROW
+#endif
+
+#ifndef TRACE
+ #define TRACE_DEFINED_HERE
+ #define TRACE
+#endif
+
+// Microsoft defines PCSTR, PCWSTR, etc, but no PCTSTR. I hate to use the
+// versions with the "L" in front of them because that's a leftover from Win 16
+// days, even though it evaluates to the same thing. Therefore, Define a PCSTR
+// as an LPCTSTR.
+
+#if !defined(PCTSTR) && !defined(PCTSTR_DEFINED)
+ typedef const TCHAR* PCTSTR;
+ #define PCTSTR_DEFINED
+#endif
+
+#if !defined(PCOLESTR) && !defined(PCOLESTR_DEFINED)
+ typedef const OLECHAR* PCOLESTR;
+ #define PCOLESTR_DEFINED
+#endif
+
+#if !defined(POLESTR) && !defined(POLESTR_DEFINED)
+ typedef OLECHAR* POLESTR;
+ #define POLESTR_DEFINED
+#endif
+
+#if !defined(PCUSTR) && !defined(PCUSTR_DEFINED)
+ typedef const unsigned char* PCUSTR;
+ typedef unsigned char* PUSTR;
+ #define PCUSTR_DEFINED
+#endif
+
+
+// SGI compiler 7.3 doesnt know these types - oh and btw, remember to use
+// -LANG:std in the CXX Flags
+#if defined(__sgi)
+ typedef unsigned long DWORD;
+ typedef void * LPCVOID;
+#endif
+
+
+// SS_USE_FACET macro and why we need it:
+//
+// Since I'm a good little Standard C++ programmer, I use locales. Thus, I
+// need to make use of the use_facet<> template function here. Unfortunately,
+// this need is complicated by the fact the MS' implementation of the Standard
+// C++ Library has a non-standard version of use_facet that takes more
+// arguments than the standard dictates. Since I'm trying to write CStdString
+// to work with any version of the Standard library, this presents a problem.
+//
+// The upshot of this is that I can't do 'use_facet' directly. The MS' docs
+// tell me that I have to use a macro, _USE() instead. Since _USE obviously
+// won't be available in other implementations, this means that I have to write
+// my OWN macro -- SS_USE_FACET -- that evaluates either to _USE or to the
+// standard, use_facet.
+//
+// If you are having trouble with the SS_USE_FACET macro, in your implementation
+// of the Standard C++ Library, you can define your own version of SS_USE_FACET.
+
+#ifndef schMSG
+ #define schSTR(x) #x
+ #define schSTR2(x) schSTR(x)
+ #define schMSG(desc) message(__FILE__ "(" schSTR2(__LINE__) "):" #desc)
+#endif
+
+#ifndef SS_USE_FACET
+
+ // STLPort #defines a macro (__STL_NO_EXPLICIT_FUNCTION_TMPL_ARGS) for
+ // all MSVC builds, erroneously in my opinion. It causes problems for
+ // my SS_ANSI builds. In my code, I always comment out that line. You'll
+ // find it in \stlport\config\stl_msvc.h
+
+ #if defined(__SGI_STL_PORT) && (__SGI_STL_PORT >= 0x400 )
+
+ #if defined(__STL_NO_EXPLICIT_FUNCTION_TMPL_ARGS) && defined(_MSC_VER)
+ #ifdef SS_ANSI
+ #pragma schMSG(__STL_NO_EXPLICIT_FUNCTION_TMPL_ARGS defined!!)
+ #endif
+ #endif
+ #define SS_USE_FACET(loc, fac) std::use_facet<fac >(loc)
+
+ #elif defined(_MSC_VER )
+
+ #define SS_USE_FACET(loc, fac) std::_USE(loc, fac)
+
+ // ...and
+ #elif defined(_RWSTD_NO_TEMPLATE_ON_RETURN_TYPE)
+
+ #define SS_USE_FACET(loc, fac) std::use_facet(loc, (fac*)0)
+
+ #else
+
+ #define SS_USE_FACET(loc, fac) std::use_facet<fac >(loc)
+
+ #endif
+
+#endif
+
+// =============================================================================
+// UNICODE/MBCS conversion macros. Made to work just like the MFC/ATL ones.
+// =============================================================================
+
+#include <wchar.h> // Added to Std Library with Amendment #1.
+
+// First define the conversion helper functions. We define these regardless of
+// any preprocessor macro settings since their names won't collide.
+
+// Not sure if we need all these headers. I believe ANSI says we do.
+
+#include <stdio.h>
+#include <stdarg.h>
+#include <wctype.h>
+#include <ctype.h>
+#include <stdlib.h>
+#ifndef va_start
+ #include <varargs.h>
+#endif
+
+
+#ifdef SS_NO_LOCALE
+
+ #if defined(_WIN32) || defined (_WIN32_WCE)
+
+ inline PWSTR StdCodeCvt(PWSTR pDstW, int nDst, PCSTR pSrcA, int nSrc,
+ UINT acp=CP_ACP)
+ {
+ ASSERT(0 != pSrcA);
+ ASSERT(0 != pDstW);
+ pDstW[0] = '\0';
+ MultiByteToWideChar(acp, 0, pSrcA, nSrc, pDstW, nDst);
+ return pDstW;
+ }
+ inline PWSTR StdCodeCvt(PWSTR pDstW, int nDst, PCUSTR pSrcA, int nSrc,
+ UINT acp=CP_ACP)
+ {
+ return StdCodeCvt(pDstW, nDst, (PCSTR)pSrcA, nSrc, acp);
+ }
+
+ inline PSTR StdCodeCvt(PSTR pDstA, int nDst, PCWSTR pSrcW, int nSrc,
+ UINT acp=CP_ACP)
+ {
+ ASSERT(0 != pDstA);
+ ASSERT(0 != pSrcW);
+ pDstA[0] = '\0';
+ WideCharToMultiByte(acp, 0, pSrcW, nSrc, pDstA, nDst, 0, 0);
+ return pDstA;
+ }
+ inline PUSTR StdCodeCvt(PUSTR pDstA, int nDst, PCWSTR pSrcW, int nSrc,
+ UINT acp=CP_ACP)
+ {
+ return (PUSTR)StdCodeCvt((PSTR)pDstA, nDst, pSrcW, nSrc, acp);
+ }
+ #else
+ #endif
+
+#else
+
+ // StdCodeCvt - made to look like Win32 functions WideCharToMultiByte
+ // and MultiByteToWideChar but uses locales in SS_ANSI
+ // builds. There are a number of overloads.
+ // First argument is the destination buffer.
+ // Second argument is the source buffer
+ //#if defined (SS_ANSI) || !defined (SS_WIN32)
+
+ // 'SSCodeCvt' - shorthand name for the codecvt facet we use
+
+ typedef std::codecvt<wchar_t, char, mbstate_t> SSCodeCvt;
+
+ inline PWSTR StdCodeCvt(PWSTR pDstW, int nDst, PCSTR pSrcA, int nSrc,
+ const std::locale& loc=std::locale())
+ {
+ ASSERT(0 != pSrcA);
+ ASSERT(0 != pDstW);
+
+ pDstW[0] = '\0';
+
+ if ( nSrc > 0 )
+ {
+ PCSTR pNextSrcA = pSrcA;
+ PWSTR pNextDstW = pDstW;
+ const SSCodeCvt& conv = SS_USE_FACET(loc, SSCodeCvt);
+ SSCodeCvt::state_type st= {};
+ SSCodeCvt::result res = conv.in(st,
+ pSrcA, pSrcA + nSrc, pNextSrcA,
+ pDstW, pDstW + nDst, pNextDstW);
+#ifdef TARGET_POSIX
+#define ASSERT2(a) if (!(a)) {fprintf(stderr, "StdString: Assertion Failed on line %d\n", __LINE__);}
+#else
+#define ASSERT2 ASSERT
+#endif
+ ASSERT2(SSCodeCvt::ok == res);
+ ASSERT2(SSCodeCvt::error != res);
+ ASSERT2(pNextDstW >= pDstW);
+ ASSERT2(pNextSrcA >= pSrcA);
+#undef ASSERT2
+ // Null terminate the converted string
+
+ if ( pNextDstW - pDstW > nDst )
+ *(pDstW + nDst) = '\0';
+ else
+ *pNextDstW = '\0';
+ }
+ return pDstW;
+ }
+ inline PWSTR StdCodeCvt(PWSTR pDstW, int nDst, PCUSTR pSrcA, int nSrc,
+ const std::locale& loc=std::locale())
+ {
+ return StdCodeCvt(pDstW, nDst, (PCSTR)pSrcA, nSrc, loc);
+ }
+
+ inline PSTR StdCodeCvt(PSTR pDstA, int nDst, PCWSTR pSrcW, int nSrc,
+ const std::locale& loc=std::locale())
+ {
+ ASSERT(0 != pDstA);
+ ASSERT(0 != pSrcW);
+
+ pDstA[0] = '\0';
+
+ if ( nSrc > 0 )
+ {
+ PSTR pNextDstA = pDstA;
+ PCWSTR pNextSrcW = pSrcW;
+ const SSCodeCvt& conv = SS_USE_FACET(loc, SSCodeCvt);
+ SSCodeCvt::state_type st= {};
+ SSCodeCvt::result res = conv.out(st,
+ pSrcW, pSrcW + nSrc, pNextSrcW,
+ pDstA, pDstA + nDst, pNextDstA);
+#ifdef TARGET_POSIX
+#define ASSERT2(a) if (!(a)) {fprintf(stderr, "StdString: Assertion Failed on line %d\n", __LINE__);}
+#else
+#define ASSERT2 ASSERT
+#endif
+ ASSERT2(SSCodeCvt::error != res);
+ ASSERT2(SSCodeCvt::ok == res); // strict, comment out for sanity
+ ASSERT2(pNextDstA >= pDstA);
+ ASSERT2(pNextSrcW >= pSrcW);
+#undef ASSERT2
+
+ // Null terminate the converted string
+
+ if ( pNextDstA - pDstA > nDst )
+ *(pDstA + nDst) = '\0';
+ else
+ *pNextDstA = '\0';
+ }
+ return pDstA;
+ }
+
+ inline PUSTR StdCodeCvt(PUSTR pDstA, int nDst, PCWSTR pSrcW, int nSrc,
+ const std::locale& loc=std::locale())
+ {
+ return (PUSTR)StdCodeCvt((PSTR)pDstA, nDst, pSrcW, nSrc, loc);
+ }
+
+#endif
+
+
+
+// Unicode/MBCS conversion macros are only available on implementations of
+// the "C" library that have the non-standard _alloca function. As far as I
+// know that's only Microsoft's though I've heard that the function exists
+// elsewhere.
+
+#if defined(SS_ALLOCA) && !defined SS_NO_CONVERSION
+
+ #include <malloc.h> // needed for _alloca
+
+ // Define our conversion macros to look exactly like Microsoft's to
+ // facilitate using this stuff both with and without MFC/ATL
+
+ #ifdef _CONVERSION_USES_THREAD_LOCALE
+
+ #ifndef _DEBUG
+ #define SSCVT int _cvt; _cvt; UINT _acp=GetACP(); \
+ _acp; PCWSTR _pw; _pw; PCSTR _pa; _pa
+ #else
+ #define SSCVT int _cvt = 0; _cvt; UINT _acp=GetACP();\
+ _acp; PCWSTR _pw=0; _pw; PCSTR _pa=0; _pa
+ #endif
+ #define SSA2W(pa) (\
+ ((_pa = pa) == 0) ? 0 : (\
+ _cvt = (sslen(_pa)),\
+ StdCodeCvt((PWSTR) _alloca((_cvt+1)*2), (_cvt+1)*2, \
+ _pa, _cvt, _acp)))
+ #define SSW2A(pw) (\
+ ((_pw = pw) == 0) ? 0 : (\
+ _cvt = sslen(_pw), \
+ StdCodeCvt((LPSTR) _alloca((_cvt+1)*2), (_cvt+1)*2, \
+ _pw, _cvt, _acp)))
+ #else
+
+ #ifndef _DEBUG
+ #define SSCVT int _cvt; _cvt; UINT _acp=CP_ACP; _acp;\
+ PCWSTR _pw; _pw; PCSTR _pa; _pa
+ #else
+ #define SSCVT int _cvt = 0; _cvt; UINT _acp=CP_ACP; \
+ _acp; PCWSTR _pw=0; _pw; PCSTR _pa=0; _pa
+ #endif
+ #define SSA2W(pa) (\
+ ((_pa = pa) == 0) ? 0 : (\
+ _cvt = (sslen(_pa)),\
+ StdCodeCvt((PWSTR) _alloca((_cvt+1)*2), (_cvt+1)*2, \
+ _pa, _cvt)))
+ #define SSW2A(pw) (\
+ ((_pw = pw) == 0) ? 0 : (\
+ _cvt = (sslen(_pw)),\
+ StdCodeCvt((LPSTR) _alloca((_cvt+1)*2), (_cvt+1)*2, \
+ _pw, _cvt)))
+ #endif
+
+ #define SSA2CW(pa) ((PCWSTR)SSA2W((pa)))
+ #define SSW2CA(pw) ((PCSTR)SSW2A((pw)))
+
+ #ifdef UNICODE
+ #define SST2A SSW2A
+ #define SSA2T SSA2W
+ #define SST2CA SSW2CA
+ #define SSA2CT SSA2CW
+ // (Did you get a compiler error here about not being able to convert
+ // PTSTR into PWSTR? Then your _UNICODE and UNICODE flags are messed
+ // up. Best bet: #define BOTH macros before including any MS headers.)
+ inline PWSTR SST2W(PTSTR p) { return p; }
+ inline PTSTR SSW2T(PWSTR p) { return p; }
+ inline PCWSTR SST2CW(PCTSTR p) { return p; }
+ inline PCTSTR SSW2CT(PCWSTR p) { return p; }
+ #else
+ #define SST2W SSA2W
+ #define SSW2T SSW2A
+ #define SST2CW SSA2CW
+ #define SSW2CT SSW2CA
+ inline PSTR SST2A(PTSTR p) { return p; }
+ inline PTSTR SSA2T(PSTR p) { return p; }
+ inline PCSTR SST2CA(PCTSTR p) { return p; }
+ inline PCTSTR SSA2CT(PCSTR p) { return p; }
+ #endif // #ifdef UNICODE
+
+ #if defined(UNICODE)
+ // in these cases the default (TCHAR) is the same as OLECHAR
+ inline PCOLESTR SST2COLE(PCTSTR p) { return p; }
+ inline PCTSTR SSOLE2CT(PCOLESTR p) { return p; }
+ inline POLESTR SST2OLE(PTSTR p) { return p; }
+ inline PTSTR SSOLE2T(POLESTR p) { return p; }
+ #elif defined(OLE2ANSI)
+ // in these cases the default (TCHAR) is the same as OLECHAR
+ inline PCOLESTR SST2COLE(PCTSTR p) { return p; }
+ inline PCTSTR SSOLE2CT(PCOLESTR p) { return p; }
+ inline POLESTR SST2OLE(PTSTR p) { return p; }
+ inline PTSTR SSOLE2T(POLESTR p) { return p; }
+ #else
+ //CharNextW doesn't work on Win95 so we use this
+ #define SST2COLE(pa) SSA2CW((pa))
+ #define SST2OLE(pa) SSA2W((pa))
+ #define SSOLE2CT(po) SSW2CA((po))
+ #define SSOLE2T(po) SSW2A((po))
+ #endif
+
+ #ifdef OLE2ANSI
+ #define SSW2OLE SSW2A
+ #define SSOLE2W SSA2W
+ #define SSW2COLE SSW2CA
+ #define SSOLE2CW SSA2CW
+ inline POLESTR SSA2OLE(PSTR p) { return p; }
+ inline PSTR SSOLE2A(POLESTR p) { return p; }
+ inline PCOLESTR SSA2COLE(PCSTR p) { return p; }
+ inline PCSTR SSOLE2CA(PCOLESTR p){ return p; }
+ #else
+ #define SSA2OLE SSA2W
+ #define SSOLE2A SSW2A
+ #define SSA2COLE SSA2CW
+ #define SSOLE2CA SSW2CA
+ inline POLESTR SSW2OLE(PWSTR p) { return p; }
+ inline PWSTR SSOLE2W(POLESTR p) { return p; }
+ inline PCOLESTR SSW2COLE(PCWSTR p) { return p; }
+ inline PCWSTR SSOLE2CW(PCOLESTR p){ return p; }
+ #endif
+
+ // Above we've defined macros that look like MS' but all have
+ // an 'SS' prefix. Now we need the real macros. We'll either
+ // get them from the macros above or from MFC/ATL.
+
+ #if defined (USES_CONVERSION)
+
+ #define _NO_STDCONVERSION // just to be consistent
+
+ #else
+
+ #ifdef _MFC_VER
+
+ #include <afxconv.h>
+ #define _NO_STDCONVERSION // just to be consistent
+
+ #else
+
+ #define USES_CONVERSION SSCVT
+ #define A2CW SSA2CW
+ #define W2CA SSW2CA
+ #define T2A SST2A
+ #define A2T SSA2T
+ #define T2W SST2W
+ #define W2T SSW2T
+ #define T2CA SST2CA
+ #define A2CT SSA2CT
+ #define T2CW SST2CW
+ #define W2CT SSW2CT
+ #define ocslen sslen
+ #define ocscpy sscpy
+ #define T2COLE SST2COLE
+ #define OLE2CT SSOLE2CT
+ #define T2OLE SST2COLE
+ #define OLE2T SSOLE2CT
+ #define A2OLE SSA2OLE
+ #define OLE2A SSOLE2A
+ #define W2OLE SSW2OLE
+ #define OLE2W SSOLE2W
+ #define A2COLE SSA2COLE
+ #define OLE2CA SSOLE2CA
+ #define W2COLE SSW2COLE
+ #define OLE2CW SSOLE2CW
+
+ #endif // #ifdef _MFC_VER
+ #endif // #ifndef USES_CONVERSION
+#endif // #ifndef SS_NO_CONVERSION
+
+// Define ostring - generic name for std::basic_string<OLECHAR>
+
+#if !defined(ostring) && !defined(OSTRING_DEFINED)
+ typedef std::basic_string<OLECHAR> ostring;
+ #define OSTRING_DEFINED
+#endif
+
+// StdCodeCvt when there's no conversion to be done
+template <typename T>
+inline T* StdCodeCvt(T* pDst, int nDst, const T* pSrc, int nSrc)
+{
+ int nChars = SSMIN(nSrc, nDst);
+
+ if ( nChars > 0 )
+ {
+ pDst[0] = '\0';
+ std::basic_string<T>::traits_type::copy(pDst, pSrc, nChars);
+// std::char_traits<T>::copy(pDst, pSrc, nChars);
+ pDst[nChars] = '\0';
+ }
+
+ return pDst;
+}
+inline PSTR StdCodeCvt(PSTR pDst, int nDst, PCUSTR pSrc, int nSrc)
+{
+ return StdCodeCvt(pDst, nDst, (PCSTR)pSrc, nSrc);
+}
+inline PUSTR StdCodeCvt(PUSTR pDst, int nDst, PCSTR pSrc, int nSrc)
+{
+ return (PUSTR)StdCodeCvt((PSTR)pDst, nDst, pSrc, nSrc);
+}
+
+// Define tstring -- generic name for std::basic_string<TCHAR>
+
+#if !defined(tstring) && !defined(TSTRING_DEFINED)
+ typedef std::basic_string<TCHAR> tstring;
+ #define TSTRING_DEFINED
+#endif
+
+// a very shorthand way of applying the fix for KB problem Q172398
+// (basic_string assignment bug)
+
+#if defined ( _MSC_VER ) && ( _MSC_VER < 1200 )
+ #define Q172398(x) (x).erase()
+#else
+ #define Q172398(x)
+#endif
+
+// =============================================================================
+// INLINE FUNCTIONS ON WHICH CSTDSTRING RELIES
+//
+// Usually for generic text mapping, we rely on preprocessor macro definitions
+// to map to string functions. However the CStdStr<> template cannot use
+// macro-based generic text mappings because its character types do not get
+// resolved until template processing which comes AFTER macro processing. In
+// other words, the preprocessor macro UNICODE is of little help to us in the
+// CStdStr template
+//
+// Therefore, to keep the CStdStr declaration simple, we have these inline
+// functions. The template calls them often. Since they are inline (and NOT
+// exported when this is built as a DLL), they will probably be resolved away
+// to nothing.
+//
+// Without these functions, the CStdStr<> template would probably have to broken
+// out into two, almost identical classes. Either that or it would be a huge,
+// convoluted mess, with tons of "if" statements all over the place checking the
+// size of template parameter CT.
+// =============================================================================
+
+#ifdef SS_NO_LOCALE
+
+ // --------------------------------------------------------------------------
+ // Win32 GetStringTypeEx wrappers
+ // --------------------------------------------------------------------------
+ inline bool wsGetStringType(LCID lc, DWORD dwT, PCSTR pS, int nSize,
+ WORD* pWd)
+ {
+ return FALSE != GetStringTypeExA(lc, dwT, pS, nSize, pWd);
+ }
+ inline bool wsGetStringType(LCID lc, DWORD dwT, PCWSTR pS, int nSize,
+ WORD* pWd)
+ {
+ return FALSE != GetStringTypeExW(lc, dwT, pS, nSize, pWd);
+ }
+
+
+ template<typename CT>
+ inline bool ssisspace (CT t)
+ {
+ WORD toYourMother;
+ return wsGetStringType(GetThreadLocale(), CT_CTYPE1, &t, 1, &toYourMother)
+ && 0 != (C1_BLANK & toYourMother);
+ }
+
+#endif
+
+// If they defined SS_NO_REFCOUNT, then we must convert all assignments
+
+#if defined (_MSC_VER) && (_MSC_VER < 1300)
+ #ifdef SS_NO_REFCOUNT
+ #define SSREF(x) (x).c_str()
+ #else
+ #define SSREF(x) (x)
+ #endif
+#else
+ #define SSREF(x) (x)
+#endif
+
+// -----------------------------------------------------------------------------
+// sslen: strlen/wcslen wrappers
+// -----------------------------------------------------------------------------
+template<typename CT> inline int sslen(const CT* pT)
+{
+ return 0 == pT ? 0 : (int)std::basic_string<CT>::traits_type::length(pT);
+// return 0 == pT ? 0 : std::char_traits<CT>::length(pT);
+}
+inline SS_NOTHROW int sslen(const std::string& s)
+{
+ return static_cast<int>(s.length());
+}
+inline SS_NOTHROW int sslen(const std::wstring& s)
+{
+ return static_cast<int>(s.length());
+}
+
+// -----------------------------------------------------------------------------
+// sstolower/sstoupper -- convert characters to upper/lower case
+// -----------------------------------------------------------------------------
+
+#ifdef SS_NO_LOCALE
+ inline char sstoupper(char ch) { return (char)::toupper(ch); }
+ inline wchar_t sstoupper(wchar_t ch){ return (wchar_t)::towupper(ch); }
+ inline char sstolower(char ch) { return (char)::tolower(ch); }
+ inline wchar_t sstolower(wchar_t ch){ return (wchar_t)::tolower(ch); }
+#else
+ template<typename CT>
+ inline CT sstolower(const CT& t, const std::locale& loc = std::locale())
+ {
+ return std::tolower<CT>(t, loc);
+ }
+ template<typename CT>
+ inline CT sstoupper(const CT& t, const std::locale& loc = std::locale())
+ {
+ return std::toupper<CT>(t, loc);
+ }
+#endif
+
+// -----------------------------------------------------------------------------
+// ssasn: assignment functions -- assign "sSrc" to "sDst"
+// -----------------------------------------------------------------------------
+typedef std::string::size_type SS_SIZETYPE; // just for shorthand, really
+typedef std::string::pointer SS_PTRTYPE;
+typedef std::wstring::size_type SW_SIZETYPE;
+typedef std::wstring::pointer SW_PTRTYPE;
+
+
+template <typename T>
+inline void ssasn(std::basic_string<T>& sDst, const std::basic_string<T>& sSrc)
+{
+ if ( sDst.c_str() != sSrc.c_str() )
+ {
+ sDst.erase();
+ sDst.assign(SSREF(sSrc));
+ }
+}
+template <typename T>
+inline void ssasn(std::basic_string<T>& sDst, const T *pA)
+{
+ // Watch out for NULLs, as always.
+
+ if ( 0 == pA )
+ {
+ sDst.erase();
+ }
+
+ // If pA actually points to part of sDst, we must NOT erase(), but
+ // rather take a substring
+
+ else if ( pA >= sDst.c_str() && pA <= sDst.c_str() + sDst.size() )
+ {
+ sDst =sDst.substr(static_cast<typename std::basic_string<T>::size_type>(pA-sDst.c_str()));
+ }
+
+ // Otherwise (most cases) apply the assignment bug fix, if applicable
+ // and do the assignment
+
+ else
+ {
+ Q172398(sDst);
+ sDst.assign(pA);
+ }
+}
+inline void ssasn(std::string& sDst, const std::wstring& sSrc)
+{
+ if ( sSrc.empty() )
+ {
+ sDst.erase();
+ }
+ else
+ {
+ int nDst = static_cast<int>(sSrc.size());
+
+ // In MBCS builds, pad the buffer to account for the possibility of
+ // some 3 byte characters. Not perfect but should get most cases.
+
+#ifdef SS_MBCS
+ // In MBCS builds, we don't know how long the destination string will be.
+ nDst = static_cast<int>(static_cast<double>(nDst) * 1.3);
+ sDst.resize(nDst+1);
+ PCSTR szCvt = StdCodeCvt(const_cast<SS_PTRTYPE>(sDst.data()), nDst,
+ sSrc.c_str(), static_cast<int>(sSrc.size()));
+ sDst.resize(sslen(szCvt));
+#else
+ sDst.resize(nDst+1);
+ StdCodeCvt(const_cast<SS_PTRTYPE>(sDst.data()), nDst,
+ sSrc.c_str(), static_cast<int>(sSrc.size()));
+ sDst.resize(sSrc.size());
+#endif
+ }
+}
+inline void ssasn(std::string& sDst, PCWSTR pW)
+{
+ int nSrc = sslen(pW);
+ if ( nSrc > 0 )
+ {
+ int nSrc = sslen(pW);
+ int nDst = nSrc;
+
+ // In MBCS builds, pad the buffer to account for the possibility of
+ // some 3 byte characters. Not perfect but should get most cases.
+
+#ifdef SS_MBCS
+ nDst = static_cast<int>(static_cast<double>(nDst) * 1.3);
+ // In MBCS builds, we don't know how long the destination string will be.
+ sDst.resize(nDst + 1);
+ PCSTR szCvt = StdCodeCvt(const_cast<SS_PTRTYPE>(sDst.data()), nDst,
+ pW, nSrc);
+ sDst.resize(sslen(szCvt));
+#else
+ sDst.resize(nDst + 1);
+ StdCodeCvt(const_cast<SS_PTRTYPE>(sDst.data()), nDst, pW, nSrc);
+ sDst.resize(nDst);
+#endif
+ }
+ else
+ {
+ sDst.erase();
+ }
+}
+inline void ssasn(std::string& sDst, const int nNull)
+{
+ //UNUSED(nNull);
+ ASSERT(nNull==0);
+ sDst.assign("");
+}
+#undef StrSizeType
+inline void ssasn(std::wstring& sDst, const std::string& sSrc)
+{
+ if ( sSrc.empty() )
+ {
+ sDst.erase();
+ }
+ else
+ {
+ int nSrc = static_cast<int>(sSrc.size());
+ int nDst = nSrc;
+
+ sDst.resize(nSrc+1);
+ PCWSTR szCvt = StdCodeCvt(const_cast<SW_PTRTYPE>(sDst.data()), nDst,
+ sSrc.c_str(), nSrc);
+
+ sDst.resize(sslen(szCvt));
+ }
+}
+inline void ssasn(std::wstring& sDst, PCSTR pA)
+{
+ int nSrc = sslen(pA);
+
+ if ( 0 == nSrc )
+ {
+ sDst.erase();
+ }
+ else
+ {
+ int nDst = nSrc;
+ sDst.resize(nDst+1);
+ PCWSTR szCvt = StdCodeCvt(const_cast<SW_PTRTYPE>(sDst.data()), nDst, pA,
+ nSrc);
+
+ sDst.resize(sslen(szCvt));
+ }
+}
+inline void ssasn(std::wstring& sDst, const int nNull)
+{
+ //UNUSED(nNull);
+ ASSERT(nNull==0);
+ sDst.assign(L"");
+}
+
+// -----------------------------------------------------------------------------
+// ssadd: string object concatenation -- add second argument to first
+// -----------------------------------------------------------------------------
+inline void ssadd(std::string& sDst, const std::wstring& sSrc)
+{
+ int nSrc = static_cast<int>(sSrc.size());
+
+ if ( nSrc > 0 )
+ {
+ int nDst = static_cast<int>(sDst.size());
+ int nAdd = nSrc;
+
+ // In MBCS builds, pad the buffer to account for the possibility of
+ // some 3 byte characters. Not perfect but should get most cases.
+
+#ifdef SS_MBCS
+ nAdd = static_cast<int>(static_cast<double>(nAdd) * 1.3);
+ sDst.resize(nDst+nAdd+1);
+ PCSTR szCvt = StdCodeCvt(const_cast<SS_PTRTYPE>(sDst.data()+nDst),
+ nAdd, sSrc.c_str(), nSrc);
+ sDst.resize(nDst + sslen(szCvt));
+#else
+ sDst.resize(nDst+nAdd+1);
+ StdCodeCvt(const_cast<SS_PTRTYPE>(sDst.data()+nDst), nAdd, sSrc.c_str(), nSrc);
+ sDst.resize(nDst + nAdd);
+#endif
+ }
+}
+template <typename T>
+inline void ssadd(typename std::basic_string<T>& sDst, const typename std::basic_string<T>& sSrc)
+{
+ sDst += sSrc;
+}
+inline void ssadd(std::string& sDst, PCWSTR pW)
+{
+ int nSrc = sslen(pW);
+ if ( nSrc > 0 )
+ {
+ int nDst = static_cast<int>(sDst.size());
+ int nAdd = nSrc;
+
+#ifdef SS_MBCS
+ nAdd = static_cast<int>(static_cast<double>(nAdd) * 1.3);
+ sDst.resize(nDst + nAdd + 1);
+ PCSTR szCvt = StdCodeCvt(const_cast<SS_PTRTYPE>(sDst.data()+nDst),
+ nAdd, pW, nSrc);
+ sDst.resize(nDst + sslen(szCvt));
+#else
+ sDst.resize(nDst + nAdd + 1);
+ StdCodeCvt(const_cast<SS_PTRTYPE>(sDst.data()+nDst), nAdd, pW, nSrc);
+ sDst.resize(nDst + nSrc);
+#endif
+ }
+}
+template <typename T>
+inline void ssadd(typename std::basic_string<T>& sDst, const T *pA)
+{
+ if ( pA )
+ {
+ // If the string being added is our internal string or a part of our
+ // internal string, then we must NOT do any reallocation without
+ // first copying that string to another object (since we're using a
+ // direct pointer)
+
+ if ( pA >= sDst.c_str() && pA <= sDst.c_str()+sDst.length())
+ {
+ if ( sDst.capacity() <= sDst.size()+sslen(pA) )
+ sDst.append(std::basic_string<T>(pA));
+ else
+ sDst.append(pA);
+ }
+ else
+ {
+ sDst.append(pA);
+ }
+ }
+}
+inline void ssadd(std::wstring& sDst, const std::string& sSrc)
+{
+ if ( !sSrc.empty() )
+ {
+ int nSrc = static_cast<int>(sSrc.size());
+ int nDst = static_cast<int>(sDst.size());
+
+ sDst.resize(nDst + nSrc + 1);
+#ifdef SS_MBCS
+ PCWSTR szCvt = StdCodeCvt(const_cast<SW_PTRTYPE>(sDst.data()+nDst),
+ nSrc, sSrc.c_str(), nSrc+1);
+ sDst.resize(nDst + sslen(szCvt));
+#else
+ StdCodeCvt(const_cast<SW_PTRTYPE>(sDst.data()+nDst), nSrc, sSrc.c_str(), nSrc+1);
+ sDst.resize(nDst + nSrc);
+#endif
+ }
+}
+inline void ssadd(std::wstring& sDst, PCSTR pA)
+{
+ int nSrc = sslen(pA);
+
+ if ( nSrc > 0 )
+ {
+ int nDst = static_cast<int>(sDst.size());
+
+ sDst.resize(nDst + nSrc + 1);
+#ifdef SS_MBCS
+ PCWSTR szCvt = StdCodeCvt(const_cast<SW_PTRTYPE>(sDst.data()+nDst),
+ nSrc, pA, nSrc+1);
+ sDst.resize(nDst + sslen(szCvt));
+#else
+ StdCodeCvt(const_cast<SW_PTRTYPE>(sDst.data()+nDst), nSrc, pA, nSrc+1);
+ sDst.resize(nDst + nSrc);
+#endif
+ }
+}
+
+// -----------------------------------------------------------------------------
+// sscmp: comparison (case sensitive, not affected by locale)
+// -----------------------------------------------------------------------------
+template<typename CT>
+inline int sscmp(const CT* pA1, const CT* pA2)
+{
+ CT f;
+ CT l;
+
+ do
+ {
+ f = *(pA1++);
+ l = *(pA2++);
+ } while ( (f) && (f == l) );
+
+ return (int)(f - l);
+}
+
+// -----------------------------------------------------------------------------
+// ssicmp: comparison (case INsensitive, not affected by locale)
+// -----------------------------------------------------------------------------
+template<typename CT>
+inline int ssicmp(const CT* pA1, const CT* pA2)
+{
+ // Using the "C" locale = "not affected by locale"
+
+ std::locale loc = std::locale::classic();
+ const std::ctype<CT>& ct = SS_USE_FACET(loc, std::ctype<CT>);
+ CT f;
+ CT l;
+
+ do
+ {
+ f = ct.tolower(*(pA1++));
+ l = ct.tolower(*(pA2++));
+ } while ( (f) && (f == l) );
+
+ return (int)(f - l);
+}
+
+// -----------------------------------------------------------------------------
+// ssupr/sslwr: Uppercase/Lowercase conversion functions
+// -----------------------------------------------------------------------------
+
+template<typename CT>
+inline void sslwr(CT* pT, size_t nLen, const std::locale& loc=std::locale())
+{
+ SS_USE_FACET(loc, std::ctype<CT>).tolower(pT, pT+nLen);
+}
+template<typename CT>
+inline void ssupr(CT* pT, size_t nLen, const std::locale& loc=std::locale())
+{
+ SS_USE_FACET(loc, std::ctype<CT>).toupper(pT, pT+nLen);
+}
+
+// -----------------------------------------------------------------------------
+// vsprintf/vswprintf or _vsnprintf/_vsnwprintf equivalents. In standard
+// builds we can't use _vsnprintf/_vsnwsprintf because they're MS extensions.
+//
+// -----------------------------------------------------------------------------
+// Borland's headers put some ANSI "C" functions in the 'std' namespace.
+// Promote them to the global namespace so we can use them here.
+
+#if defined(__BORLANDC__)
+ using std::vsprintf;
+ using std::vswprintf;
+#endif
+
+ // GNU is supposed to have vsnprintf and vsnwprintf. But only the newer
+ // distributions do.
+
+#if defined(__GNUC__)
+
+ inline int ssvsprintf(PSTR pA, size_t nCount, PCSTR pFmtA, va_list vl)
+ {
+ return vsnprintf(pA, nCount, pFmtA, vl);
+ }
+ inline int ssvsprintf(PWSTR pW, size_t nCount, PCWSTR pFmtW, va_list vl)
+ {
+ return vswprintf(pW, nCount, pFmtW, vl);
+ }
+
+ // Microsofties can use
+#elif defined(_MSC_VER) && !defined(SS_ANSI)
+
+ inline int ssvsprintf(PSTR pA, size_t nCount, PCSTR pFmtA, va_list vl)
+ {
+ return _vsnprintf(pA, nCount, pFmtA, vl);
+ }
+ inline int ssvsprintf(PWSTR pW, size_t nCount, PCWSTR pFmtW, va_list vl)
+ {
+ return _vsnwprintf(pW, nCount, pFmtW, vl);
+ }
+
+#elif defined (SS_DANGEROUS_FORMAT) // ignore buffer size parameter if needed?
+
+ inline int ssvsprintf(PSTR pA, size_t /*nCount*/, PCSTR pFmtA, va_list vl)
+ {
+ return vsprintf(pA, pFmtA, vl);
+ }
+
+ inline int ssvsprintf(PWSTR pW, size_t nCount, PCWSTR pFmtW, va_list vl)
+ {
+ // JMO: Some distributions of the "C" have a version of vswprintf that
+ // takes 3 arguments (e.g. Microsoft, Borland, GNU). Others have a
+ // version which takes 4 arguments (an extra "count" argument in the
+ // second position. The best stab I can take at this so far is that if
+ // you are NOT running with MS, Borland, or GNU, then I'll assume you
+ // have the version that takes 4 arguments.
+ //
+ // I'm sure that these checks don't catch every platform correctly so if
+ // you get compiler errors on one of the lines immediately below, it's
+ // probably because your implemntation takes a different number of
+ // arguments. You can comment out the offending line (and use the
+ // alternate version) or you can figure out what compiler flag to check
+ // and add that preprocessor check in. Regardless, if you get an error
+ // on these lines, I'd sure like to hear from you about it.
+ //
+ // Thanks to Ronny Schulz for the SGI-specific checks here.
+
+// #if !defined(__MWERKS__) && !defined(__SUNPRO_CC_COMPAT) && !defined(__SUNPRO_CC)
+ #if !defined(_MSC_VER) \
+ && !defined (__BORLANDC__) \
+ && !defined(__GNUC__) \
+ && !defined(__sgi)
+
+ return vswprintf(pW, nCount, pFmtW, vl);
+
+ // suddenly with the current SGI 7.3 compiler there is no such function as
+ // vswprintf and the substitute needs explicit casts to compile
+
+ #elif defined(__sgi)
+
+ nCount;
+ return vsprintf( (char *)pW, (char *)pFmtW, vl);
+
+ #else
+
+ nCount;
+ return vswprintf(pW, pFmtW, vl);
+
+ #endif
+
+ }
+
+#endif
+
+ // GOT COMPILER PROBLEMS HERE?
+ // ---------------------------
+ // Does your compiler choke on one or more of the following 2 functions? It
+ // probably means that you don't have have either vsnprintf or vsnwprintf in
+ // your version of the CRT. This is understandable since neither is an ANSI
+ // "C" function. However it still leaves you in a dilemma. In order to make
+ // this code build, you're going to have to to use some non-length-checked
+ // formatting functions that every CRT has: vsprintf and vswprintf.
+ //
+ // This is very dangerous. With the proper erroneous (or malicious) code, it
+ // can lead to buffer overlows and crashing your PC. Use at your own risk
+ // In order to use them, just #define SS_DANGEROUS_FORMAT at the top of
+ // this file.
+ //
+ // Even THEN you might not be all the way home due to some non-conforming
+ // distributions. More on this in the comments below.
+
+ inline int ssnprintf(PSTR pA, size_t nCount, PCSTR pFmtA, va_list vl)
+ {
+ #ifdef _MSC_VER
+ return _vsnprintf(pA, nCount, pFmtA, vl);
+ #else
+ return vsnprintf(pA, nCount, pFmtA, vl);
+ #endif
+ }
+ inline int ssnprintf(PWSTR pW, size_t nCount, PCWSTR pFmtW, va_list vl)
+ {
+ #ifdef _MSC_VER
+ return _vsnwprintf(pW, nCount, pFmtW, vl);
+ #else
+ return vswprintf(pW, nCount, pFmtW, vl);
+ #endif
+ }
+
+
+
+
+// -----------------------------------------------------------------------------
+// ssload: Type safe, overloaded ::LoadString wrappers
+// There is no equivalent of these in non-Win32-specific builds. However, I'm
+// thinking that with the message facet, there might eventually be one
+// -----------------------------------------------------------------------------
+#if defined (SS_WIN32) && !defined(SS_ANSI)
+ inline int ssload(HMODULE hInst, UINT uId, PSTR pBuf, int nMax)
+ {
+ return ::LoadStringA(hInst, uId, pBuf, nMax);
+ }
+ inline int ssload(HMODULE hInst, UINT uId, PWSTR pBuf, int nMax)
+ {
+ return ::LoadStringW(hInst, uId, pBuf, nMax);
+ }
+#if defined ( _MSC_VER ) && ( _MSC_VER >= 1500 )
+ inline int ssload(HMODULE hInst, UINT uId, uint16_t *pBuf, int nMax)
+ {
+ return 0;
+ }
+ inline int ssload(HMODULE hInst, UINT uId, uint32_t *pBuf, int nMax)
+ {
+ return 0;
+ }
+#endif
+#endif
+
+
+// -----------------------------------------------------------------------------
+// sscoll/ssicoll: Collation wrappers
+// Note -- with MSVC I have reversed the arguments order here because the
+// functions appear to return the opposite of what they should
+// -----------------------------------------------------------------------------
+#ifndef SS_NO_LOCALE
+template <typename CT>
+inline int sscoll(const CT* sz1, int nLen1, const CT* sz2, int nLen2)
+{
+ const std::collate<CT>& coll =
+ SS_USE_FACET(std::locale(), std::collate<CT>);
+
+ return coll.compare(sz2, sz2+nLen2, sz1, sz1+nLen1);
+}
+template <typename CT>
+inline int ssicoll(const CT* sz1, int nLen1, const CT* sz2, int nLen2)
+{
+ const std::locale loc;
+ const std::collate<CT>& coll = SS_USE_FACET(loc, std::collate<CT>);
+
+ // Some implementations seem to have trouble using the collate<>
+ // facet typedefs so we'll just default to basic_string and hope
+ // that's what the collate facet uses (which it generally should)
+
+// std::collate<CT>::string_type s1(sz1);
+// std::collate<CT>::string_type s2(sz2);
+ const std::basic_string<CT> sEmpty;
+ std::basic_string<CT> s1(sz1 ? sz1 : sEmpty.c_str());
+ std::basic_string<CT> s2(sz2 ? sz2 : sEmpty.c_str());
+
+ sslwr(const_cast<CT*>(s1.c_str()), nLen1, loc);
+ sslwr(const_cast<CT*>(s2.c_str()), nLen2, loc);
+ return coll.compare(s2.c_str(), s2.c_str()+nLen2,
+ s1.c_str(), s1.c_str()+nLen1);
+}
+#endif
+
+
+// -----------------------------------------------------------------------------
+// ssfmtmsg: FormatMessage equivalents. Needed because I added a CString facade
+// Again -- no equivalent of these on non-Win32 builds but their might one day
+// be one if the message facet gets implemented
+// -----------------------------------------------------------------------------
+#if defined (SS_WIN32) && !defined(SS_ANSI)
+ inline DWORD ssfmtmsg(DWORD dwFlags, LPCVOID pSrc, DWORD dwMsgId,
+ DWORD dwLangId, PSTR pBuf, DWORD nSize,
+ va_list* vlArgs)
+ {
+ return FormatMessageA(dwFlags, pSrc, dwMsgId, dwLangId,
+ pBuf, nSize,vlArgs);
+ }
+ inline DWORD ssfmtmsg(DWORD dwFlags, LPCVOID pSrc, DWORD dwMsgId,
+ DWORD dwLangId, PWSTR pBuf, DWORD nSize,
+ va_list* vlArgs)
+ {
+ return FormatMessageW(dwFlags, pSrc, dwMsgId, dwLangId,
+ pBuf, nSize,vlArgs);
+ }
+#else
+#endif
+
+
+
+// FUNCTION: sscpy. Copies up to 'nMax' characters from pSrc to pDst.
+// -----------------------------------------------------------------------------
+// FUNCTION: sscpy
+// inline int sscpy(PSTR pDst, PCSTR pSrc, int nMax=-1);
+// inline int sscpy(PUSTR pDst, PCSTR pSrc, int nMax=-1)
+// inline int sscpy(PSTR pDst, PCWSTR pSrc, int nMax=-1);
+// inline int sscpy(PWSTR pDst, PCWSTR pSrc, int nMax=-1);
+// inline int sscpy(PWSTR pDst, PCSTR pSrc, int nMax=-1);
+//
+// DESCRIPTION:
+// This function is very much (but not exactly) like strcpy. These
+// overloads simplify copying one C-style string into another by allowing
+// the caller to specify two different types of strings if necessary.
+//
+// The strings must NOT overlap
+//
+// "Character" is expressed in terms of the destination string, not
+// the source. If no 'nMax' argument is supplied, then the number of
+// characters copied will be sslen(pSrc). A NULL terminator will
+// also be added so pDst must actually be big enough to hold nMax+1
+// characters. The return value is the number of characters copied,
+// not including the NULL terminator.
+//
+// PARAMETERS:
+// pSrc - the string to be copied FROM. May be a char based string, an
+// MBCS string (in Win32 builds) or a wide string (wchar_t).
+// pSrc - the string to be copied TO. Also may be either MBCS or wide
+// nMax - the maximum number of characters to be copied into szDest. Note
+// that this is expressed in whatever a "character" means to pDst.
+// If pDst is a wchar_t type string than this will be the maximum
+// number of wchar_ts that my be copied. The pDst string must be
+// large enough to hold least nMaxChars+1 characters.
+// If the caller supplies no argument for nMax this is a signal to
+// the routine to copy all the characters in pSrc, regardless of
+// how long it is.
+//
+// RETURN VALUE: none
+// -----------------------------------------------------------------------------
+
+template<typename CT1, typename CT2>
+inline int sscpycvt(CT1* pDst, const CT2* pSrc, int nMax)
+{
+ // Note -- we assume pDst is big enough to hold pSrc. If not, we're in
+ // big trouble. No bounds checking. Caveat emptor.
+
+ int nSrc = sslen(pSrc);
+
+ const CT1* szCvt = StdCodeCvt(pDst, nMax, pSrc, nSrc);
+
+ // If we're copying the same size characters, then all the "code convert"
+ // just did was basically memcpy so the #of characters copied is the same
+ // as the number requested. I should probably specialize this function
+ // template to achieve this purpose as it is silly to do a runtime check
+ // of a fact known at compile time. I'll get around to it.
+
+ return sslen(szCvt);
+}
+
+template<typename T>
+inline int sscpycvt(T* pDst, const T* pSrc, int nMax)
+{
+ int nCount = nMax;
+ for (; nCount > 0 && *pSrc; ++pSrc, ++pDst, --nCount)
+ std::basic_string<T>::traits_type::assign(*pDst, *pSrc);
+
+ *pDst = 0;
+ return nMax - nCount;
+}
+
+inline int sscpycvt(PWSTR pDst, PCSTR pSrc, int nMax)
+{
+ // Note -- we assume pDst is big enough to hold pSrc. If not, we're in
+ // big trouble. No bounds checking. Caveat emptor.
+
+ const PWSTR szCvt = StdCodeCvt(pDst, nMax, pSrc, nMax);
+ return sslen(szCvt);
+}
+
+template<typename CT1, typename CT2>
+inline int sscpy(CT1* pDst, const CT2* pSrc, int nMax, int nLen)
+{
+ return sscpycvt(pDst, pSrc, SSMIN(nMax, nLen));
+}
+template<typename CT1, typename CT2>
+inline int sscpy(CT1* pDst, const CT2* pSrc, int nMax)
+{
+ return sscpycvt(pDst, pSrc, SSMIN(nMax, sslen(pSrc)));
+}
+template<typename CT1, typename CT2>
+inline int sscpy(CT1* pDst, const CT2* pSrc)
+{
+ return sscpycvt(pDst, pSrc, sslen(pSrc));
+}
+template<typename CT1, typename CT2>
+inline int sscpy(CT1* pDst, const std::basic_string<CT2>& sSrc, int nMax)
+{
+ return sscpycvt(pDst, sSrc.c_str(), SSMIN(nMax, (int)sSrc.length()));
+}
+template<typename CT1, typename CT2>
+inline int sscpy(CT1* pDst, const std::basic_string<CT2>& sSrc)
+{
+ return sscpycvt(pDst, sSrc.c_str(), (int)sSrc.length());
+}
+
+#ifdef SS_INC_COMDEF
+ template<typename CT1>
+ inline int sscpy(CT1* pDst, const _bstr_t& bs, int nMax)
+ {
+ return sscpycvt(pDst, static_cast<PCOLESTR>(bs),
+ SSMIN(nMax, static_cast<int>(bs.length())));
+ }
+ template<typename CT1>
+ inline int sscpy(CT1* pDst, const _bstr_t& bs)
+ {
+ return sscpy(pDst, bs, static_cast<int>(bs.length()));
+ }
+#endif
+
+
+// -----------------------------------------------------------------------------
+// Functional objects for changing case. They also let you pass locales
+// -----------------------------------------------------------------------------
+
+#ifdef SS_NO_LOCALE
+ template<typename CT>
+ struct SSToUpper : public std::unary_function<CT, CT>
+ {
+ inline CT operator()(const CT& t) const
+ {
+ return sstoupper(t);
+ }
+ };
+ template<typename CT>
+ struct SSToLower : public std::unary_function<CT, CT>
+ {
+ inline CT operator()(const CT& t) const
+ {
+ return sstolower(t);
+ }
+ };
+#else
+ template<typename CT>
+ struct SSToUpper : public std::binary_function<CT, std::locale, CT>
+ {
+ inline CT operator()(const CT& t, const std::locale& loc) const
+ {
+ return sstoupper<CT>(t, loc);
+ }
+ };
+ template<typename CT>
+ struct SSToLower : public std::binary_function<CT, std::locale, CT>
+ {
+ inline CT operator()(const CT& t, const std::locale& loc) const
+ {
+ return sstolower<CT>(t, loc);
+ }
+ };
+#endif
+
+// This struct is used for TrimRight() and TrimLeft() function implementations.
+//template<typename CT>
+//struct NotSpace : public std::unary_function<CT, bool>
+//{
+// const std::locale& loc;
+// inline NotSpace(const std::locale& locArg) : loc(locArg) {}
+// inline bool operator() (CT t) { return !std::isspace(t, loc); }
+//};
+template<typename CT>
+struct NotSpace : public std::unary_function<CT, bool>
+{
+ // DINKUMWARE BUG:
+ // Note -- using std::isspace in a COM DLL gives us access violations
+ // because it causes the dynamic addition of a function to be called
+ // when the library shuts down. Unfortunately the list is maintained
+ // in DLL memory but the function is in static memory. So the COM DLL
+ // goes away along with the function that was supposed to be called,
+ // and then later when the DLL CRT shuts down it unloads the list and
+ // tries to call the long-gone function.
+ // This is DinkumWare's implementation problem. If you encounter this
+ // problem, you may replace the calls here with good old isspace() and
+ // iswspace() from the CRT unless they specify SS_ANSI
+
+#ifdef SS_NO_LOCALE
+
+ bool operator() (CT t) const { return !ssisspace(t); }
+
+#else
+ const std::locale loc;
+ NotSpace(const std::locale& locArg=std::locale()) : loc(locArg) {}
+ bool operator() (CT t) const { return !std::isspace(t, loc); }
+#endif
+};
+
+
+
+
+// Now we can define the template (finally!)
+// =============================================================================
+// TEMPLATE: CStdStr
+// template<typename CT> class CStdStr : public std::basic_string<CT>
+//
+// REMARKS:
+// This template derives from basic_string<CT> and adds some MFC CString-
+// like functionality
+//
+// Basically, this is my attempt to make Standard C++ library strings as
+// easy to use as the MFC CString class.
+//
+// Note that although this is a template, it makes the assumption that the
+// template argument (CT, the character type) is either char or wchar_t.
+// =============================================================================
+
+//#define CStdStr _SS // avoid compiler warning 4786
+
+// template<typename ARG> ARG& FmtArg(ARG& arg) { return arg; }
+// PCSTR FmtArg(const std::string& arg) { return arg.c_str(); }
+// PCWSTR FmtArg(const std::wstring& arg) { return arg.c_str(); }
+
+template<typename ARG>
+struct FmtArg
+{
+ explicit FmtArg(const ARG& arg) : a_(arg) {}
+ const ARG& operator()() const { return a_; }
+ const ARG& a_;
+private:
+ FmtArg& operator=(const FmtArg&) { return *this; }
+};
+
+template<typename CT>
+class CStdStr : public std::basic_string<CT>
+{
+ // Typedefs for shorter names. Using these names also appears to help
+ // us avoid some ambiguities that otherwise arise on some platforms
+
+ #define MYBASE std::basic_string<CT> // my base class
+ //typedef typename std::basic_string<CT> MYBASE; // my base class
+ typedef CStdStr<CT> MYTYPE; // myself
+ typedef typename MYBASE::const_pointer PCMYSTR; // PCSTR or PCWSTR
+ typedef typename MYBASE::pointer PMYSTR; // PSTR or PWSTR
+ typedef typename MYBASE::iterator MYITER; // my iterator type
+ typedef typename MYBASE::const_iterator MYCITER; // you get the idea...
+ typedef typename MYBASE::reverse_iterator MYRITER;
+ typedef typename MYBASE::size_type MYSIZE;
+ typedef typename MYBASE::value_type MYVAL;
+ typedef typename MYBASE::allocator_type MYALLOC;
+
+public:
+ // shorthand conversion from PCTSTR to string resource ID
+ #define SSRES(pctstr) LOWORD(reinterpret_cast<unsigned long>(pctstr))
+
+ bool TryLoad(const void* pT)
+ {
+ bool bLoaded = false;
+
+#if defined(SS_WIN32) && !defined(SS_ANSI)
+ if ( ( pT != NULL ) && SS_IS_INTRESOURCE(pT) )
+ {
+ UINT nId = LOWORD(reinterpret_cast<unsigned long>(pT));
+ if ( !LoadString(nId) )
+ {
+ TRACE(_T("Can't load string %u\n"), SSRES(pT));
+ }
+ bLoaded = true;
+ }
+#endif
+
+ return bLoaded;
+ }
+
+
+ // CStdStr inline constructors
+ CStdStr()
+ {
+ }
+
+ CStdStr(const MYTYPE& str) : MYBASE(SSREF(str))
+ {
+ }
+
+ CStdStr(const std::string& str)
+ {
+ ssasn(*this, SSREF(str));
+ }
+
+ CStdStr(const std::wstring& str)
+ {
+ ssasn(*this, SSREF(str));
+ }
+
+ CStdStr(PCMYSTR pT, MYSIZE n) : MYBASE(pT, n)
+ {
+ }
+
+ CStdStr(PCSTR pA)
+ {
+ #ifdef SS_ANSI
+ *this = pA;
+ #else
+ if ( !TryLoad(pA) )
+ *this = pA;
+ #endif
+ }
+
+ CStdStr(PCWSTR pW)
+ {
+ #ifdef SS_ANSI
+ *this = pW;
+ #else
+ if ( !TryLoad(pW) )
+ *this = pW;
+ #endif
+ }
+
+ CStdStr(MYCITER first, MYCITER last)
+ : MYBASE(first, last)
+ {
+ }
+
+ CStdStr(MYSIZE nSize, MYVAL ch, const MYALLOC& al=MYALLOC())
+ : MYBASE(nSize, ch, al)
+ {
+ }
+
+ #ifdef SS_INC_COMDEF
+ CStdStr(const _bstr_t& bstr)
+ {
+ if ( bstr.length() > 0 )
+ this->append(static_cast<PCMYSTR>(bstr), bstr.length());
+ }
+ #endif
+
+ // CStdStr inline assignment operators -- the ssasn function now takes care
+ // of fixing the MSVC assignment bug (see knowledge base article Q172398).
+ MYTYPE& operator=(const MYTYPE& str)
+ {
+ ssasn(*this, str);
+ return *this;
+ }
+
+ MYTYPE& operator=(const std::string& str)
+ {
+ ssasn(*this, str);
+ return *this;
+ }
+
+ MYTYPE& operator=(const std::wstring& str)
+ {
+ ssasn(*this, str);
+ return *this;
+ }
+
+ MYTYPE& operator=(PCSTR pA)
+ {
+ ssasn(*this, pA);
+ return *this;
+ }
+
+ MYTYPE& operator=(PCWSTR pW)
+ {
+ ssasn(*this, pW);
+ return *this;
+ }
+
+ // Overloads also needed to fix the MSVC assignment bug (KB: Q172398)
+ // *** Thanks to Pete The Plumber for catching this one ***
+ // They also are compiled if you have explicitly turned off refcounting
+ #if ( defined(_MSC_VER) && ( _MSC_VER < 1200 ) ) || defined(SS_NO_REFCOUNT)
+
+ MYTYPE& assign(const MYTYPE& str)
+ {
+ Q172398(*this);
+ sscpy(GetBuffer(str.size()+1), SSREF(str));
+ this->ReleaseBuffer(str.size());
+ return *this;
+ }
+
+ MYTYPE& assign(const MYTYPE& str, MYSIZE nStart, MYSIZE nChars)
+ {
+ // This overload of basic_string::assign is supposed to assign up to
+ // <nChars> or the NULL terminator, whichever comes first. Since we
+ // are about to call a less forgiving overload (in which <nChars>
+ // must be a valid length), we must adjust the length here to a safe
+ // value. Thanks to Ullrich Poll�hne for catching this bug
+
+ nChars = SSMIN(nChars, str.length() - nStart);
+ MYTYPE strTemp(str.c_str()+nStart, nChars);
+ Q172398(*this);
+ this->assign(strTemp);
+ return *this;
+ }
+
+ MYTYPE& assign(const MYBASE& str)
+ {
+ ssasn(*this, str);
+ return *this;
+ }
+
+ MYTYPE& assign(const MYBASE& str, MYSIZE nStart, MYSIZE nChars)
+ {
+ // This overload of basic_string::assign is supposed to assign up to
+ // <nChars> or the NULL terminator, whichever comes first. Since we
+ // are about to call a less forgiving overload (in which <nChars>
+ // must be a valid length), we must adjust the length here to a safe
+ // value. Thanks to Ullrich Poll�hne for catching this bug
+
+ nChars = SSMIN(nChars, str.length() - nStart);
+
+ // Watch out for assignment to self
+
+ if ( this == &str )
+ {
+ MYTYPE strTemp(str.c_str() + nStart, nChars);
+ static_cast<MYBASE*>(this)->assign(strTemp);
+ }
+ else
+ {
+ Q172398(*this);
+ static_cast<MYBASE*>(this)->assign(str.c_str()+nStart, nChars);
+ }
+ return *this;
+ }
+
+ MYTYPE& assign(const CT* pC, MYSIZE nChars)
+ {
+ // Q172398 only fix -- erase before assigning, but not if we're
+ // assigning from our own buffer
+
+ #if defined ( _MSC_VER ) && ( _MSC_VER < 1200 )
+ if ( !this->empty() &&
+ ( pC < this->data() || pC > this->data() + this->capacity() ) )
+ {
+ this->erase();
+ }
+ #endif
+ Q172398(*this);
+ static_cast<MYBASE*>(this)->assign(pC, nChars);
+ return *this;
+ }
+
+ MYTYPE& assign(MYSIZE nChars, MYVAL val)
+ {
+ Q172398(*this);
+ static_cast<MYBASE*>(this)->assign(nChars, val);
+ return *this;
+ }
+
+ MYTYPE& assign(const CT* pT)
+ {
+ return this->assign(pT, MYBASE::traits_type::length(pT));
+ }
+
+ MYTYPE& assign(MYCITER iterFirst, MYCITER iterLast)
+ {
+ #if defined ( _MSC_VER ) && ( _MSC_VER < 1200 )
+ // Q172398 fix. don't call erase() if we're assigning from ourself
+ if ( iterFirst < this->begin() ||
+ iterFirst > this->begin() + this->size() )
+ {
+ this->erase()
+ }
+ #endif
+ this->replace(this->begin(), this->end(), iterFirst, iterLast);
+ return *this;
+ }
+ #endif
+
+
+ // -------------------------------------------------------------------------
+ // CStdStr inline concatenation.
+ // -------------------------------------------------------------------------
+ MYTYPE& operator+=(const MYTYPE& str)
+ {
+ ssadd(*this, str);
+ return *this;
+ }
+
+ MYTYPE& operator+=(const std::string& str)
+ {
+ ssadd(*this, str);
+ return *this;
+ }
+
+ MYTYPE& operator+=(const std::wstring& str)
+ {
+ ssadd(*this, str);
+ return *this;
+ }
+
+ MYTYPE& operator+=(PCSTR pA)
+ {
+ ssadd(*this, pA);
+ return *this;
+ }
+
+ MYTYPE& operator+=(PCWSTR pW)
+ {
+ ssadd(*this, pW);
+ return *this;
+ }
+
+ MYTYPE& operator+=(CT t)
+ {
+ this->append(1, t);
+ return *this;
+ }
+
+ // -------------------------------------------------------------------------
+ // CStdStr -- Direct access to character buffer. In the MS' implementation,
+ // the at() function that we use here also calls _Freeze() providing us some
+ // protection from multithreading problems associated with ref-counting.
+ // In VC 7 and later, of course, the ref-counting stuff is gone.
+ // -------------------------------------------------------------------------
+
+ CT* GetBuf(int nMinLen=-1)
+ {
+ if ( static_cast<int>(this->size()) < nMinLen )
+ this->resize(static_cast<MYSIZE>(nMinLen));
+
+ return this->empty() ? const_cast<CT*>(this->data()) : &(this->at(0));
+ }
+
+ CT* SetBuf(int nLen)
+ {
+ nLen = ( nLen > 0 ? nLen : 0 );
+ if ( this->capacity() < 1 && nLen == 0 )
+ this->resize(1);
+
+ this->resize(static_cast<MYSIZE>(nLen));
+ return const_cast<CT*>(this->data());
+ }
+ void RelBuf(int nNewLen=-1)
+ {
+ this->resize(static_cast<MYSIZE>(nNewLen > -1 ? nNewLen :
+ sslen(this->c_str())));
+ }
+
+ void BufferRel() { RelBuf(); } // backwards compatability
+ CT* Buffer() { return GetBuf(); } // backwards compatability
+ CT* BufferSet(int nLen) { return SetBuf(nLen);}// backwards compatability
+
+ bool Equals(const CT* pT, bool bUseCase=false) const
+ {
+ return 0 == (bUseCase ? this->compare(pT) : ssicmp(this->c_str(), pT));
+ }
+
+ // -------------------------------------------------------------------------
+ // FUNCTION: CStdStr::Load
+ // REMARKS:
+ // Loads string from resource specified by nID
+ //
+ // PARAMETERS:
+ // nID - resource Identifier. Purely a Win32 thing in this case
+ //
+ // RETURN VALUE:
+ // true if successful, false otherwise
+ // -------------------------------------------------------------------------
+
+#ifndef SS_ANSI
+
+ bool Load(UINT nId, HMODULE hModule=NULL)
+ {
+ bool bLoaded = false; // set to true of we succeed.
+
+ #ifdef _MFC_VER // When in Rome (or MFC land)...
+
+ // If they gave a resource handle, use it. Note - this is archaic
+ // and not really what I would recommend. But then again, in MFC
+ // land, you ought to be using CString for resources anyway since
+ // it walks the resource chain for you.
+
+ HMODULE hModuleOld = NULL;
+
+ if ( NULL != hModule )
+ {
+ hModuleOld = AfxGetResourceHandle();
+ AfxSetResourceHandle(hModule);
+ }
+
+ // ...load the string
+
+ CString strRes;
+ bLoaded = FALSE != strRes.LoadString(nId);
+
+ // ...and if we set the resource handle, restore it.
+
+ if ( NULL != hModuleOld )
+ AfxSetResourceHandle(hModule);
+
+ if ( bLoaded )
+ *this = strRes;
+
+ #else // otherwise make our own hackneyed version of CString's Load
+
+ // Get the resource name and module handle
+
+ if ( NULL == hModule )
+ hModule = GetResourceHandle();
+
+ PCTSTR szName = MAKEINTRESOURCE((nId>>4)+1); // lifted
+ DWORD dwSize = 0;
+
+ // No sense continuing if we can't find the resource
+
+ HRSRC hrsrc = ::FindResource(hModule, szName, RT_STRING);
+
+ if ( NULL == hrsrc )
+ {
+ TRACE(_T("Cannot find resource %d: 0x%X"), nId, ::GetLastError());
+ }
+ else if ( 0 == (dwSize = ::SizeofResource(hModule, hrsrc) / sizeof(CT)))
+ {
+ TRACE(_T("Cant get size of resource %d 0x%X\n"),nId,GetLastError());
+ }
+ else
+ {
+ bLoaded = 0 != ssload(hModule, nId, GetBuf(dwSize), dwSize);
+ ReleaseBuffer();
+ }
+
+ #endif // #ifdef _MFC_VER
+
+ if ( !bLoaded )
+ TRACE(_T("String not loaded 0x%X\n"), ::GetLastError());
+
+ return bLoaded;
+ }
+
+#endif // #ifdef SS_ANSI
+
+ // -------------------------------------------------------------------------
+ // CString Facade Functions:
+ //
+ // The following methods are intended to allow you to use this class as a
+ // near drop-in replacement for CString.
+ // -------------------------------------------------------------------------
+ #ifdef SS_WIN32
+ BSTR AllocSysString() const
+ {
+ ostring os;
+ ssasn(os, *this);
+ return ::SysAllocString(os.c_str());
+ }
+ #endif
+
+#ifndef SS_NO_LOCALE
+ int Collate(PCMYSTR szThat) const
+ {
+ return sscoll(this->c_str(), this->length(), szThat, sslen(szThat));
+ }
+
+ int CollateNoCase(PCMYSTR szThat) const
+ {
+ return ssicoll(this->c_str(), this->length(), szThat, sslen(szThat));
+ }
+#endif
+ int FindOneOf(PCMYSTR szCharSet) const
+ {
+ MYSIZE nIdx = this->find_first_of(szCharSet);
+ return static_cast<int>(MYBASE::npos == nIdx ? -1 : nIdx);
+ }
+
+#ifndef SS_ANSI
+ void FormatMessage(PCMYSTR szFormat, ...) throw(std::exception)
+ {
+ va_list argList;
+ va_start(argList, szFormat);
+ PMYSTR szTemp;
+ if ( ssfmtmsg(FORMAT_MESSAGE_FROM_STRING|FORMAT_MESSAGE_ALLOCATE_BUFFER,
+ szFormat, 0, 0,
+ reinterpret_cast<PMYSTR>(&szTemp), 0, &argList) == 0 ||
+ szTemp == 0 )
+ {
+ throw std::runtime_error("out of memory");
+ }
+ *this = szTemp;
+ LocalFree(szTemp);
+ va_end(argList);
+ }
+
+ void FormatMessage(UINT nFormatId, ...) throw(std::exception)
+ {
+ MYTYPE sFormat;
+ VERIFY(sFormat.LoadString(nFormatId));
+ va_list argList;
+ va_start(argList, nFormatId);
+ PMYSTR szTemp;
+ if ( ssfmtmsg(FORMAT_MESSAGE_FROM_STRING|FORMAT_MESSAGE_ALLOCATE_BUFFER,
+ sFormat, 0, 0,
+ reinterpret_cast<PMYSTR>(&szTemp), 0, &argList) == 0 ||
+ szTemp == 0)
+ {
+ throw std::runtime_error("out of memory");
+ }
+ *this = szTemp;
+ LocalFree(szTemp);
+ va_end(argList);
+ }
+#endif
+
+ // GetAllocLength -- an MSVC7 function but it costs us nothing to add it.
+
+ int GetAllocLength()
+ {
+ return static_cast<int>(this->capacity());
+ }
+
+ // -------------------------------------------------------------------------
+ // GetXXXX -- Direct access to character buffer
+ // -------------------------------------------------------------------------
+ CT* GetBuffer(int nMinLen=-1)
+ {
+ return GetBuf(nMinLen);
+ }
+
+ CT* GetBufferSetLength(int nLen)
+ {
+ return BufferSet(nLen);
+ }
+
+#ifndef SS_ANSI
+ bool LoadString(UINT nId)
+ {
+ return this->Load(nId);
+ }
+#endif
+
+ void MakeReverse()
+ {
+ std::reverse(this->begin(), this->end());
+ }
+
+ void ReleaseBuffer(int nNewLen=-1)
+ {
+ RelBuf(nNewLen);
+ }
+
+#ifndef SS_ANSI
+ BSTR SetSysString(BSTR* pbstr) const
+ {
+ ostring os;
+ ssasn(os, *this);
+ if ( !::SysReAllocStringLen(pbstr, os.c_str(), os.length()) )
+ throw std::runtime_error("out of memory");
+
+ ASSERT(*pbstr != 0);
+ return *pbstr;
+ }
+#endif
+
+ MYTYPE SpanExcluding(PCMYSTR szCharSet) const
+ {
+ MYSIZE pos = this->find_first_of(szCharSet);
+ return pos == MYBASE::npos ? *this : Left(pos);
+ }
+
+ MYTYPE SpanIncluding(PCMYSTR szCharSet) const
+ {
+ MYSIZE pos = this->find_first_not_of(szCharSet);
+ return pos == MYBASE::npos ? *this : Left(pos);
+ }
+
+#if defined SS_WIN32 && !defined(UNICODE) && !defined(SS_ANSI)
+
+ // CString's OemToAnsi and AnsiToOem functions are available only in
+ // Unicode builds. However since we're a template we also need a
+ // runtime check of CT and a reinterpret_cast to account for the fact
+ // that CStdStringW gets instantiated even in non-Unicode builds.
+
+ void AnsiToOem()
+ {
+ if ( sizeof(CT) == sizeof(char) && !empty() )
+ {
+ ::CharToOem(reinterpret_cast<PCSTR>(this->c_str()),
+ reinterpret_cast<PSTR>(GetBuf()));
+ }
+ else
+ {
+ ASSERT(false);
+ }
+ }
+
+ void OemToAnsi()
+ {
+ if ( sizeof(CT) == sizeof(char) && !empty() )
+ {
+ ::OemToChar(reinterpret_cast<PCSTR>(this->c_str()),
+ reinterpret_cast<PSTR>(GetBuf()));
+ }
+ else
+ {
+ ASSERT(false);
+ }
+ }
+
+#endif
+
+ void FreeExtra()
+ {
+ MYTYPE mt;
+ this->swap(mt);
+ if ( !mt.empty() )
+ this->assign(mt.c_str(), mt.size());
+ }
+
+ // I have intentionally not implemented the following CString
+ // functions. You cannot make them work without taking advantage
+ // of implementation specific behavior. However if you absolutely
+ // MUST have them, uncomment out these lines for "sort-of-like"
+ // their behavior. You're on your own.
+
+// CT* LockBuffer() { return GetBuf(); }// won't really lock
+// void UnlockBuffer(); { } // why have UnlockBuffer w/o LockBuffer?
+
+ // Array-indexing operators. Required because we defined an implicit cast
+ // to operator const CT* (Thanks to Julian Selman for pointing this out)
+
+ CT& operator[](int nIdx)
+ {
+ return static_cast<MYBASE*>(this)->operator[](static_cast<MYSIZE>(nIdx));
+ }
+
+ const CT& operator[](int nIdx) const
+ {
+ return static_cast<const MYBASE*>(this)->operator[](static_cast<MYSIZE>(nIdx));
+ }
+
+ CT& operator[](unsigned int nIdx)
+ {
+ return static_cast<MYBASE*>(this)->operator[](static_cast<MYSIZE>(nIdx));
+ }
+
+ const CT& operator[](unsigned int nIdx) const
+ {
+ return static_cast<const MYBASE*>(this)->operator[](static_cast<MYSIZE>(nIdx));
+ }
+
+ CT& operator[](unsigned long nIdx)
+ {
+ return static_cast<MYBASE*>(this)->operator[](static_cast<MYSIZE>(nIdx));
+ }
+
+ const CT& operator[](unsigned long nIdx) const
+ {
+ return static_cast<const MYBASE*>(this)->operator[](static_cast<MYSIZE>(nIdx));
+ }
+
+#ifndef SS_NO_IMPLICIT_CAST
+ operator const CT*() const
+ {
+ return this->c_str();
+ }
+#endif
+
+ // IStream related functions. Useful in IPersistStream implementations
+
+#ifdef SS_INC_COMDEF
+
+ // struct SSSHDR - useful for non Std C++ persistence schemes.
+ typedef struct SSSHDR
+ {
+ BYTE byCtrl;
+ ULONG nChars;
+ } SSSHDR; // as in "Standard String Stream Header"
+
+ #define SSSO_UNICODE 0x01 // the string is a wide string
+ #define SSSO_COMPRESS 0x02 // the string is compressed
+
+ // -------------------------------------------------------------------------
+ // FUNCTION: StreamSize
+ // REMARKS:
+ // Returns how many bytes it will take to StreamSave() this CStdString
+ // object to an IStream.
+ // -------------------------------------------------------------------------
+ ULONG StreamSize() const
+ {
+ // Control header plus string
+ ASSERT(this->size()*sizeof(CT) < 0xffffffffUL - sizeof(SSSHDR));
+ return (this->size() * sizeof(CT)) + sizeof(SSSHDR);
+ }
+
+ // -------------------------------------------------------------------------
+ // FUNCTION: StreamSave
+ // REMARKS:
+ // Saves this CStdString object to a COM IStream.
+ // -------------------------------------------------------------------------
+ HRESULT StreamSave(IStream* pStream) const
+ {
+ ASSERT(this->size()*sizeof(CT) < 0xffffffffUL - sizeof(SSSHDR));
+ HRESULT hr = E_FAIL;
+ ASSERT(pStream != 0);
+ SSSHDR hdr;
+ hdr.byCtrl = sizeof(CT) == 2 ? SSSO_UNICODE : 0;
+ hdr.nChars = this->size();
+
+
+ if ( FAILED(hr=pStream->Write(&hdr, sizeof(SSSHDR), 0)) )
+ {
+ TRACE(_T("StreamSave: Cannot write control header, ERR=0x%X\n"),hr);
+ }
+ else if ( empty() )
+ {
+ ; // nothing to write
+ }
+ else if ( FAILED(hr=pStream->Write(this->c_str(),
+ this->size()*sizeof(CT), 0)) )
+ {
+ TRACE(_T("StreamSave: Cannot write string to stream 0x%X\n"), hr);
+ }
+
+ return hr;
+ }
+
+
+ // -------------------------------------------------------------------------
+ // FUNCTION: StreamLoad
+ // REMARKS:
+ // This method loads the object from an IStream.
+ // -------------------------------------------------------------------------
+ HRESULT StreamLoad(IStream* pStream)
+ {
+ ASSERT(pStream != 0);
+ SSSHDR hdr;
+ HRESULT hr = E_FAIL;
+
+ if ( FAILED(hr=pStream->Read(&hdr, sizeof(SSSHDR), 0)) )
+ {
+ TRACE(_T("StreamLoad: Cant read control header, ERR=0x%X\n"), hr);
+ }
+ else if ( hdr.nChars > 0 )
+ {
+ ULONG nRead = 0;
+ PMYSTR pMyBuf = BufferSet(hdr.nChars);
+
+ // If our character size matches the character size of the string
+ // we're trying to read, then we can read it directly into our
+ // buffer. Otherwise, we have to read into an intermediate buffer
+ // and convert.
+
+ if ( (hdr.byCtrl & SSSO_UNICODE) != 0 )
+ {
+ ULONG nBytes = hdr.nChars * sizeof(wchar_t);
+ if ( sizeof(CT) == sizeof(wchar_t) )
+ {
+ if ( FAILED(hr=pStream->Read(pMyBuf, nBytes, &nRead)) )
+ TRACE(_T("StreamLoad: Cannot read string: 0x%X\n"), hr);
+ }
+ else
+ {
+ PWSTR pBufW = reinterpret_cast<PWSTR>(_alloca((nBytes)+1));
+ if ( FAILED(hr=pStream->Read(pBufW, nBytes, &nRead)) )
+ TRACE(_T("StreamLoad: Cannot read string: 0x%X\n"), hr);
+ else
+ sscpy(pMyBuf, pBufW, hdr.nChars);
+ }
+ }
+ else
+ {
+ ULONG nBytes = hdr.nChars * sizeof(char);
+ if ( sizeof(CT) == sizeof(char) )
+ {
+ if ( FAILED(hr=pStream->Read(pMyBuf, nBytes, &nRead)) )
+ TRACE(_T("StreamLoad: Cannot read string: 0x%X\n"), hr);
+ }
+ else
+ {
+ PSTR pBufA = reinterpret_cast<PSTR>(_alloca(nBytes));
+ if ( FAILED(hr=pStream->Read(pBufA, hdr.nChars, &nRead)) )
+ TRACE(_T("StreamLoad: Cannot read string: 0x%X\n"), hr);
+ else
+ sscpy(pMyBuf, pBufA, hdr.nChars);
+ }
+ }
+ }
+ else
+ {
+ this->erase();
+ }
+ return hr;
+ }
+#endif // #ifdef SS_INC_COMDEF
+
+#ifndef SS_ANSI
+
+ // SetResourceHandle/GetResourceHandle. In MFC builds, these map directly
+ // to AfxSetResourceHandle and AfxGetResourceHandle. In non-MFC builds they
+ // point to a single static HINST so that those who call the member
+ // functions that take resource IDs can provide an alternate HINST of a DLL
+ // to search. This is not exactly the list of HMODULES that MFC provides
+ // but it's better than nothing.
+
+ #ifdef _MFC_VER
+ static void SetResourceHandle(HMODULE hNew)
+ {
+ AfxSetResourceHandle(hNew);
+ }
+ static HMODULE GetResourceHandle()
+ {
+ return AfxGetResourceHandle();
+ }
+ #else
+ static void SetResourceHandle(HMODULE hNew)
+ {
+ SSResourceHandle() = hNew;
+ }
+ static HMODULE GetResourceHandle()
+ {
+ return SSResourceHandle();
+ }
+ #endif
+
+#endif
+};
+
+// -----------------------------------------------------------------------------
+// MSVC USERS: HOW TO EXPORT CSTDSTRING FROM A DLL
+//
+// If you are using MS Visual C++ and you want to export CStdStringA and
+// CStdStringW from a DLL, then all you need to
+//
+// 1. make sure that all components link to the same DLL version
+// of the CRT (not the static one).
+// 2. Uncomment the 3 lines of code below
+// 3. #define 2 macros per the instructions in MS KnowledgeBase
+// article Q168958. The macros are:
+//
+// MACRO DEFINTION WHEN EXPORTING DEFINITION WHEN IMPORTING
+// ----- ------------------------ -------------------------
+// SSDLLEXP (nothing, just #define it) extern
+// SSDLLSPEC __declspec(dllexport) __declspec(dllimport)
+//
+// Note that these macros must be available to ALL clients who want to
+// link to the DLL and use the class. If they
+//
+// A word of advice: Don't bother.
+//
+// Really, it is not necessary to export CStdString functions from a DLL. I
+// never do. In my projects, I do generally link to the DLL version of the
+// Standard C++ Library, but I do NOT attempt to export CStdString functions.
+// I simply include the header where it is needed and allow for the code
+// redundancy.
+//
+// That redundancy is a lot less than you think. This class does most of its
+// work via the Standard C++ Library, particularly the base_class basic_string<>
+// member functions. Most of the functions here are small enough to be inlined
+// anyway. Besides, you'll find that in actual practice you use less than 1/2
+// of the code here, even in big projects and different modules will use as
+// little as 10% of it. That means a lot less functions actually get linked
+// your binaries. If you export this code from a DLL, it ALL gets linked in.
+//
+// I've compared the size of the binaries from exporting vs NOT exporting. Take
+// my word for it -- exporting this code is not worth the hassle.
+//
+// -----------------------------------------------------------------------------
+//#pragma warning(disable:4231) // non-standard extension ("extern template")
+// SSDLLEXP template class SSDLLSPEC CStdStr<char>;
+// SSDLLEXP template class SSDLLSPEC CStdStr<wchar_t>;
+
+
+// =============================================================================
+// END OF CStdStr INLINE FUNCTION DEFINITIONS
+// =============================================================================
+
+// Now typedef our class names based upon this humongous template
+
+typedef CStdStr<char> CStdStringA; // a better std::string
+typedef CStdStr<wchar_t> CStdStringW; // a better std::wstring
+typedef CStdStr<uint16_t> CStdString16; // a 16bit char string
+typedef CStdStr<uint32_t> CStdString32; // a 32bit char string
+typedef CStdStr<OLECHAR> CStdStringO; // almost always CStdStringW
+
+// -----------------------------------------------------------------------------
+// CStdStr addition functions defined as inline
+// -----------------------------------------------------------------------------
+
+
+inline CStdStringA operator+(const CStdStringA& s1, const CStdStringA& s2)
+{
+ CStdStringA sRet(SSREF(s1));
+ sRet.append(s2);
+ return sRet;
+}
+inline CStdStringA operator+(const CStdStringA& s1, CStdStringA::value_type t)
+{
+ CStdStringA sRet(SSREF(s1));
+ sRet.append(1, t);
+ return sRet;
+}
+inline CStdStringA operator+(const CStdStringA& s1, PCSTR pA)
+{
+ CStdStringA sRet(SSREF(s1));
+ sRet.append(pA);
+ return sRet;
+}
+inline CStdStringA operator+(PCSTR pA, const CStdStringA& sA)
+{
+ CStdStringA sRet;
+ CStdStringA::size_type nObjSize = sA.size();
+ CStdStringA::size_type nLitSize =
+ static_cast<CStdStringA::size_type>(sslen(pA));
+
+ sRet.reserve(nLitSize + nObjSize);
+ sRet.assign(pA);
+ sRet.append(sA);
+ return sRet;
+}
+
+
+inline CStdStringA operator+(const CStdStringA& s1, const CStdStringW& s2)
+{
+ return s1 + CStdStringA(s2);
+}
+inline CStdStringW operator+(const CStdStringW& s1, const CStdStringW& s2)
+{
+ CStdStringW sRet(SSREF(s1));
+ sRet.append(s2);
+ return sRet;
+}
+inline CStdStringA operator+(const CStdStringA& s1, PCWSTR pW)
+{
+ return s1 + CStdStringA(pW);
+}
+
+#ifdef UNICODE
+ inline CStdStringW operator+(PCWSTR pW, const CStdStringA& sA)
+ {
+ return CStdStringW(pW) + CStdStringW(SSREF(sA));
+ }
+ inline CStdStringW operator+(PCSTR pA, const CStdStringW& sW)
+ {
+ return CStdStringW(pA) + sW;
+ }
+#else
+ inline CStdStringA operator+(PCWSTR pW, const CStdStringA& sA)
+ {
+ return CStdStringA(pW) + sA;
+ }
+ inline CStdStringA operator+(PCSTR pA, const CStdStringW& sW)
+ {
+ return pA + CStdStringA(sW);
+ }
+#endif
+
+// ...Now the wide string versions.
+inline CStdStringW operator+(const CStdStringW& s1, CStdStringW::value_type t)
+{
+ CStdStringW sRet(SSREF(s1));
+ sRet.append(1, t);
+ return sRet;
+}
+inline CStdStringW operator+(const CStdStringW& s1, PCWSTR pW)
+{
+ CStdStringW sRet(SSREF(s1));
+ sRet.append(pW);
+ return sRet;
+}
+inline CStdStringW operator+(PCWSTR pW, const CStdStringW& sW)
+{
+ CStdStringW sRet;
+ CStdStringW::size_type nObjSize = sW.size();
+ CStdStringA::size_type nLitSize =
+ static_cast<CStdStringW::size_type>(sslen(pW));
+
+ sRet.reserve(nLitSize + nObjSize);
+ sRet.assign(pW);
+ sRet.append(sW);
+ return sRet;
+}
+
+inline CStdStringW operator+(const CStdStringW& s1, const CStdStringA& s2)
+{
+ return s1 + CStdStringW(s2);
+}
+inline CStdStringW operator+(const CStdStringW& s1, PCSTR pA)
+{
+ return s1 + CStdStringW(pA);
+}
+
+
+// New-style format function is a template
+
+#ifdef SS_SAFE_FORMAT
+
+template<>
+struct FmtArg<CStdStringA>
+{
+ explicit FmtArg(const CStdStringA& arg) : a_(arg) {}
+ PCSTR operator()() const { return a_.c_str(); }
+ const CStdStringA& a_;
+private:
+ FmtArg<CStdStringA>& operator=(const FmtArg<CStdStringA>&) { return *this; }
+};
+template<>
+struct FmtArg<CStdStringW>
+{
+ explicit FmtArg(const CStdStringW& arg) : a_(arg) {}
+ PCWSTR operator()() const { return a_.c_str(); }
+ const CStdStringW& a_;
+private:
+ FmtArg<CStdStringW>& operator=(const FmtArg<CStdStringW>&) { return *this; }
+};
+
+template<>
+struct FmtArg<std::string>
+{
+ explicit FmtArg(const std::string& arg) : a_(arg) {}
+ PCSTR operator()() const { return a_.c_str(); }
+ const std::string& a_;
+private:
+ FmtArg<std::string>& operator=(const FmtArg<std::string>&) { return *this; }
+};
+template<>
+struct FmtArg<std::wstring>
+{
+ explicit FmtArg(const std::wstring& arg) : a_(arg) {}
+ PCWSTR operator()() const { return a_.c_str(); }
+ const std::wstring& a_;
+private:
+ FmtArg<std::wstring>& operator=(const FmtArg<std::wstring>&) {return *this;}
+};
+#endif // #ifdef SS_SAFEFORMAT
+
+#ifndef SS_ANSI
+ // SSResourceHandle: our MFC-like resource handle
+ inline HMODULE& SSResourceHandle()
+ {
+ static HMODULE hModuleSS = GetModuleHandle(0);
+ return hModuleSS;
+ }
+#endif
+
+
+// In MFC builds, define some global serialization operators
+// Special operators that allow us to serialize CStdStrings to CArchives.
+// Note that we use an intermediate CString object in order to ensure that
+// we use the exact same format.
+
+#ifdef _MFC_VER
+ inline CArchive& AFXAPI operator<<(CArchive& ar, const CStdStringA& strA)
+ {
+ CString strTemp = strA;
+ return ar << strTemp;
+ }
+ inline CArchive& AFXAPI operator<<(CArchive& ar, const CStdStringW& strW)
+ {
+ CString strTemp = strW;
+ return ar << strTemp;
+ }
+
+ inline CArchive& AFXAPI operator>>(CArchive& ar, CStdStringA& strA)
+ {
+ CString strTemp;
+ ar >> strTemp;
+ strA = strTemp;
+ return ar;
+ }
+ inline CArchive& AFXAPI operator>>(CArchive& ar, CStdStringW& strW)
+ {
+ CString strTemp;
+ ar >> strTemp;
+ strW = strTemp;
+ return ar;
+ }
+#endif // #ifdef _MFC_VER -- (i.e. is this MFC?)
+
+
+// Define TCHAR based friendly names for some of these functions
+
+#ifdef UNICODE
+ //#define CStdString CStdStringW
+ typedef CStdStringW CStdString;
+#else
+ //#define CStdString CStdStringA
+ typedef CStdStringA CStdString;
+#endif
+
+// ...and some shorter names for the space-efficient
+
+// -----------------------------------------------------------------------------
+// FUNCTIONAL COMPARATORS:
+// REMARKS:
+// These structs are derived from the std::binary_function template. They
+// give us functional classes (which may be used in Standard C++ Library
+// collections and algorithms) that perform case-insensitive comparisons of
+// CStdString objects. This is useful for maps in which the key may be the
+// proper string but in the wrong case.
+// -----------------------------------------------------------------------------
+#define StdStringLessNoCaseW SSLNCW // avoid VC compiler warning 4786
+#define StdStringEqualsNoCaseW SSENCW
+#define StdStringLessNoCaseA SSLNCA
+#define StdStringEqualsNoCaseA SSENCA
+
+#ifdef UNICODE
+ #define StdStringLessNoCase SSLNCW
+ #define StdStringEqualsNoCase SSENCW
+#else
+ #define StdStringLessNoCase SSLNCA
+ #define StdStringEqualsNoCase SSENCA
+#endif
+
+struct StdStringLessNoCaseW
+ : std::binary_function<CStdStringW, CStdStringW, bool>
+{
+ inline
+ bool operator()(const CStdStringW& sLeft, const CStdStringW& sRight) const
+ { return ssicmp(sLeft.c_str(), sRight.c_str()) < 0; }
+};
+struct StdStringEqualsNoCaseW
+ : std::binary_function<CStdStringW, CStdStringW, bool>
+{
+ inline
+ bool operator()(const CStdStringW& sLeft, const CStdStringW& sRight) const
+ { return ssicmp(sLeft.c_str(), sRight.c_str()) == 0; }
+};
+struct StdStringLessNoCaseA
+ : std::binary_function<CStdStringA, CStdStringA, bool>
+{
+ inline
+ bool operator()(const CStdStringA& sLeft, const CStdStringA& sRight) const
+ { return ssicmp(sLeft.c_str(), sRight.c_str()) < 0; }
+};
+struct StdStringEqualsNoCaseA
+ : std::binary_function<CStdStringA, CStdStringA, bool>
+{
+ inline
+ bool operator()(const CStdStringA& sLeft, const CStdStringA& sRight) const
+ { return ssicmp(sLeft.c_str(), sRight.c_str()) == 0; }
+};
+
+// If we had to define our own version of TRACE above, get rid of it now
+
+#ifdef TRACE_DEFINED_HERE
+ #undef TRACE
+ #undef TRACE_DEFINED_HERE
+#endif
+
+
+// These std::swap specializations come courtesy of Mike Crusader.
+
+//namespace std
+//{
+// inline void swap(CStdStringA& s1, CStdStringA& s2) throw()
+// {
+// s1.swap(s2);
+// }
+// template<>
+// inline void swap(CStdStringW& s1, CStdStringW& s2) throw()
+// {
+// s1.swap(s2);
+// }
+//}
+
+// Turn back on any Borland warnings we turned off.
+
+#ifdef __BORLANDC__
+ #pragma option pop // Turn back on inline function warnings
+// #pragma warn +inl // Turn back on inline function warnings
+#endif
+
+#endif // #ifndef STDSTRING_H