aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--xbmc/games/controllers/CMakeLists.txt8
-rw-r--r--xbmc/games/controllers/DefaultController.cpp34
-rw-r--r--xbmc/games/controllers/DefaultController.h50
-rw-r--r--xbmc/input/joysticks/JoystickEasterEgg.cpp21
4 files changed, 101 insertions, 12 deletions
diff --git a/xbmc/games/controllers/CMakeLists.txt b/xbmc/games/controllers/CMakeLists.txt
index b00e1caa4a..b54f5c0604 100644
--- a/xbmc/games/controllers/CMakeLists.txt
+++ b/xbmc/games/controllers/CMakeLists.txt
@@ -1,7 +1,9 @@
set(SOURCES Controller.cpp
ControllerLayout.cpp
ControllerManager.cpp
- ControllerTranslator.cpp)
+ ControllerTranslator.cpp
+ DefaultController.cpp
+)
set(HEADERS Controller.h
ControllerDefinitions.h
@@ -9,6 +11,8 @@ set(HEADERS Controller.h
ControllerLayout.h
ControllerManager.h
ControllerTranslator.h
- ControllerTypes.h)
+ ControllerTypes.h
+ DefaultController.h
+)
core_add_library(games_controller)
diff --git a/xbmc/games/controllers/DefaultController.cpp b/xbmc/games/controllers/DefaultController.cpp
new file mode 100644
index 0000000000..58bb464e3d
--- /dev/null
+++ b/xbmc/games/controllers/DefaultController.cpp
@@ -0,0 +1,34 @@
+/*
+ * Copyright (C) 2024 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#include "DefaultController.h"
+
+using namespace KODI;
+using namespace GAME;
+
+const char* CDefaultController::FEATURE_A = "a";
+const char* CDefaultController::FEATURE_B = "b";
+const char* CDefaultController::FEATURE_X = "x";
+const char* CDefaultController::FEATURE_Y = "y";
+const char* CDefaultController::FEATURE_START = "start";
+const char* CDefaultController::FEATURE_BACK = "back";
+const char* CDefaultController::FEATURE_GUIDE = "guide";
+const char* CDefaultController::FEATURE_UP = "up";
+const char* CDefaultController::FEATURE_RIGHT = "right";
+const char* CDefaultController::FEATURE_DOWN = "down";
+const char* CDefaultController::FEATURE_LEFT = "left";
+const char* CDefaultController::FEATURE_LEFT_THUMB = "leftthumb";
+const char* CDefaultController::FEATURE_RIGHT_THUMB = "rightthumb";
+const char* CDefaultController::FEATURE_LEFT_BUMPER = "leftbumper";
+const char* CDefaultController::FEATURE_RIGHT_BUMPER = "rightbumper";
+const char* CDefaultController::FEATURE_LEFT_TRIGGER = "lefttrigger";
+const char* CDefaultController::FEATURE_RIGHT_TRIGGER = "righttrigger";
+const char* CDefaultController::FEATURE_LEFT_STICK = "leftstick";
+const char* CDefaultController::FEATURE_RIGHT_STICK = "rightstick";
+const char* CDefaultController::FEATURE_LEFT_MOTOR = "leftmotor";
+const char* CDefaultController::FEATURE_RIGHT_MOTOR = "rightmotor";
diff --git a/xbmc/games/controllers/DefaultController.h b/xbmc/games/controllers/DefaultController.h
new file mode 100644
index 0000000000..f82ce49748
--- /dev/null
+++ b/xbmc/games/controllers/DefaultController.h
@@ -0,0 +1,50 @@
+/*
+ * Copyright (C) 2024 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+namespace KODI
+{
+namespace GAME
+{
+class CDefaultController
+{
+public:
+ // Face buttons
+ static const char* FEATURE_A;
+ static const char* FEATURE_B;
+ static const char* FEATURE_X;
+ static const char* FEATURE_Y;
+ static const char* FEATURE_START;
+ static const char* FEATURE_BACK;
+ static const char* FEATURE_GUIDE;
+ static const char* FEATURE_UP;
+ static const char* FEATURE_RIGHT;
+ static const char* FEATURE_DOWN;
+ static const char* FEATURE_LEFT;
+ static const char* FEATURE_LEFT_THUMB;
+ static const char* FEATURE_RIGHT_THUMB;
+
+ // Shoulder buttons
+ static const char* FEATURE_LEFT_BUMPER;
+ static const char* FEATURE_RIGHT_BUMPER;
+
+ // Triggers
+ static const char* FEATURE_LEFT_TRIGGER;
+ static const char* FEATURE_RIGHT_TRIGGER;
+
+ // Analog sticks
+ static const char* FEATURE_LEFT_STICK;
+ static const char* FEATURE_RIGHT_STICK;
+
+ // Haptics
+ static const char* FEATURE_LEFT_MOTOR;
+ static const char* FEATURE_RIGHT_MOTOR;
+};
+} // namespace GAME
+} // namespace KODI
diff --git a/xbmc/input/joysticks/JoystickEasterEgg.cpp b/xbmc/input/joysticks/JoystickEasterEgg.cpp
index 0c63e66470..b0259a60b8 100644
--- a/xbmc/input/joysticks/JoystickEasterEgg.cpp
+++ b/xbmc/input/joysticks/JoystickEasterEgg.cpp
@@ -12,6 +12,7 @@
#include "games/GameServices.h"
#include "games/GameSettings.h"
#include "games/controllers/ControllerIDs.h"
+#include "games/controllers/DefaultController.h"
#include "guilib/GUIAudioManager.h"
#include "guilib/WindowIDs.h"
@@ -22,16 +23,16 @@ const std::map<std::string, std::vector<FeatureName>> CJoystickEasterEgg::m_sequ
{
DEFAULT_CONTROLLER_ID,
{
- "up",
- "up",
- "down",
- "down",
- "left",
- "right",
- "left",
- "right",
- "b",
- "a",
+ GAME::CDefaultController::FEATURE_UP,
+ GAME::CDefaultController::FEATURE_UP,
+ GAME::CDefaultController::FEATURE_DOWN,
+ GAME::CDefaultController::FEATURE_DOWN,
+ GAME::CDefaultController::FEATURE_LEFT,
+ GAME::CDefaultController::FEATURE_RIGHT,
+ GAME::CDefaultController::FEATURE_LEFT,
+ GAME::CDefaultController::FEATURE_RIGHT,
+ GAME::CDefaultController::FEATURE_B,
+ GAME::CDefaultController::FEATURE_A,
},
},
{