diff options
Diffstat (limited to 'project/VS2010Express/XBMC.vcxproj')
-rw-r--r-- | project/VS2010Express/XBMC.vcxproj | 97 |
1 files changed, 56 insertions, 41 deletions
diff --git a/project/VS2010Express/XBMC.vcxproj b/project/VS2010Express/XBMC.vcxproj index f022cfe932..bce6346733 100644 --- a/project/VS2010Express/XBMC.vcxproj +++ b/project/VS2010Express/XBMC.vcxproj @@ -2798,15 +2798,18 @@ <Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> <Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> </CustomBuild> <CustomBuild Include="..\..\xbmc\interfaces\swig\AddonModuleXbmcaddon.i"> <FileType>Document</FileType> @@ -2816,15 +2819,18 @@ <Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> <Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> </CustomBuild> <CustomBuild Include="..\..\xbmc\interfaces\swig\AddonModuleXbmcgui.i"> <FileType>Document</FileType> @@ -2834,15 +2840,18 @@ <Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> <Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> </CustomBuild> <CustomBuild Include="..\..\xbmc\interfaces\swig\AddonModuleXbmcplugin.i"> <FileType>Document</FileType> @@ -2852,15 +2861,18 @@ <Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> <Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> </CustomBuild> <CustomBuild Include="..\..\xbmc\interfaces\swig\AddonModuleXbmcvfs.i"> <FileType>Document</FileType> @@ -2870,15 +2882,18 @@ <Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> <Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message> - <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs> </CustomBuild> </ItemGroup> <ItemGroup> @@ -2907,4 +2922,4 @@ </VisualStudio> </ProjectExtensions> <Import Project="$(SolutionDir)\$(ProjectFileName).targets.user" Condition="Exists('$(SolutionDir)\$(ProjectFileName).targets.user')" /> -</Project> +</Project>
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