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-rw-r--r--project/VS2010Express/XBMC.vcxproj97
1 files changed, 56 insertions, 41 deletions
diff --git a/project/VS2010Express/XBMC.vcxproj b/project/VS2010Express/XBMC.vcxproj
index f022cfe932..bce6346733 100644
--- a/project/VS2010Express/XBMC.vcxproj
+++ b/project/VS2010Express/XBMC.vcxproj
@@ -2798,15 +2798,18 @@
<Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
<Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
</CustomBuild>
<CustomBuild Include="..\..\xbmc\interfaces\swig\AddonModuleXbmcaddon.i">
<FileType>Document</FileType>
@@ -2816,15 +2819,18 @@
<Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
<Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
</CustomBuild>
<CustomBuild Include="..\..\xbmc\interfaces\swig\AddonModuleXbmcgui.i">
<FileType>Document</FileType>
@@ -2834,15 +2840,18 @@
<Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
<Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
</CustomBuild>
<CustomBuild Include="..\..\xbmc\interfaces\swig\AddonModuleXbmcplugin.i">
<FileType>Document</FileType>
@@ -2852,15 +2861,18 @@
<Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
<Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
</CustomBuild>
<CustomBuild Include="..\..\xbmc\interfaces\swig\AddonModuleXbmcvfs.i">
<FileType>Document</FileType>
@@ -2870,15 +2882,18 @@
<Message Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">Generating SWIG bindings</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\BuildDependencies\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (DirectX)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release (OpenGL)|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
<Message Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">Generating SWIG bindings</Message>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)python\generated\%(Filename).cpp</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">CALL $(SolutionDir)..\..\tools\codegenerator\GenerateSWIGBindings.bat %(RelativeDir) %(Filename)</Command>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">Generating SWIG bindings</Message>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug Testsuite|Win32'">%(RelativeDir)..\python\generated\%(Filename).cpp</Outputs>
</CustomBuild>
</ItemGroup>
<ItemGroup>
@@ -2907,4 +2922,4 @@
</VisualStudio>
</ProjectExtensions>
<Import Project="$(SolutionDir)\$(ProjectFileName).targets.user" Condition="Exists('$(SolutionDir)\$(ProjectFileName).targets.user')" />
-</Project>
+</Project> \ No newline at end of file