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Diffstat (limited to 'lib/vgmstream/src/meta/emff.c')
-rw-r--r--lib/vgmstream/src/meta/emff.c179
1 files changed, 179 insertions, 0 deletions
diff --git a/lib/vgmstream/src/meta/emff.c b/lib/vgmstream/src/meta/emff.c
new file mode 100644
index 0000000000..0798ddfee1
--- /dev/null
+++ b/lib/vgmstream/src/meta/emff.c
@@ -0,0 +1,179 @@
+#include "meta.h"
+#include "../layout/layout.h"
+#include "../util.h"
+
+/* EMFF - Eidos Music File Format (PS2),
+Legacy of Kain - Defiance, possibly more... */
+VGMSTREAM * init_vgmstream_emff_ps2(STREAMFILE *streamFile) {
+ VGMSTREAM * vgmstream = NULL;
+ char filename[260];
+ off_t start_offset;
+ int loop_flag = 0;
+ int channel_count;
+ int frequency;
+ int i;
+
+ /* check extension, case insensitive */
+ streamFile->get_name(streamFile,filename,sizeof(filename));
+ if (strcasecmp("emff",filename_extension(filename))) goto fail;
+
+ /* do some checks on the file, cause we have no magic words to check the header...
+ it seems if 0x800 and 0x804 = 0 then the file has only audio, if 0x800 = 1
+ it has a text section, if both are 1 it's video with a text section included... */
+ if (read_32bitBE(0x800,streamFile) == 0x01000000 || /* "0x01000000" */
+ read_32bitBE(0x804,streamFile) == 0x01000000) /* "0x01000000" */
+ goto fail;
+
+ frequency = read_32bitLE(0x0,streamFile);
+ channel_count = read_32bitLE(0xC,streamFile);
+
+ if (frequency > 48000 ||
+ channel_count > 8) {
+ goto fail;
+ }
+
+ loop_flag = (read_32bitLE(0x4,streamFile) != 0xFFFFFFFF);
+
+ /* build the VGMSTREAM */
+ vgmstream = allocate_vgmstream(channel_count,loop_flag);
+ if (!vgmstream) goto fail;
+
+ /* fill in the vital statistics */
+ start_offset = 0x800;
+ vgmstream->sample_rate = frequency;
+ vgmstream->channels = channel_count;
+ vgmstream->coding_type = coding_PSX;
+
+ vgmstream->layout_type = layout_emff_ps2_blocked;
+ vgmstream->interleave_block_size = 0x10;
+ vgmstream->meta_type = meta_EMFF_PS2;
+
+ /* open the file for reading */
+ {
+ STREAMFILE * file;
+ file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
+ if (!file) goto fail;
+ for (i=0;i<channel_count;i++) {
+ vgmstream->ch[i].streamfile = file;
+ }
+ }
+
+ /* Calc num_samples */
+ emff_ps2_block_update(start_offset,vgmstream);
+ vgmstream->num_samples = read_32bitLE(0x8,streamFile);;
+ if (loop_flag) {
+ vgmstream->loop_start_sample = (read_32bitLE(0x28,streamFile)-start_offset)*28/16/channel_count;
+ vgmstream->loop_end_sample = read_32bitLE(0x8,streamFile);
+ }
+
+ return vgmstream;
+
+/* clean up anything we may have opened */
+fail:
+ if (vgmstream) close_vgmstream(vgmstream);
+ return NULL;
+}
+
+
+/* EMFF - Eidos Music File Format (NGC/WII),
+found in Tomb Raider Legend/Anniversary/Underworld, possibly more... */
+VGMSTREAM * init_vgmstream_emff_ngc(STREAMFILE *streamFile) {
+ VGMSTREAM * vgmstream = NULL;
+ char filename[260];
+ off_t start_offset;
+ int loop_flag = 0;
+ int channel_count;
+ int frequency;
+ int i;
+ int j;
+
+ /* check extension, case insensitive */
+ streamFile->get_name(streamFile,filename,sizeof(filename));
+ if (strcasecmp("emff",filename_extension(filename))) goto fail;
+
+ /* do some checks on the file, cause we have no magic words to check the header...
+ it seems if 0x800 and 0x804 = 0 then the file has only audio, if 0x800 = 1
+ it has a text section, if both are 1 it's video with a text section included... */
+ if (read_32bitBE(0x800,streamFile) == 0x00000001 || /* "0x00000001" */
+ read_32bitBE(0x804,streamFile) == 0x00000001) /* "0x00000001" */
+ goto fail;
+
+ frequency = read_32bitBE(0x0,streamFile);
+ channel_count = read_32bitBE(0xC,streamFile);
+
+ if (frequency > 48000 ||
+ channel_count > 8) {
+ goto fail;
+ }
+
+ loop_flag = (read_32bitBE(0x4,streamFile) != 0xFFFFFFFF);
+
+ /* build the VGMSTREAM */
+ vgmstream = allocate_vgmstream(channel_count,loop_flag);
+ if (!vgmstream) goto fail;
+
+ /* fill in the vital statistics */
+ start_offset = 0x800;
+ vgmstream->sample_rate = frequency;
+ vgmstream->channels = channel_count;
+ vgmstream->coding_type = coding_NGC_DSP;
+
+ /* Retrieving coefs and loops, depending on the file layout... */
+ /* Found in Tomb Raider - Legend for GameCube */
+ if (read_32bitBE(0xC8,streamFile) > 0x0) {
+ off_t coef_table[8] = {0xC8,0xF6,0x124,0x152,0x180,0x1AE,0x1DC,0x20A};
+ for (j=0;j<vgmstream->channels;j++) {
+ for (i=0;i<16;i++) {
+ vgmstream->ch[j].adpcm_coef[i] = read_16bitBE(coef_table[j]+i*2,streamFile);
+ }
+ }
+ /* Found in Tomb Raider - Anniversary for WII */
+ } else if (read_32bitBE(0xCC,streamFile) > 0x0) {
+ off_t coef_table[8] = {0xCC,0xFA,0x128,0x156,0x184,0x1B2,0x1E0,0x20E};
+ for (j=0;j<vgmstream->channels;j++) {
+ for (i=0;i<16;i++) {
+ vgmstream->ch[j].adpcm_coef[i] = read_16bitBE(coef_table[j]+i*2,streamFile);
+ }
+}
+ /* Found in Tomb Raider - Underworld for WII */
+ } else if (read_32bitBE(0x2D0,streamFile) > 0x0) {
+ off_t coef_table[8] = {0x2D0,0x2FE,0x32C,0x35A,0x388,0x3B6,0x3E4,0x412};
+ for (j=0;j<vgmstream->channels;j++) {
+ for (i=0;i<16;i++) {
+ vgmstream->ch[j].adpcm_coef[i] = read_16bitBE(coef_table[j]+i*2,streamFile);
+ }
+}
+
+ } else {
+ goto fail;
+ }
+
+ vgmstream->layout_type = layout_emff_ngc_blocked;
+ vgmstream->interleave_block_size = 0x10;
+ vgmstream->meta_type = meta_EMFF_NGC;
+
+ /* open the file for reading */
+ {
+ STREAMFILE * file;
+ file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
+ if (!file) goto fail;
+ for (i=0;i<channel_count;i++) {
+ vgmstream->ch[i].streamfile = file;
+ }
+ }
+
+ /* Calc num_samples */
+ emff_ngc_block_update(start_offset,vgmstream);
+ vgmstream->num_samples = read_32bitBE(0x8,streamFile);;
+ if (loop_flag) {
+ vgmstream->loop_start_sample = (read_32bitBE(0x28,streamFile))*14/8/channel_count;
+ vgmstream->loop_end_sample = read_32bitBE(0x8,streamFile);
+ }
+
+ return vgmstream;
+
+/* clean up anything we may have opened */
+fail:
+ if (vgmstream) close_vgmstream(vgmstream);
+ return NULL;
+}