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-rw-r--r--guilib/TextureGL.h52
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diff --git a/guilib/TextureGL.h b/guilib/TextureGL.h
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--- a/guilib/TextureGL.h
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@@ -1,52 +0,0 @@
-/*
-* Copyright (C) 2005-2008 Team XBMC
-* http://www.xbmc.org
-*
-* This Program is free software; you can redistribute it and/or modify
-* it under the terms of the GNU General Public License as published by
-* the Free Software Foundation; either version 2, or (at your option)
-* any later version.
-*
-* This Program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-*
-* You should have received a copy of the GNU General Public License
-* along with XBMC; see the file COPYING. If not, write to
-* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
-* http://www.gnu.org/copyleft/gpl.html
-*
-*/
-
-/*!
-\file TextureManager.h
-\brief
-*/
-
-#ifndef GUILIB_TEXTUREGL_H
-#define GUILIB_TEXTUREGL_H
-
-#include "Texture.h"
-
-#pragma once
-
-#if defined(HAS_GL) || defined(HAS_GLES)
-
-/************************************************************************/
-/* CGLTexture */
-/************************************************************************/
-class CGLTexture : public CBaseTexture
-{
-public:
- CGLTexture(unsigned int width = 0, unsigned int height = 0, unsigned int format = XB_FMT_A8R8G8B8);
- virtual ~CGLTexture();
-
- void CreateTextureObject();
- virtual void DestroyTextureObject();
- void LoadToGPU();
-};
-
-#endif
-
-#endif