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-1.10
-* Iterative cluster fit is now considered to be a new compression mode
-* The core cluster fit is now 4x faster using contributions by Ignacio
-Castano from NVIDIA
-* The single colour lookup table has been halved by exploiting symmetry
-
-1.9
-* Added contributed SSE1 truncate implementation
-* Changed use of SQUISH_USE_SSE to be 1 for SSE and 2 for SSE2 instructions
-* Cluster fit is now iterative to further reduce image error
-
-1.8
-* Switched from using floor to trunc for much better SSE performance (again)
-* Xcode build now expects libpng in /usr/local for extra/squishpng
-
-1.7
-* Fixed floating-point equality issue in clusterfit sort (x86 affected only)
-* Implemented proper SSE(2) floor function for 50% speedup on SSE builds
-* The range fit implementation now uses the correct colour metric
-
-1.6
-* Fixed bug in CompressImage where masked pixels were not skipped over
-* DXT3 and DXT5 alpha compression now properly use the mask to ignore pixels
-* Fixed major DXT1 bug that can generate unexpected transparent pixels
-
-1.5
-* Added CompressMasked function to handle incomplete DXT blocks more cleanly
-* Added kWeightColourByAlpha flag for better quality images when alpha blending
-
-1.4
-* Fixed stack overflow in rangefit
-
-1.3
-* Worked around SSE floor implementation bug, proper fix needed!
-* This release has visual studio and makefile builds that work
-
-1.2
-* Added provably optimal single colour compressor
-* Added extra/squishgen.cpp that generates single colour lookup tables
-
-1.1
-* Fixed a DXT1 colour output bug
-* Changed argument order for Decompress function to match Compress
-* Added GetStorageRequirements function
-* Added CompressImage function
-* Added DecompressImage function
-* Moved squishtool.cpp to extra/squishpng.cpp
-* Added extra/squishtest.cpp
-
-1.0
-* Initial release
-