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+/*-------------------------------------------------------------------------
+ * C-Pluff, a plug-in framework for C
+ * Copyright 2007 Johannes Lehtinen
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *-----------------------------------------------------------------------*/
+
+/**
+ * @page cMainProgram Main program
+ *
+ * @section cMainProgramOverview Overview
+ *
+ * The main program is the part of executable that is located outside the
+ * plug-in framework. The main program is responsible for setting up
+ * the plug-in framework and for loading the desired set of
+ * @ref plugin "plug-ins". The main program should preferably be very
+ * thin, a mere plug-in loader, because it can not fully participate in plug-in
+ * interaction. C-Pluff distribution provides a plug-in loader,
+ * @ref cpluff-loader, which can be used as a generic main program for
+ * arbitrary plug-in collections.
+ *
+ * @section cMainProgramResponsibilities Responsibilities
+ *
+ * The main program has several responsibilities:
+ *
+ * - @ref cMainProgramInitFramework "initializing the plug-in framework"
+ * - @ref cMainProgramCreateContext "creating a plug-in context"
+ * - @ref cMainProgramLoad "loading plug-ins"
+ * - @ref cMainProgramExec "controlling plug-in execution"
+ * - @ref cMainProgramChange "changing plug-in configuration" (opt.)
+ * - @ref cMainProgramDestroyFramework "destroying the plug-in framework"
+ *
+ * @subsection cMainProgramInitFramework Initializing the plug-in framework
+ *
+ * Plug-in framework, or the C-Pluff library, must be initialized before its
+ * services can be used.
+ * Initialization is not a thread-safe operation and should generally be
+ * done by the main program before any additional plug-in framework accessing
+ * threads are started. Initialization is done by calling ::cp_init.
+ * Additionally, the main program can use ::cp_set_fatal_error_handler to register
+ * a function that is called when a fatal error occurs. A fatal error is one
+ * that prevents the framework from continuing operation. For example,
+ * errors in operating system locking operations and a NULL pointer being
+ * passed as an argument which is expected to have a non-NULL value are fatal
+ * erors.
+ *
+ * Here is an example of possible initialization code.
+ *
+ * @code
+ * #include <locale.h>
+ * #include <cpluff.h>
+ *
+ * void handle_fatal_error(const char *msg) {
+ *
+ * // ... log error, flush logs, send bug report, etc. ...
+ *
+ * fprintf(stderr, "A fatal error occurred: %s\n", msg);
+ * abort();
+ * }
+ *
+ * void initialize(void) {
+ * cp_status_t status;
+ *
+ * setlocale(LC_ALL, "");
+ * cp_set_fatal_error_handler(handle_fatal_error);
+ * status = cp_init();
+ * if (status != CP_OK) {
+ * // ... handle initialization failure ...
+ * }
+ * }
+ * @endcode
+ *
+ * @subsection cMainProgramCreateContext Creating a plug-in context
+ *
+ * A plug-in context represents the co-operation environment of a set of
+ * plug-ins from the perspective of a particular participating plug-in or
+ * the perspective of the main program. From main program perspective, a
+ * plug-in context is a container for a set of plug-ins. A plug-in can interact
+ * with other plug-ins in the same container.
+ *
+ * An extensible application can have more than one plug-in container but
+ * usually one container should suffice. Due to the nature of C programs,
+ * plug-ins deployed to different containers are not very well insulated from
+ * each other. For example, global variables provided by a plug-in in one
+ * container are visible to all plug-ins in all containers. Also, by placing
+ * all plug-ins in the same container they can more efficiently share common
+ * base components which themselves might provide extensibility.
+ *
+ * A main program creates a plug-in context, to be used as a container for
+ * plugins, using ::cp_create_context.
+ *
+ * @code
+ * #include <cpluff.h>
+ *
+ * cp_context_t *ctx;
+ *
+ * void create_context(void) {
+ * cp_status_t status;
+ *
+ * ctx = cp_create_context(&status);
+ * if (ctx == NULL) {
+ * // ... handle initialization failure ...
+ * }
+ * }
+ * @endcode
+ *
+ * @subsection cMainProgramLoad Loading plug-ins
+ *
+ * An extensible application is made of plug-ins that can be added and removed
+ * dynamically. The plug-ins are loaded by the main program using the services
+ * provided by the framework. The framework provides couple of alternative
+ * ways of loading plug-ins.
+ *
+ * As a lowest level operation, the main program can
+ * load individual plug-ins from known locations using
+ * ::cp_load_plugin_descriptor and ::cp_install_plugin. Here is example code
+ * that loads a set of plug-ins from file system locations listed in a file.
+ *
+ * @code
+ * #include <stdio.h>
+ * #include <cpluff.h>
+ *
+ * extern cp_context_t *ctx;
+ * static const char pluginListFile[] = "/etc/example/plugins.list";
+ *
+ * void load_plugins(void) {
+ * char plugindir[128];
+ * FILE *lf;
+ *
+ * // Open plug-in list file
+ * lf = fopen(pluginListFile, "r");
+ * if (lf == NULL) {
+ * // ... handle loading failure ...
+ * }
+ *
+ * // Load each listed plug-in
+ * while (fgets(plugindir, 128, lf) != NULL) {
+ * cp_plugin_info_t *plugininfo;
+ * cp_status_t status;
+ * int i;
+ *
+ * // Remove possible trailing newline from plug-in location
+ * for (i = 0; plugindir[i + 1] != '\0'; i++);
+ * if (plugindir[i] == '\n') {
+ * plugindir[i] = '\0';
+ * }
+ *
+ * // Load plug-in descriptor
+ * plugininfo = cp_load_plugin_descriptor(ctx, plugindir, &status);
+ * if (pinfo == NULL) {
+ * // ... handle loading failure ...
+ * }
+ *
+ * // Install plug-in descriptor
+ * status = cp_install_plugin(ctx, plugininfo);
+ * if (status != CP_OK) {
+ * // ... handle loading failure ...
+ * }
+ *
+ * // Release plug-in descriptor information
+ * cp_release_info(ctx, plugininfo);
+ * }
+ *
+ * // Close plug-in list file
+ * fclose(lf);
+ * }
+ * @endcode
+ *
+ * Alternatively, the main program can register and load plug-in collections.
+ * A plug-in collection is a file system directory which includes individual
+ * plug-ins in subdirectories, one plug-in in each subdirectory. Plug-in
+ * collections can be registered with a plug-in context using
+ * ::cp_register_pcollection. Plug-ins of the collection can then be scanned
+ * and loaded using ::cp_scan_plugins. Here is example code loading plug-ins
+ * from a plug-in collection.
+ *
+ * @code
+ * #include <cpluff.h>
+ *
+ * extern cp_context_t *ctx;
+ * static const char pluginCollectionDir[] = "/etc/example/plugins";
+ *
+ * void load_plugins(void) {
+ * cp_status_t status;
+ *
+ * status = cp_register_pcollection(ctx, pluginCollectionDir);
+ * if (status != CP_OK) {
+ * // ... handle loading failure ...
+ * }
+ * status = cp_scan_plugins(ctx, 0);
+ * if (status != CP_OK) {
+ * // ... handle loading failure ...
+ * // (notice that some plug-ins might have been loaded)
+ * }
+ * }
+ * @endcode
+ *
+ * @subsection cMainProgramExec Controlling plug-in execution
+ *
+ * The main program controls plug-in execution by starting and stopping
+ * plug-ins and by executing run functions registered by plug-ins.
+ * Additionally, the main program can pass startup arguments to plug-ins.
+ *
+ * When plug-ins are installed they are not yet activated and their
+ * runtime library is not even loaded at that point. The main program
+ * typically activates plug-ins by starting a main plug-in
+ * responsible for user interface or core application logic. This plug-in
+ * then implicitly causes other plug-ins to be activated via dependencies and
+ * by dynamically resolving symbols provided by other plug-ins. Plug-ins
+ * recursively activate each other until all initially needed plug-ins have
+ * been started. Some plug-ins might be activated at a later time when their
+ * functionality is needed, for example due to user action.
+ *
+ * If a plug-in needs to perform background operations, that is operations
+ * executed outside the invocation of plug-in provided interface functions,
+ * then it can either start a new thread or it can register a run function.
+ * A run function is a function that is typically executed as part of the
+ * main loop by the main program.
+ *
+ * The following example code shows how a main program might initialize
+ * plug-in startup arguments using ::cp_set_context_args, start the core
+ * plug-in using ::cp_start_plugin and then execute plug-in run functions
+ * using ::cp_run_plugins.
+ *
+ * @code
+ * #include <cpluff.h>
+ *
+ * extern cp_context_t *ctx;
+ * static const char corePluginId[] = "org.example.core";
+ *
+ * void run_plugins(char *argv[]) {
+ * cp_status_t status;
+ *
+ * // Set plug-in startup arguments
+ * cp_set_context_args(ctx, argv);
+ *
+ * // Start the core plug-in, possibly activating other plug-ins as well
+ * status = cp_start_plugin(ctx, corePluginId);
+ * if (status != CP_OK) {
+ * // ... handle startup failure ...
+ * }
+ *
+ * // Execute plug-ins until there is no more work to be done
+ * cp_run_plugins(ctx);
+ * }
+ *
+ * int main(int argc, char *argv[]) {
+ * // ... do initialization and load plug-ins ...
+ *
+ * run_plugins(argv);
+ *
+ * // ... do destruction ...
+ * }
+ * @endcode
+ *
+ * Alternatively, if the main program has some operations it must perform
+ * as part of the main loop, the call to ::cp_run_plugins can be replaced
+ * by code using ::cp_run_plugins_step like in the following example.
+ *
+ * @code
+ * void mainloop(void) {
+ * int finished = 0;
+ *
+ * while (!finished) {
+ * // ... do main program specific operations ...
+ *
+ * finished = !cp_run_plugins_step(ctx);
+ * }
+ * }
+ * @endcode
+ *
+ * @subsection cMainProgramChange Changing plug-in configuration
+ *
+ * C-Pluff has been designed to allow dynamic changes to the plug-in
+ * configuration, that is plug-ins being added or removed without shutting
+ * down the application or the framework. It is the responsibility of the
+ * main program to manage such changes if the application is to support
+ * dynamic configuration changes.
+ *
+ * Adding plug-ins is straightforward because there is no need to
+ * consider dependencies of active plug-ins. For example, if one uses
+ * plug-in collections as introduced above then new plug-ins can be
+ * deployed under the plug-in collection directory while the application is
+ * running and the main program can load them incrementally by calling
+ * ::cp_scan_plugins again. This call might be activated by some user interface
+ * element, for example a plug-in manager component which just downloaded and
+ * installed new plug-ins as requested by the user. The flags
+ * #CP_SP_STOP_ALL_ON_INSTALL and #CP_SP_RESTART_ACTIVE
+ * orred together can be used to cause all active plug-ins to be restarted
+ * if they do not otherwise notice the extensions provided by new plug-ins.
+ *
+ * Upgrading plug-ins is almost as straightforward because the C-Pluff
+ * framework manages plug-in dependencies (assuming the plug-ins have
+ * declared their dependencies properly). The new version of a plug-in
+ * can be deployed under the plug-in collection directory in a
+ * new subdirectory parallel to the old version while the application is
+ * running. The main program can then call ::cp_scan_plugins with
+ * #CP_SP_UPGRADE and #CP_SP_RESTART_ACTIVE orred together. This will stop
+ * the old version of the upgraded plug-in (implicitly stopping all plug-ins
+ * that depend on it), unload the plug-in from the framework, install the
+ * new version of the plug-in and finally restart plug-ins that were
+ * active before the operation. The old version of the plug-in can now
+ * be removed from the plug-in collection. Again, #CP_SP_STOP_ALL_ON_UPGRADE
+ * can be added to restart all active plug-ins.
+ *
+ * Deleting plug-ins must be done by first stopping and unloading the
+ * plug-in to be deleted using ::cp_uninstall_plugin. The the plug-in can
+ * be removed from the plug-in collection.
+ *
+ * @subsection cMainProgramDestroyFramework Destroying the plug-in framework
+ *
+ * The plug-in framework can be destroyed and all resources released by
+ * calling ::cp_destroy as many times as ::cp_init has been called. This
+ * is not a thread-safe operation and should generally be done by the main
+ * program just before application exits. The destroy function
+ * stops and unloads all plug-ins and destroys all plug-in contexts before
+ * destroying the core framework.
+ *
+ * Individual plug-in contexts can be destroyed by calling
+ * ::cp_destroy_context. The destroy function stops and unloads all plug-ins
+ * before destroying the context itself.
+ */