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-rw-r--r--xbmc/Application.cpp5
-rw-r--r--xbmc/windowing/windows/WinEventsWin32.cpp3
2 files changed, 5 insertions, 3 deletions
diff --git a/xbmc/Application.cpp b/xbmc/Application.cpp
index 203e69d53d..b7eaca31ec 100644
--- a/xbmc/Application.cpp
+++ b/xbmc/Application.cpp
@@ -5196,6 +5196,11 @@ void CApplication::ProcessSlow()
CAEFactory::GarbageCollect();
+ // if we don't render the gui there's no reason to start the screensaver.
+ // that way the screensaver won't kick in if we maximize the XBMC window
+ // after the screensaver start time.
+ if(!m_renderGUI)
+ ResetScreenSaverTimer();
}
// Global Idle Time in Seconds
diff --git a/xbmc/windowing/windows/WinEventsWin32.cpp b/xbmc/windowing/windows/WinEventsWin32.cpp
index e3a46387b0..5933fd8d59 100644
--- a/xbmc/windowing/windows/WinEventsWin32.cpp
+++ b/xbmc/windowing/windows/WinEventsWin32.cpp
@@ -473,10 +473,7 @@ LRESULT CALLBACK CWinEventsWin32::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, L
}
}
if (g_application.GetRenderGUI() != active)
- {
g_Windowing.NotifyAppActiveChange(g_application.GetRenderGUI());
- g_application.SetInBackground(!g_application.GetRenderGUI());
- }
CLog::Log(LOGDEBUG, __FUNCTION__"Window is %s", g_application.GetRenderGUI() ? "active" : "inactive");
}
break;