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+/*!
+\file GUISpinControlEx.h
+\brief
+*/
+
+#ifndef GUILIB_SPINCONTROLEX_H
+#define GUILIB_SPINCONTROLEX_H
+
+#pragma once
+
+/*
+ * Copyright (C) 2005-2008 Team XBMC
+ * http://www.xbmc.org
+ *
+ * This Program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This Program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with XBMC; see the file COPYING. If not, write to
+ * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+ * http://www.gnu.org/copyleft/gpl.html
+ *
+ */
+
+#include "GUISpinControl.h"
+#include "GUIButtonControl.h"
+
+/*!
+ \ingroup controls
+ \brief
+ */
+class CGUISpinControlEx : public CGUISpinControl
+{
+public:
+ CGUISpinControlEx(int parentID, int controlID, float posX, float posY, float width, float height, float spinWidth, float spinHeight, const CLabelInfo& spinInfo, const CTextureInfo &textureFocus, const CTextureInfo &textureNoFocus, const CTextureInfo& textureUp, const CTextureInfo& textureDown, const CTextureInfo& textureUpFocus, const CTextureInfo& textureDownFocus, const CLabelInfo& labelInfo, int iType);
+ virtual ~CGUISpinControlEx(void);
+ virtual CGUISpinControlEx *Clone() const { return new CGUISpinControlEx(*this); };
+
+ virtual void Render();
+ virtual void SetPosition(float posX, float posY);
+ virtual float GetWidth() const { return m_buttonControl.GetWidth();};
+ virtual void SetWidth(float width);
+ virtual float GetHeight() const { return m_buttonControl.GetHeight();};
+ virtual void SetHeight(float height);
+ virtual void AllocResources();
+ virtual void FreeResources();
+ virtual void DynamicResourceAlloc(bool bOnOff);
+ const CStdString GetCurrentLabel() const;
+ void SetText(const std::string & aLabel) {m_buttonControl.SetLabel(aLabel);};
+ virtual void SetVisible(bool bVisible);
+ const CLabelInfo& GetButtonLabelInfo() { return m_buttonControl.GetLabelInfo(); };
+ virtual void SetEnabled(bool bEnable);
+ virtual float GetXPosition() const { return m_buttonControl.GetXPosition();};
+ virtual float GetYPosition() const { return m_buttonControl.GetYPosition();};
+ virtual CStdString GetDescription() const;
+ virtual bool HitTest(const CPoint &point) const { return m_buttonControl.HitTest(point); };
+ void SetSpinPosition(float spinPosX);
+
+ void SettingsCategorySetSpinTextColor(const CGUIInfoColor &color);
+protected:
+ virtual void UpdateColors();
+ CGUIButtonControl m_buttonControl;
+ float m_spinPosX;
+};
+#endif