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-rw-r--r--project/VS2010Express/XBMC for Windows.sln20
1 files changed, 20 insertions, 0 deletions
diff --git a/project/VS2010Express/XBMC for Windows.sln b/project/VS2010Express/XBMC for Windows.sln
index d9d180e0ce..e470839dbf 100644
--- a/project/VS2010Express/XBMC for Windows.sln
+++ b/project/VS2010Express/XBMC for Windows.sln
@@ -129,6 +129,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "python_select.pyd", "..\..\
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "python_unicodedata.pyd", "..\..\xbmc\lib\libPython\Python\PCbuild\unicodedata.vcxproj", "{FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "python_bz2.pyd", "..\..\xbmc\lib\libPython\Python\PCbuild\bz2.vcxproj", "{62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbz2", "..\..\lib\bzip2\libbz2.vcxproj", "{BE0618A0-8043-433D-8F65-869267318CF7}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug (DirectX)|Win32 = Debug (DirectX)|Win32
@@ -613,6 +617,22 @@ Global
{FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Release (DirectX)|Win32.Build.0 = Release|Win32
{FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{FA5FC7EB-C72F-415F-AE42-91DD605ABDDA}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (DirectX)|Win32.ActiveCfg = Release|Win32
+ {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (DirectX)|Win32.Build.0 = Release|Win32
+ {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Debug (OpenGL)|Win32.Build.0 = Release|Win32
+ {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
+ {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Release (DirectX)|Win32.Build.0 = Release|Win32
+ {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {62C61EDD-FDC6-4F2C-9ED6-0FEC3C07D616}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {BE0618A0-8043-433D-8F65-869267318CF7}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
+ {BE0618A0-8043-433D-8F65-869267318CF7}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
+ {BE0618A0-8043-433D-8F65-869267318CF7}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
+ {BE0618A0-8043-433D-8F65-869267318CF7}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {BE0618A0-8043-433D-8F65-869267318CF7}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
+ {BE0618A0-8043-433D-8F65-869267318CF7}.Release (DirectX)|Win32.Build.0 = Release|Win32
+ {BE0618A0-8043-433D-8F65-869267318CF7}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {BE0618A0-8043-433D-8F65-869267318CF7}.Release (OpenGL)|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE