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-rw-r--r--project/VS2010Express/XBMC.vcxproj16
1 files changed, 12 insertions, 4 deletions
diff --git a/project/VS2010Express/XBMC.vcxproj b/project/VS2010Express/XBMC.vcxproj
index 64f7d5cde0..c29fb2f17b 100644
--- a/project/VS2010Express/XBMC.vcxproj
+++ b/project/VS2010Express/XBMC.vcxproj
@@ -69,7 +69,7 @@
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)Include;$(IncludePath)</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
- <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">xbmc-test</TargetName>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">$(ProjectName)-test</TargetName>
<CustomBuildBeforeTargets Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
</CustomBuildBeforeTargets>
</PropertyGroup>
@@ -196,11 +196,12 @@
<ClCompile Include="..\..\xbmc\BackgroundInfoLoader.cpp" />
<ClCompile Include="..\..\xbmc\CompileInfo.cpp" />
<ClCompile Include="..\..\xbmc\cores\AudioEngine\AEFactory.cpp" />
+ <ClCompile Include="..\..\xbmc\cores\AudioEngine\AEResampleFactory.cpp" />
<ClCompile Include="..\..\xbmc\cores\AudioEngine\AESinkFactory.cpp" />
<ClCompile Include="..\..\xbmc\cores\AudioEngine\Encoders\AEEncoderFFmpeg.cpp" />
<ClCompile Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAE.cpp" />
<ClCompile Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAEBuffer.cpp" />
- <ClCompile Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAEResample.cpp" />
+ <ClCompile Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAEResampleFFMPEG.cpp" />
<ClCompile Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAESink.cpp" />
<ClCompile Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAESound.cpp" />
<ClCompile Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAEStream.cpp" />
@@ -278,6 +279,7 @@
<ClCompile Include="..\..\xbmc\filesystem\AFPFile.cpp" />
<ClCompile Include="..\..\xbmc\filesystem\ASAPFileDirectory.cpp" />
<ClCompile Include="..\..\xbmc\filesystem\BlurayDirectory.cpp" />
+ <ClCompile Include="..\..\xbmc\filesystem\BlurayFile.cpp" />
<ClCompile Include="..\..\xbmc\filesystem\CacheStrategy.cpp" />
<ClCompile Include="..\..\xbmc\filesystem\CDDADirectory.cpp" />
<ClCompile Include="..\..\xbmc\filesystem\CDDAFile.cpp" />
@@ -812,15 +814,17 @@
</CustomBuild>
<ClInclude Include="..\..\xbmc\cores\AudioEngine\AEAudioFormat.h" />
<ClInclude Include="..\..\xbmc\cores\AudioEngine\AEFactory.h" />
+ <ClInclude Include="..\..\xbmc\cores\AudioEngine\AEResampleFactory.h" />
<ClInclude Include="..\..\xbmc\cores\AudioEngine\AESinkFactory.h" />
<ClInclude Include="..\..\xbmc\cores\AudioEngine\Encoders\AEEncoderFFmpeg.h" />
<ClInclude Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAE.h" />
<ClInclude Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAEBuffer.h" />
- <ClInclude Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAEResample.h" />
+ <ClInclude Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAEResampleFFMPEG.h" />
<ClInclude Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAESink.h" />
<ClInclude Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAESound.h" />
<ClInclude Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAEStream.h" />
<ClInclude Include="..\..\xbmc\cores\AudioEngine\Interfaces\AE.h" />
+ <ClInclude Include="..\..\xbmc\cores\AudioEngine\Interfaces\AEResample.h" />
<ClInclude Include="..\..\xbmc\cores\AudioEngine\Interfaces\AEEncoder.h" />
<ClInclude Include="..\..\xbmc\cores\AudioEngine\Interfaces\AESink.h" />
<ClInclude Include="..\..\xbmc\cores\AudioEngine\Interfaces\AESound.h" />
@@ -848,6 +852,7 @@
<ClInclude Include="..\..\xbmc\DbUrl.h" />
<ClInclude Include="..\..\xbmc\dialogs\GUIDialogMediaFilter.h" />
<ClInclude Include="..\..\xbmc\FileItemListModification.h" />
+ <ClInclude Include="..\..\xbmc\filesystem\BlurayFile.h" />
<ClInclude Include="..\..\xbmc\filesystem\HTTPFile.h" />
<ClInclude Include="..\..\xbmc\filesystem\DAVCommon.h" />
<ClInclude Include="..\..\xbmc\filesystem\DAVFile.h" />
@@ -1134,6 +1139,7 @@
<ClCompile Include="..\..\xbmc\utils\win32\Win32Log.cpp" />
<ClCompile Include="..\..\xbmc\utils\XSLTUtils.cpp" />
<ClCompile Include="..\..\xbmc\video\PlayerController.cpp" />
+ <ClCompile Include="..\..\xbmc\video\videosync\VideoSyncD3D.cpp" />
<ClCompile Include="..\..\xbmc\video\VideoThumbLoader.cpp" />
<ClCompile Include="..\..\xbmc\music\MusicThumbLoader.cpp" />
<ClCompile Include="..\..\xbmc\ThumbnailCache.cpp" />
@@ -2020,6 +2026,8 @@
<ClInclude Include="..\..\xbmc\DatabaseManager.h" />
<ClInclude Include="..\..\xbmc\ThumbLoader.h" />
<ClInclude Include="..\..\xbmc\video\PlayerController.h" />
+ <ClInclude Include="..\..\xbmc\video\videosync\VideoSync.h" />
+ <ClInclude Include="..\..\xbmc\video\videosync\VideoSyncD3D.h" />
<ClInclude Include="..\..\xbmc\video\VideoThumbLoader.h" />
<ClInclude Include="..\..\xbmc\music\MusicThumbLoader.h" />
<ClInclude Include="..\..\xbmc\ThumbnailCache.h" />
@@ -2546,4 +2554,4 @@
</VisualStudio>
</ProjectExtensions>
<Import Project="$(SolutionDir)\$(ProjectFileName).targets.user" Condition="Exists('$(SolutionDir)\$(ProjectFileName).targets.user')" />
-</Project>
+</Project> \ No newline at end of file