diff options
Diffstat (limited to 'lib/vgmstream/src/meta/ps2_exst.c')
-rw-r--r-- | lib/vgmstream/src/meta/ps2_exst.c | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/lib/vgmstream/src/meta/ps2_exst.c b/lib/vgmstream/src/meta/ps2_exst.c new file mode 100644 index 0000000000..5451262255 --- /dev/null +++ b/lib/vgmstream/src/meta/ps2_exst.c @@ -0,0 +1,79 @@ +#include "meta.h" +#include "../util.h" + +/* EXST + + PS2 INT format is an interleaved format found in Shadow of the Colossus + The header start with a EXST id. + The headers and bgm datas was separated in the game, and joined in order + to add support for vgmstream + + The interleave value is allways 0x400 + known extensions : .STS + + 2008-05-13 - Fastelbja : First version ... +*/ + +VGMSTREAM * init_vgmstream_ps2_exst(STREAMFILE *streamFile) { + VGMSTREAM * vgmstream = NULL; + char filename[260]; + + int loop_flag=0; + int channel_count; + int i; + + /* check extension, case insensitive */ + streamFile->get_name(streamFile,filename,sizeof(filename)); + if (strcasecmp("sts",filename_extension(filename))) goto fail; + + /* check EXST Header */ + if (read_32bitBE(0x00,streamFile) != 0x45585354) + goto fail; + + /* check loop */ + loop_flag = (read_32bitLE(0x0C,streamFile)==1); + + channel_count=read_16bitLE(0x06,streamFile); + + /* build the VGMSTREAM */ + vgmstream = allocate_vgmstream(channel_count,loop_flag); + if (!vgmstream) goto fail; + + /* fill in the vital statistics */ + vgmstream->channels = read_16bitLE(0x06,streamFile); + vgmstream->sample_rate = read_32bitLE(0x08,streamFile); + + /* Compression Scheme */ + vgmstream->coding_type = coding_PSX; + vgmstream->num_samples = (read_32bitLE(0x14,streamFile)*0x400)/16*28; + + /* Get loop point values */ + if(vgmstream->loop_flag) { + vgmstream->loop_start_sample = (read_32bitLE(0x10,streamFile)*0x400)/16*28; + vgmstream->loop_end_sample = (read_32bitLE(0x14,streamFile)*0x400)/16*28; + } + + vgmstream->interleave_block_size = 0x400; + vgmstream->layout_type = layout_interleave; + vgmstream->meta_type = meta_PS2_EXST; + + /* open the file for reading by each channel */ + { + for (i=0;i<channel_count;i++) { + vgmstream->ch[i].streamfile = streamFile->open(streamFile,filename,0x8000); + + if (!vgmstream->ch[i].streamfile) goto fail; + + vgmstream->ch[i].channel_start_offset= + vgmstream->ch[i].offset= + (off_t)(0x78+vgmstream->interleave_block_size*i); + } + } + + return vgmstream; + + /* clean up anything we may have opened */ +fail: + if (vgmstream) close_vgmstream(vgmstream); + return NULL; +} |