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-rw-r--r--src/guilib/GUISettingsSliderControl.h74
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diff --git a/src/guilib/GUISettingsSliderControl.h b/src/guilib/GUISettingsSliderControl.h
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+/*!
+\file GUISliderControl.h
+\brief
+*/
+
+#ifndef GUILIB_GUISettingsSliderCONTROL_H
+#define GUILIB_GUISettingsSliderCONTROL_H
+
+#pragma once
+
+/*
+ * Copyright (C) 2005-2013 Team XBMC
+ * http://xbmc.org
+ *
+ * This Program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This Program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with XBMC; see the file COPYING. If not, see
+ * <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "GUISliderControl.h"
+#include "GUIButtonControl.h"
+
+/*!
+ \ingroup controls
+ \brief
+ */
+class CGUISettingsSliderControl :
+ public CGUISliderControl
+{
+public:
+ CGUISettingsSliderControl(int parentID, int controlID, float posX, float posY, float width, float height, float sliderWidth, float sliderHeight, const CTextureInfo &textureFocus, const CTextureInfo &textureNoFocus, const CTextureInfo& backGroundTexture, const CTextureInfo& nibTexture, const CTextureInfo& nibTextureFocus, const CLabelInfo &labelInfo, int iType);
+ virtual ~CGUISettingsSliderControl(void);
+ virtual CGUISettingsSliderControl *Clone() const { return new CGUISettingsSliderControl(*this); };
+
+ virtual void Process(unsigned int currentTime, CDirtyRegionList &dirtyregions);
+ virtual void Render();
+ virtual bool OnAction(const CAction &action);
+ virtual void AllocResources();
+ virtual void FreeResources(bool immediately = false);
+ virtual void DynamicResourceAlloc(bool bOnOff);
+ virtual void SetInvalid();
+ virtual void SetPosition(float posX, float posY);
+ virtual float GetWidth() const { return m_buttonControl.GetWidth();};
+ virtual void SetWidth(float width);
+ virtual float GetHeight() const { return m_buttonControl.GetHeight();};
+ virtual void SetHeight(float height);
+ virtual void SetEnabled(bool bEnable);
+
+ void SetText(const std::string &label) {m_buttonControl.SetLabel(label);};
+ virtual float GetXPosition() const { return m_buttonControl.GetXPosition();};
+ virtual float GetYPosition() const { return m_buttonControl.GetYPosition();};
+ virtual std::string GetDescription() const;
+ virtual bool HitTest(const CPoint &point) const { return m_buttonControl.HitTest(point); };
+
+protected:
+ virtual bool UpdateColors();
+ virtual void ProcessText();
+
+private:
+ CGUIButtonControl m_buttonControl;
+ CGUILabel m_label;
+};
+#endif