diff options
Diffstat (limited to 'project')
-rw-r--r-- | project/VS2010Express/XBMC.vcxproj | 153 | ||||
-rw-r--r-- | project/VS2010Express/XBMC.vcxproj.filters | 23 |
2 files changed, 118 insertions, 58 deletions
diff --git a/project/VS2010Express/XBMC.vcxproj b/project/VS2010Express/XBMC.vcxproj index 5e48e520a4..4c61fd4c97 100644 --- a/project/VS2010Express/XBMC.vcxproj +++ b/project/VS2010Express/XBMC.vcxproj @@ -595,6 +595,13 @@ <ClCompile Include="..\..\xbmc\listproviders\IListProvider.cpp" /> <ClCompile Include="..\..\xbmc\listproviders\DirectoryProvider.cpp" /> <ClCompile Include="..\..\xbmc\listproviders\StaticProvider.cpp" /> + <ClCompile Include="..\..\xbmc\main\main.cpp"> + <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">true</ExcludedFromBuild> + </ClCompile> + <ClCompile Include="..\..\xbmc\main\win32\MessagePrinter.cpp" /> + <ClCompile Include="..\..\xbmc\main\win32\WinMain.cpp"> + <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">true</ExcludedFromBuild> + </ClCompile> <ClCompile Include="..\..\xbmc\MediaSource.cpp" /> <ClCompile Include="..\..\xbmc\media\MediaType.cpp" /> <ClCompile Include="..\..\xbmc\music\Album.cpp" /> @@ -985,6 +992,7 @@ <ClInclude Include="..\..\xbmc\interfaces\python\PyContext.h" /> <ClInclude Include="..\..\xbmc\interfaces\python\PythonInvoker.h" /> <ClInclude Include="..\..\xbmc\interfaces\python\pythreadstate.h" /> + <ClInclude Include="..\..\xbmc\main\win32\MessagePrinter.h" /> <ClInclude Include="..\..\xbmc\media\MediaType.h" /> <ClInclude Include="..\..\xbmc\music\CueInfoLoader.h" /> <ClInclude Include="..\..\xbmc\music\EmbeddedArt.h" /> @@ -1503,9 +1511,6 @@ <ClCompile Include="..\..\xbmc\win32\Win32DelayedDllLoad.cpp" /> <ClCompile Include="..\..\xbmc\win32\WIN32Util.cpp" /> <ClCompile Include="..\..\xbmc\win32\WindowHelper.cpp" /> - <ClCompile Include="..\..\xbmc\win32\XBMC_PC.cpp"> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">true</ExcludedFromBuild> - </ClCompile> <ClCompile Include="..\..\xbmc\cores\DummyVideoPlayer.cpp" /> <ClCompile Include="..\..\xbmc\cores\dvdplayer\DVDAudio.cpp" /> <ClCompile Include="..\..\xbmc\cores\dvdplayer\DVDClock.cpp" /> @@ -1673,11 +1678,7 @@ <ClCompile Include="..\..\xbmc\windows\GUIWindowWeather.cpp" /> <ClCompile Include="..\..\xbmc\XBApplicationEx.cpp" /> <ClCompile Include="..\..\xbmc\XBDateTime.cpp" /> - <ClCompile Include="..\..\xbmc\xbmc.cpp"> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">true</ExcludedFromBuild> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> - </ClCompile> + <ClCompile Include="..\..\xbmc\xbmc.cpp" /> <ClCompile Include="..\..\xbmc\XbmcContext.cpp" /> </ItemGroup> <ItemGroup> @@ -2553,15 +2554,24 @@ <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">true</ExcludedFromBuild> - <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"></EntryPointName> - <ShaderModel Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"></ShaderModel> - <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"></EntryPointName> - <ShaderModel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"></ShaderModel> - <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"></EntryPointName> - <ShaderModel Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"></ShaderModel> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"></ObjectFileOutput> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"></ObjectFileOutput> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"></ObjectFileOutput> + <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + </EntryPointName> + <ShaderModel Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + </ShaderModel> + <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + </EntryPointName> + <ShaderModel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + </ShaderModel> + <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> + </EntryPointName> + <ShaderModel Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> + </ShaderModel> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + </ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + </ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> + </ObjectFileOutput> </FxCompile> <FxCompile Include="..\..\system\shaders\guishader_checkerboard_left.hlsl"> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">PS</EntryPointName> @@ -2570,9 +2580,12 @@ <ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Pixel</ShaderType> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">PS</EntryPointName> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"></ObjectFileOutput> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"></ObjectFileOutput> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + </ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + </ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> + </ObjectFileOutput> <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</EnableDebuggingInformation> <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</DisableOptimizations> @@ -2592,15 +2605,18 @@ <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">PS</EntryPointName> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">PS</EntryPointName> <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> + </ObjectFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)</VariableName> <HeaderFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">shaders\%(Filename).h</HeaderFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename)</VariableName> @@ -2616,15 +2632,18 @@ <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">PS</EntryPointName> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">PS</EntryPointName> <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> + </ObjectFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)</VariableName> <HeaderFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">shaders\%(Filename).h</HeaderFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename)</VariableName> @@ -2640,15 +2659,18 @@ <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">PS</EntryPointName> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">PS</EntryPointName> <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> + </ObjectFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)</VariableName> <HeaderFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">shaders\%(Filename).h</HeaderFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename)</VariableName> @@ -2664,15 +2686,18 @@ <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">PS</EntryPointName> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">PS</EntryPointName> <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> + </ObjectFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)</VariableName> <HeaderFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">shaders\%(Filename).h</HeaderFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename)</VariableName> @@ -2688,15 +2713,18 @@ <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">PS</EntryPointName> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">PS</EntryPointName> <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> + </ObjectFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)</VariableName> <HeaderFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">shaders\%(Filename).h</HeaderFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename)</VariableName> @@ -2712,15 +2740,18 @@ <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">PS</EntryPointName> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">PS</EntryPointName> <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> + </ObjectFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)</VariableName> <HeaderFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">shaders\%(Filename).h</HeaderFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename)</VariableName> @@ -2736,15 +2767,18 @@ <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">PS</EntryPointName> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">PS</EntryPointName> <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> + </ObjectFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)</VariableName> <HeaderFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">shaders\%(Filename).h</HeaderFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename)</VariableName> @@ -2760,15 +2794,18 @@ <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">PS</EntryPointName> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">PS</EntryPointName> <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> + </ObjectFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)</VariableName> <HeaderFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">shaders\%(Filename).h</HeaderFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename)</VariableName> @@ -2784,15 +2821,18 @@ <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">PS</EntryPointName> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">PS</EntryPointName> <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> + </ObjectFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)</VariableName> <HeaderFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">shaders\%(Filename).h</HeaderFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename)</VariableName> @@ -2808,15 +2848,18 @@ <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">PS</EntryPointName> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + </ObjectFileOutput> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">PS</EntryPointName> <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">false</EnableDebuggingInformation> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Pixel</ShaderType> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> + </ObjectFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)</VariableName> <HeaderFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">shaders\%(Filename).h</HeaderFileOutput> <VariableName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename)</VariableName> @@ -2836,11 +2879,13 @@ <ShaderModel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">4.0_level_9_1</ShaderModel> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">VS</EntryPointName> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Vertex</ShaderType> - <ShaderModel Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">4.0_level_9_1</ShaderModel> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"></ObjectFileOutput> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"></ObjectFileOutput> - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"></ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + </ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + </ObjectFileOutput> + <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'"> + </ObjectFileOutput> <DisableOptimizations Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</DisableOptimizations> <EnableDebuggingInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</EnableDebuggingInformation> <VariableName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)</VariableName> diff --git a/project/VS2010Express/XBMC.vcxproj.filters b/project/VS2010Express/XBMC.vcxproj.filters index 9cef833d6a..eb3d565e97 100644 --- a/project/VS2010Express/XBMC.vcxproj.filters +++ b/project/VS2010Express/XBMC.vcxproj.filters @@ -346,6 +346,12 @@ <Filter Include="network\dacp"> <UniqueIdentifier>{33ec4ead-1923-47c2-8a7f-44561adaebf3}</UniqueIdentifier> </Filter> + <Filter Include="main"> + <UniqueIdentifier>{e8f91abe-5d75-4a38-b576-8d971f5fa64b}</UniqueIdentifier> + </Filter> + <Filter Include="main\win32"> + <UniqueIdentifier>{b2cf6073-0796-485b-a2f8-0b54851262b3}</UniqueIdentifier> + </Filter> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\xbmc\win32\pch.cpp"> @@ -360,9 +366,6 @@ <ClCompile Include="..\..\xbmc\win32\WindowHelper.cpp"> <Filter>win32</Filter> </ClCompile> - <ClCompile Include="..\..\xbmc\win32\XBMC_PC.cpp"> - <Filter>win32</Filter> - </ClCompile> <ClCompile Include="..\..\xbmc\cores\DummyVideoPlayer.cpp"> <Filter>cores</Filter> </ClCompile> @@ -3099,6 +3102,15 @@ <ClCompile Include="..\..\xbmc\pictures\PictureScalingAlgorithm.cpp"> <Filter>pictures</Filter> </ClCompile> + <ClCompile Include="..\..\xbmc\main\main.cpp"> + <Filter>main</Filter> + </ClCompile> + <ClCompile Include="..\..\xbmc\main\win32\WinMain.cpp"> + <Filter>main\win32</Filter> + </ClCompile> + <ClCompile Include="..\..\xbmc\main\win32\MessagePrinter.cpp"> + <Filter>main\win32</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\xbmc\win32\pch.h"> @@ -5935,7 +5947,7 @@ <ClInclude Include="..\..\xbmc\addons\LanguageResource.h"> <Filter>addons</Filter> </ClInclude> - <ClInclude Include="..\..\xbmc\addons\UISoundsResource.h"> + <ClInclude Include="..\..\xbmc\addons\UISoundsResource.h"> <Filter>addons</Filter> </ClInclude> <ClInclude Include="..\..\xbmc\filesystem\ResourceFile.h"> @@ -5992,6 +6004,9 @@ <ClInclude Include="..\..\xbmc\pictures\PictureScalingAlgorithm.h"> <Filter>pictures</Filter> </ClInclude> + <ClInclude Include="..\..\xbmc\main\win32\MessagePrinter.h"> + <Filter>main\win32</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <ResourceCompile Include="..\..\xbmc\win32\XBMC_PC.rc"> |