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Diffstat (limited to 'src/utils/StdString.h')
-rw-r--r-- | src/utils/StdString.h | 3154 |
1 files changed, 3154 insertions, 0 deletions
diff --git a/src/utils/StdString.h b/src/utils/StdString.h new file mode 100644 index 0000000000..6430f1008a --- /dev/null +++ b/src/utils/StdString.h @@ -0,0 +1,3154 @@ +#pragma once +#include <string> +#include <stdint.h> +#include <vector> + +#if defined(TARGET_WINDOWS) && !defined(va_copy) +#define va_copy(dst, src) ((dst) = (src)) +#endif + +// ============================================================================= +// FILE: StdString.h +// AUTHOR: Joe O'Leary (with outside help noted in comments) +// +// If you find any bugs in this code, please let me know: +// +// jmoleary@earthlink.net +// http://www.joeo.net/stdstring.htm (a bit outdated) +// +// The latest version of this code should always be available at the +// following link: +// +// http://www.joeo.net/code/StdString.zip (Dec 6, 2003) +// +// +// REMARKS: +// This header file declares the CStdStr template. This template derives +// the Standard C++ Library basic_string<> template and add to it the +// the following conveniences: +// - The full MFC CString set of functions (including implicit cast) +// - writing to/reading from COM IStream interfaces +// - Functional objects for use in STL algorithms +// +// From this template, we intstantiate two classes: CStdStringA and +// CStdStringW. The name "CStdString" is just a #define of one of these, +// based upone the UNICODE macro setting +// +// This header also declares our own version of the MFC/ATL UNICODE-MBCS +// conversion macros. Our version looks exactly like the Microsoft's to +// facilitate portability. +// +// NOTE: +// If you you use this in an MFC or ATL build, you should include either +// afx.h or atlbase.h first, as appropriate. +// +// PEOPLE WHO HAVE CONTRIBUTED TO THIS CLASS: +// +// Several people have helped me iron out problems and othewise improve +// this class. OK, this is a long list but in my own defense, this code +// has undergone two major rewrites. Many of the improvements became +// necessary after I rewrote the code as a template. Others helped me +// improve the CString facade. +// +// Anyway, these people are (in chronological order): +// +// - Pete the Plumber (???) +// - Julian Selman +// - Chris (of Melbsys) +// - Dave Plummer +// - John C Sipos +// - Chris Sells +// - Nigel Nunn +// - Fan Xia +// - Matthew Williams +// - Carl Engman +// - Mark Zeren +// - Craig Watson +// - Rich Zuris +// - Karim Ratib +// - Chris Conti +// - Baptiste Lepilleur +// - Greg Pickles +// - Jim Cline +// - Jeff Kohn +// - Todd Heckel +// - Ullrich Poll�hne +// - Joe Vitaterna +// - Joe Woodbury +// - Aaron (no last name) +// - Joldakowski (???) +// - Scott Hathaway +// - Eric Nitzche +// - Pablo Presedo +// - Farrokh Nejadlotfi +// - Jason Mills +// - Igor Kholodov +// - Mike Crusader +// - John James +// - Wang Haifeng +// - Tim Dowty +// - Arnt Witteveen +// - Glen Maynard +// - Paul DeMarco +// - Bagira (full name?) +// - Ronny Schulz +// - Jakko Van Hunen +// - Charles Godwin +// - Henk Demper +// - Greg Marr +// - Bill Carducci +// - Brian Groose +// - MKingman +// - Don Beusee +// +// REVISION HISTORY +// +// 2005-JAN-10 - Thanks to Don Beusee for pointing out the danger in mapping +// length-checked formatting functions to non-length-checked +// CRT equivalents. Also thanks to him for motivating me to +// optimize my implementation of Replace() +// +// 2004-APR-22 - A big, big thank you to "MKingman" (whoever you are) for +// finally spotting a silly little error in StdCodeCvt that +// has been causing me (and users of CStdString) problems for +// years in some relatively rare conversions. I had reversed +// two length arguments. +// +// 2003-NOV-24 - Thanks to a bunch of people for helping me clean up many +// compiler warnings (and yes, even a couple of actual compiler +// errors). These include Henk Demper for figuring out how +// to make the Intellisense work on with CStdString on VC6, +// something I was never able to do. Greg Marr pointed out +// a compiler warning about an unreferenced symbol and a +// problem with my version of Load in MFC builds. Bill +// Carducci took a lot of time with me to help me figure out +// why some implementations of the Standard C++ Library were +// returning error codes for apparently successful conversions +// between ASCII and UNICODE. Finally thanks to Brian Groose +// for helping me fix compiler signed unsigned warnings in +// several functions. +// +// 2003-JUL-10 - Thanks to Charles Godwin for making me realize my 'FmtArg' +// fixes had inadvertently broken the DLL-export code (which is +// normally commented out. I had to move it up higher. Also +// this helped me catch a bug in ssicoll that would prevent +// compilation, otherwise. +// +// 2003-MAR-14 - Thanks to Jakko Van Hunen for pointing out a copy-and-paste +// bug in one of the overloads of FmtArg. +// +// 2003-MAR-10 - Thanks to Ronny Schulz for (twice!) sending me some changes +// to help CStdString build on SGI and for pointing out an +// error in placement of my preprocessor macros for ssfmtmsg. +// +// 2002-NOV-26 - Thanks to Bagira for pointing out that my implementation of +// SpanExcluding was not properly handling the case in which +// the string did NOT contain any of the given characters +// +// 2002-OCT-21 - Many thanks to Paul DeMarco who was invaluable in helping me +// get this code working with Borland's free compiler as well +// as the Dev-C++ compiler (available free at SourceForge). +// +// 2002-SEP-13 - Thanks to Glen Maynard who helped me get rid of some loud +// but harmless warnings that were showing up on g++. Glen +// also pointed out that some pre-declarations of FmtArg<> +// specializations were unnecessary (and no good on G++) +// +// 2002-JUN-26 - Thanks to Arnt Witteveen for pointing out that I was using +// static_cast<> in a place in which I should have been using +// reinterpret_cast<> (the ctor for unsigned char strings). +// That's what happens when I don't unit-test properly! +// Arnt also noticed that CString was silently correcting the +// 'nCount' argument to Left() and Right() where CStdString was +// not (and crashing if it was bad). That is also now fixed! +// +// 2002-FEB-25 - Thanks to Tim Dowty for pointing out (and giving me the fix +// for) a conversion problem with non-ASCII MBCS characters. +// CStdString is now used in my favorite commercial MP3 player! +// +// 2001-DEC-06 - Thanks to Wang Haifeng for spotting a problem in one of the +// assignment operators (for _bstr_t) that would cause compiler +// errors when refcounting protection was turned off. +// +// 2001-NOV-27 - Remove calls to operator!= which involve reverse_iterators +// due to a conflict with the rel_ops operator!=. Thanks to +// John James for pointing this out. +// +// 2001-OCT-29 - Added a minor range checking fix for the Mid function to +// make it as forgiving as CString's version is. Thanks to +// Igor Kholodov for noticing this. +// - Added a specialization of std::swap for CStdString. Thanks +// to Mike Crusader for suggesting this! It's commented out +// because you're not supposed to inject your own code into the +// 'std' namespace. But if you don't care about that, it's +// there if you want it +// - Thanks to Jason Mills for catching a case where CString was +// more forgiving in the Delete() function than I was. +// +// 2001-JUN-06 - I was violating the Standard name lookup rules stated +// in [14.6.2(3)]. None of the compilers I've tried so +// far apparently caught this but HP-UX aCC 3.30 did. The +// fix was to add 'this->' prefixes in many places. +// Thanks to Farrokh Nejadlotfi for this! +// +// 2001-APR-27 - StreamLoad was calculating the number of BYTES in one +// case, not characters. Thanks to Pablo Presedo for this. +// +// 2001-FEB-23 - Replace() had a bug which caused infinite loops if the +// source string was empty. Fixed thanks to Eric Nitzsche. +// +// 2001-FEB-23 - Scott Hathaway was a huge help in providing me with the +// ability to build CStdString on Sun Unix systems. He +// sent me detailed build reports about what works and what +// does not. If CStdString compiles on your Unix box, you +// can thank Scott for it. +// +// 2000-DEC-29 - Joldakowski noticed one overload of Insert failed to do a +// range check as CString's does. Now fixed -- thanks! +// +// 2000-NOV-07 - Aaron pointed out that I was calling static member +// functions of char_traits via a temporary. This was not +// technically wrong, but it was unnecessary and caused +// problems for poor old buggy VC5. Thanks Aaron! +// +// 2000-JUL-11 - Joe Woodbury noted that the CString::Find docs don't match +// what the CString::Find code really ends up doing. I was +// trying to match the docs. Now I match the CString code +// - Joe also caught me truncating strings for GetBuffer() calls +// when the supplied length was less than the current length. +// +// 2000-MAY-25 - Better support for STLPORT's Standard library distribution +// - Got rid of the NSP macro - it interfered with Koenig lookup +// - Thanks to Joe Woodbury for catching a TrimLeft() bug that +// I introduced in January. Empty strings were not getting +// trimmed +// +// 2000-APR-17 - Thanks to Joe Vitaterna for pointing out that ReverseFind +// is supposed to be a const function. +// +// 2000-MAR-07 - Thanks to Ullrich Poll�hne for catching a range bug in one +// of the overloads of assign. +// +// 2000-FEB-01 - You can now use CStdString on the Mac with CodeWarrior! +// Thanks to Todd Heckel for helping out with this. +// +// 2000-JAN-23 - Thanks to Jim Cline for pointing out how I could make the +// Trim() function more efficient. +// - Thanks to Jeff Kohn for prompting me to find and fix a typo +// in one of the addition operators that takes _bstr_t. +// - Got rid of the .CPP file - you only need StdString.h now! +// +// 1999-DEC-22 - Thanks to Greg Pickles for helping me identify a problem +// with my implementation of CStdString::FormatV in which +// resulting string might not be properly NULL terminated. +// +// 1999-DEC-06 - Chris Conti pointed yet another basic_string<> assignment +// bug that MS has not fixed. CStdString did nothing to fix +// it either but it does now! The bug was: create a string +// longer than 31 characters, get a pointer to it (via c_str()) +// and then assign that pointer to the original string object. +// The resulting string would be empty. Not with CStdString! +// +// 1999-OCT-06 - BufferSet was erasing the string even when it was merely +// supposed to shrink it. Fixed. Thanks to Chris Conti. +// - Some of the Q172398 fixes were not checking for assignment- +// to-self. Fixed. Thanks to Baptiste Lepilleur. +// +// 1999-AUG-20 - Improved Load() function to be more efficient by using +// SizeOfResource(). Thanks to Rich Zuris for this. +// - Corrected resource ID constructor, again thanks to Rich. +// - Fixed a bug that occurred with UNICODE characters above +// the first 255 ANSI ones. Thanks to Craig Watson. +// - Added missing overloads of TrimLeft() and TrimRight(). +// Thanks to Karim Ratib for pointing them out +// +// 1999-JUL-21 - Made all calls to GetBuf() with no args check length first. +// +// 1999-JUL-10 - Improved MFC/ATL independence of conversion macros +// - Added SS_NO_REFCOUNT macro to allow you to disable any +// reference-counting your basic_string<> impl. may do. +// - Improved ReleaseBuffer() to be as forgiving as CString. +// Thanks for Fan Xia for helping me find this and to +// Matthew Williams for pointing it out directly. +// +// 1999-JUL-06 - Thanks to Nigel Nunn for catching a very sneaky bug in +// ToLower/ToUpper. They should call GetBuf() instead of +// data() in order to ensure the changed string buffer is not +// reference-counted (in those implementations that refcount). +// +// 1999-JUL-01 - Added a true CString facade. Now you can use CStdString as +// a drop-in replacement for CString. If you find this useful, +// you can thank Chris Sells for finally convincing me to give +// in and implement it. +// - Changed operators << and >> (for MFC CArchive) to serialize +// EXACTLY as CString's do. So now you can send a CString out +// to a CArchive and later read it in as a CStdString. I have +// no idea why you would want to do this but you can. +// +// 1999-JUN-21 - Changed the CStdString class into the CStdStr template. +// - Fixed FormatV() to correctly decrement the loop counter. +// This was harmless bug but a bug nevertheless. Thanks to +// Chris (of Melbsys) for pointing it out +// - Changed Format() to try a normal stack-based array before +// using to _alloca(). +// - Updated the text conversion macros to properly use code +// pages and to fit in better in MFC/ATL builds. In other +// words, I copied Microsoft's conversion stuff again. +// - Added equivalents of CString::GetBuffer, GetBufferSetLength +// - new sscpy() replacement of CStdString::CopyString() +// - a Trim() function that combines TrimRight() and TrimLeft(). +// +// 1999-MAR-13 - Corrected the "NotSpace" functional object to use _istpace() +// instead of _isspace() Thanks to Dave Plummer for this. +// +// 1999-FEB-26 - Removed errant line (left over from testing) that #defined +// _MFC_VER. Thanks to John C Sipos for noticing this. +// +// 1999-FEB-03 - Fixed a bug in a rarely-used overload of operator+() that +// caused infinite recursion and stack overflow +// - Added member functions to simplify the process of +// persisting CStdStrings to/from DCOM IStream interfaces +// - Added functional objects (e.g. StdStringLessNoCase) that +// allow CStdStrings to be used as keys STL map objects with +// case-insensitive comparison +// - Added array indexing operators (i.e. operator[]). I +// originally assumed that these were unnecessary and would be +// inherited from basic_string. However, without them, Visual +// C++ complains about ambiguous overloads when you try to use +// them. Thanks to Julian Selman to pointing this out. +// +// 1998-FEB-?? - Added overloads of assign() function to completely account +// for Q172398 bug. Thanks to "Pete the Plumber" for this +// +// 1998-FEB-?? - Initial submission +// +// COPYRIGHT: +// 2002 Joseph M. O'Leary. This code is 100% free. Use it anywhere you +// want. Rewrite it, restructure it, whatever. If you can write software +// that makes money off of it, good for you. I kinda like capitalism. +// Please don't blame me if it causes your $30 billion dollar satellite +// explode in orbit. If you redistribute it in any form, I'd appreciate it +// if you would leave this notice here. +// ============================================================================= + +// Avoid multiple inclusion + +#ifndef STDSTRING_H +#define STDSTRING_H + +// When using VC, turn off browser references +// Turn off unavoidable compiler warnings + +#if defined(_MSC_VER) && (_MSC_VER > 1100) + #pragma component(browser, off, references, "CStdString") + #pragma warning (disable : 4290) // C++ Exception Specification ignored + #pragma warning (disable : 4127) // Conditional expression is constant + #pragma warning (disable : 4097) // typedef name used as synonym for class name +#endif + +// Borland warnings to turn off + +#ifdef __BORLANDC__ + #pragma option push -w-inl +// #pragma warn -inl // Turn off inline function warnings +#endif + +// SS_IS_INTRESOURCE +// ----------------- +// A copy of IS_INTRESOURCE from VC7. Because old VC6 version of winuser.h +// doesn't have this. + +#define SS_IS_INTRESOURCE(_r) (false) + +#if !defined (SS_ANSI) && defined(_MSC_VER) + #undef SS_IS_INTRESOURCE + #if defined(_WIN64) + #define SS_IS_INTRESOURCE(_r) (((uint64_t)(_r) >> 16) == 0) + #else + #define SS_IS_INTRESOURCE(_r) (((unsigned long)(_r) >> 16) == 0) + #endif +#endif + + +// MACRO: SS_UNSIGNED +// ------------------ +// This macro causes the addition of a constructor and assignment operator +// which take unsigned characters. CString has such functions and in order +// to provide maximum CString-compatability, this code needs them as well. +// In practice you will likely never need these functions... + +//#define SS_UNSIGNED + +#ifdef SS_ALLOW_UNSIGNED_CHARS + #define SS_UNSIGNED +#endif + +// MACRO: SS_SAFE_FORMAT +// --------------------- +// This macro provides limited compatability with a questionable CString +// "feature". You can define it in order to avoid a common problem that +// people encounter when switching from CString to CStdString. +// +// To illustrate the problem -- With CString, you can do this: +// +// CString sName("Joe"); +// CString sTmp; +// sTmp.Format("My name is %s", sName); // WORKS! +// +// However if you were to try this with CStdString, your program would +// crash. +// +// CStdString sName("Joe"); +// CStdString sTmp; +// sTmp.Format("My name is %s", sName); // CRASHES! +// +// You must explicitly call c_str() or cast the object to the proper type +// +// sTmp.Format("My name is %s", sName.c_str()); // WORKS! +// sTmp.Format("My name is %s", static_cast<PCSTR>(sName));// WORKS! +// sTmp.Format("My name is %s", (PCSTR)sName); // WORKS! +// +// This is because it is illegal to pass anything but a POD type as a +// variadic argument to a variadic function (i.e. as one of the "..." +// arguments). The type const char* is a POD type. The type CStdString +// is not. Of course, neither is the type CString, but CString lets you do +// it anyway due to the way they laid out the class in binary. I have no +// control over this in CStdString since I derive from whatever +// implementation of basic_string is available. +// +// However if you have legacy code (which does this) that you want to take +// out of the MFC world and you don't want to rewrite all your calls to +// Format(), then you can define this flag and it will no longer crash. +// +// Note however that this ONLY works for Format(), not sprintf, fprintf, +// etc. If you pass a CStdString object to one of those functions, your +// program will crash. Not much I can do to get around this, short of +// writing substitutes for those functions as well. + +#define SS_SAFE_FORMAT // use new template style Format() function + + +// MACRO: SS_NO_IMPLICIT_CAST +// -------------------------- +// Some people don't like the implicit cast to const char* (or rather to +// const CT*) that CStdString (and MFC's CString) provide. That was the +// whole reason I created this class in the first place, but hey, whatever +// bakes your cake. Just #define this macro to get rid of the the implicit +// cast. + +//#define SS_NO_IMPLICIT_CAST // gets rid of operator const CT*() + + +// MACRO: SS_NO_REFCOUNT +// --------------------- +// turns off reference counting at the assignment level. Only needed +// for the version of basic_string<> that comes with Visual C++ versions +// 6.0 or earlier, and only then in some heavily multithreaded scenarios. +// Uncomment it if you feel you need it. + +//#define SS_NO_REFCOUNT + +// MACRO: SS_WIN32 +// --------------- +// When this flag is set, we are building code for the Win32 platform and +// may use Win32 specific functions (such as LoadString). This gives us +// a couple of nice extras for the code. +// +// Obviously, Microsoft's is not the only compiler available for Win32 out +// there. So I can't just check to see if _MSC_VER is defined to detect +// if I'm building on Win32. So for now, if you use MS Visual C++ or +// Borland's compiler, I turn this on. Otherwise you may turn it on +// yourself, if you prefer + +#if defined(_MSC_VER) || defined(__BORLANDC__) || defined(_WIN32) + #define SS_WIN32 +#endif + +// MACRO: SS_ANSI +// -------------- +// When this macro is defined, the code attempts only to use ANSI/ISO +// standard library functions to do it's work. It will NOT attempt to use +// any Win32 of Visual C++ specific functions -- even if they are +// available. You may define this flag yourself to prevent any Win32 +// of VC++ specific functions from being called. + +// If we're not on Win32, we MUST use an ANSI build + +#ifndef SS_WIN32 + #if !defined(SS_NO_ANSI) + #define SS_ANSI + #endif +#endif + +// MACRO: SS_ALLOCA +// ---------------- +// Some implementations of the Standard C Library have a non-standard +// function known as alloca(). This functions allows one to allocate a +// variable amount of memory on the stack. It is needed to implement +// the ASCII/MBCS conversion macros. +// +// I wanted to find some way to determine automatically if alloca() is +// available on this platform via compiler flags but that is asking for +// trouble. The crude test presented here will likely need fixing on +// other platforms. Therefore I'll leave it up to you to fiddle with +// this test to determine if it exists. Just make sure SS_ALLOCA is or +// is not defined as appropriate and you control this feature. + +#if defined(_MSC_VER) && !defined(SS_ANSI) + #define SS_ALLOCA +#endif + + +// MACRO: SS_MBCS +// -------------- +// Setting this macro means you are using MBCS characters. In MSVC builds, +// this macro gets set automatically by detection of the preprocessor flag +// _MBCS. For other platforms you may set it manually if you wish. The +// only effect it currently has is to cause the allocation of more space +// for wchar_t --> char conversions. +// Note that MBCS does not mean UNICODE. +// +// #define SS_MBCS +// + +#ifdef _MBCS + #define SS_MBCS +#endif + + +// MACRO SS_NO_LOCALE +// ------------------ +// If your implementation of the Standard C++ Library lacks the <locale> header, +// you can #define this macro to make your code build properly. Note that this +// is some of my newest code and frankly I'm not very sure of it, though it does +// pass my unit tests. + +// #define SS_NO_LOCALE + + +// Compiler Error regarding _UNICODE and UNICODE +// ----------------------------------------------- +// Microsoft header files are screwy. Sometimes they depend on a preprocessor +// flag named "_UNICODE". Other times they check "UNICODE" (note the lack of +// leading underscore in the second version". In several places, they silently +// "synchronize" these two flags this by defining one of the other was defined. +// In older version of this header, I used to try to do the same thing. +// +// However experience has taught me that this is a bad idea. You get weird +// compiler errors that seem to indicate things like LPWSTR and LPTSTR not being +// equivalent in UNICODE builds, stuff like that (when they MUST be in a proper +// UNICODE build). You end up scratching your head and saying, "But that HAS +// to compile!". +// +// So what should you do if you get this error? +// +// Make sure that both macros (_UNICODE and UNICODE) are defined before this +// file is included. You can do that by either +// +// a) defining both yourself before any files get included +// b) including the proper MS headers in the proper order +// c) including this file before any other file, uncommenting +// the #defines below, and commenting out the #errors +// +// Personally I recommend solution a) but it's your call. + +#ifdef _MSC_VER + #if defined (_UNICODE) && !defined (UNICODE) + #error UNICODE defined but not UNICODE + // #define UNICODE // no longer silently fix this + #endif + #if defined (UNICODE) && !defined (_UNICODE) + #error Warning, UNICODE defined but not _UNICODE + // #define _UNICODE // no longer silently fix this + #endif +#endif + + +// ----------------------------------------------------------------------------- +// MIN and MAX. The Standard C++ template versions go by so many names (at +// at least in the MS implementation) that you never know what's available +// ----------------------------------------------------------------------------- +template<class Type> +inline const Type& SSMIN(const Type& arg1, const Type& arg2) +{ + return arg2 < arg1 ? arg2 : arg1; +} +template<class Type> +inline const Type& SSMAX(const Type& arg1, const Type& arg2) +{ + return arg2 > arg1 ? arg2 : arg1; +} + +// If they have not #included W32Base.h (part of my W32 utility library) then +// we need to define some stuff. Otherwise, this is all defined there. + +#if !defined(W32BASE_H) + + // If they want us to use only standard C++ stuff (no Win32 stuff) + + #ifdef SS_ANSI + + // On Win32 we have TCHAR.H so just include it. This is NOT violating + // the spirit of SS_ANSI as we are not calling any Win32 functions here. + + #ifdef SS_WIN32 + + #include <TCHAR.H> + #include <WTYPES.H> + #ifndef STRICT + #define STRICT + #endif + + // ... but on non-Win32 platforms, we must #define the types we need. + + #else + + typedef const char* PCSTR; + typedef char* PSTR; + typedef const wchar_t* PCWSTR; + typedef wchar_t* PWSTR; + #ifdef UNICODE + typedef wchar_t TCHAR; + #else + typedef char TCHAR; + #endif + typedef wchar_t OLECHAR; + + #endif // #ifndef _WIN32 + + + // Make sure ASSERT and verify are defined using only ANSI stuff + + #ifndef ASSERT + #include <assert.h> + #define ASSERT(f) assert((f)) + #endif + #ifndef VERIFY + #ifdef _DEBUG + #define VERIFY(x) ASSERT((x)) + #else + #define VERIFY(x) x + #endif + #endif + + #else // ...else SS_ANSI is NOT defined + + #include <TCHAR.H> + #include <WTYPES.H> + #ifndef STRICT + #define STRICT + #endif + + // Make sure ASSERT and verify are defined + + #ifndef ASSERT + #include <crtdbg.h> + #define ASSERT(f) _ASSERTE((f)) + #endif + #ifndef VERIFY + #ifdef _DEBUG + #define VERIFY(x) ASSERT((x)) + #else + #define VERIFY(x) x + #endif + #endif + + #endif // #ifdef SS_ANSI + + #ifndef UNUSED + #define UNUSED(x) x + #endif + +#endif // #ifndef W32BASE_H + +// Standard headers needed + +#include <string> // basic_string +#include <algorithm> // for_each, etc. +#include <functional> // for StdStringLessNoCase, et al +#ifndef SS_NO_LOCALE + #include <locale> // for various facets +#endif + +// If this is a recent enough version of VC include comdef.h, so we can write +// member functions to deal with COM types & compiler support classes e.g. +// _bstr_t + +#if defined (_MSC_VER) && (_MSC_VER >= 1100) + #include <comdef.h> + #define SS_INC_COMDEF // signal that we #included MS comdef.h file + #define STDSTRING_INC_COMDEF + #define SS_NOTHROW __declspec(nothrow) +#else + #define SS_NOTHROW +#endif + +#ifndef TRACE + #define TRACE_DEFINED_HERE + #define TRACE +#endif + +// Microsoft defines PCSTR, PCWSTR, etc, but no PCTSTR. I hate to use the +// versions with the "L" in front of them because that's a leftover from Win 16 +// days, even though it evaluates to the same thing. Therefore, Define a PCSTR +// as an LPCTSTR. + +#if !defined(PCTSTR) && !defined(PCTSTR_DEFINED) + typedef const TCHAR* PCTSTR; + #define PCTSTR_DEFINED +#endif + +#if !defined(PCOLESTR) && !defined(PCOLESTR_DEFINED) + typedef const OLECHAR* PCOLESTR; + #define PCOLESTR_DEFINED +#endif + +#if !defined(POLESTR) && !defined(POLESTR_DEFINED) + typedef OLECHAR* POLESTR; + #define POLESTR_DEFINED +#endif + +#if !defined(PCUSTR) && !defined(PCUSTR_DEFINED) + typedef const unsigned char* PCUSTR; + typedef unsigned char* PUSTR; + #define PCUSTR_DEFINED +#endif + + +// SGI compiler 7.3 doesnt know these types - oh and btw, remember to use +// -LANG:std in the CXX Flags +#if defined(__sgi) + typedef unsigned long DWORD; + typedef void * LPCVOID; +#endif + + +// SS_USE_FACET macro and why we need it: +// +// Since I'm a good little Standard C++ programmer, I use locales. Thus, I +// need to make use of the use_facet<> template function here. Unfortunately, +// this need is complicated by the fact the MS' implementation of the Standard +// C++ Library has a non-standard version of use_facet that takes more +// arguments than the standard dictates. Since I'm trying to write CStdString +// to work with any version of the Standard library, this presents a problem. +// +// The upshot of this is that I can't do 'use_facet' directly. The MS' docs +// tell me that I have to use a macro, _USE() instead. Since _USE obviously +// won't be available in other implementations, this means that I have to write +// my OWN macro -- SS_USE_FACET -- that evaluates either to _USE or to the +// standard, use_facet. +// +// If you are having trouble with the SS_USE_FACET macro, in your implementation +// of the Standard C++ Library, you can define your own version of SS_USE_FACET. + +#ifndef schMSG + #define schSTR(x) #x + #define schSTR2(x) schSTR(x) + #define schMSG(desc) message(__FILE__ "(" schSTR2(__LINE__) "):" #desc) +#endif + +#ifndef SS_USE_FACET + + // STLPort #defines a macro (__STL_NO_EXPLICIT_FUNCTION_TMPL_ARGS) for + // all MSVC builds, erroneously in my opinion. It causes problems for + // my SS_ANSI builds. In my code, I always comment out that line. You'll + // find it in \stlport\config\stl_msvc.h + + #if defined(__SGI_STL_PORT) && (__SGI_STL_PORT >= 0x400 ) + + #if defined(__STL_NO_EXPLICIT_FUNCTION_TMPL_ARGS) && defined(_MSC_VER) + #ifdef SS_ANSI + #pragma schMSG(__STL_NO_EXPLICIT_FUNCTION_TMPL_ARGS defined!!) + #endif + #endif + #define SS_USE_FACET(loc, fac) std::use_facet<fac >(loc) + + #elif defined(_MSC_VER ) + + #define SS_USE_FACET(loc, fac) std::_USE(loc, fac) + + // ...and + #elif defined(_RWSTD_NO_TEMPLATE_ON_RETURN_TYPE) + + #define SS_USE_FACET(loc, fac) std::use_facet(loc, (fac*)0) + + #else + + #define SS_USE_FACET(loc, fac) std::use_facet<fac >(loc) + + #endif + +#endif + +// ============================================================================= +// UNICODE/MBCS conversion macros. Made to work just like the MFC/ATL ones. +// ============================================================================= + +#include <wchar.h> // Added to Std Library with Amendment #1. + +// First define the conversion helper functions. We define these regardless of +// any preprocessor macro settings since their names won't collide. + +// Not sure if we need all these headers. I believe ANSI says we do. + +#include <stdio.h> +#include <stdarg.h> +#include <wctype.h> +#include <ctype.h> +#include <stdlib.h> +#ifndef va_start + #include <varargs.h> +#endif + + +#ifdef SS_NO_LOCALE + + #if defined(_WIN32) || defined (_WIN32_WCE) + + inline PWSTR StdCodeCvt(PWSTR pDstW, int nDst, PCSTR pSrcA, int nSrc, + UINT acp=CP_ACP) + { + ASSERT(0 != pSrcA); + ASSERT(0 != pDstW); + pDstW[0] = '\0'; + MultiByteToWideChar(acp, 0, pSrcA, nSrc, pDstW, nDst); + return pDstW; + } + inline PWSTR StdCodeCvt(PWSTR pDstW, int nDst, PCUSTR pSrcA, int nSrc, + UINT acp=CP_ACP) + { + return StdCodeCvt(pDstW, nDst, (PCSTR)pSrcA, nSrc, acp); + } + + inline PSTR StdCodeCvt(PSTR pDstA, int nDst, PCWSTR pSrcW, int nSrc, + UINT acp=CP_ACP) + { + ASSERT(0 != pDstA); + ASSERT(0 != pSrcW); + pDstA[0] = '\0'; + WideCharToMultiByte(acp, 0, pSrcW, nSrc, pDstA, nDst, 0, 0); + return pDstA; + } + inline PUSTR StdCodeCvt(PUSTR pDstA, int nDst, PCWSTR pSrcW, int nSrc, + UINT acp=CP_ACP) + { + return (PUSTR)StdCodeCvt((PSTR)pDstA, nDst, pSrcW, nSrc, acp); + } + #else + #endif + +#else + + // StdCodeCvt - made to look like Win32 functions WideCharToMultiByte + // and MultiByteToWideChar but uses locales in SS_ANSI + // builds. There are a number of overloads. + // First argument is the destination buffer. + // Second argument is the source buffer + //#if defined (SS_ANSI) || !defined (SS_WIN32) + + // 'SSCodeCvt' - shorthand name for the codecvt facet we use + + typedef std::codecvt<wchar_t, char, mbstate_t> SSCodeCvt; + + inline PWSTR StdCodeCvt(PWSTR pDstW, int nDst, PCSTR pSrcA, int nSrc, + const std::locale& loc=std::locale()) + { + ASSERT(0 != pSrcA); + ASSERT(0 != pDstW); + + pDstW[0] = '\0'; + + if ( nSrc > 0 ) + { + PCSTR pNextSrcA = pSrcA; + PWSTR pNextDstW = pDstW; + const SSCodeCvt& conv = SS_USE_FACET(loc, SSCodeCvt); + SSCodeCvt::state_type st= {}; + SSCodeCvt::result res = conv.in(st, + pSrcA, pSrcA + nSrc, pNextSrcA, + pDstW, pDstW + nDst, pNextDstW); +#ifdef TARGET_POSIX +#define ASSERT2(a) if (!(a)) {fprintf(stderr, "StdString: Assertion Failed on line %d\n", __LINE__);} +#else +#define ASSERT2 ASSERT +#endif + ASSERT2(SSCodeCvt::ok == res); + ASSERT2(SSCodeCvt::error != res); + ASSERT2(pNextDstW >= pDstW); + ASSERT2(pNextSrcA >= pSrcA); +#undef ASSERT2 + // Null terminate the converted string + + if ( pNextDstW - pDstW > nDst ) + *(pDstW + nDst) = '\0'; + else + *pNextDstW = '\0'; + } + return pDstW; + } + inline PWSTR StdCodeCvt(PWSTR pDstW, int nDst, PCUSTR pSrcA, int nSrc, + const std::locale& loc=std::locale()) + { + return StdCodeCvt(pDstW, nDst, (PCSTR)pSrcA, nSrc, loc); + } + + inline PSTR StdCodeCvt(PSTR pDstA, int nDst, PCWSTR pSrcW, int nSrc, + const std::locale& loc=std::locale()) + { + ASSERT(0 != pDstA); + ASSERT(0 != pSrcW); + + pDstA[0] = '\0'; + + if ( nSrc > 0 ) + { + PSTR pNextDstA = pDstA; + PCWSTR pNextSrcW = pSrcW; + const SSCodeCvt& conv = SS_USE_FACET(loc, SSCodeCvt); + SSCodeCvt::state_type st= {}; + SSCodeCvt::result res = conv.out(st, + pSrcW, pSrcW + nSrc, pNextSrcW, + pDstA, pDstA + nDst, pNextDstA); +#ifdef TARGET_POSIX +#define ASSERT2(a) if (!(a)) {fprintf(stderr, "StdString: Assertion Failed on line %d\n", __LINE__);} +#else +#define ASSERT2 ASSERT +#endif + ASSERT2(SSCodeCvt::error != res); + ASSERT2(SSCodeCvt::ok == res); // strict, comment out for sanity + ASSERT2(pNextDstA >= pDstA); + ASSERT2(pNextSrcW >= pSrcW); +#undef ASSERT2 + + // Null terminate the converted string + + if ( pNextDstA - pDstA > nDst ) + *(pDstA + nDst) = '\0'; + else + *pNextDstA = '\0'; + } + return pDstA; + } + + inline PUSTR StdCodeCvt(PUSTR pDstA, int nDst, PCWSTR pSrcW, int nSrc, + const std::locale& loc=std::locale()) + { + return (PUSTR)StdCodeCvt((PSTR)pDstA, nDst, pSrcW, nSrc, loc); + } + +#endif + + + +// Unicode/MBCS conversion macros are only available on implementations of +// the "C" library that have the non-standard _alloca function. As far as I +// know that's only Microsoft's though I've heard that the function exists +// elsewhere. + +#if defined(SS_ALLOCA) && !defined SS_NO_CONVERSION + + #include <malloc.h> // needed for _alloca + + // Define our conversion macros to look exactly like Microsoft's to + // facilitate using this stuff both with and without MFC/ATL + + #ifdef _CONVERSION_USES_THREAD_LOCALE + + #ifndef _DEBUG + #define SSCVT int _cvt; _cvt; UINT _acp=GetACP(); \ + _acp; PCWSTR _pw; _pw; PCSTR _pa; _pa + #else + #define SSCVT int _cvt = 0; _cvt; UINT _acp=GetACP();\ + _acp; PCWSTR _pw=0; _pw; PCSTR _pa=0; _pa + #endif + #define SSA2W(pa) (\ + ((_pa = pa) == 0) ? 0 : (\ + _cvt = (sslen(_pa)),\ + StdCodeCvt((PWSTR) _alloca((_cvt+1)*2), (_cvt+1)*2, \ + _pa, _cvt, _acp))) + #define SSW2A(pw) (\ + ((_pw = pw) == 0) ? 0 : (\ + _cvt = sslen(_pw), \ + StdCodeCvt((LPSTR) _alloca((_cvt+1)*2), (_cvt+1)*2, \ + _pw, _cvt, _acp))) + #else + + #ifndef _DEBUG + #define SSCVT int _cvt; _cvt; UINT _acp=CP_ACP; _acp;\ + PCWSTR _pw; _pw; PCSTR _pa; _pa + #else + #define SSCVT int _cvt = 0; _cvt; UINT _acp=CP_ACP; \ + _acp; PCWSTR _pw=0; _pw; PCSTR _pa=0; _pa + #endif + #define SSA2W(pa) (\ + ((_pa = pa) == 0) ? 0 : (\ + _cvt = (sslen(_pa)),\ + StdCodeCvt((PWSTR) _alloca((_cvt+1)*2), (_cvt+1)*2, \ + _pa, _cvt))) + #define SSW2A(pw) (\ + ((_pw = pw) == 0) ? 0 : (\ + _cvt = (sslen(_pw)),\ + StdCodeCvt((LPSTR) _alloca((_cvt+1)*2), (_cvt+1)*2, \ + _pw, _cvt))) + #endif + + #define SSA2CW(pa) ((PCWSTR)SSA2W((pa))) + #define SSW2CA(pw) ((PCSTR)SSW2A((pw))) + + #ifdef UNICODE + #define SST2A SSW2A + #define SSA2T SSA2W + #define SST2CA SSW2CA + #define SSA2CT SSA2CW + // (Did you get a compiler error here about not being able to convert + // PTSTR into PWSTR? Then your _UNICODE and UNICODE flags are messed + // up. Best bet: #define BOTH macros before including any MS headers.) + inline PWSTR SST2W(PTSTR p) { return p; } + inline PTSTR SSW2T(PWSTR p) { return p; } + inline PCWSTR SST2CW(PCTSTR p) { return p; } + inline PCTSTR SSW2CT(PCWSTR p) { return p; } + #else + #define SST2W SSA2W + #define SSW2T SSW2A + #define SST2CW SSA2CW + #define SSW2CT SSW2CA + inline PSTR SST2A(PTSTR p) { return p; } + inline PTSTR SSA2T(PSTR p) { return p; } + inline PCSTR SST2CA(PCTSTR p) { return p; } + inline PCTSTR SSA2CT(PCSTR p) { return p; } + #endif // #ifdef UNICODE + + #if defined(UNICODE) + // in these cases the default (TCHAR) is the same as OLECHAR + inline PCOLESTR SST2COLE(PCTSTR p) { return p; } + inline PCTSTR SSOLE2CT(PCOLESTR p) { return p; } + inline POLESTR SST2OLE(PTSTR p) { return p; } + inline PTSTR SSOLE2T(POLESTR p) { return p; } + #elif defined(OLE2ANSI) + // in these cases the default (TCHAR) is the same as OLECHAR + inline PCOLESTR SST2COLE(PCTSTR p) { return p; } + inline PCTSTR SSOLE2CT(PCOLESTR p) { return p; } + inline POLESTR SST2OLE(PTSTR p) { return p; } + inline PTSTR SSOLE2T(POLESTR p) { return p; } + #else + //CharNextW doesn't work on Win95 so we use this + #define SST2COLE(pa) SSA2CW((pa)) + #define SST2OLE(pa) SSA2W((pa)) + #define SSOLE2CT(po) SSW2CA((po)) + #define SSOLE2T(po) SSW2A((po)) + #endif + + #ifdef OLE2ANSI + #define SSW2OLE SSW2A + #define SSOLE2W SSA2W + #define SSW2COLE SSW2CA + #define SSOLE2CW SSA2CW + inline POLESTR SSA2OLE(PSTR p) { return p; } + inline PSTR SSOLE2A(POLESTR p) { return p; } + inline PCOLESTR SSA2COLE(PCSTR p) { return p; } + inline PCSTR SSOLE2CA(PCOLESTR p){ return p; } + #else + #define SSA2OLE SSA2W + #define SSOLE2A SSW2A + #define SSA2COLE SSA2CW + #define SSOLE2CA SSW2CA + inline POLESTR SSW2OLE(PWSTR p) { return p; } + inline PWSTR SSOLE2W(POLESTR p) { return p; } + inline PCOLESTR SSW2COLE(PCWSTR p) { return p; } + inline PCWSTR SSOLE2CW(PCOLESTR p){ return p; } + #endif + + // Above we've defined macros that look like MS' but all have + // an 'SS' prefix. Now we need the real macros. We'll either + // get them from the macros above or from MFC/ATL. + + #if defined (USES_CONVERSION) + + #define _NO_STDCONVERSION // just to be consistent + + #else + + #ifdef _MFC_VER + + #include <afxconv.h> + #define _NO_STDCONVERSION // just to be consistent + + #else + + #define USES_CONVERSION SSCVT + #define A2CW SSA2CW + #define W2CA SSW2CA + #define T2A SST2A + #define A2T SSA2T + #define T2W SST2W + #define W2T SSW2T + #define T2CA SST2CA + #define A2CT SSA2CT + #define T2CW SST2CW + #define W2CT SSW2CT + #define ocslen sslen + #define ocscpy sscpy + #define T2COLE SST2COLE + #define OLE2CT SSOLE2CT + #define T2OLE SST2COLE + #define OLE2T SSOLE2CT + #define A2OLE SSA2OLE + #define OLE2A SSOLE2A + #define W2OLE SSW2OLE + #define OLE2W SSOLE2W + #define A2COLE SSA2COLE + #define OLE2CA SSOLE2CA + #define W2COLE SSW2COLE + #define OLE2CW SSOLE2CW + + #endif // #ifdef _MFC_VER + #endif // #ifndef USES_CONVERSION +#endif // #ifndef SS_NO_CONVERSION + +// Define ostring - generic name for std::basic_string<OLECHAR> + +#if !defined(ostring) && !defined(OSTRING_DEFINED) + typedef std::basic_string<OLECHAR> ostring; + #define OSTRING_DEFINED +#endif + +// StdCodeCvt when there's no conversion to be done +template <typename T> +inline T* StdCodeCvt(T* pDst, int nDst, const T* pSrc, int nSrc) +{ + int nChars = SSMIN(nSrc, nDst); + + if ( nChars > 0 ) + { + pDst[0] = '\0'; + std::basic_string<T>::traits_type::copy(pDst, pSrc, nChars); +// std::char_traits<T>::copy(pDst, pSrc, nChars); + pDst[nChars] = '\0'; + } + + return pDst; +} +inline PSTR StdCodeCvt(PSTR pDst, int nDst, PCUSTR pSrc, int nSrc) +{ + return StdCodeCvt(pDst, nDst, (PCSTR)pSrc, nSrc); +} +inline PUSTR StdCodeCvt(PUSTR pDst, int nDst, PCSTR pSrc, int nSrc) +{ + return (PUSTR)StdCodeCvt((PSTR)pDst, nDst, pSrc, nSrc); +} + +// Define tstring -- generic name for std::basic_string<TCHAR> + +#if !defined(tstring) && !defined(TSTRING_DEFINED) + typedef std::basic_string<TCHAR> tstring; + #define TSTRING_DEFINED +#endif + +// a very shorthand way of applying the fix for KB problem Q172398 +// (basic_string assignment bug) + +#if defined ( _MSC_VER ) && ( _MSC_VER < 1200 ) + #define Q172398(x) (x).erase() +#else + #define Q172398(x) +#endif + +// ============================================================================= +// INLINE FUNCTIONS ON WHICH CSTDSTRING RELIES +// +// Usually for generic text mapping, we rely on preprocessor macro definitions +// to map to string functions. However the CStdStr<> template cannot use +// macro-based generic text mappings because its character types do not get +// resolved until template processing which comes AFTER macro processing. In +// other words, the preprocessor macro UNICODE is of little help to us in the +// CStdStr template +// +// Therefore, to keep the CStdStr declaration simple, we have these inline +// functions. The template calls them often. Since they are inline (and NOT +// exported when this is built as a DLL), they will probably be resolved away +// to nothing. +// +// Without these functions, the CStdStr<> template would probably have to broken +// out into two, almost identical classes. Either that or it would be a huge, +// convoluted mess, with tons of "if" statements all over the place checking the +// size of template parameter CT. +// ============================================================================= + +#ifdef SS_NO_LOCALE + + // -------------------------------------------------------------------------- + // Win32 GetStringTypeEx wrappers + // -------------------------------------------------------------------------- + inline bool wsGetStringType(LCID lc, DWORD dwT, PCSTR pS, int nSize, + WORD* pWd) + { + return FALSE != GetStringTypeExA(lc, dwT, pS, nSize, pWd); + } + inline bool wsGetStringType(LCID lc, DWORD dwT, PCWSTR pS, int nSize, + WORD* pWd) + { + return FALSE != GetStringTypeExW(lc, dwT, pS, nSize, pWd); + } + + + template<typename CT> + inline bool ssisspace (CT t) + { + WORD toYourMother; + return wsGetStringType(GetThreadLocale(), CT_CTYPE1, &t, 1, &toYourMother) + && 0 != (C1_BLANK & toYourMother); + } + +#endif + +// If they defined SS_NO_REFCOUNT, then we must convert all assignments + +#if defined (_MSC_VER) && (_MSC_VER < 1300) + #ifdef SS_NO_REFCOUNT + #define SSREF(x) (x).c_str() + #else + #define SSREF(x) (x) + #endif +#else + #define SSREF(x) (x) +#endif + +// ----------------------------------------------------------------------------- +// sslen: strlen/wcslen wrappers +// ----------------------------------------------------------------------------- +template<typename CT> inline int sslen(const CT* pT) +{ + return 0 == pT ? 0 : (int)std::basic_string<CT>::traits_type::length(pT); +// return 0 == pT ? 0 : std::char_traits<CT>::length(pT); +} +inline SS_NOTHROW int sslen(const std::string& s) +{ + return static_cast<int>(s.length()); +} +inline SS_NOTHROW int sslen(const std::wstring& s) +{ + return static_cast<int>(s.length()); +} + +// ----------------------------------------------------------------------------- +// sstolower/sstoupper -- convert characters to upper/lower case +// ----------------------------------------------------------------------------- + +#ifdef SS_NO_LOCALE + inline char sstoupper(char ch) { return (char)::toupper(ch); } + inline wchar_t sstoupper(wchar_t ch){ return (wchar_t)::towupper(ch); } + inline char sstolower(char ch) { return (char)::tolower(ch); } + inline wchar_t sstolower(wchar_t ch){ return (wchar_t)::tolower(ch); } +#else + template<typename CT> + inline CT sstolower(const CT& t, const std::locale& loc = std::locale()) + { + return std::tolower<CT>(t, loc); + } + template<typename CT> + inline CT sstoupper(const CT& t, const std::locale& loc = std::locale()) + { + return std::toupper<CT>(t, loc); + } +#endif + +// ----------------------------------------------------------------------------- +// ssasn: assignment functions -- assign "sSrc" to "sDst" +// ----------------------------------------------------------------------------- +typedef std::string::size_type SS_SIZETYPE; // just for shorthand, really +typedef std::string::pointer SS_PTRTYPE; +typedef std::wstring::size_type SW_SIZETYPE; +typedef std::wstring::pointer SW_PTRTYPE; + + +template <typename T> +inline void ssasn(std::basic_string<T>& sDst, const std::basic_string<T>& sSrc) +{ + if ( sDst.c_str() != sSrc.c_str() ) + { + sDst.erase(); + sDst.assign(SSREF(sSrc)); + } +} +template <typename T> +inline void ssasn(std::basic_string<T>& sDst, const T *pA) +{ + // Watch out for NULLs, as always. + + if ( 0 == pA ) + { + sDst.erase(); + } + + // If pA actually points to part of sDst, we must NOT erase(), but + // rather take a substring + + else if ( pA >= sDst.c_str() && pA <= sDst.c_str() + sDst.size() ) + { + sDst =sDst.substr(static_cast<typename std::basic_string<T>::size_type>(pA-sDst.c_str())); + } + + // Otherwise (most cases) apply the assignment bug fix, if applicable + // and do the assignment + + else + { + Q172398(sDst); + sDst.assign(pA); + } +} +inline void ssasn(std::string& sDst, const std::wstring& sSrc) +{ + if ( sSrc.empty() ) + { + sDst.erase(); + } + else + { + int nDst = static_cast<int>(sSrc.size()); + + // In MBCS builds, pad the buffer to account for the possibility of + // some 3 byte characters. Not perfect but should get most cases. + +#ifdef SS_MBCS + // In MBCS builds, we don't know how long the destination string will be. + nDst = static_cast<int>(static_cast<double>(nDst) * 1.3); + sDst.resize(nDst+1); + PCSTR szCvt = StdCodeCvt(const_cast<SS_PTRTYPE>(sDst.data()), nDst, + sSrc.c_str(), static_cast<int>(sSrc.size())); + sDst.resize(sslen(szCvt)); +#else + sDst.resize(nDst+1); + StdCodeCvt(const_cast<SS_PTRTYPE>(sDst.data()), nDst, + sSrc.c_str(), static_cast<int>(sSrc.size())); + sDst.resize(sSrc.size()); +#endif + } +} +inline void ssasn(std::string& sDst, PCWSTR pW) +{ + int nSrc = sslen(pW); + if ( nSrc > 0 ) + { + int nSrc = sslen(pW); + int nDst = nSrc; + + // In MBCS builds, pad the buffer to account for the possibility of + // some 3 byte characters. Not perfect but should get most cases. + +#ifdef SS_MBCS + nDst = static_cast<int>(static_cast<double>(nDst) * 1.3); + // In MBCS builds, we don't know how long the destination string will be. + sDst.resize(nDst + 1); + PCSTR szCvt = StdCodeCvt(const_cast<SS_PTRTYPE>(sDst.data()), nDst, + pW, nSrc); + sDst.resize(sslen(szCvt)); +#else + sDst.resize(nDst + 1); + StdCodeCvt(const_cast<SS_PTRTYPE>(sDst.data()), nDst, pW, nSrc); + sDst.resize(nDst); +#endif + } + else + { + sDst.erase(); + } +} +inline void ssasn(std::string& sDst, const int nNull) +{ + //UNUSED(nNull); + ASSERT(nNull==0); + sDst.assign(""); +} +#undef StrSizeType +inline void ssasn(std::wstring& sDst, const std::string& sSrc) +{ + if ( sSrc.empty() ) + { + sDst.erase(); + } + else + { + int nSrc = static_cast<int>(sSrc.size()); + int nDst = nSrc; + + sDst.resize(nSrc+1); + PCWSTR szCvt = StdCodeCvt(const_cast<SW_PTRTYPE>(sDst.data()), nDst, + sSrc.c_str(), nSrc); + + sDst.resize(sslen(szCvt)); + } +} +inline void ssasn(std::wstring& sDst, PCSTR pA) +{ + int nSrc = sslen(pA); + + if ( 0 == nSrc ) + { + sDst.erase(); + } + else + { + int nDst = nSrc; + sDst.resize(nDst+1); + PCWSTR szCvt = StdCodeCvt(const_cast<SW_PTRTYPE>(sDst.data()), nDst, pA, + nSrc); + + sDst.resize(sslen(szCvt)); + } +} +inline void ssasn(std::wstring& sDst, const int nNull) +{ + //UNUSED(nNull); + ASSERT(nNull==0); + sDst.assign(L""); +} + +// ----------------------------------------------------------------------------- +// ssadd: string object concatenation -- add second argument to first +// ----------------------------------------------------------------------------- +inline void ssadd(std::string& sDst, const std::wstring& sSrc) +{ + int nSrc = static_cast<int>(sSrc.size()); + + if ( nSrc > 0 ) + { + int nDst = static_cast<int>(sDst.size()); + int nAdd = nSrc; + + // In MBCS builds, pad the buffer to account for the possibility of + // some 3 byte characters. Not perfect but should get most cases. + +#ifdef SS_MBCS + nAdd = static_cast<int>(static_cast<double>(nAdd) * 1.3); + sDst.resize(nDst+nAdd+1); + PCSTR szCvt = StdCodeCvt(const_cast<SS_PTRTYPE>(sDst.data()+nDst), + nAdd, sSrc.c_str(), nSrc); + sDst.resize(nDst + sslen(szCvt)); +#else + sDst.resize(nDst+nAdd+1); + StdCodeCvt(const_cast<SS_PTRTYPE>(sDst.data()+nDst), nAdd, sSrc.c_str(), nSrc); + sDst.resize(nDst + nAdd); +#endif + } +} +template <typename T> +inline void ssadd(typename std::basic_string<T>& sDst, const typename std::basic_string<T>& sSrc) +{ + sDst += sSrc; +} +inline void ssadd(std::string& sDst, PCWSTR pW) +{ + int nSrc = sslen(pW); + if ( nSrc > 0 ) + { + int nDst = static_cast<int>(sDst.size()); + int nAdd = nSrc; + +#ifdef SS_MBCS + nAdd = static_cast<int>(static_cast<double>(nAdd) * 1.3); + sDst.resize(nDst + nAdd + 1); + PCSTR szCvt = StdCodeCvt(const_cast<SS_PTRTYPE>(sDst.data()+nDst), + nAdd, pW, nSrc); + sDst.resize(nDst + sslen(szCvt)); +#else + sDst.resize(nDst + nAdd + 1); + StdCodeCvt(const_cast<SS_PTRTYPE>(sDst.data()+nDst), nAdd, pW, nSrc); + sDst.resize(nDst + nSrc); +#endif + } +} +template <typename T> +inline void ssadd(typename std::basic_string<T>& sDst, const T *pA) +{ + if ( pA ) + { + // If the string being added is our internal string or a part of our + // internal string, then we must NOT do any reallocation without + // first copying that string to another object (since we're using a + // direct pointer) + + if ( pA >= sDst.c_str() && pA <= sDst.c_str()+sDst.length()) + { + if ( sDst.capacity() <= sDst.size()+sslen(pA) ) + sDst.append(std::basic_string<T>(pA)); + else + sDst.append(pA); + } + else + { + sDst.append(pA); + } + } +} +inline void ssadd(std::wstring& sDst, const std::string& sSrc) +{ + if ( !sSrc.empty() ) + { + int nSrc = static_cast<int>(sSrc.size()); + int nDst = static_cast<int>(sDst.size()); + + sDst.resize(nDst + nSrc + 1); +#ifdef SS_MBCS + PCWSTR szCvt = StdCodeCvt(const_cast<SW_PTRTYPE>(sDst.data()+nDst), + nSrc, sSrc.c_str(), nSrc+1); + sDst.resize(nDst + sslen(szCvt)); +#else + StdCodeCvt(const_cast<SW_PTRTYPE>(sDst.data()+nDst), nSrc, sSrc.c_str(), nSrc+1); + sDst.resize(nDst + nSrc); +#endif + } +} +inline void ssadd(std::wstring& sDst, PCSTR pA) +{ + int nSrc = sslen(pA); + + if ( nSrc > 0 ) + { + int nDst = static_cast<int>(sDst.size()); + + sDst.resize(nDst + nSrc + 1); +#ifdef SS_MBCS + PCWSTR szCvt = StdCodeCvt(const_cast<SW_PTRTYPE>(sDst.data()+nDst), + nSrc, pA, nSrc+1); + sDst.resize(nDst + sslen(szCvt)); +#else + StdCodeCvt(const_cast<SW_PTRTYPE>(sDst.data()+nDst), nSrc, pA, nSrc+1); + sDst.resize(nDst + nSrc); +#endif + } +} + +// ----------------------------------------------------------------------------- +// sscmp: comparison (case sensitive, not affected by locale) +// ----------------------------------------------------------------------------- +template<typename CT> +inline int sscmp(const CT* pA1, const CT* pA2) +{ + CT f; + CT l; + + do + { + f = *(pA1++); + l = *(pA2++); + } while ( (f) && (f == l) ); + + return (int)(f - l); +} + +// ----------------------------------------------------------------------------- +// ssicmp: comparison (case INsensitive, not affected by locale) +// ----------------------------------------------------------------------------- +template<typename CT> +inline int ssicmp(const CT* pA1, const CT* pA2) +{ + // Using the "C" locale = "not affected by locale" + + std::locale loc = std::locale::classic(); + const std::ctype<CT>& ct = SS_USE_FACET(loc, std::ctype<CT>); + CT f; + CT l; + + do + { + f = ct.tolower(*(pA1++)); + l = ct.tolower(*(pA2++)); + } while ( (f) && (f == l) ); + + return (int)(f - l); +} + +// ----------------------------------------------------------------------------- +// ssupr/sslwr: Uppercase/Lowercase conversion functions +// ----------------------------------------------------------------------------- + +template<typename CT> +inline void sslwr(CT* pT, size_t nLen, const std::locale& loc=std::locale()) +{ + SS_USE_FACET(loc, std::ctype<CT>).tolower(pT, pT+nLen); +} +template<typename CT> +inline void ssupr(CT* pT, size_t nLen, const std::locale& loc=std::locale()) +{ + SS_USE_FACET(loc, std::ctype<CT>).toupper(pT, pT+nLen); +} + +// ----------------------------------------------------------------------------- +// vsprintf/vswprintf or _vsnprintf/_vsnwprintf equivalents. In standard +// builds we can't use _vsnprintf/_vsnwsprintf because they're MS extensions. +// +// ----------------------------------------------------------------------------- +// Borland's headers put some ANSI "C" functions in the 'std' namespace. +// Promote them to the global namespace so we can use them here. + +#if defined(__BORLANDC__) + using std::vsprintf; + using std::vswprintf; +#endif + + // GNU is supposed to have vsnprintf and vsnwprintf. But only the newer + // distributions do. + +#if defined(__GNUC__) + + inline int ssvsprintf(PSTR pA, size_t nCount, PCSTR pFmtA, va_list vl) + { + return vsnprintf(pA, nCount, pFmtA, vl); + } + inline int ssvsprintf(PWSTR pW, size_t nCount, PCWSTR pFmtW, va_list vl) + { + return vswprintf(pW, nCount, pFmtW, vl); + } + + // Microsofties can use +#elif defined(_MSC_VER) && !defined(SS_ANSI) + + inline int ssvsprintf(PSTR pA, size_t nCount, PCSTR pFmtA, va_list vl) + { + return _vsnprintf(pA, nCount, pFmtA, vl); + } + inline int ssvsprintf(PWSTR pW, size_t nCount, PCWSTR pFmtW, va_list vl) + { + return _vsnwprintf(pW, nCount, pFmtW, vl); + } + +#elif defined (SS_DANGEROUS_FORMAT) // ignore buffer size parameter if needed? + + inline int ssvsprintf(PSTR pA, size_t /*nCount*/, PCSTR pFmtA, va_list vl) + { + return vsprintf(pA, pFmtA, vl); + } + + inline int ssvsprintf(PWSTR pW, size_t nCount, PCWSTR pFmtW, va_list vl) + { + // JMO: Some distributions of the "C" have a version of vswprintf that + // takes 3 arguments (e.g. Microsoft, Borland, GNU). Others have a + // version which takes 4 arguments (an extra "count" argument in the + // second position. The best stab I can take at this so far is that if + // you are NOT running with MS, Borland, or GNU, then I'll assume you + // have the version that takes 4 arguments. + // + // I'm sure that these checks don't catch every platform correctly so if + // you get compiler errors on one of the lines immediately below, it's + // probably because your implemntation takes a different number of + // arguments. You can comment out the offending line (and use the + // alternate version) or you can figure out what compiler flag to check + // and add that preprocessor check in. Regardless, if you get an error + // on these lines, I'd sure like to hear from you about it. + // + // Thanks to Ronny Schulz for the SGI-specific checks here. + +// #if !defined(__MWERKS__) && !defined(__SUNPRO_CC_COMPAT) && !defined(__SUNPRO_CC) + #if !defined(_MSC_VER) \ + && !defined (__BORLANDC__) \ + && !defined(__GNUC__) \ + && !defined(__sgi) + + return vswprintf(pW, nCount, pFmtW, vl); + + // suddenly with the current SGI 7.3 compiler there is no such function as + // vswprintf and the substitute needs explicit casts to compile + + #elif defined(__sgi) + + nCount; + return vsprintf( (char *)pW, (char *)pFmtW, vl); + + #else + + nCount; + return vswprintf(pW, pFmtW, vl); + + #endif + + } + +#endif + + // GOT COMPILER PROBLEMS HERE? + // --------------------------- + // Does your compiler choke on one or more of the following 2 functions? It + // probably means that you don't have have either vsnprintf or vsnwprintf in + // your version of the CRT. This is understandable since neither is an ANSI + // "C" function. However it still leaves you in a dilemma. In order to make + // this code build, you're going to have to to use some non-length-checked + // formatting functions that every CRT has: vsprintf and vswprintf. + // + // This is very dangerous. With the proper erroneous (or malicious) code, it + // can lead to buffer overlows and crashing your PC. Use at your own risk + // In order to use them, just #define SS_DANGEROUS_FORMAT at the top of + // this file. + // + // Even THEN you might not be all the way home due to some non-conforming + // distributions. More on this in the comments below. + + inline int ssnprintf(PSTR pA, size_t nCount, PCSTR pFmtA, va_list vl) + { + #ifdef _MSC_VER + return _vsnprintf(pA, nCount, pFmtA, vl); + #else + return vsnprintf(pA, nCount, pFmtA, vl); + #endif + } + inline int ssnprintf(PWSTR pW, size_t nCount, PCWSTR pFmtW, va_list vl) + { + #ifdef _MSC_VER + return _vsnwprintf(pW, nCount, pFmtW, vl); + #else + return vswprintf(pW, nCount, pFmtW, vl); + #endif + } + + + + +// ----------------------------------------------------------------------------- +// ssload: Type safe, overloaded ::LoadString wrappers +// There is no equivalent of these in non-Win32-specific builds. However, I'm +// thinking that with the message facet, there might eventually be one +// ----------------------------------------------------------------------------- +#if defined (SS_WIN32) && !defined(SS_ANSI) + inline int ssload(HMODULE hInst, UINT uId, PSTR pBuf, int nMax) + { + return ::LoadStringA(hInst, uId, pBuf, nMax); + } + inline int ssload(HMODULE hInst, UINT uId, PWSTR pBuf, int nMax) + { + return ::LoadStringW(hInst, uId, pBuf, nMax); + } +#if defined ( _MSC_VER ) && ( _MSC_VER >= 1500 ) + inline int ssload(HMODULE hInst, UINT uId, uint16_t *pBuf, int nMax) + { + return 0; + } + inline int ssload(HMODULE hInst, UINT uId, uint32_t *pBuf, int nMax) + { + return 0; + } +#endif +#endif + + +// ----------------------------------------------------------------------------- +// sscoll/ssicoll: Collation wrappers +// Note -- with MSVC I have reversed the arguments order here because the +// functions appear to return the opposite of what they should +// ----------------------------------------------------------------------------- +#ifndef SS_NO_LOCALE +template <typename CT> +inline int sscoll(const CT* sz1, int nLen1, const CT* sz2, int nLen2) +{ + const std::collate<CT>& coll = + SS_USE_FACET(std::locale(), std::collate<CT>); + + return coll.compare(sz2, sz2+nLen2, sz1, sz1+nLen1); +} +template <typename CT> +inline int ssicoll(const CT* sz1, int nLen1, const CT* sz2, int nLen2) +{ + const std::locale loc; + const std::collate<CT>& coll = SS_USE_FACET(loc, std::collate<CT>); + + // Some implementations seem to have trouble using the collate<> + // facet typedefs so we'll just default to basic_string and hope + // that's what the collate facet uses (which it generally should) + +// std::collate<CT>::string_type s1(sz1); +// std::collate<CT>::string_type s2(sz2); + const std::basic_string<CT> sEmpty; + std::basic_string<CT> s1(sz1 ? sz1 : sEmpty.c_str()); + std::basic_string<CT> s2(sz2 ? sz2 : sEmpty.c_str()); + + sslwr(const_cast<CT*>(s1.c_str()), nLen1, loc); + sslwr(const_cast<CT*>(s2.c_str()), nLen2, loc); + return coll.compare(s2.c_str(), s2.c_str()+nLen2, + s1.c_str(), s1.c_str()+nLen1); +} +#endif + + +// ----------------------------------------------------------------------------- +// ssfmtmsg: FormatMessage equivalents. Needed because I added a CString facade +// Again -- no equivalent of these on non-Win32 builds but their might one day +// be one if the message facet gets implemented +// ----------------------------------------------------------------------------- +#if defined (SS_WIN32) && !defined(SS_ANSI) + inline DWORD ssfmtmsg(DWORD dwFlags, LPCVOID pSrc, DWORD dwMsgId, + DWORD dwLangId, PSTR pBuf, DWORD nSize, + va_list* vlArgs) + { + return FormatMessageA(dwFlags, pSrc, dwMsgId, dwLangId, + pBuf, nSize,vlArgs); + } + inline DWORD ssfmtmsg(DWORD dwFlags, LPCVOID pSrc, DWORD dwMsgId, + DWORD dwLangId, PWSTR pBuf, DWORD nSize, + va_list* vlArgs) + { + return FormatMessageW(dwFlags, pSrc, dwMsgId, dwLangId, + pBuf, nSize,vlArgs); + } +#else +#endif + + + +// FUNCTION: sscpy. Copies up to 'nMax' characters from pSrc to pDst. +// ----------------------------------------------------------------------------- +// FUNCTION: sscpy +// inline int sscpy(PSTR pDst, PCSTR pSrc, int nMax=-1); +// inline int sscpy(PUSTR pDst, PCSTR pSrc, int nMax=-1) +// inline int sscpy(PSTR pDst, PCWSTR pSrc, int nMax=-1); +// inline int sscpy(PWSTR pDst, PCWSTR pSrc, int nMax=-1); +// inline int sscpy(PWSTR pDst, PCSTR pSrc, int nMax=-1); +// +// DESCRIPTION: +// This function is very much (but not exactly) like strcpy. These +// overloads simplify copying one C-style string into another by allowing +// the caller to specify two different types of strings if necessary. +// +// The strings must NOT overlap +// +// "Character" is expressed in terms of the destination string, not +// the source. If no 'nMax' argument is supplied, then the number of +// characters copied will be sslen(pSrc). A NULL terminator will +// also be added so pDst must actually be big enough to hold nMax+1 +// characters. The return value is the number of characters copied, +// not including the NULL terminator. +// +// PARAMETERS: +// pSrc - the string to be copied FROM. May be a char based string, an +// MBCS string (in Win32 builds) or a wide string (wchar_t). +// pSrc - the string to be copied TO. Also may be either MBCS or wide +// nMax - the maximum number of characters to be copied into szDest. Note +// that this is expressed in whatever a "character" means to pDst. +// If pDst is a wchar_t type string than this will be the maximum +// number of wchar_ts that my be copied. The pDst string must be +// large enough to hold least nMaxChars+1 characters. +// If the caller supplies no argument for nMax this is a signal to +// the routine to copy all the characters in pSrc, regardless of +// how long it is. +// +// RETURN VALUE: none +// ----------------------------------------------------------------------------- + +template<typename CT1, typename CT2> +inline int sscpycvt(CT1* pDst, const CT2* pSrc, int nMax) +{ + // Note -- we assume pDst is big enough to hold pSrc. If not, we're in + // big trouble. No bounds checking. Caveat emptor. + + int nSrc = sslen(pSrc); + + const CT1* szCvt = StdCodeCvt(pDst, nMax, pSrc, nSrc); + + // If we're copying the same size characters, then all the "code convert" + // just did was basically memcpy so the #of characters copied is the same + // as the number requested. I should probably specialize this function + // template to achieve this purpose as it is silly to do a runtime check + // of a fact known at compile time. I'll get around to it. + + return sslen(szCvt); +} + +template<typename T> +inline int sscpycvt(T* pDst, const T* pSrc, int nMax) +{ + int nCount = nMax; + for (; nCount > 0 && *pSrc; ++pSrc, ++pDst, --nCount) + std::basic_string<T>::traits_type::assign(*pDst, *pSrc); + + *pDst = 0; + return nMax - nCount; +} + +inline int sscpycvt(PWSTR pDst, PCSTR pSrc, int nMax) +{ + // Note -- we assume pDst is big enough to hold pSrc. If not, we're in + // big trouble. No bounds checking. Caveat emptor. + + const PWSTR szCvt = StdCodeCvt(pDst, nMax, pSrc, nMax); + return sslen(szCvt); +} + +template<typename CT1, typename CT2> +inline int sscpy(CT1* pDst, const CT2* pSrc, int nMax, int nLen) +{ + return sscpycvt(pDst, pSrc, SSMIN(nMax, nLen)); +} +template<typename CT1, typename CT2> +inline int sscpy(CT1* pDst, const CT2* pSrc, int nMax) +{ + return sscpycvt(pDst, pSrc, SSMIN(nMax, sslen(pSrc))); +} +template<typename CT1, typename CT2> +inline int sscpy(CT1* pDst, const CT2* pSrc) +{ + return sscpycvt(pDst, pSrc, sslen(pSrc)); +} +template<typename CT1, typename CT2> +inline int sscpy(CT1* pDst, const std::basic_string<CT2>& sSrc, int nMax) +{ + return sscpycvt(pDst, sSrc.c_str(), SSMIN(nMax, (int)sSrc.length())); +} +template<typename CT1, typename CT2> +inline int sscpy(CT1* pDst, const std::basic_string<CT2>& sSrc) +{ + return sscpycvt(pDst, sSrc.c_str(), (int)sSrc.length()); +} + +#ifdef SS_INC_COMDEF + template<typename CT1> + inline int sscpy(CT1* pDst, const _bstr_t& bs, int nMax) + { + return sscpycvt(pDst, static_cast<PCOLESTR>(bs), + SSMIN(nMax, static_cast<int>(bs.length()))); + } + template<typename CT1> + inline int sscpy(CT1* pDst, const _bstr_t& bs) + { + return sscpy(pDst, bs, static_cast<int>(bs.length())); + } +#endif + + +// ----------------------------------------------------------------------------- +// Functional objects for changing case. They also let you pass locales +// ----------------------------------------------------------------------------- + +#ifdef SS_NO_LOCALE + template<typename CT> + struct SSToUpper : public std::unary_function<CT, CT> + { + inline CT operator()(const CT& t) const + { + return sstoupper(t); + } + }; + template<typename CT> + struct SSToLower : public std::unary_function<CT, CT> + { + inline CT operator()(const CT& t) const + { + return sstolower(t); + } + }; +#else + template<typename CT> + struct SSToUpper : public std::binary_function<CT, std::locale, CT> + { + inline CT operator()(const CT& t, const std::locale& loc) const + { + return sstoupper<CT>(t, loc); + } + }; + template<typename CT> + struct SSToLower : public std::binary_function<CT, std::locale, CT> + { + inline CT operator()(const CT& t, const std::locale& loc) const + { + return sstolower<CT>(t, loc); + } + }; +#endif + +// This struct is used for TrimRight() and TrimLeft() function implementations. +//template<typename CT> +//struct NotSpace : public std::unary_function<CT, bool> +//{ +// const std::locale& loc; +// inline NotSpace(const std::locale& locArg) : loc(locArg) {} +// inline bool operator() (CT t) { return !std::isspace(t, loc); } +//}; +template<typename CT> +struct NotSpace : public std::unary_function<CT, bool> +{ + // DINKUMWARE BUG: + // Note -- using std::isspace in a COM DLL gives us access violations + // because it causes the dynamic addition of a function to be called + // when the library shuts down. Unfortunately the list is maintained + // in DLL memory but the function is in static memory. So the COM DLL + // goes away along with the function that was supposed to be called, + // and then later when the DLL CRT shuts down it unloads the list and + // tries to call the long-gone function. + // This is DinkumWare's implementation problem. If you encounter this + // problem, you may replace the calls here with good old isspace() and + // iswspace() from the CRT unless they specify SS_ANSI + +#ifdef SS_NO_LOCALE + + bool operator() (CT t) const { return !ssisspace(t); } + +#else + const std::locale loc; + NotSpace(const std::locale& locArg=std::locale()) : loc(locArg) {} + bool operator() (CT t) const { return !std::isspace(t, loc); } +#endif +}; + + + + +// Now we can define the template (finally!) +// ============================================================================= +// TEMPLATE: CStdStr +// template<typename CT> class CStdStr : public std::basic_string<CT> +// +// REMARKS: +// This template derives from basic_string<CT> and adds some MFC CString- +// like functionality +// +// Basically, this is my attempt to make Standard C++ library strings as +// easy to use as the MFC CString class. +// +// Note that although this is a template, it makes the assumption that the +// template argument (CT, the character type) is either char or wchar_t. +// ============================================================================= + +//#define CStdStr _SS // avoid compiler warning 4786 + +// template<typename ARG> ARG& FmtArg(ARG& arg) { return arg; } +// PCSTR FmtArg(const std::string& arg) { return arg.c_str(); } +// PCWSTR FmtArg(const std::wstring& arg) { return arg.c_str(); } + +template<typename ARG> +struct FmtArg +{ + explicit FmtArg(const ARG& arg) : a_(arg) {} + const ARG& operator()() const { return a_; } + const ARG& a_; +private: + FmtArg& operator=(const FmtArg&) { return *this; } +}; + +template<typename CT> +class CStdStr : public std::basic_string<CT> +{ + // Typedefs for shorter names. Using these names also appears to help + // us avoid some ambiguities that otherwise arise on some platforms + + #define MYBASE std::basic_string<CT> // my base class + //typedef typename std::basic_string<CT> MYBASE; // my base class + typedef CStdStr<CT> MYTYPE; // myself + typedef typename MYBASE::const_pointer PCMYSTR; // PCSTR or PCWSTR + typedef typename MYBASE::pointer PMYSTR; // PSTR or PWSTR + typedef typename MYBASE::iterator MYITER; // my iterator type + typedef typename MYBASE::const_iterator MYCITER; // you get the idea... + typedef typename MYBASE::reverse_iterator MYRITER; + typedef typename MYBASE::size_type MYSIZE; + typedef typename MYBASE::value_type MYVAL; + typedef typename MYBASE::allocator_type MYALLOC; + +public: + // shorthand conversion from PCTSTR to string resource ID + #define SSRES(pctstr) LOWORD(reinterpret_cast<unsigned long>(pctstr)) + + bool TryLoad(const void* pT) + { + bool bLoaded = false; + +#if defined(SS_WIN32) && !defined(SS_ANSI) + if ( ( pT != NULL ) && SS_IS_INTRESOURCE(pT) ) + { + UINT nId = LOWORD(reinterpret_cast<unsigned long>(pT)); + if ( !LoadString(nId) ) + { + TRACE(_T("Can't load string %u\n"), SSRES(pT)); + } + bLoaded = true; + } +#endif + + return bLoaded; + } + + + // CStdStr inline constructors + CStdStr() + { + } + + CStdStr(const MYTYPE& str) : MYBASE(SSREF(str)) + { + } + + CStdStr(const std::string& str) + { + ssasn(*this, SSREF(str)); + } + + CStdStr(const std::wstring& str) + { + ssasn(*this, SSREF(str)); + } + + CStdStr(PCMYSTR pT, MYSIZE n) : MYBASE(pT, n) + { + } + + CStdStr(PCSTR pA) + { + #ifdef SS_ANSI + *this = pA; + #else + if ( !TryLoad(pA) ) + *this = pA; + #endif + } + + CStdStr(PCWSTR pW) + { + #ifdef SS_ANSI + *this = pW; + #else + if ( !TryLoad(pW) ) + *this = pW; + #endif + } + + CStdStr(MYCITER first, MYCITER last) + : MYBASE(first, last) + { + } + + CStdStr(MYSIZE nSize, MYVAL ch, const MYALLOC& al=MYALLOC()) + : MYBASE(nSize, ch, al) + { + } + + #ifdef SS_INC_COMDEF + CStdStr(const _bstr_t& bstr) + { + if ( bstr.length() > 0 ) + this->append(static_cast<PCMYSTR>(bstr), bstr.length()); + } + #endif + + // CStdStr inline assignment operators -- the ssasn function now takes care + // of fixing the MSVC assignment bug (see knowledge base article Q172398). + MYTYPE& operator=(const MYTYPE& str) + { + ssasn(*this, str); + return *this; + } + + MYTYPE& operator=(const std::string& str) + { + ssasn(*this, str); + return *this; + } + + MYTYPE& operator=(const std::wstring& str) + { + ssasn(*this, str); + return *this; + } + + MYTYPE& operator=(PCSTR pA) + { + ssasn(*this, pA); + return *this; + } + + MYTYPE& operator=(PCWSTR pW) + { + ssasn(*this, pW); + return *this; + } + + // Overloads also needed to fix the MSVC assignment bug (KB: Q172398) + // *** Thanks to Pete The Plumber for catching this one *** + // They also are compiled if you have explicitly turned off refcounting + #if ( defined(_MSC_VER) && ( _MSC_VER < 1200 ) ) || defined(SS_NO_REFCOUNT) + + MYTYPE& assign(const MYTYPE& str) + { + Q172398(*this); + sscpy(GetBuffer(str.size()+1), SSREF(str)); + this->ReleaseBuffer(str.size()); + return *this; + } + + MYTYPE& assign(const MYTYPE& str, MYSIZE nStart, MYSIZE nChars) + { + // This overload of basic_string::assign is supposed to assign up to + // <nChars> or the NULL terminator, whichever comes first. Since we + // are about to call a less forgiving overload (in which <nChars> + // must be a valid length), we must adjust the length here to a safe + // value. Thanks to Ullrich Poll�hne for catching this bug + + nChars = SSMIN(nChars, str.length() - nStart); + MYTYPE strTemp(str.c_str()+nStart, nChars); + Q172398(*this); + this->assign(strTemp); + return *this; + } + + MYTYPE& assign(const MYBASE& str) + { + ssasn(*this, str); + return *this; + } + + MYTYPE& assign(const MYBASE& str, MYSIZE nStart, MYSIZE nChars) + { + // This overload of basic_string::assign is supposed to assign up to + // <nChars> or the NULL terminator, whichever comes first. Since we + // are about to call a less forgiving overload (in which <nChars> + // must be a valid length), we must adjust the length here to a safe + // value. Thanks to Ullrich Poll�hne for catching this bug + + nChars = SSMIN(nChars, str.length() - nStart); + + // Watch out for assignment to self + + if ( this == &str ) + { + MYTYPE strTemp(str.c_str() + nStart, nChars); + static_cast<MYBASE*>(this)->assign(strTemp); + } + else + { + Q172398(*this); + static_cast<MYBASE*>(this)->assign(str.c_str()+nStart, nChars); + } + return *this; + } + + MYTYPE& assign(const CT* pC, MYSIZE nChars) + { + // Q172398 only fix -- erase before assigning, but not if we're + // assigning from our own buffer + + #if defined ( _MSC_VER ) && ( _MSC_VER < 1200 ) + if ( !this->empty() && + ( pC < this->data() || pC > this->data() + this->capacity() ) ) + { + this->erase(); + } + #endif + Q172398(*this); + static_cast<MYBASE*>(this)->assign(pC, nChars); + return *this; + } + + MYTYPE& assign(MYSIZE nChars, MYVAL val) + { + Q172398(*this); + static_cast<MYBASE*>(this)->assign(nChars, val); + return *this; + } + + MYTYPE& assign(const CT* pT) + { + return this->assign(pT, MYBASE::traits_type::length(pT)); + } + + MYTYPE& assign(MYCITER iterFirst, MYCITER iterLast) + { + #if defined ( _MSC_VER ) && ( _MSC_VER < 1200 ) + // Q172398 fix. don't call erase() if we're assigning from ourself + if ( iterFirst < this->begin() || + iterFirst > this->begin() + this->size() ) + { + this->erase() + } + #endif + this->replace(this->begin(), this->end(), iterFirst, iterLast); + return *this; + } + #endif + + + // ------------------------------------------------------------------------- + // CStdStr inline concatenation. + // ------------------------------------------------------------------------- + MYTYPE& operator+=(const MYTYPE& str) + { + ssadd(*this, str); + return *this; + } + + MYTYPE& operator+=(const std::string& str) + { + ssadd(*this, str); + return *this; + } + + MYTYPE& operator+=(const std::wstring& str) + { + ssadd(*this, str); + return *this; + } + + MYTYPE& operator+=(PCSTR pA) + { + ssadd(*this, pA); + return *this; + } + + MYTYPE& operator+=(PCWSTR pW) + { + ssadd(*this, pW); + return *this; + } + + MYTYPE& operator+=(CT t) + { + this->append(1, t); + return *this; + } + + // ------------------------------------------------------------------------- + // CStdStr -- Direct access to character buffer. In the MS' implementation, + // the at() function that we use here also calls _Freeze() providing us some + // protection from multithreading problems associated with ref-counting. + // In VC 7 and later, of course, the ref-counting stuff is gone. + // ------------------------------------------------------------------------- + + CT* GetBuf(int nMinLen=-1) + { + if ( static_cast<int>(this->size()) < nMinLen ) + this->resize(static_cast<MYSIZE>(nMinLen)); + + return this->empty() ? const_cast<CT*>(this->data()) : &(this->at(0)); + } + + CT* SetBuf(int nLen) + { + nLen = ( nLen > 0 ? nLen : 0 ); + if ( this->capacity() < 1 && nLen == 0 ) + this->resize(1); + + this->resize(static_cast<MYSIZE>(nLen)); + return const_cast<CT*>(this->data()); + } + void RelBuf(int nNewLen=-1) + { + this->resize(static_cast<MYSIZE>(nNewLen > -1 ? nNewLen : + sslen(this->c_str()))); + } + + void BufferRel() { RelBuf(); } // backwards compatability + CT* Buffer() { return GetBuf(); } // backwards compatability + CT* BufferSet(int nLen) { return SetBuf(nLen);}// backwards compatability + + bool Equals(const CT* pT, bool bUseCase=false) const + { + return 0 == (bUseCase ? this->compare(pT) : ssicmp(this->c_str(), pT)); + } + + // ------------------------------------------------------------------------- + // FUNCTION: CStdStr::Load + // REMARKS: + // Loads string from resource specified by nID + // + // PARAMETERS: + // nID - resource Identifier. Purely a Win32 thing in this case + // + // RETURN VALUE: + // true if successful, false otherwise + // ------------------------------------------------------------------------- + +#ifndef SS_ANSI + + bool Load(UINT nId, HMODULE hModule=NULL) + { + bool bLoaded = false; // set to true of we succeed. + + #ifdef _MFC_VER // When in Rome (or MFC land)... + + // If they gave a resource handle, use it. Note - this is archaic + // and not really what I would recommend. But then again, in MFC + // land, you ought to be using CString for resources anyway since + // it walks the resource chain for you. + + HMODULE hModuleOld = NULL; + + if ( NULL != hModule ) + { + hModuleOld = AfxGetResourceHandle(); + AfxSetResourceHandle(hModule); + } + + // ...load the string + + CString strRes; + bLoaded = FALSE != strRes.LoadString(nId); + + // ...and if we set the resource handle, restore it. + + if ( NULL != hModuleOld ) + AfxSetResourceHandle(hModule); + + if ( bLoaded ) + *this = strRes; + + #else // otherwise make our own hackneyed version of CString's Load + + // Get the resource name and module handle + + if ( NULL == hModule ) + hModule = GetResourceHandle(); + + PCTSTR szName = MAKEINTRESOURCE((nId>>4)+1); // lifted + DWORD dwSize = 0; + + // No sense continuing if we can't find the resource + + HRSRC hrsrc = ::FindResource(hModule, szName, RT_STRING); + + if ( NULL == hrsrc ) + { + TRACE(_T("Cannot find resource %d: 0x%X"), nId, ::GetLastError()); + } + else if ( 0 == (dwSize = ::SizeofResource(hModule, hrsrc) / sizeof(CT))) + { + TRACE(_T("Cant get size of resource %d 0x%X\n"),nId,GetLastError()); + } + else + { + bLoaded = 0 != ssload(hModule, nId, GetBuf(dwSize), dwSize); + ReleaseBuffer(); + } + + #endif // #ifdef _MFC_VER + + if ( !bLoaded ) + TRACE(_T("String not loaded 0x%X\n"), ::GetLastError()); + + return bLoaded; + } + +#endif // #ifdef SS_ANSI + + // ------------------------------------------------------------------------- + // CString Facade Functions: + // + // The following methods are intended to allow you to use this class as a + // near drop-in replacement for CString. + // ------------------------------------------------------------------------- + #ifdef SS_WIN32 + BSTR AllocSysString() const + { + ostring os; + ssasn(os, *this); + return ::SysAllocString(os.c_str()); + } + #endif + +#ifndef SS_NO_LOCALE + int Collate(PCMYSTR szThat) const + { + return sscoll(this->c_str(), this->length(), szThat, sslen(szThat)); + } + + int CollateNoCase(PCMYSTR szThat) const + { + return ssicoll(this->c_str(), this->length(), szThat, sslen(szThat)); + } +#endif + int FindOneOf(PCMYSTR szCharSet) const + { + MYSIZE nIdx = this->find_first_of(szCharSet); + return static_cast<int>(MYBASE::npos == nIdx ? -1 : nIdx); + } + +#ifndef SS_ANSI + void FormatMessage(PCMYSTR szFormat, ...) throw(std::exception) + { + va_list argList; + va_start(argList, szFormat); + PMYSTR szTemp; + if ( ssfmtmsg(FORMAT_MESSAGE_FROM_STRING|FORMAT_MESSAGE_ALLOCATE_BUFFER, + szFormat, 0, 0, + reinterpret_cast<PMYSTR>(&szTemp), 0, &argList) == 0 || + szTemp == 0 ) + { + throw std::runtime_error("out of memory"); + } + *this = szTemp; + LocalFree(szTemp); + va_end(argList); + } + + void FormatMessage(UINT nFormatId, ...) throw(std::exception) + { + MYTYPE sFormat; + VERIFY(sFormat.LoadString(nFormatId)); + va_list argList; + va_start(argList, nFormatId); + PMYSTR szTemp; + if ( ssfmtmsg(FORMAT_MESSAGE_FROM_STRING|FORMAT_MESSAGE_ALLOCATE_BUFFER, + sFormat, 0, 0, + reinterpret_cast<PMYSTR>(&szTemp), 0, &argList) == 0 || + szTemp == 0) + { + throw std::runtime_error("out of memory"); + } + *this = szTemp; + LocalFree(szTemp); + va_end(argList); + } +#endif + + // GetAllocLength -- an MSVC7 function but it costs us nothing to add it. + + int GetAllocLength() + { + return static_cast<int>(this->capacity()); + } + + // ------------------------------------------------------------------------- + // GetXXXX -- Direct access to character buffer + // ------------------------------------------------------------------------- + CT* GetBuffer(int nMinLen=-1) + { + return GetBuf(nMinLen); + } + + CT* GetBufferSetLength(int nLen) + { + return BufferSet(nLen); + } + +#ifndef SS_ANSI + bool LoadString(UINT nId) + { + return this->Load(nId); + } +#endif + + void MakeReverse() + { + std::reverse(this->begin(), this->end()); + } + + void ReleaseBuffer(int nNewLen=-1) + { + RelBuf(nNewLen); + } + +#ifndef SS_ANSI + BSTR SetSysString(BSTR* pbstr) const + { + ostring os; + ssasn(os, *this); + if ( !::SysReAllocStringLen(pbstr, os.c_str(), os.length()) ) + throw std::runtime_error("out of memory"); + + ASSERT(*pbstr != 0); + return *pbstr; + } +#endif + + MYTYPE SpanExcluding(PCMYSTR szCharSet) const + { + MYSIZE pos = this->find_first_of(szCharSet); + return pos == MYBASE::npos ? *this : Left(pos); + } + + MYTYPE SpanIncluding(PCMYSTR szCharSet) const + { + MYSIZE pos = this->find_first_not_of(szCharSet); + return pos == MYBASE::npos ? *this : Left(pos); + } + +#if defined SS_WIN32 && !defined(UNICODE) && !defined(SS_ANSI) + + // CString's OemToAnsi and AnsiToOem functions are available only in + // Unicode builds. However since we're a template we also need a + // runtime check of CT and a reinterpret_cast to account for the fact + // that CStdStringW gets instantiated even in non-Unicode builds. + + void AnsiToOem() + { + if ( sizeof(CT) == sizeof(char) && !empty() ) + { + ::CharToOem(reinterpret_cast<PCSTR>(this->c_str()), + reinterpret_cast<PSTR>(GetBuf())); + } + else + { + ASSERT(false); + } + } + + void OemToAnsi() + { + if ( sizeof(CT) == sizeof(char) && !empty() ) + { + ::OemToChar(reinterpret_cast<PCSTR>(this->c_str()), + reinterpret_cast<PSTR>(GetBuf())); + } + else + { + ASSERT(false); + } + } + +#endif + + void FreeExtra() + { + MYTYPE mt; + this->swap(mt); + if ( !mt.empty() ) + this->assign(mt.c_str(), mt.size()); + } + + // I have intentionally not implemented the following CString + // functions. You cannot make them work without taking advantage + // of implementation specific behavior. However if you absolutely + // MUST have them, uncomment out these lines for "sort-of-like" + // their behavior. You're on your own. + +// CT* LockBuffer() { return GetBuf(); }// won't really lock +// void UnlockBuffer(); { } // why have UnlockBuffer w/o LockBuffer? + + // Array-indexing operators. Required because we defined an implicit cast + // to operator const CT* (Thanks to Julian Selman for pointing this out) + + CT& operator[](int nIdx) + { + return static_cast<MYBASE*>(this)->operator[](static_cast<MYSIZE>(nIdx)); + } + + const CT& operator[](int nIdx) const + { + return static_cast<const MYBASE*>(this)->operator[](static_cast<MYSIZE>(nIdx)); + } + + CT& operator[](unsigned int nIdx) + { + return static_cast<MYBASE*>(this)->operator[](static_cast<MYSIZE>(nIdx)); + } + + const CT& operator[](unsigned int nIdx) const + { + return static_cast<const MYBASE*>(this)->operator[](static_cast<MYSIZE>(nIdx)); + } + + CT& operator[](unsigned long nIdx) + { + return static_cast<MYBASE*>(this)->operator[](static_cast<MYSIZE>(nIdx)); + } + + const CT& operator[](unsigned long nIdx) const + { + return static_cast<const MYBASE*>(this)->operator[](static_cast<MYSIZE>(nIdx)); + } + +#ifndef SS_NO_IMPLICIT_CAST + operator const CT*() const + { + return this->c_str(); + } +#endif + + // IStream related functions. Useful in IPersistStream implementations + +#ifdef SS_INC_COMDEF + + // struct SSSHDR - useful for non Std C++ persistence schemes. + typedef struct SSSHDR + { + BYTE byCtrl; + ULONG nChars; + } SSSHDR; // as in "Standard String Stream Header" + + #define SSSO_UNICODE 0x01 // the string is a wide string + #define SSSO_COMPRESS 0x02 // the string is compressed + + // ------------------------------------------------------------------------- + // FUNCTION: StreamSize + // REMARKS: + // Returns how many bytes it will take to StreamSave() this CStdString + // object to an IStream. + // ------------------------------------------------------------------------- + ULONG StreamSize() const + { + // Control header plus string + ASSERT(this->size()*sizeof(CT) < 0xffffffffUL - sizeof(SSSHDR)); + return (this->size() * sizeof(CT)) + sizeof(SSSHDR); + } + + // ------------------------------------------------------------------------- + // FUNCTION: StreamSave + // REMARKS: + // Saves this CStdString object to a COM IStream. + // ------------------------------------------------------------------------- + HRESULT StreamSave(IStream* pStream) const + { + ASSERT(this->size()*sizeof(CT) < 0xffffffffUL - sizeof(SSSHDR)); + HRESULT hr = E_FAIL; + ASSERT(pStream != 0); + SSSHDR hdr; + hdr.byCtrl = sizeof(CT) == 2 ? SSSO_UNICODE : 0; + hdr.nChars = this->size(); + + + if ( FAILED(hr=pStream->Write(&hdr, sizeof(SSSHDR), 0)) ) + { + TRACE(_T("StreamSave: Cannot write control header, ERR=0x%X\n"),hr); + } + else if ( empty() ) + { + ; // nothing to write + } + else if ( FAILED(hr=pStream->Write(this->c_str(), + this->size()*sizeof(CT), 0)) ) + { + TRACE(_T("StreamSave: Cannot write string to stream 0x%X\n"), hr); + } + + return hr; + } + + + // ------------------------------------------------------------------------- + // FUNCTION: StreamLoad + // REMARKS: + // This method loads the object from an IStream. + // ------------------------------------------------------------------------- + HRESULT StreamLoad(IStream* pStream) + { + ASSERT(pStream != 0); + SSSHDR hdr; + HRESULT hr = E_FAIL; + + if ( FAILED(hr=pStream->Read(&hdr, sizeof(SSSHDR), 0)) ) + { + TRACE(_T("StreamLoad: Cant read control header, ERR=0x%X\n"), hr); + } + else if ( hdr.nChars > 0 ) + { + ULONG nRead = 0; + PMYSTR pMyBuf = BufferSet(hdr.nChars); + + // If our character size matches the character size of the string + // we're trying to read, then we can read it directly into our + // buffer. Otherwise, we have to read into an intermediate buffer + // and convert. + + if ( (hdr.byCtrl & SSSO_UNICODE) != 0 ) + { + ULONG nBytes = hdr.nChars * sizeof(wchar_t); + if ( sizeof(CT) == sizeof(wchar_t) ) + { + if ( FAILED(hr=pStream->Read(pMyBuf, nBytes, &nRead)) ) + TRACE(_T("StreamLoad: Cannot read string: 0x%X\n"), hr); + } + else + { + PWSTR pBufW = reinterpret_cast<PWSTR>(_alloca((nBytes)+1)); + if ( FAILED(hr=pStream->Read(pBufW, nBytes, &nRead)) ) + TRACE(_T("StreamLoad: Cannot read string: 0x%X\n"), hr); + else + sscpy(pMyBuf, pBufW, hdr.nChars); + } + } + else + { + ULONG nBytes = hdr.nChars * sizeof(char); + if ( sizeof(CT) == sizeof(char) ) + { + if ( FAILED(hr=pStream->Read(pMyBuf, nBytes, &nRead)) ) + TRACE(_T("StreamLoad: Cannot read string: 0x%X\n"), hr); + } + else + { + PSTR pBufA = reinterpret_cast<PSTR>(_alloca(nBytes)); + if ( FAILED(hr=pStream->Read(pBufA, hdr.nChars, &nRead)) ) + TRACE(_T("StreamLoad: Cannot read string: 0x%X\n"), hr); + else + sscpy(pMyBuf, pBufA, hdr.nChars); + } + } + } + else + { + this->erase(); + } + return hr; + } +#endif // #ifdef SS_INC_COMDEF + +#ifndef SS_ANSI + + // SetResourceHandle/GetResourceHandle. In MFC builds, these map directly + // to AfxSetResourceHandle and AfxGetResourceHandle. In non-MFC builds they + // point to a single static HINST so that those who call the member + // functions that take resource IDs can provide an alternate HINST of a DLL + // to search. This is not exactly the list of HMODULES that MFC provides + // but it's better than nothing. + + #ifdef _MFC_VER + static void SetResourceHandle(HMODULE hNew) + { + AfxSetResourceHandle(hNew); + } + static HMODULE GetResourceHandle() + { + return AfxGetResourceHandle(); + } + #else + static void SetResourceHandle(HMODULE hNew) + { + SSResourceHandle() = hNew; + } + static HMODULE GetResourceHandle() + { + return SSResourceHandle(); + } + #endif + +#endif +}; + +// ----------------------------------------------------------------------------- +// MSVC USERS: HOW TO EXPORT CSTDSTRING FROM A DLL +// +// If you are using MS Visual C++ and you want to export CStdStringA and +// CStdStringW from a DLL, then all you need to +// +// 1. make sure that all components link to the same DLL version +// of the CRT (not the static one). +// 2. Uncomment the 3 lines of code below +// 3. #define 2 macros per the instructions in MS KnowledgeBase +// article Q168958. The macros are: +// +// MACRO DEFINTION WHEN EXPORTING DEFINITION WHEN IMPORTING +// ----- ------------------------ ------------------------- +// SSDLLEXP (nothing, just #define it) extern +// SSDLLSPEC __declspec(dllexport) __declspec(dllimport) +// +// Note that these macros must be available to ALL clients who want to +// link to the DLL and use the class. If they +// +// A word of advice: Don't bother. +// +// Really, it is not necessary to export CStdString functions from a DLL. I +// never do. In my projects, I do generally link to the DLL version of the +// Standard C++ Library, but I do NOT attempt to export CStdString functions. +// I simply include the header where it is needed and allow for the code +// redundancy. +// +// That redundancy is a lot less than you think. This class does most of its +// work via the Standard C++ Library, particularly the base_class basic_string<> +// member functions. Most of the functions here are small enough to be inlined +// anyway. Besides, you'll find that in actual practice you use less than 1/2 +// of the code here, even in big projects and different modules will use as +// little as 10% of it. That means a lot less functions actually get linked +// your binaries. If you export this code from a DLL, it ALL gets linked in. +// +// I've compared the size of the binaries from exporting vs NOT exporting. Take +// my word for it -- exporting this code is not worth the hassle. +// +// ----------------------------------------------------------------------------- +//#pragma warning(disable:4231) // non-standard extension ("extern template") +// SSDLLEXP template class SSDLLSPEC CStdStr<char>; +// SSDLLEXP template class SSDLLSPEC CStdStr<wchar_t>; + + +// ============================================================================= +// END OF CStdStr INLINE FUNCTION DEFINITIONS +// ============================================================================= + +// Now typedef our class names based upon this humongous template + +typedef CStdStr<char> CStdStringA; // a better std::string +typedef CStdStr<wchar_t> CStdStringW; // a better std::wstring +typedef CStdStr<uint16_t> CStdString16; // a 16bit char string +typedef CStdStr<uint32_t> CStdString32; // a 32bit char string +typedef CStdStr<OLECHAR> CStdStringO; // almost always CStdStringW + +// ----------------------------------------------------------------------------- +// CStdStr addition functions defined as inline +// ----------------------------------------------------------------------------- + + +inline CStdStringA operator+(const CStdStringA& s1, const CStdStringA& s2) +{ + CStdStringA sRet(SSREF(s1)); + sRet.append(s2); + return sRet; +} +inline CStdStringA operator+(const CStdStringA& s1, CStdStringA::value_type t) +{ + CStdStringA sRet(SSREF(s1)); + sRet.append(1, t); + return sRet; +} +inline CStdStringA operator+(const CStdStringA& s1, PCSTR pA) +{ + CStdStringA sRet(SSREF(s1)); + sRet.append(pA); + return sRet; +} +inline CStdStringA operator+(PCSTR pA, const CStdStringA& sA) +{ + CStdStringA sRet; + CStdStringA::size_type nObjSize = sA.size(); + CStdStringA::size_type nLitSize = + static_cast<CStdStringA::size_type>(sslen(pA)); + + sRet.reserve(nLitSize + nObjSize); + sRet.assign(pA); + sRet.append(sA); + return sRet; +} + + +inline CStdStringA operator+(const CStdStringA& s1, const CStdStringW& s2) +{ + return s1 + CStdStringA(s2); +} +inline CStdStringW operator+(const CStdStringW& s1, const CStdStringW& s2) +{ + CStdStringW sRet(SSREF(s1)); + sRet.append(s2); + return sRet; +} +inline CStdStringA operator+(const CStdStringA& s1, PCWSTR pW) +{ + return s1 + CStdStringA(pW); +} + +#ifdef UNICODE + inline CStdStringW operator+(PCWSTR pW, const CStdStringA& sA) + { + return CStdStringW(pW) + CStdStringW(SSREF(sA)); + } + inline CStdStringW operator+(PCSTR pA, const CStdStringW& sW) + { + return CStdStringW(pA) + sW; + } +#else + inline CStdStringA operator+(PCWSTR pW, const CStdStringA& sA) + { + return CStdStringA(pW) + sA; + } + inline CStdStringA operator+(PCSTR pA, const CStdStringW& sW) + { + return pA + CStdStringA(sW); + } +#endif + +// ...Now the wide string versions. +inline CStdStringW operator+(const CStdStringW& s1, CStdStringW::value_type t) +{ + CStdStringW sRet(SSREF(s1)); + sRet.append(1, t); + return sRet; +} +inline CStdStringW operator+(const CStdStringW& s1, PCWSTR pW) +{ + CStdStringW sRet(SSREF(s1)); + sRet.append(pW); + return sRet; +} +inline CStdStringW operator+(PCWSTR pW, const CStdStringW& sW) +{ + CStdStringW sRet; + CStdStringW::size_type nObjSize = sW.size(); + CStdStringA::size_type nLitSize = + static_cast<CStdStringW::size_type>(sslen(pW)); + + sRet.reserve(nLitSize + nObjSize); + sRet.assign(pW); + sRet.append(sW); + return sRet; +} + +inline CStdStringW operator+(const CStdStringW& s1, const CStdStringA& s2) +{ + return s1 + CStdStringW(s2); +} +inline CStdStringW operator+(const CStdStringW& s1, PCSTR pA) +{ + return s1 + CStdStringW(pA); +} + + +// New-style format function is a template + +#ifdef SS_SAFE_FORMAT + +template<> +struct FmtArg<CStdStringA> +{ + explicit FmtArg(const CStdStringA& arg) : a_(arg) {} + PCSTR operator()() const { return a_.c_str(); } + const CStdStringA& a_; +private: + FmtArg<CStdStringA>& operator=(const FmtArg<CStdStringA>&) { return *this; } +}; +template<> +struct FmtArg<CStdStringW> +{ + explicit FmtArg(const CStdStringW& arg) : a_(arg) {} + PCWSTR operator()() const { return a_.c_str(); } + const CStdStringW& a_; +private: + FmtArg<CStdStringW>& operator=(const FmtArg<CStdStringW>&) { return *this; } +}; + +template<> +struct FmtArg<std::string> +{ + explicit FmtArg(const std::string& arg) : a_(arg) {} + PCSTR operator()() const { return a_.c_str(); } + const std::string& a_; +private: + FmtArg<std::string>& operator=(const FmtArg<std::string>&) { return *this; } +}; +template<> +struct FmtArg<std::wstring> +{ + explicit FmtArg(const std::wstring& arg) : a_(arg) {} + PCWSTR operator()() const { return a_.c_str(); } + const std::wstring& a_; +private: + FmtArg<std::wstring>& operator=(const FmtArg<std::wstring>&) {return *this;} +}; +#endif // #ifdef SS_SAFEFORMAT + +#ifndef SS_ANSI + // SSResourceHandle: our MFC-like resource handle + inline HMODULE& SSResourceHandle() + { + static HMODULE hModuleSS = GetModuleHandle(0); + return hModuleSS; + } +#endif + + +// In MFC builds, define some global serialization operators +// Special operators that allow us to serialize CStdStrings to CArchives. +// Note that we use an intermediate CString object in order to ensure that +// we use the exact same format. + +#ifdef _MFC_VER + inline CArchive& AFXAPI operator<<(CArchive& ar, const CStdStringA& strA) + { + CString strTemp = strA; + return ar << strTemp; + } + inline CArchive& AFXAPI operator<<(CArchive& ar, const CStdStringW& strW) + { + CString strTemp = strW; + return ar << strTemp; + } + + inline CArchive& AFXAPI operator>>(CArchive& ar, CStdStringA& strA) + { + CString strTemp; + ar >> strTemp; + strA = strTemp; + return ar; + } + inline CArchive& AFXAPI operator>>(CArchive& ar, CStdStringW& strW) + { + CString strTemp; + ar >> strTemp; + strW = strTemp; + return ar; + } +#endif // #ifdef _MFC_VER -- (i.e. is this MFC?) + + +// Define TCHAR based friendly names for some of these functions + +#ifdef UNICODE + //#define CStdString CStdStringW + typedef CStdStringW CStdString; +#else + //#define CStdString CStdStringA + typedef CStdStringA CStdString; +#endif + +// ...and some shorter names for the space-efficient + +// ----------------------------------------------------------------------------- +// FUNCTIONAL COMPARATORS: +// REMARKS: +// These structs are derived from the std::binary_function template. They +// give us functional classes (which may be used in Standard C++ Library +// collections and algorithms) that perform case-insensitive comparisons of +// CStdString objects. This is useful for maps in which the key may be the +// proper string but in the wrong case. +// ----------------------------------------------------------------------------- +#define StdStringLessNoCaseW SSLNCW // avoid VC compiler warning 4786 +#define StdStringEqualsNoCaseW SSENCW +#define StdStringLessNoCaseA SSLNCA +#define StdStringEqualsNoCaseA SSENCA + +#ifdef UNICODE + #define StdStringLessNoCase SSLNCW + #define StdStringEqualsNoCase SSENCW +#else + #define StdStringLessNoCase SSLNCA + #define StdStringEqualsNoCase SSENCA +#endif + +struct StdStringLessNoCaseW + : std::binary_function<CStdStringW, CStdStringW, bool> +{ + inline + bool operator()(const CStdStringW& sLeft, const CStdStringW& sRight) const + { return ssicmp(sLeft.c_str(), sRight.c_str()) < 0; } +}; +struct StdStringEqualsNoCaseW + : std::binary_function<CStdStringW, CStdStringW, bool> +{ + inline + bool operator()(const CStdStringW& sLeft, const CStdStringW& sRight) const + { return ssicmp(sLeft.c_str(), sRight.c_str()) == 0; } +}; +struct StdStringLessNoCaseA + : std::binary_function<CStdStringA, CStdStringA, bool> +{ + inline + bool operator()(const CStdStringA& sLeft, const CStdStringA& sRight) const + { return ssicmp(sLeft.c_str(), sRight.c_str()) < 0; } +}; +struct StdStringEqualsNoCaseA + : std::binary_function<CStdStringA, CStdStringA, bool> +{ + inline + bool operator()(const CStdStringA& sLeft, const CStdStringA& sRight) const + { return ssicmp(sLeft.c_str(), sRight.c_str()) == 0; } +}; + +// If we had to define our own version of TRACE above, get rid of it now + +#ifdef TRACE_DEFINED_HERE + #undef TRACE + #undef TRACE_DEFINED_HERE +#endif + + +// These std::swap specializations come courtesy of Mike Crusader. + +//namespace std +//{ +// inline void swap(CStdStringA& s1, CStdStringA& s2) throw() +// { +// s1.swap(s2); +// } +// template<> +// inline void swap(CStdStringW& s1, CStdStringW& s2) throw() +// { +// s1.swap(s2); +// } +//} + +// Turn back on any Borland warnings we turned off. + +#ifdef __BORLANDC__ + #pragma option pop // Turn back on inline function warnings +// #pragma warn +inl // Turn back on inline function warnings +#endif + +#endif // #ifndef STDSTRING_H |