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-rw-r--r--lib/liblame/dshow/dshow.dsp209
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diff --git a/lib/liblame/dshow/dshow.dsp b/lib/liblame/dshow/dshow.dsp
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+++ b/lib/liblame/dshow/dshow.dsp
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+# Microsoft Developer Studio Project File - Name="LAME DShow" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** NICHT BEARBEITEN **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=LAME DShow - Win32 Release
+!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
+!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
+!MESSAGE
+!MESSAGE NMAKE /f "dshow.mak".
+!MESSAGE
+!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
+!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
+!MESSAGE
+!MESSAGE NMAKE /f "dshow.mak" CFG="LAME DShow - Win32 Release"
+!MESSAGE
+!MESSAGE Für die Konfiguration stehen zur Auswahl:
+!MESSAGE
+!MESSAGE "LAME DShow - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "LAME DShow - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "LAME DShow - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir ".\Release"
+# PROP BASE Intermediate_Dir ".\Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\obj\Release"
+# PROP Intermediate_Dir "..\obj\Release\dshow"
+# PROP Ignore_Export_Lib 1
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
+# ADD CPP /nologo /Gz /MD /W3 /GX /O2 /I "../include" /D "NDEBUG" /D "INC_OLE2" /D "STRICT" /D WINVER=0x0400 /D _X86_=1 /D "_WINDOWS" /D "WIN32" /D "STDC_HEADERS" /FD /c
+# SUBTRACT CPP /Fr /YX
+# ADD BASE MTL /nologo /D "NDEBUG" /win32
+# ADD MTL /D "NDEBUG" /mktyplib203 /win32
+# SUBTRACT MTL /nologo
+# ADD BASE RSC /l 0x419 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# SUBTRACT BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 libmp3lame.lib .\strmbase.lib msvcrt.lib libcmt.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib Comdlg32.lib user32.lib gdi32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib quartz.lib measure.lib /nologo /base:"0x1c400000" /version:0.3 /entry:"DllEntryPoint@12" /subsystem:windows /dll /pdb:none /machine:I386 /nodefaultlib /out:"..\output\Release\lame.ax" /libpath:"..\output\Release" /opt:NOWIN98
+
+!ELSEIF "$(CFG)" == "LAME DShow - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir ".\Debug"
+# PROP BASE Intermediate_Dir ".\Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\obj\Debug"
+# PROP Intermediate_Dir "..\obj\Debug\dshow"
+# PROP Ignore_Export_Lib 1
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
+# ADD CPP /nologo /Gz /MDd /W3 /GX /ZI /Od /I "..\include" /D "DEBUG" /D "INC_OLE2" /D WINVER=0x0400 /D _X86_=1 /D "STRICT" /D "_WINDOWS" /D "WIN32" /D "STDC_HEADERS" /YX /FD /c
+# SUBTRACT CPP /Fr
+# ADD BASE MTL /nologo /D "_DEBUG" /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x419 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
+# ADD LINK32 libmp3lame.lib .\strmbasD.lib msvcrtd.lib libcmt.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib Comdlg32.lib user32.lib gdi32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib quartz.lib measure.lib /nologo /base:"0x1c400000" /entry:"DllEntryPoint@12" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib /out:"..\output\Debug\lame.ax" /libpath:"..\output\Debug" /opt:NOWIN98
+# SUBTRACT LINK32 /pdb:none /incremental:no
+
+!ENDIF
+
+# Begin Target
+
+# Name "LAME DShow - Win32 Release"
+# Name "LAME DShow - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
+# Begin Source File
+
+SOURCE=.\aboutprp.cpp
+
+!IF "$(CFG)" == "LAME DShow - Win32 Release"
+
+# PROP Intermediate_Dir "..\obj\Release"
+# ADD CPP /FR
+
+!ELSEIF "$(CFG)" == "LAME DShow - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\Encoder.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Mpegac.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Mpegac.def
+# End Source File
+# Begin Source File
+
+SOURCE=.\Property.rc
+# End Source File
+# Begin Source File
+
+SOURCE=.\PropPage.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\PropPage_adv.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\REG.CPP
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
+# Begin Source File
+
+SOURCE=.\aboutprp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Encoder.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\iaudioprops.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Mpegac.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\PropPage.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\PropPage_adv.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\reg.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\resource.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\uids.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
+# Begin Source File
+
+SOURCE=.\elogo.ico
+# End Source File
+# End Group
+# Begin Source File
+
+SOURCE=..\include\lame.h
+# PROP Exclude_From_Build 1
+# End Source File
+# Begin Source File
+
+SOURCE=.\README
+# PROP Exclude_From_Build 1
+# End Source File
+# Begin Source File
+
+SOURCE=.\STRMBASE.lib
+# PROP Exclude_From_Build 1
+# End Source File
+# Begin Source File
+
+SOURCE="..\output\libmp3lame-dynamic.lib"
+# PROP Exclude_From_Build 1
+# End Source File
+# End Target
+# End Project