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diff --git a/lib/win32/glib-2.20.4/glib/gasyncqueue.c b/lib/win32/glib-2.20.4/glib/gasyncqueue.c
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@@ -1,666 +0,0 @@
-/* GLIB - Library of useful routines for C programming
- * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
- *
- * GAsyncQueue: asynchronous queue implementation, based on Gqueue.
- * Copyright (C) 2000 Sebastian Wilhelmi; University of Karlsruhe
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- * Boston, MA 02111-1307, USA.
- */
-
-/*
- * MT safe
- */
-
-#include "config.h"
-
-#include "glib.h"
-#include "galias.h"
-
-
-struct _GAsyncQueue
-{
- GMutex *mutex;
- GCond *cond;
- GQueue *queue;
- GDestroyNotify item_free_func;
- guint waiting_threads;
- gint32 ref_count;
-};
-
-typedef struct {
- GCompareDataFunc func;
- gpointer user_data;
-} SortData;
-
-/**
- * g_async_queue_new:
- *
- * Creates a new asynchronous queue with the initial reference count of 1.
- *
- * Return value: the new #GAsyncQueue.
- **/
-GAsyncQueue*
-g_async_queue_new (void)
-{
- GAsyncQueue* retval = g_new (GAsyncQueue, 1);
- retval->mutex = g_mutex_new ();
- retval->cond = NULL;
- retval->queue = g_queue_new ();
- retval->waiting_threads = 0;
- retval->ref_count = 1;
- retval->item_free_func = NULL;
- return retval;
-}
-
-/**
- * g_async_queue_new_full:
- * @item_free_func: function to free queue elements
- *
- * Creates a new asynchronous queue with an initial reference count of 1 and
- * sets up a destroy notify function that is used to free any remaining
- * queue items when the queue is destroyed after the final unref.
- *
- * Return value: the new #GAsyncQueue.
- *
- * Since: 2.16
- **/
-GAsyncQueue*
-g_async_queue_new_full (GDestroyNotify item_free_func)
-{
- GAsyncQueue *async_queue = g_async_queue_new ();
- async_queue->item_free_func = item_free_func;
- return async_queue;
-}
-
-/**
- * g_async_queue_ref:
- * @queue: a #GAsyncQueue.
- *
- * Increases the reference count of the asynchronous @queue by 1. You
- * do not need to hold the lock to call this function.
- *
- * Returns: the @queue that was passed in (since 2.6)
- **/
-GAsyncQueue *
-g_async_queue_ref (GAsyncQueue *queue)
-{
- g_return_val_if_fail (queue, NULL);
- g_return_val_if_fail (g_atomic_int_get (&queue->ref_count) > 0, NULL);
-
- g_atomic_int_inc (&queue->ref_count);
-
- return queue;
-}
-
-/**
- * g_async_queue_ref_unlocked:
- * @queue: a #GAsyncQueue.
- *
- * Increases the reference count of the asynchronous @queue by 1.
- *
- * @Deprecated: Since 2.8, reference counting is done atomically
- * so g_async_queue_ref() can be used regardless of the @queue's
- * lock.
- **/
-void
-g_async_queue_ref_unlocked (GAsyncQueue *queue)
-{
- g_return_if_fail (queue);
- g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
-
- g_atomic_int_inc (&queue->ref_count);
-}
-
-/**
- * g_async_queue_unref_and_unlock:
- * @queue: a #GAsyncQueue.
- *
- * Decreases the reference count of the asynchronous @queue by 1 and
- * releases the lock. This function must be called while holding the
- * @queue's lock. If the reference count went to 0, the @queue will be
- * destroyed and the memory allocated will be freed.
- *
- * @Deprecated: Since 2.8, reference counting is done atomically
- * so g_async_queue_unref() can be used regardless of the @queue's
- * lock.
- **/
-void
-g_async_queue_unref_and_unlock (GAsyncQueue *queue)
-{
- g_return_if_fail (queue);
- g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
-
- g_mutex_unlock (queue->mutex);
- g_async_queue_unref (queue);
-}
-
-/**
- * g_async_queue_unref:
- * @queue: a #GAsyncQueue.
- *
- * Decreases the reference count of the asynchronous @queue by 1. If
- * the reference count went to 0, the @queue will be destroyed and the
- * memory allocated will be freed. So you are not allowed to use the
- * @queue afterwards, as it might have disappeared. You do not need to
- * hold the lock to call this function.
- **/
-void
-g_async_queue_unref (GAsyncQueue *queue)
-{
- g_return_if_fail (queue);
- g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
-
- if (g_atomic_int_dec_and_test (&queue->ref_count))
- {
- g_return_if_fail (queue->waiting_threads == 0);
- g_mutex_free (queue->mutex);
- if (queue->cond)
- g_cond_free (queue->cond);
- if (queue->item_free_func)
- g_queue_foreach (queue->queue, (GFunc) queue->item_free_func, NULL);
- g_queue_free (queue->queue);
- g_free (queue);
- }
-}
-
-/**
- * g_async_queue_lock:
- * @queue: a #GAsyncQueue.
- *
- * Acquires the @queue's lock. After that you can only call the
- * <function>g_async_queue_*_unlocked()</function> function variants on that
- * @queue. Otherwise it will deadlock.
- **/
-void
-g_async_queue_lock (GAsyncQueue *queue)
-{
- g_return_if_fail (queue);
- g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
-
- g_mutex_lock (queue->mutex);
-}
-
-/**
- * g_async_queue_unlock:
- * @queue: a #GAsyncQueue.
- *
- * Releases the queue's lock.
- **/
-void
-g_async_queue_unlock (GAsyncQueue *queue)
-{
- g_return_if_fail (queue);
- g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
-
- g_mutex_unlock (queue->mutex);
-}
-
-/**
- * g_async_queue_push:
- * @queue: a #GAsyncQueue.
- * @data: @data to push into the @queue.
- *
- * Pushes the @data into the @queue. @data must not be %NULL.
- **/
-void
-g_async_queue_push (GAsyncQueue* queue, gpointer data)
-{
- g_return_if_fail (queue);
- g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
- g_return_if_fail (data);
-
- g_mutex_lock (queue->mutex);
- g_async_queue_push_unlocked (queue, data);
- g_mutex_unlock (queue->mutex);
-}
-
-/**
- * g_async_queue_push_unlocked:
- * @queue: a #GAsyncQueue.
- * @data: @data to push into the @queue.
- *
- * Pushes the @data into the @queue. @data must not be %NULL. This
- * function must be called while holding the @queue's lock.
- **/
-void
-g_async_queue_push_unlocked (GAsyncQueue* queue, gpointer data)
-{
- g_return_if_fail (queue);
- g_return_if_fail (g_atomic_int_get (&queue->ref_count) > 0);
- g_return_if_fail (data);
-
- g_queue_push_head (queue->queue, data);
- if (queue->waiting_threads > 0)
- g_cond_signal (queue->cond);
-}
-
-/**
- * g_async_queue_push_sorted:
- * @queue: a #GAsyncQueue
- * @data: the @data to push into the @queue
- * @func: the #GCompareDataFunc is used to sort @queue. This function
- * is passed two elements of the @queue. The function should return
- * 0 if they are equal, a negative value if the first element
- * should be higher in the @queue or a positive value if the first
- * element should be lower in the @queue than the second element.
- * @user_data: user data passed to @func.
- *
- * Inserts @data into @queue using @func to determine the new
- * position.
- *
- * This function requires that the @queue is sorted before pushing on
- * new elements.
- *
- * This function will lock @queue before it sorts the queue and unlock
- * it when it is finished.
- *
- * For an example of @func see g_async_queue_sort().
- *
- * Since: 2.10
- **/
-void
-g_async_queue_push_sorted (GAsyncQueue *queue,
- gpointer data,
- GCompareDataFunc func,
- gpointer user_data)
-{
- g_return_if_fail (queue != NULL);
-
- g_mutex_lock (queue->mutex);
- g_async_queue_push_sorted_unlocked (queue, data, func, user_data);
- g_mutex_unlock (queue->mutex);
-}
-
-static gint
-g_async_queue_invert_compare (gpointer v1,
- gpointer v2,
- SortData *sd)
-{
- return -sd->func (v1, v2, sd->user_data);
-}
-
-/**
- * g_async_queue_push_sorted_unlocked:
- * @queue: a #GAsyncQueue
- * @data: the @data to push into the @queue
- * @func: the #GCompareDataFunc is used to sort @queue. This function
- * is passed two elements of the @queue. The function should return
- * 0 if they are equal, a negative value if the first element
- * should be higher in the @queue or a positive value if the first
- * element should be lower in the @queue than the second element.
- * @user_data: user data passed to @func.
- *
- * Inserts @data into @queue using @func to determine the new
- * position.
- *
- * This function requires that the @queue is sorted before pushing on
- * new elements.
- *
- * This function is called while holding the @queue's lock.
- *
- * For an example of @func see g_async_queue_sort().
- *
- * Since: 2.10
- **/
-void
-g_async_queue_push_sorted_unlocked (GAsyncQueue *queue,
- gpointer data,
- GCompareDataFunc func,
- gpointer user_data)
-{
- SortData sd;
-
- g_return_if_fail (queue != NULL);
-
- sd.func = func;
- sd.user_data = user_data;
-
- g_queue_insert_sorted (queue->queue,
- data,
- (GCompareDataFunc)g_async_queue_invert_compare,
- &sd);
- if (queue->waiting_threads > 0)
- g_cond_signal (queue->cond);
-}
-
-static gpointer
-g_async_queue_pop_intern_unlocked (GAsyncQueue *queue,
- gboolean try,
- GTimeVal *end_time)
-{
- gpointer retval;
-
- if (!g_queue_peek_tail_link (queue->queue))
- {
- if (try)
- return NULL;
-
- if (!queue->cond)
- queue->cond = g_cond_new ();
-
- if (!end_time)
- {
- queue->waiting_threads++;
- while (!g_queue_peek_tail_link (queue->queue))
- g_cond_wait (queue->cond, queue->mutex);
- queue->waiting_threads--;
- }
- else
- {
- queue->waiting_threads++;
- while (!g_queue_peek_tail_link (queue->queue))
- if (!g_cond_timed_wait (queue->cond, queue->mutex, end_time))
- break;
- queue->waiting_threads--;
- if (!g_queue_peek_tail_link (queue->queue))
- return NULL;
- }
- }
-
- retval = g_queue_pop_tail (queue->queue);
-
- g_assert (retval);
-
- return retval;
-}
-
-/**
- * g_async_queue_pop:
- * @queue: a #GAsyncQueue.
- *
- * Pops data from the @queue. This function blocks until data become
- * available.
- *
- * Return value: data from the queue.
- **/
-gpointer
-g_async_queue_pop (GAsyncQueue* queue)
-{
- gpointer retval;
-
- g_return_val_if_fail (queue, NULL);
- g_return_val_if_fail (g_atomic_int_get (&queue->ref_count) > 0, NULL);
-
- g_mutex_lock (queue->mutex);
- retval = g_async_queue_pop_intern_unlocked (queue, FALSE, NULL);
- g_mutex_unlock (queue->mutex);
-
- return retval;
-}
-
-/**
- * g_async_queue_pop_unlocked:
- * @queue: a #GAsyncQueue.
- *
- * Pops data from the @queue. This function blocks until data become
- * available. This function must be called while holding the @queue's
- * lock.
- *
- * Return value: data from the queue.
- **/
-gpointer
-g_async_queue_pop_unlocked (GAsyncQueue* queue)
-{
- g_return_val_if_fail (queue, NULL);
- g_return_val_if_fail (g_atomic_int_get (&queue->ref_count) > 0, NULL);
-
- return g_async_queue_pop_intern_unlocked (queue, FALSE, NULL);
-}
-
-/**
- * g_async_queue_try_pop:
- * @queue: a #GAsyncQueue.
- *
- * Tries to pop data from the @queue. If no data is available, %NULL is
- * returned.
- *
- * Return value: data from the queue or %NULL, when no data is
- * available immediately.
- **/
-gpointer
-g_async_queue_try_pop (GAsyncQueue* queue)
-{
- gpointer retval;
-
- g_return_val_if_fail (queue, NULL);
- g_return_val_if_fail (g_atomic_int_get (&queue->ref_count) > 0, NULL);
-
- g_mutex_lock (queue->mutex);
- retval = g_async_queue_pop_intern_unlocked (queue, TRUE, NULL);
- g_mutex_unlock (queue->mutex);
-
- return retval;
-}
-
-/**
- * g_async_queue_try_pop_unlocked:
- * @queue: a #GAsyncQueue.
- *
- * Tries to pop data from the @queue. If no data is available, %NULL is
- * returned. This function must be called while holding the @queue's
- * lock.
- *
- * Return value: data from the queue or %NULL, when no data is
- * available immediately.
- **/
-gpointer
-g_async_queue_try_pop_unlocked (GAsyncQueue* queue)
-{
- g_return_val_if_fail (queue, NULL);
- g_return_val_if_fail (g_atomic_int_get (&queue->ref_count) > 0, NULL);
-
- return g_async_queue_pop_intern_unlocked (queue, TRUE, NULL);
-}
-
-/**
- * g_async_queue_timed_pop:
- * @queue: a #GAsyncQueue.
- * @end_time: a #GTimeVal, determining the final time.
- *
- * Pops data from the @queue. If no data is received before @end_time,
- * %NULL is returned.
- *
- * To easily calculate @end_time a combination of g_get_current_time()
- * and g_time_val_add() can be used.
- *
- * Return value: data from the queue or %NULL, when no data is
- * received before @end_time.
- **/
-gpointer
-g_async_queue_timed_pop (GAsyncQueue* queue, GTimeVal *end_time)
-{
- gpointer retval;
-
- g_return_val_if_fail (queue, NULL);
- g_return_val_if_fail (g_atomic_int_get (&queue->ref_count) > 0, NULL);
-
- g_mutex_lock (queue->mutex);
- retval = g_async_queue_pop_intern_unlocked (queue, FALSE, end_time);
- g_mutex_unlock (queue->mutex);
-
- return retval;
-}
-
-/**
- * g_async_queue_timed_pop_unlocked:
- * @queue: a #GAsyncQueue.
- * @end_time: a #GTimeVal, determining the final time.
- *
- * Pops data from the @queue. If no data is received before @end_time,
- * %NULL is returned. This function must be called while holding the
- * @queue's lock.
- *
- * To easily calculate @end_time a combination of g_get_current_time()
- * and g_time_val_add() can be used.
- *
- * Return value: data from the queue or %NULL, when no data is
- * received before @end_time.
- **/
-gpointer
-g_async_queue_timed_pop_unlocked (GAsyncQueue* queue, GTimeVal *end_time)
-{
- g_return_val_if_fail (queue, NULL);
- g_return_val_if_fail (g_atomic_int_get (&queue->ref_count) > 0, NULL);
-
- return g_async_queue_pop_intern_unlocked (queue, FALSE, end_time);
-}
-
-/**
- * g_async_queue_length:
- * @queue: a #GAsyncQueue.
- *
- * Returns the length of the queue, negative values mean waiting
- * threads, positive values mean available entries in the
- * @queue. Actually this function returns the number of data items in
- * the queue minus the number of waiting threads. Thus a return value
- * of 0 could mean 'n' entries in the queue and 'n' thread waiting.
- * That can happen due to locking of the queue or due to
- * scheduling.
- *
- * Return value: the length of the @queue.
- **/
-gint
-g_async_queue_length (GAsyncQueue* queue)
-{
- gint retval;
-
- g_return_val_if_fail (queue, 0);
- g_return_val_if_fail (g_atomic_int_get (&queue->ref_count) > 0, 0);
-
- g_mutex_lock (queue->mutex);
- retval = queue->queue->length - queue->waiting_threads;
- g_mutex_unlock (queue->mutex);
-
- return retval;
-}
-
-/**
- * g_async_queue_length_unlocked:
- * @queue: a #GAsyncQueue.
- *
- * Returns the length of the queue, negative values mean waiting
- * threads, positive values mean available entries in the
- * @queue. Actually this function returns the number of data items in
- * the queue minus the number of waiting threads. Thus a return value
- * of 0 could mean 'n' entries in the queue and 'n' thread waiting.
- * That can happen due to locking of the queue or due to
- * scheduling. This function must be called while holding the @queue's
- * lock.
- *
- * Return value: the length of the @queue.
- **/
-gint
-g_async_queue_length_unlocked (GAsyncQueue* queue)
-{
- g_return_val_if_fail (queue, 0);
- g_return_val_if_fail (g_atomic_int_get (&queue->ref_count) > 0, 0);
-
- return queue->queue->length - queue->waiting_threads;
-}
-
-/**
- * g_async_queue_sort:
- * @queue: a #GAsyncQueue
- * @func: the #GCompareDataFunc is used to sort @queue. This
- * function is passed two elements of the @queue. The function
- * should return 0 if they are equal, a negative value if the
- * first element should be higher in the @queue or a positive
- * value if the first element should be lower in the @queue than
- * the second element.
- * @user_data: user data passed to @func
- *
- * Sorts @queue using @func.
- *
- * This function will lock @queue before it sorts the queue and unlock
- * it when it is finished.
- *
- * If you were sorting a list of priority numbers to make sure the
- * lowest priority would be at the top of the queue, you could use:
- * |[
- * gint32 id1;
- * gint32 id2;
- *
- * id1 = GPOINTER_TO_INT (element1);
- * id2 = GPOINTER_TO_INT (element2);
- *
- * return (id1 > id2 ? +1 : id1 == id2 ? 0 : -1);
- * ]|
- *
- * Since: 2.10
- **/
-void
-g_async_queue_sort (GAsyncQueue *queue,
- GCompareDataFunc func,
- gpointer user_data)
-{
- g_return_if_fail (queue != NULL);
- g_return_if_fail (func != NULL);
-
- g_mutex_lock (queue->mutex);
- g_async_queue_sort_unlocked (queue, func, user_data);
- g_mutex_unlock (queue->mutex);
-}
-
-/**
- * g_async_queue_sort_unlocked:
- * @queue: a #GAsyncQueue
- * @func: the #GCompareDataFunc is used to sort @queue. This
- * function is passed two elements of the @queue. The function
- * should return 0 if they are equal, a negative value if the
- * first element should be higher in the @queue or a positive
- * value if the first element should be lower in the @queue than
- * the second element.
- * @user_data: user data passed to @func
- *
- * Sorts @queue using @func.
- *
- * This function is called while holding the @queue's lock.
- *
- * Since: 2.10
- **/
-void
-g_async_queue_sort_unlocked (GAsyncQueue *queue,
- GCompareDataFunc func,
- gpointer user_data)
-{
- SortData sd;
-
- g_return_if_fail (queue != NULL);
- g_return_if_fail (func != NULL);
-
- sd.func = func;
- sd.user_data = user_data;
-
- g_queue_sort (queue->queue,
- (GCompareDataFunc)g_async_queue_invert_compare,
- &sd);
-}
-
-/*
- * Private API
- */
-
-GMutex*
-_g_async_queue_get_mutex (GAsyncQueue* queue)
-{
- g_return_val_if_fail (queue, NULL);
- g_return_val_if_fail (g_atomic_int_get (&queue->ref_count) > 0, NULL);
-
- return queue->mutex;
-}
-
-#define __G_ASYNCQUEUE_C__
-#include "galiasdef.c"