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-rw-r--r--docs/README.osx8
1 files changed, 4 insertions, 4 deletions
diff --git a/docs/README.osx b/docs/README.osx
index c42d411f7e..a4239f041f 100644
--- a/docs/README.osx
+++ b/docs/README.osx
@@ -32,6 +32,7 @@ codecs that support a multitude of music and video formats.
On Mavericks (OSX 10.9.x) we recommend using Xcode 6.1.
On Yosemite (OSX 10.10.x) we recommend using Xcode 6.4.
+On El Capitan (OSX 10.11.x) we recommend using Xcode 7.2.
NOTE TO NEW OS X USERS: All lines that are prefixed with the '$' character are
commands that need to be typed into a Terminal window. Note that the '$'
@@ -67,7 +68,7 @@ constellations of Xcode and osx versions (to be updated once we know more):
3. XCode 6.2.0 against OSX SDK 10.10 (Y)
4. XCode 6.3.0 against OSX SDK 10.10 (Y)
5. Xcode 6.4.0 against OSX SDK 10.10 (Y)
-6. Xcode 7.x against OSX SDK 10.11 (Y)
+6. Xcode 7.x against OSX SDK 10.11 (EC)
-----------------------------------------------------------------------------
3.2 Install Kodi build depends
@@ -155,7 +156,6 @@ then build.
If you have selected a specific OSX SDK Version in step 3.2 then you might need
to adapt the active target to use the same OSX SDK version. Else build will fail
-(you will see a lot of errors with at least non-found boost/shared_ptr.hpp).
The build process will take a long time when building the first time.
You can see the progress in "Build Results". There are a large number of static
@@ -175,7 +175,7 @@ Or the release version:
You can also build via Xcode from the command-line using the following:
- $ xcodebuild -configuration Release ONLY_ACTIVE_ARCH=YES ARCHS=i386 VALID_ARCHS=i386 \
+ $ xcodebuild -configuration Release ONLY_ACTIVE_ARCH=YES ARCHS=x86_64 VALID_ARCHS=x86_64 \
-target "Kodi.app" -project Kodi.xcodeproj
You can specify "Release" instead of "Debug" as a configuration. Be sure to set *_ARCHS
@@ -214,7 +214,7 @@ distribution.
2. $ cd tools/darwin/packaging/osx
-3. $ chmod +x ./mkdeb-osx.sh && ./mkdmg-osx.sh release
+3. $ chmod +x ./mkdmg-osx.sh && ./mkdmg-osx.sh release
4. Use release or debug - you have to be sure that you build the corresponding
version before.