diff options
Diffstat (limited to 'project/VS2008Express/XBMC for Windows.sln')
-rw-r--r-- | project/VS2008Express/XBMC for Windows.sln | 151 |
1 files changed, 150 insertions, 1 deletions
diff --git a/project/VS2008Express/XBMC for Windows.sln b/project/VS2008Express/XBMC for Windows.sln index 15935bae0c..36ccf2fc2c 100644 --- a/project/VS2008Express/XBMC for Windows.sln +++ b/project/VS2008Express/XBMC for Windows.sln @@ -1,5 +1,5 @@ Microsoft Visual Studio Solution File, Format Version 10.00
-# Visual C++ Express 2008
+# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "XBMC", "XBMC.vcproj", "{3A68081D-E8F9-4523-9436-530DE9E5530A}"
ProjectSection(ProjectDependencies) = postProject
{00700E12-A63B-4E54-B962-4011A90584BD} = {00700E12-A63B-4E54-B962-4011A90584BD}
@@ -7,6 +7,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "XBMC", "XBMC.vcproj", "{3A6 {9E74DF3B-9343-4689-B0EC-4451617F9489} = {9E74DF3B-9343-4689-B0EC-4451617F9489}
{D8097C41-605D-4917-8957-9DF7F44A18CD} = {D8097C41-605D-4917-8957-9DF7F44A18CD}
{7A74ED4B-2BF5-47D7-B43E-C80F714417FB} = {7A74ED4B-2BF5-47D7-B43E-C80F714417FB}
+ {C15B374E-7126-48FF-B618-A375D7B17FCF} = {C15B374E-7126-48FF-B618-A375D7B17FCF}
{E465056A-C6F3-45EE-B791-CAF8E0CE629D} = {E465056A-C6F3-45EE-B791-CAF8E0CE629D}
{B2975495-FBE4-4F94-AAC5-B21A9842BF50} = {B2975495-FBE4-4F94-AAC5-B21A9842BF50}
{76850A99-4EC7-4196-B3EA-E4120A00E8A6} = {76850A99-4EC7-4196-B3EA-E4120A00E8A6}
@@ -106,274 +107,422 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcdio", "..\..\lib\libcdi EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "visDirectxSpectrum", "..\..\xbmc\visualizations\DirectXSpectrum\directx_spectrum.vcproj", "{0D91724A-E6F6-4708-AF47-9F88BBE2114C}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libmodplug_2008", "..\..\lib\libmodplug\libmodplug_2008.vcproj", "{C15B374E-7126-48FF-B618-A375D7B17FCF}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug (DirectX)|Win32 = Debug (DirectX)|Win32
Debug (OpenGL)|Win32 = Debug (OpenGL)|Win32
+ Debug|Win32 = Debug|Win32
Release (DirectX)|Win32 = Release (DirectX)|Win32
Release (OpenGL)|Win32 = Release (OpenGL)|Win32
+ Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (DirectX)|Win32.ActiveCfg = Debug (DirectX)|Win32
{3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (DirectX)|Win32.Build.0 = Debug (DirectX)|Win32
{3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (OpenGL)|Win32.ActiveCfg = Debug (OpenGL)|Win32
{3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (OpenGL)|Win32.Build.0 = Debug (OpenGL)|Win32
+ {3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug|Win32.ActiveCfg = Debug (OpenGL)|Win32
+ {3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug|Win32.Build.0 = Debug (OpenGL)|Win32
{3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (DirectX)|Win32.ActiveCfg = Release (DirectX)|Win32
{3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (DirectX)|Win32.Build.0 = Release (DirectX)|Win32
{3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (OpenGL)|Win32.ActiveCfg = Release (OpenGL)|Win32
{3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (OpenGL)|Win32.Build.0 = Release (OpenGL)|Win32
+ {3A68081D-E8F9-4523-9436-530DE9E5530A}.Release|Win32.ActiveCfg = Release (DirectX)|Win32
+ {3A68081D-E8F9-4523-9436-530DE9E5530A}.Release|Win32.Build.0 = Release (DirectX)|Win32
{510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}.Debug (DirectX)|Win32.ActiveCfg = Debug (DirectX)|Win32
{510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}.Debug (DirectX)|Win32.Build.0 = Debug (DirectX)|Win32
{510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}.Debug (OpenGL)|Win32.ActiveCfg = Debug (OpenGL)|Win32
{510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}.Debug (OpenGL)|Win32.Build.0 = Debug (OpenGL)|Win32
+ {510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}.Debug|Win32.ActiveCfg = Debug (OpenGL)|Win32
+ {510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}.Debug|Win32.Build.0 = Debug (OpenGL)|Win32
{510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}.Release (DirectX)|Win32.ActiveCfg = Release (DirectX)|Win32
{510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}.Release (DirectX)|Win32.Build.0 = Release (DirectX)|Win32
{510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}.Release (OpenGL)|Win32.ActiveCfg = Release (OpenGL)|Win32
{510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}.Release (OpenGL)|Win32.Build.0 = Release (OpenGL)|Win32
+ {510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}.Release|Win32.ActiveCfg = Release (DirectX)|Win32
+ {510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}.Release|Win32.Build.0 = Release (DirectX)|Win32
{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug|Win32.ActiveCfg = Debug|Win32
+ {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug|Win32.Build.0 = Debug|Win32
{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (DirectX)|Win32.Build.0 = Release|Win32
{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release|Win32.ActiveCfg = Release|Win32
+ {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release|Win32.Build.0 = Release|Win32
{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (DirectX)|Win32.ActiveCfg = Debug (DirectX)|Win32
{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (DirectX)|Win32.Build.0 = Debug (DirectX)|Win32
{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (OpenGL)|Win32.ActiveCfg = Debug (OpenGL)|Win32
{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (OpenGL)|Win32.Build.0 = Debug (OpenGL)|Win32
+ {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug|Win32.ActiveCfg = Debug (OpenGL)|Win32
+ {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug|Win32.Build.0 = Debug (OpenGL)|Win32
{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (DirectX)|Win32.ActiveCfg = Release (DirectX)|Win32
{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (DirectX)|Win32.Build.0 = Release (DirectX)|Win32
{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (OpenGL)|Win32.ActiveCfg = Release (OpenGL)|Win32
{FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (OpenGL)|Win32.Build.0 = Release (OpenGL)|Win32
+ {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release|Win32.ActiveCfg = Release (DirectX)|Win32
+ {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release|Win32.Build.0 = Release (DirectX)|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {00700E12-A63B-4E54-B962-4011A90584BD}.Debug|Win32.ActiveCfg = Debug|Win32
+ {00700E12-A63B-4E54-B962-4011A90584BD}.Debug|Win32.Build.0 = Debug|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Release (DirectX)|Win32.Build.0 = Release|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{00700E12-A63B-4E54-B962-4011A90584BD}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {00700E12-A63B-4E54-B962-4011A90584BD}.Release|Win32.ActiveCfg = Release|Win32
+ {00700E12-A63B-4E54-B962-4011A90584BD}.Release|Win32.Build.0 = Release|Win32
{3A575CF0-45B3-41CC-85E2-9F9CE8C56B38}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{3A575CF0-45B3-41CC-85E2-9F9CE8C56B38}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
{3A575CF0-45B3-41CC-85E2-9F9CE8C56B38}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{3A575CF0-45B3-41CC-85E2-9F9CE8C56B38}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {3A575CF0-45B3-41CC-85E2-9F9CE8C56B38}.Debug|Win32.ActiveCfg = Debug|Win32
+ {3A575CF0-45B3-41CC-85E2-9F9CE8C56B38}.Debug|Win32.Build.0 = Debug|Win32
{3A575CF0-45B3-41CC-85E2-9F9CE8C56B38}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{3A575CF0-45B3-41CC-85E2-9F9CE8C56B38}.Release (DirectX)|Win32.Build.0 = Release|Win32
{3A575CF0-45B3-41CC-85E2-9F9CE8C56B38}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{3A575CF0-45B3-41CC-85E2-9F9CE8C56B38}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {3A575CF0-45B3-41CC-85E2-9F9CE8C56B38}.Release|Win32.ActiveCfg = Release|Win32
+ {3A575CF0-45B3-41CC-85E2-9F9CE8C56B38}.Release|Win32.Build.0 = Release|Win32
{12BCA020-EABF-429E-876A-A476BC9C10C0}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{12BCA020-EABF-429E-876A-A476BC9C10C0}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
{12BCA020-EABF-429E-876A-A476BC9C10C0}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{12BCA020-EABF-429E-876A-A476BC9C10C0}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {12BCA020-EABF-429E-876A-A476BC9C10C0}.Debug|Win32.ActiveCfg = Debug|Win32
+ {12BCA020-EABF-429E-876A-A476BC9C10C0}.Debug|Win32.Build.0 = Debug|Win32
{12BCA020-EABF-429E-876A-A476BC9C10C0}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{12BCA020-EABF-429E-876A-A476BC9C10C0}.Release (DirectX)|Win32.Build.0 = Release|Win32
{12BCA020-EABF-429E-876A-A476BC9C10C0}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{12BCA020-EABF-429E-876A-A476BC9C10C0}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {12BCA020-EABF-429E-876A-A476BC9C10C0}.Release|Win32.ActiveCfg = Release|Win32
+ {12BCA020-EABF-429E-876A-A476BC9C10C0}.Release|Win32.Build.0 = Release|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug (DirectX)|Win32.ActiveCfg = Debug Multithreaded|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug (DirectX)|Win32.Build.0 = Debug Multithreaded|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug (OpenGL)|Win32.ActiveCfg = Debug Multithreaded|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug (OpenGL)|Win32.Build.0 = Debug Multithreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Win32.ActiveCfg = Debug|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Win32.Build.0 = Debug|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release (DirectX)|Win32.ActiveCfg = Release Multithreaded|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release (DirectX)|Win32.Build.0 = Release Multithreaded|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release (OpenGL)|Win32.ActiveCfg = Release Multithreaded|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release (OpenGL)|Win32.Build.0 = Release Multithreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Win32.ActiveCfg = Release|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Win32.Build.0 = Release|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug|Win32.ActiveCfg = Debug|Win32
+ {BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug|Win32.Build.0 = Debug|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release (DirectX)|Win32.Build.0 = Release|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release|Win32.ActiveCfg = Release|Win32
+ {BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release|Win32.Build.0 = Release|Win32
{5E479372-4F34-426D-AA1E-9879E94C105D}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{5E479372-4F34-426D-AA1E-9879E94C105D}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
{5E479372-4F34-426D-AA1E-9879E94C105D}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
+ {5E479372-4F34-426D-AA1E-9879E94C105D}.Debug|Win32.ActiveCfg = Debug|Win32
+ {5E479372-4F34-426D-AA1E-9879E94C105D}.Debug|Win32.Build.0 = Debug|Win32
{5E479372-4F34-426D-AA1E-9879E94C105D}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{5E479372-4F34-426D-AA1E-9879E94C105D}.Release (DirectX)|Win32.Build.0 = Release|Win32
{5E479372-4F34-426D-AA1E-9879E94C105D}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {5E479372-4F34-426D-AA1E-9879E94C105D}.Release|Win32.ActiveCfg = Release|Win32
+ {5E479372-4F34-426D-AA1E-9879E94C105D}.Release|Win32.Build.0 = Release|Win32
{482DA264-EE88-4575-B208-87C4CB80CD08}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{482DA264-EE88-4575-B208-87C4CB80CD08}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
{482DA264-EE88-4575-B208-87C4CB80CD08}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{482DA264-EE88-4575-B208-87C4CB80CD08}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {482DA264-EE88-4575-B208-87C4CB80CD08}.Debug|Win32.ActiveCfg = Debug|Win32
+ {482DA264-EE88-4575-B208-87C4CB80CD08}.Debug|Win32.Build.0 = Debug|Win32
{482DA264-EE88-4575-B208-87C4CB80CD08}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{482DA264-EE88-4575-B208-87C4CB80CD08}.Release (DirectX)|Win32.Build.0 = Release|Win32
{482DA264-EE88-4575-B208-87C4CB80CD08}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{482DA264-EE88-4575-B208-87C4CB80CD08}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {482DA264-EE88-4575-B208-87C4CB80CD08}.Release|Win32.ActiveCfg = Release|Win32
+ {482DA264-EE88-4575-B208-87C4CB80CD08}.Release|Win32.Build.0 = Release|Win32
{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug|Win32.ActiveCfg = Debug|Win32
+ {F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug|Win32.Build.0 = Debug|Win32
{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release (DirectX)|Win32.Build.0 = Release|Win32
{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release|Win32.ActiveCfg = Release|Win32
+ {F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release|Win32.Build.0 = Release|Win32
{76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
{76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Debug|Win32.ActiveCfg = Debug|Win32
+ {76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Debug|Win32.Build.0 = Debug|Win32
{76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
{76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Release (DirectX)|Win32.Build.0 = Release|Win32
{76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Release|Win32.ActiveCfg = Release|Win32
+ {76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Release|Win32.Build.0 = Release|Win32
{5013769A-0784-4CE8-9D9D-09AC7F731B4F}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
{5013769A-0784-4CE8-9D9D-09AC7F731B4F}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
{5013769A-0784-4CE8-9D9D-09AC7F731B4F}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
{5013769A-0784-4CE8-9D9D-09AC7F731B4F}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
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