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-rw-r--r--src/guilib/TextureBundle.cpp122
1 files changed, 122 insertions, 0 deletions
diff --git a/src/guilib/TextureBundle.cpp b/src/guilib/TextureBundle.cpp
new file mode 100644
index 0000000000..2642d3793c
--- /dev/null
+++ b/src/guilib/TextureBundle.cpp
@@ -0,0 +1,122 @@
+/*
+ * Copyright (C) 2005-2013 Team XBMC
+ * http://xbmc.org
+ *
+ * This Program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This Program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with XBMC; see the file COPYING. If not, see
+ * <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "system.h"
+#include "TextureBundle.h"
+
+CTextureBundle::CTextureBundle(void)
+{
+ m_useXPR = false;
+ m_useXBT = false;
+}
+
+CTextureBundle::~CTextureBundle(void)
+{
+}
+
+bool CTextureBundle::HasFile(const CStdString& Filename)
+{
+ if (m_useXBT)
+ {
+ return m_tbXBT.HasFile(Filename);
+ }
+ else if (m_useXPR)
+ {
+ return m_tbXPR.HasFile(Filename);
+ }
+ else if (m_tbXBT.HasFile(Filename))
+ {
+ m_useXBT = true;
+ return true;
+ }
+ else if (m_tbXPR.HasFile(Filename))
+ {
+ m_useXPR = true;
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+}
+
+void CTextureBundle::GetTexturesFromPath(const CStdString &path, std::vector<CStdString> &textures)
+{
+ if (m_useXBT)
+ {
+ m_tbXBT.GetTexturesFromPath(path, textures);
+ }
+ else if (m_useXPR)
+ {
+ m_tbXPR.GetTexturesFromPath(path, textures);
+ }
+}
+
+bool CTextureBundle::LoadTexture(const CStdString& Filename, CBaseTexture** ppTexture,
+ int &width, int &height)
+{
+ if (m_useXBT)
+ {
+ return m_tbXBT.LoadTexture(Filename, ppTexture, width, height);
+ }
+ else if (m_useXPR)
+ {
+ return m_tbXPR.LoadTexture(Filename, ppTexture, width, height);
+ }
+ else
+ {
+ return false;
+ }
+}
+
+int CTextureBundle::LoadAnim(const CStdString& Filename, CBaseTexture*** ppTextures,
+ int &width, int &height, int& nLoops, int** ppDelays)
+{
+ if (m_useXBT)
+ {
+ return m_tbXBT.LoadAnim(Filename, ppTextures, width, height, nLoops, ppDelays);
+ }
+ else if (m_useXPR)
+ {
+ return m_tbXPR.LoadAnim(Filename, ppTextures, width, height, nLoops, ppDelays);
+ }
+ else
+ {
+ return 0;
+ }
+}
+
+void CTextureBundle::Cleanup()
+{
+ m_tbXBT.Cleanup();
+ m_tbXPR.Cleanup();
+ m_useXPR = m_useXBT = false;
+}
+
+void CTextureBundle::SetThemeBundle(bool themeBundle)
+{
+ m_tbXPR.SetThemeBundle(themeBundle);
+ m_tbXBT.SetThemeBundle(themeBundle);
+}
+
+CStdString CTextureBundle::Normalize(const CStdString &name)
+{
+ return CTextureBundleXBT::Normalize(name);
+}