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-rw-r--r--guilib/GUIStaticItem.cpp118
1 files changed, 0 insertions, 118 deletions
diff --git a/guilib/GUIStaticItem.cpp b/guilib/GUIStaticItem.cpp
deleted file mode 100644
index c9bb6ba2e7..0000000000
--- a/guilib/GUIStaticItem.cpp
+++ /dev/null
@@ -1,118 +0,0 @@
-/*
- * Copyright (C) 2005-2010 Team XBMC
- * http://www.xbmc.org
- *
- * This Program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2, or (at your option)
- * any later version.
- *
- * This Program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with XBMC; see the file COPYING. If not, write to
- * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
- * http://www.gnu.org/copyleft/gpl.html
- *
- */
-
-#include "GUIStaticItem.h"
-#include "XMLUtils.h"
-#include "GUIControlFactory.h"
-
-using namespace std;
-
-CGUIStaticItem::CGUIStaticItem(const TiXmlElement *item, int parentID) : CFileItem()
-{
- assert(item);
-
- // check whether we're using the more verbose method...
- const TiXmlNode *click = item->FirstChild("onclick");
- if (click && click->FirstChild())
- {
- CGUIInfoLabel label, label2, thumb, icon;
- CGUIControlFactory::GetInfoLabel(item, "label", label);
- CGUIControlFactory::GetInfoLabel(item, "label2", label2);
- CGUIControlFactory::GetInfoLabel(item, "thumb", thumb);
- CGUIControlFactory::GetInfoLabel(item, "icon", icon);
- const char *id = item->Attribute("id");
- int visibleCondition = 0;
- CGUIControlFactory::GetConditionalVisibility(item, visibleCondition);
- // multiple action strings are concat'd together, separated with " , "
- vector<CGUIActionDescriptor> actions;
- CGUIControlFactory::GetMultipleString(item, "onclick", actions);
- for (vector<CGUIActionDescriptor>::iterator it = actions.begin(); it != actions.end(); ++it)
- {
- (*it).m_action.Replace(",", ",,");
- if (m_strPath.length() > 0)
- {
- m_strPath += " , ";
- }
- m_strPath += (*it).m_action;
- }
- SetLabel(label.GetLabel(parentID));
- SetLabel2(label2.GetLabel(parentID));
- SetThumbnailImage(thumb.GetLabel(parentID, true));
- SetIconImage(icon.GetLabel(parentID, true));
- if (!label.IsConstant()) m_info.push_back(make_pair(label, "label"));
- if (!label2.IsConstant()) m_info.push_back(make_pair(label2, "label2"));
- if (!thumb.IsConstant()) m_info.push_back(make_pair(thumb, "thumb"));
- if (!icon.IsConstant()) m_info.push_back(make_pair(icon, "icon"));
- m_iprogramCount = id ? atoi(id) : 0;
- m_idepth = visibleCondition;
- // add any properties
- const TiXmlElement *property = item->FirstChildElement("property");
- while (property)
- {
- CStdString name = property->Attribute("name");
- CGUIInfoLabel prop;
- if (!name.IsEmpty() && CGUIControlFactory::GetInfoLabelFromElement(property, prop))
- {
- SetProperty(name, prop.GetLabel(parentID, true));
- if (!prop.IsConstant())
- m_info.push_back(make_pair(prop, name));
- }
- property = property->NextSiblingElement("property");
- }
- }
- else
- {
- CStdString label, label2, thumb, icon;
- label = item->Attribute("label"); label = CGUIControlFactory::FilterLabel(label);
- label2 = item->Attribute("label2"); label2 = CGUIControlFactory::FilterLabel(label2);
- thumb = item->Attribute("thumb"); thumb = CGUIControlFactory::FilterLabel(thumb);
- icon = item->Attribute("icon"); icon = CGUIControlFactory::FilterLabel(icon);
- const char *id = item->Attribute("id");
- SetLabel(CGUIInfoLabel::GetLabel(label, parentID));
- m_strPath = item->FirstChild()->Value();
- SetLabel2(CGUIInfoLabel::GetLabel(label2, parentID));
- SetThumbnailImage(CGUIInfoLabel::GetLabel(thumb, parentID, true));
- SetIconImage(CGUIInfoLabel::GetLabel(icon, parentID, true));
- m_iprogramCount = id ? atoi(id) : 0;
- m_idepth = 0; // no visibility condition
- }
-}
-
-void CGUIStaticItem::UpdateProperties(int contextWindow)
-{
- for (InfoVector::const_iterator i = m_info.begin(); i != m_info.end(); i++)
- {
- const CGUIInfoLabel &info = i->first;
- const CStdString &name = i->second;
- bool preferTexture = strnicmp("label", name.c_str(), 5) != 0;
- CStdString value(info.GetLabel(contextWindow, preferTexture));
- if (name.Equals("label"))
- SetLabel(value);
- else if (name.Equals("label2"))
- SetLabel2(value);
- else if (name.Equals("thumb"))
- SetThumbnailImage(value);
- else if (name.Equals("icon"))
- SetIconImage(value);
- else
- SetProperty(name, value);
- }
-}