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-rw-r--r--project/VS2010Express/XBMC for Windows.sln174
1 files changed, 174 insertions, 0 deletions
diff --git a/project/VS2010Express/XBMC for Windows.sln b/project/VS2010Express/XBMC for Windows.sln
index 98f2a16e78..c3a65fb334 100644
--- a/project/VS2010Express/XBMC for Windows.sln
+++ b/project/VS2010Express/XBMC for Windows.sln
@@ -84,13 +84,17 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "XbmcThreads", "XbmcThreads.
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gtest", "..\..\lib\gtest\msvc\gtest.vcxproj", "{C8F6C172-56F2-4E76-B5FA-C3B423B31BE7}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libXBMC_codec", "..\..\lib\addons\library.xbmc.codec\project\VS2010Express\libXBMC_codec.vcxproj", "{F8F1290B-1188-4810-86C9-88178A31D2AF}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug (DirectX)|Win32 = Debug (DirectX)|Win32
Debug (OpenGL)|Win32 = Debug (OpenGL)|Win32
Debug Testsuite|Win32 = Debug Testsuite|Win32
+ Debug|Win32 = Debug|Win32
Release (DirectX)|Win32 = Release (DirectX)|Win32
Release (OpenGL)|Win32 = Release (OpenGL)|Win32
+ Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (DirectX)|Win32.ActiveCfg = Debug (DirectX)|Win32
@@ -99,379 +103,549 @@ Global
{3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (OpenGL)|Win32.Build.0 = Debug (OpenGL)|Win32
{3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug Testsuite|Win32.ActiveCfg = Debug Testsuite|Win32
{3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug Testsuite|Win32.Build.0 = Debug Testsuite|Win32
+ {3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug|Win32.ActiveCfg = Debug Testsuite|Win32
+ {3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug|Win32.Build.0 = Debug Testsuite|Win32
{3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (DirectX)|Win32.ActiveCfg = Release (DirectX)|Win32
{3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (DirectX)|Win32.Build.0 = Release (DirectX)|Win32
{3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (OpenGL)|Win32.ActiveCfg = Release (OpenGL)|Win32
{3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (OpenGL)|Win32.Build.0 = Release (OpenGL)|Win32
+ {3A68081D-E8F9-4523-9436-530DE9E5530A}.Release|Win32.ActiveCfg = Release (OpenGL)|Win32
+ {3A68081D-E8F9-4523-9436-530DE9E5530A}.Release|Win32.Build.0 = Release (OpenGL)|Win32
{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug Testsuite|Win32.ActiveCfg = Debug|Win32
{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug Testsuite|Win32.Build.0 = Debug|Win32
+ {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug|Win32.ActiveCfg = Debug|Win32
+ {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug|Win32.Build.0 = Debug|Win32
{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (DirectX)|Win32.Build.0 = Release|Win32
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{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release|Win32.ActiveCfg = Release|Win32
+ {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release|Win32.Build.0 = Release|Win32
{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (DirectX)|Win32.ActiveCfg = Debug (DirectX)|Win32
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{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (OpenGL)|Win32.ActiveCfg = Debug (OpenGL)|Win32
{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (OpenGL)|Win32.Build.0 = Debug (OpenGL)|Win32
{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug Testsuite|Win32.ActiveCfg = Debug (DirectX)|Win32
{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug Testsuite|Win32.Build.0 = Debug (DirectX)|Win32
+ {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug|Win32.ActiveCfg = Debug (OpenGL)|Win32
+ {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug|Win32.Build.0 = Debug (OpenGL)|Win32
{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (DirectX)|Win32.ActiveCfg = Release (DirectX)|Win32
{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (DirectX)|Win32.Build.0 = Release (DirectX)|Win32
{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (OpenGL)|Win32.ActiveCfg = Release (OpenGL)|Win32
{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (OpenGL)|Win32.Build.0 = Release (OpenGL)|Win32
+ {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release|Win32.ActiveCfg = Release (OpenGL)|Win32
+ {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release|Win32.Build.0 = Release (OpenGL)|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Debug Testsuite|Win32.ActiveCfg = Debug|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Debug Testsuite|Win32.Build.0 = Debug|Win32
+ {00700E12-A63B-4E54-B962-4011A90584BD}.Debug|Win32.ActiveCfg = Debug|Win32
+ {00700E12-A63B-4E54-B962-4011A90584BD}.Debug|Win32.Build.0 = Debug|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Release (DirectX)|Win32.Build.0 = Release|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {00700E12-A63B-4E54-B962-4011A90584BD}.Release|Win32.ActiveCfg = Release|Win32
+ {00700E12-A63B-4E54-B962-4011A90584BD}.Release|Win32.Build.0 = Release|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug Testsuite|Win32.ActiveCfg = Debug|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug Testsuite|Win32.Build.0 = Debug|Win32
+ {BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug|Win32.ActiveCfg = Debug|Win32
+ {BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug|Win32.Build.0 = Debug|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release (DirectX)|Win32.Build.0 = Release|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release|Win32.ActiveCfg = Release|Win32
+ {BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release|Win32.Build.0 = Release|Win32
{5E479372-4F34-426D-AA1E-9879E94C105D}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{5E479372-4F34-426D-AA1E-9879E94C105D}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
{5E479372-4F34-426D-AA1E-9879E94C105D}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{5E479372-4F34-426D-AA1E-9879E94C105D}.Debug Testsuite|Win32.ActiveCfg = Debug|Win32
{5E479372-4F34-426D-AA1E-9879E94C105D}.Debug Testsuite|Win32.Build.0 = Debug|Win32
+ {5E479372-4F34-426D-AA1E-9879E94C105D}.Debug|Win32.ActiveCfg = Debug|Win32
+ {5E479372-4F34-426D-AA1E-9879E94C105D}.Debug|Win32.Build.0 = Debug|Win32
{5E479372-4F34-426D-AA1E-9879E94C105D}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{5E479372-4F34-426D-AA1E-9879E94C105D}.Release (DirectX)|Win32.Build.0 = Release|Win32
{5E479372-4F34-426D-AA1E-9879E94C105D}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {5E479372-4F34-426D-AA1E-9879E94C105D}.Release|Win32.ActiveCfg = Release|Win32
+ {5E479372-4F34-426D-AA1E-9879E94C105D}.Release|Win32.Build.0 = Release|Win32
{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
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{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug Testsuite|Win32.ActiveCfg = Debug|Win32
{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug Testsuite|Win32.Build.0 = Debug|Win32
+ {F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug|Win32.ActiveCfg = Debug|Win32
+ {F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug|Win32.Build.0 = Debug|Win32
{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
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{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release|Win32.ActiveCfg = Release|Win32
+ {F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release|Win32.Build.0 = Release|Win32
{D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
{D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
{D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug Testsuite|Win32.ActiveCfg = Debug|Win32
{D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug Testsuite|Win32.Build.0 = Debug|Win32
+ {D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug|Win32.ActiveCfg = Debug|Win32
+ {D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug|Win32.Build.0 = Debug|Win32
{D8097C41-605D-4917-8957-9DF7F44A18CD}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{D8097C41-605D-4917-8957-9DF7F44A18CD}.Release (DirectX)|Win32.Build.0 = Release|Win32
{D8097C41-605D-4917-8957-9DF7F44A18CD}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{D8097C41-605D-4917-8957-9DF7F44A18CD}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {D8097C41-605D-4917-8957-9DF7F44A18CD}.Release|Win32.ActiveCfg = Release|Win32
+ {D8097C41-605D-4917-8957-9DF7F44A18CD}.Release|Win32.Build.0 = Release|Win32
{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Debug Testsuite|Win32.ActiveCfg = Debug|Win32
{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Debug Testsuite|Win32.Build.0 = Debug|Win32
+ {19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Debug|Win32.ActiveCfg = Debug|Win32
+ {19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Debug|Win32.Build.0 = Debug|Win32
{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
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{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Release|Win32.ActiveCfg = Release|Win32
+ {19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Release|Win32.Build.0 = Release|Win32
{22B25AEC-7223-46FC-8356-4418327EFDE1}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
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{22B25AEC-7223-46FC-8356-4418327EFDE1}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{22B25AEC-7223-46FC-8356-4418327EFDE1}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
{22B25AEC-7223-46FC-8356-4418327EFDE1}.Debug Testsuite|Win32.ActiveCfg = Debug|Win32
{22B25AEC-7223-46FC-8356-4418327EFDE1}.Debug Testsuite|Win32.Build.0 = Debug|Win32
+ {22B25AEC-7223-46FC-8356-4418327EFDE1}.Debug|Win32.ActiveCfg = Debug|Win32
+ {22B25AEC-7223-46FC-8356-4418327EFDE1}.Debug|Win32.Build.0 = Debug|Win32
{22B25AEC-7223-46FC-8356-4418327EFDE1}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
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{22B25AEC-7223-46FC-8356-4418327EFDE1}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {22B25AEC-7223-46FC-8356-4418327EFDE1}.Release|Win32.ActiveCfg = Release|Win32
+ {22B25AEC-7223-46FC-8356-4418327EFDE1}.Release|Win32.Build.0 = Release|Win32
{3B424C94-2005-44CC-BFB1-4B6C89090732}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
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{3B424C94-2005-44CC-BFB1-4B6C89090732}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{3B424C94-2005-44CC-BFB1-4B6C89090732}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
{3B424C94-2005-44CC-BFB1-4B6C89090732}.Debug Testsuite|Win32.ActiveCfg = Debug|Win32
{3B424C94-2005-44CC-BFB1-4B6C89090732}.Debug Testsuite|Win32.Build.0 = Debug|Win32
+ {3B424C94-2005-44CC-BFB1-4B6C89090732}.Debug|Win32.ActiveCfg = Debug|Win32
+ {3B424C94-2005-44CC-BFB1-4B6C89090732}.Debug|Win32.Build.0 = Debug|Win32
{3B424C94-2005-44CC-BFB1-4B6C89090732}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{3B424C94-2005-44CC-BFB1-4B6C89090732}.Release (DirectX)|Win32.Build.0 = Release|Win32
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{3B424C94-2005-44CC-BFB1-4B6C89090732}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {3B424C94-2005-44CC-BFB1-4B6C89090732}.Release|Win32.ActiveCfg = Release|Win32
+ {3B424C94-2005-44CC-BFB1-4B6C89090732}.Release|Win32.Build.0 = Release|Win32
{3843C3D4-E5A6-4030-87EC-E7EE57242106}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{3843C3D4-E5A6-4030-87EC-E7EE57242106}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
{3843C3D4-E5A6-4030-87EC-E7EE57242106}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{3843C3D4-E5A6-4030-87EC-E7EE57242106}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
{3843C3D4-E5A6-4030-87EC-E7EE57242106}.Debug Testsuite|Win32.ActiveCfg = Debug|Win32
{3843C3D4-E5A6-4030-87EC-E7EE57242106}.Debug Testsuite|Win32.Build.0 = Debug|Win32
+ {3843C3D4-E5A6-4030-87EC-E7EE57242106}.Debug|Win32.ActiveCfg = Debug|Win32
+ {3843C3D4-E5A6-4030-87EC-E7EE57242106}.Debug|Win32.Build.0 = Debug|Win32
{3843C3D4-E5A6-4030-87EC-E7EE57242106}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
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{3843C3D4-E5A6-4030-87EC-E7EE57242106}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {3843C3D4-E5A6-4030-87EC-E7EE57242106}.Release|Win32.ActiveCfg = Release|Win32
+ {3843C3D4-E5A6-4030-87EC-E7EE57242106}.Release|Win32.Build.0 = Release|Win32
{88E7E431-3752-4D58-BCD2-A7E6A1B74247}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{88E7E431-3752-4D58-BCD2-A7E6A1B74247}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
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{88E7E431-3752-4D58-BCD2-A7E6A1B74247}.Debug Testsuite|Win32.Build.0 = Debug|Win32
+ {88E7E431-3752-4D58-BCD2-A7E6A1B74247}.Debug|Win32.ActiveCfg = Debug|Win32
+ {88E7E431-3752-4D58-BCD2-A7E6A1B74247}.Debug|Win32.Build.0 = Debug|Win32
{88E7E431-3752-4D58-BCD2-A7E6A1B74247}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{88E7E431-3752-4D58-BCD2-A7E6A1B74247}.Release (DirectX)|Win32.Build.0 = Release|Win32
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+ {F8F1290B-1188-4810-86C9-88178A31D2AF}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {F8F1290B-1188-4810-86C9-88178A31D2AF}.Release|Win32.ActiveCfg = Release|Win32
+ {F8F1290B-1188-4810-86C9-88178A31D2AF}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE