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-rw-r--r--guilib/GUIShader.h58
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diff --git a/guilib/GUIShader.h b/guilib/GUIShader.h
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--- a/guilib/GUIShader.h
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-/*
-* Copyright (C) 2005-2008 Team XBMC
-* http://www.xbmc.org
-*
-* This Program is free software; you can redistribute it and/or modify
-* it under the terms of the GNU General Public License as published by
-* the Free Software Foundation; either version 2, or (at your option)
-* any later version.
-*
-* This Program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-*
-* You should have received a copy of the GNU General Public License
-* along with XBMC; see the file COPYING. If not, write to
-* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
-* http://www.gnu.org/copyleft/gpl.html
-*
-*/
-
-#ifndef GUI_SHADER_H
-#define GUI_SHADER_H
-
-#pragma once
-
-#include "Shader.h"
-
-using namespace Shaders;
-
-class CGUIShader : public CGLSLShaderProgram
-{
-public:
- CGUIShader( const char *shader = 0 );
- void OnCompiledAndLinked();
- bool OnEnabled();
- void Free();
-
- GLint GetPosLoc() { return m_hPos; }
- GLint GetColLoc() { return m_hCol; }
- GLint GetCord0Loc() { return m_hCord0; }
- GLint GetCord1Loc() { return m_hCord1; }
-
-protected:
- GLint m_hTex0;
- GLint m_hTex1;
- GLint m_hProj;
- GLint m_hModel;
- GLint m_hPos;
- GLint m_hCol;
- GLint m_hCord0;
- GLint m_hCord1;
-
- GLfloat *m_proj;
- GLfloat *m_model;
-};
-
-#endif // GUI_SHADER_H