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-rw-r--r--project/cmake/CMakeLists.txt1
-rw-r--r--project/cmake/scripts/windows/ArchSetup.cmake7
2 files changed, 8 insertions, 0 deletions
diff --git a/project/cmake/CMakeLists.txt b/project/cmake/CMakeLists.txt
index af71d7d4a3..e46a4f8492 100644
--- a/project/cmake/CMakeLists.txt
+++ b/project/cmake/CMakeLists.txt
@@ -315,6 +315,7 @@ unset(_MAIN_LIBRARIES)
if(WIN32)
set_target_properties(${APP_NAME_LC} PROPERTIES WIN32_EXECUTABLE ON)
+ set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT ${APP_NAME_LC})
copy_main_dlls_to_buildtree()
elseif(CORE_SYSTEM_NAME STREQUAL android)
# Nothing
diff --git a/project/cmake/scripts/windows/ArchSetup.cmake b/project/cmake/scripts/windows/ArchSetup.cmake
index f09e8b309e..1edbf3f742 100644
--- a/project/cmake/scripts/windows/ArchSetup.cmake
+++ b/project/cmake/scripts/windows/ArchSetup.cmake
@@ -80,4 +80,11 @@ set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /DEBUG /OP
if(CMAKE_GENERATOR MATCHES "Visual Studio")
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
+
+ # Generate a batch file that opens Visual Studio with the necessary env variables set.
+ file(WRITE ${CMAKE_BINARY_DIR}/kodi-sln.bat
+ "@echo off\n"
+ "set KODI_HOME=%~dp0\n"
+ "set PATH=%~dp0\\system\n"
+ "start %~dp0\\${PROJECT_NAME}.sln")
endif()